Dream on - alisak38

Hi everyone!

I’m happy to share that my second game, Pediluvium, is now available on Steam.
It’s quite different from Dream On in terms of graphics and atmosphere — and even a bit shorter.
But I hope it can still offer an interesting, nostalgic, and peaceful experience, capturing quiet moments of nature and solitude.

Thank you so much to everyone who supported Dream On! 💙
I hope Pediluvium will also find its own audience.

👉Check out Pediluvium on Steam

Kritter: Defend Together - srayn.contact
Hello little Kritters!

This is M.Ark, your super-intelligent (and handsome) spaceship. We’ve got some big news for you, Kritters, so buckle up and let’s go!

First, your favorite super fun co-op roguelite tower defense is being featured at Paris Games Week 2025, which is awesome because… well, we’re being featured!

Oh, and we also revealed our new trailer (I’m the main actor, I’m such a screen star). Here it is:

Second, a new version of the demo has been released, and you’re even more awesome now (and so am I!). Here are the main changes:

Online Leaderboard

You’ll now receive a score at the end of each run and can register it to appear on the leaderboard. I hope you won’t let me down, Kritters. Let’s just say I’m like your father, and I’d be very disappointed if you didn’t even reach the top!

To make good use of this new feature, we’re hosting a giveaway. The rules are simple: the team that reaches the top of the leaderboard on Wednesday, November 5th, will receive full-game keys, and we’ll also send keys to one randomly selected team.

SO HOP IN AND COME PLAY THE DEMO!

Endless Mod

After protecting me and saving my beautiful self from that terrible boss, you’ll be able to choose whether to stop there or continue in an endless mode where each wave gets stronger and more dangerous. I just hope you won’t be greedy long enough for me to get destroyed… right?

New exploration features

Exploration now features more monsters throughout the world, including patrols. They respawn after a short delay, ensuring that zones no longer feel empty even after you clear camps. Arenas have also been added, each with its own objective. Completing an arena unlocks a chest with higher-tier rewards than regular camps.

As usual, please join our Discord server and share your feedback about the game. It would help us tremendously in making it better!

As for the rest of the changes, here are the logs I received from the devs:

Patch note v0.8.17 - King of the Lead'

New Features and Content
  • After defeating the boss, players can now choose between watching the end-of-demo cutscene or returning to M.Ark to access an infinite mode.

  • The end-of-run screen now displays a leaderboard. If Steam is connected, it uses Steam leaderboards; otherwise, a local leaderboard is shown, arcade-style, which is particularly useful for events such as PGW.

  • Exploration now features monsters throughout the world, including patrols. They respawn after a short delay, ensuring zones no longer feel empty even after clearing camps.

  • New exploration arenas have been added, each with an objective. Completing the objective opens a chest with higher-tier rewards compared to camps. The only implemented objective for now is “Kill Them All”. Upcoming builds will introduce “Survive X Seconds” and “Defeat All Enemies in Under X Seconds”.

Combat and Progression Updates
  • Players are now graded on the quality of their defense. This grade determines the amount of resource rewards earned. This system enables juicier wave endings, rewards skillful play, and immediately provides resources to spend during the safe phase.

  • Wave enemies no longer drop gold coins or red crystals to improve gameplay clarity.

  • The faster players eliminate enemies during a wave (each wave consisting of several rifts), the faster new enemies spawn. This makes it possible to achieve high defense times and reach S-Rank.

Visuals and Assets
  • Nearly all in-game rewards now feature updated 3D models and icons.

  • Lighting has been completely reworked with unified material handling.

  • A redesigned end-of-wave UI presents all rewards and includes an option to convert unwanted choices into a bonus loot drop.

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Systems and Balance
  • Walls and turrets can now be upgraded infinitely.

  • Numerous balance adjustments across the game.

The Cursed Grave - gulfpearlgaming

Join us live as we play and explore the latest build of the game! Stop by and chat, ask questions, or just enjoy the gameplay. Everyone is welcome!

Tattoo Removal Simulator - George

Hey everyone! We know it’s been a bit quiet around here, but we’ve been hard at work on Tattoo Removal Simulator.

The game’s getting a big glow-up with fresh customization, new challenges, and a ton more style and personality.

If you’re heading to GameOn in Vilnius next week (Nov 7-9), swing by our booth! You can hang out with the team and try out both the VR and PC versions of the game.

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More information here: https://www.gameon.lt/go/

Oh, and stay tuned, we’ll be announcing the game’s roadmap and launch date soon!

VTBattle-VTubers aren't about the number of subscribers! It's about power! - wataritama
Card power boosts and probability increases are now properly reflected in the status display.



Thank you for your continued support of V-Tuber Battle!
Kitchen Wars - honeyjoo

Hello Chefs and Chaos Masters! 👋

While we’ve all been busy throwing food, stealing chairs, and running the wildest kitchens in Kitchen Wars, our team has also been cooking something new behind the scenes! quite literally a world apart.

⚔️ Introducing North Hunt | A New Chapter from the Creators of West Hunt

Our studio has always loved creating multiplayer experiences that bring people together through laughter, strategy, and a touch of mischief.
After the dusty duels of West Hunt and the culinary chaos of Kitchen Wars, we wanted to explore something new , a place where community, deception, and Viking survival meet.

That’s how North Hunt was born.

Set in a Viking-age village, North Hunt invites players into a living world where every villager could be a thief, or a hero in disguise.
You’ll gather resources, complete tasks, and try to uncover who among you is secretly stealing from the village… before it’s too late.

🛠️ Why We’re Sharing This With You

We know many of you enjoy multiplayer games that mix teamwork, strategy, and fun competition, and that’s exactly what we’re building again with North Hunt.
As part of our growing community, we wanted to let you in early and give you the chance to follow our development, share your feedback, and help us shape the experience.

We’re currently preparing for the first beta tests, and we’d love to have Kitchen Wars players on board.
Your insight as experienced chaos lovers is invaluable!

If you’d like to participate:

  • Wishlist North Hunt on Steam to follow updates

  • Join our Discord Tavern to talk directly with the devs and other testers

  • Sign up for beta access through our quick registration form

We’ll continue improving Kitchen Wars while developing North Hunt, and we’ll be sharing progress updates, developer insights, and sneak peeks along the way.

Thanks for being part of this growing universe of chaotic fun.

Whether you’re serving meals or raiding villages, your support means the world to us. ❤️

Equinox: Homecoming - Ash - BSE

As you continue your investigation in Equinox: Homecoming, you’ll uncover unsettling clues that reveal the quaint island of Alderwood has chilling secrets of its own. It’s time to put our detective hats on and find out more as we begin to unravel an occult murder mystery…

Use Your Senses with the Investigation Mechanic

In the first chapter, you meet Kyle - the local park ranger - and help him track down a deer that’s behaving strangely. Tracking was one of your mother’s many lessons: you can investigate your immediate surroundings at any time by pressing the F button. This Investigation action lets Alex notice things that would otherwise be overlooked, and highlights interesting objects in your proximity like collectibles or clues!

Whenever you Investigate, you’re using all of your senses - sight, sound, and scent - to examine the environment carefully. As you continue your investigation, you’ll need to look beyond the surface to uncover the truth. Taking a closer look can reveal all sorts of secrets: footprints, drag marks and even blood splatters.

Forage for Materials and Collectibles

Alderwood is a bountiful island and a prime spot for foraging! It can be hard to find collectibles, so try Investigating whenever you’re out exploring. If you’re next to anything interesting, it’ll play a tone and highlight any collectible items in your vicinity. This can help you track down collectibles like Eagle Feathers, Deer Antlers and more! 

Those collectibles can be brought to specific NPCs to improve your reputation with the islanders or to upgrade your gear at the Farrier. Investigating might also help you find and pick up treats for your horse such as wild blueberries. 

Continue searching for the truth

In our second chapter, you’ll continue to search for the truth alongside your best friend Sarah. Visit the chilling scene of the crime and track down a mysterious presence lurking the island. You’ll need to use all of your senses to find every clue and get closer to understanding how all of these strange occurrences are connected by a single chilling thread.

Each new clue places more of Alderwood’s inhabitants in the web of intrigue, opening up side quests that may generate more questions than answers. Meet Ben Willis, the survivor of a horrific attack, learn more about your horse’s backstory, and find yourself diving into the town’s darker past.

Can Alex find a logical explanation for these events plaguing their home? Or could Sarah’s hunch be right: something supernatural is at work? You’ll be able to continue your search soon when Chapter 4 comes out in our next content update!

Our game’s story may be a mystery, but our development isn't! What updates do we have in store for you? Learn about them with our roadmap!

https://store.steampowered.com/news/app/3258290/view/502835962120765805

Oct 31
Prophecy Island Playtest - The Dutch Tree
  • Added 2 unlockable factions

  • Added missing key items for generated quest lines

  • Randomly generated event types only happen once per playthrough now

  • Fixed black screen issue

  • Fixed multiple generated quest related issues

  • Removed incompatiable quest responses

Massacre At The Mirage - Assemble_Made
Reapers!

Flesh Made Fear is here for you to experience the horrors that await in the city of Rotwood. Tank controls. Fixed cameras. Pure Terror.

The inspiration for Flesh Made Fear came from my personal love of classic survival horror games that I grew up with. I wanted to share with you the memories of being a young child in my bedroom with the lights off, playing Resident Evil on my old PlayStation — the only light in the room coming from that flickering tube TV.

The fear, the comedy, and the pure enjoyment of that experience are feelings I still hold dear to this day. I hope I managed to capture even a little bit of that magic and allowed others to relive it through Flesh Made Fear.

🎬 Watch the release trailer here:

Flesh Made Fear is out now on Steam. Ready for you to explore, survive, and (hopefully) escape. Thank you again for supporting the release and supporting me as a game developer!

See you in the dark,

Michael

And while you’re at it, don’t miss out on these horrific bundles featuring fellow horror games from friends (thanks to them for their support!).
It’s the perfect time to dive deep into fear. There's something for every horror game enthusiast out there:

https://store.steampowered.com/bundle/60876/Flesh_Made_Fear_x_Post_Trauma/

https://store.steampowered.com/bundle/60880/Flesh_Made_Fear_x_Beneath/

https://store.steampowered.com/bundle/61273/Flash_Made_Fear_x_Order_13/

https://store.steampowered.com/bundle/61518/Flesh_Made_Fear_x_The_Lacerator/

https://store.steampowered.com/bundle/61680/Flesh_Made_Fear_x_Dark_Hours/

https://store.steampowered.com/bundle/61686/Fear_Made_in_the_Abyss/

https://store.steampowered.com/bundle/60794/Flesh_Made_Fear_Deluxe_Edition/

https://store.steampowered.com/bundle/42013/

Terror At Oakheart - Assemble_Made
Reapers!

Flesh Made Fear is here for you to experience the horrors that await in the city of Rotwood. Tank controls. Fixed cameras. Pure Terror.

The inspiration for Flesh Made Fear came from my personal love of classic survival horror games that I grew up with. I wanted to share with you the memories of being a young child in my bedroom with the lights off, playing Resident Evil on my old PlayStation — the only light in the room coming from that flickering tube TV.

The fear, the comedy, and the pure enjoyment of that experience are feelings I still hold dear to this day. I hope I managed to capture even a little bit of that magic and allowed others to relive it through Flesh Made Fear.

🎬 Watch the release trailer here:

Flesh Made Fear is out now on Steam. Ready for you to explore, survive, and (hopefully) escape. Thank you again for supporting the release and supporting me as a game developer!

See you in the dark,

Michael

And while you’re at it, don’t miss out on these horrific bundles featuring fellow horror games from friends (thanks to them for their support!).
It’s the perfect time to dive deep into fear. There's something for every horror game enthusiast out there:

https://store.steampowered.com/bundle/60876/Flesh_Made_Fear_x_Post_Trauma/

https://store.steampowered.com/bundle/60880/Flesh_Made_Fear_x_Beneath/

https://store.steampowered.com/bundle/61273/Flash_Made_Fear_x_Order_13/

https://store.steampowered.com/bundle/61518/Flesh_Made_Fear_x_The_Lacerator/

https://store.steampowered.com/bundle/61680/Flesh_Made_Fear_x_Dark_Hours/

https://store.steampowered.com/bundle/61686/Fear_Made_in_the_Abyss/

https://store.steampowered.com/bundle/60794/Flesh_Made_Fear_Deluxe_Edition/

https://store.steampowered.com/bundle/42013/

...