We’re beyond excited to announce that the Shopkeeper is coming to Steam for a special two‑week celebration from November 1 to 15, 2025! This is your chance to step into the shop, browse unique items, and discover how every trade can shape your adventure.
Whether you’re here for clever upgrades, the thrill of trading, or simply the joy of uncovering something new, the shopkeeper event has something waiting for you. Get ready for an exciting opportunity!
From November 1 to November 15, dive into our demo and experience the thrill for yourself.
We can’t wait to hear your feedback!

Something to watch while waiting for the release:
Remember that you can play the demo now! Make sure to wishlist I'm on Observation Duty 8: https://store.steampowered.com/app/2564960/Im_on_Observation_Duty_8/
Commanders!
The epic battles of Frontline return for the Autumn Launch. Take command of your favorite Tier VIII vehicles and clash across three massive maps for glory and valuable rewards. Brace yourselves for intense battles!
Event Schedule:
EU (CET/UTC+1)
NA (ET | CT | PT)
APAC (UTC+8)
Start
November 3, 06:00
November 3, 07:00 | 06:00 | 04:00
November 3, 07:00
End
November 10, 03:00
November 10, 04:00 | 03:00 | 01:00
November 10, 03:00
Frontline delivers a unique experience with three battle scenarios, ensuring every encounter is a new challenge!
Standard Battle. Combat Reserves function under normal Frontline rules.
Operational Support. Combat Reserve cooldowns are reduced by 50% at the start of battle or when unlocking a new Reserve, and by 30% upon respawning.
Twist of Fate. Upon reaching certain ranks, choose between two randomly selected Combat Reserves. Pre-equipped Reserves have a higher chance of appearing.
Battle across three colossal 9 km² Frontline arenas! Each battlefield is vast, challenging, and demands sharp strategy and seamless teamwork!
Normandie. A lush battlefield with open fields and fortified structures.
Kraftwerk. A snow-covered industrial landscape with ambush points.
Fata Morgana. A treacherous desert where visibility and positioning are key.
Frontline is more than just epic clashes—it’s about reaping the rewards of your victories. Progress through the event to unlock valuable prizes, including Bonds, Experimental Equipment, Directives, and much more. Check them out!


Mark your calendars and get ready for the autumn launch—Frontline awaits!
Roll Out!
happy syrup 2 release day!!!!! the 10th anniversary of syrup and the ultimate sweet...! wow!!!!! we made it here...
um, umm, this game is really huge so like... i don't know what to even say about it... i'm just happy everyone can play it now, even if i'm still working on the end of the story...! there is PLENTY IN THERE to enjoy in the meantime, trust me..! that's why i wanted to do early access ^^
you can check this page for upcoming fixes or notable bugs, and if you run into anything strange while playing the game then please feel free to contact me or make a thread about it! i welcome all feedback!!!
hope you enjoy the game~!
"Warrior Architects" Halloween Event “Dark Descent” Coming November 1–20! 🎃
The real-time strategy game “Warrior Architects” will host its limited-time Halloween event “Dark Descent” from November 1 to November 20. During this period, both the full version and the demo version will feature the same Halloween-themed update.
In this event, the world will be shrouded in a thick, ominous fog — the terrain, environment, and monsters will all take on a dark and eerie Halloween atmosphere.
Notably, the demo version will also join the event simultaneously, allowing all players — whether they own the game or not — to experience the “World Devoured by Darkness” survival challenge firsthand.
Players will be able to research and construct dark-style buildings during the event to strengthen their defenses against the spreading darkness.
New enemy units, including the Jack-o'-Slime, Ghost, Witch, and Reaper, will emerge to bring even greater dread. In Survival Mode, as night falls, players will face relentless waves of Skeletons, Zombies, and Bats, putting village defenses and resource management to the ultimate test.
■ Major Update Content
New terrain themes: Dark Grassland, Black Forest, Withered Mudlands, Decayed Desert, and Crimson Sea
Limited building appearances: Dark-themed structures available for research and construction during the event
New monsters: Jack-o'-Slime, Ghost, Witch, Reaper
Demo version includes full Halloween event content





You can dive right into the cursed castle right now!! With a launch discount of 40% you can convince all your friends to hop right into the game!
Or enjoy the bundle we have with Dark Hours, another co-op horror survivor game!
We hope you enjoy playing and if you have any bugs, problems or feedback, come tell us in our Discord server!
We are thrilled to announce that the console port of Contraband Police is finally complete!
By decision of the Party, the game will be available on November 7th, 2025, on PlayStation 5 and Xbox Series X|S.
Thanks to the tireless efforts of Acaristan’s diplomats, you can pre-order the game exclusively in the Microsoft Store - starting today at 3 PM in every time zone: https://www.xbox.com/en-US/games/store/contraband-police/9N8L3RQ4TQSX
Our team has put a great deal of work into perfecting the console version to ensure it runs just as smoothly as on PC. The experience we gained during this process will be used to forge new and exciting projects for you in the future.
Expect more news coming next week – stay alert, comrades!
Long live Acaristan!
Crazy Rocks Team
Hello again! Just a small update to top off the Halloween season and update the credits for some generous new patrons.
The overhaul changelog has also been updated with the most recent changes. I'm torn between whether or not to add some new screenshots, as many things are still subject to change, notably in the UI aspect. There are still some bits of quests and functionality left to add, but we're already testing and making more changes as we go.
In regards to sex scenes, we reached a point where we thought we were finished, but in testing there seem to be many more options that players will want to add. There are still currently about double the amount of sex scene options that there were previously, so we are considering not letting this delay the overhaul release any further— especially now that there is so little left to change/improve in the base game that's worth taking time away from the overhaul.
As always, we are open to any feedback. That's all for now. Thank you!
Changelog
*Updated credits