Gruniożerca Trilogy - MaxymMax

Hello Everyone!

We have rolled out patch that fixed mainly Grunio that could stuck inside tile and added couple QoL functions to the game. Here is full changelog:

Gruniożerca 1:

- Fixed bug that caused appearing of two carrots after player caught previous one right after it hit the ground.

- Fixed counting method of "Chameleon" bug.

Gruniożerca 2:

- Fixed bug where Grunio could stuck inside the tile (poor Grunio).

Gruniożerca 3:

- Fixed the display of the block-building indicator, which used to appear behind Grunio.

- Disabled the ability to build blocks after Grunio death in the third part of the game.

- Fixed a bug that allowed the player to skip Dzidzia hint and earn the “I’m a Beggar” achievement.

QoL:

- Fixed the resolution change settings.

- Improved gallery scrolling.

- Fixed the background of some graphics.

Thanks for everything, till the next one!

三国真龙传 - sunkey_ls

3.91更新

新主线剧情

更新太史慈,可抽卡获得

修复BUG

Survival Machine - Berdol
The Demo is Back!

Survivors, there’s no other way to say it — the Survival Machine Demo is back!

Demo version is built from the latest game build, so you’ll be playing the same improved and polished foundation that powers the main game.

It’s the perfect chance to jump in, test the feel of the gameplay, and see how the world of Survival Machine has evolved since the last demo. Explore a slice of the open world, take care of your Machine, and face the dangers of the night!

While not everything from the full version is available here, it’s a great way to experience the updated mechanics, visuals, and overall vibe of the Early Access release.

But remember - the demo is time based!

You’re limited to 4 in-game days to get a hang of what Survival Machine is about!

Wrap up!

I hope you’ll enjoy the demo! And if you’re left wanting more, remember — the Early Access version of Survival Machine is available on Steam!

Dzięki

Berdol

https://store.steampowered.com/app/1601330/Survival_Machine/

FUTURO DARKO RACER - FDR

Howdy!

We have turbo-positive news 🎉

Do you remember when we announced our game? Well, now it's going out into the world! We always dreamed of seeing our project on a serious website, and here's a surprise - PPE.pl (a team with a really long experience in Polish gaming) devoted a solid article to us!

Yes, you see right! Someone finally realized that our game based on a comic book is not a paste, but a project made of blood and... pixels, which is now entering the stage! 😂

Article "Polish game based on a sensational comic book. Native technology conquers the USA of the 22nd century." it talks nicely about what inspired us and where the idea for this crazy world we are preparing for you came from.

Come check out what they say about us:

https://www.ppe.pl/publicystyka/387635/polska-gra-na-podstawie-rewelacyjny-komiksu-rodzima-technologia-podbija-usa-xxii-wieku.html

And if you haven't done it yet, add our game to your Wishlist! This is a super important signal for us that you want to play it! 💙

Thanks for all your support! You give us the energy to code and draw more awesome things! 💪

Best regards (and we're still working! 🛠️),

Team FDR

Crown and Adventure - 步步
Adjustments
  • Decreased the chance of \[Trickmaster] Skill's clone summoning clone

  • Adjusted the artwork for \[Raymond's Guard]

Bug Fixes
  • Fixed an issue where the Demonspawn Legion could improperly move in and out near the \[Sandwind Fortress Ruins]

  • Fixed an issue where completing the \[BANDIT CALAMITY] Mission could not properly obtain \[Nightwalker Token]

  • Fixed an issue where the exchange function of the \[Abandoned Bookhouse] interaction point did not work properly

  • Fixed an issue where two \[Kris Eterno] would improperly appear in the \[Swan Knight] Mission

  • Fixed an issue where abnormal story performance occurred in some missions

  • Fixed an issue where Ducat was not properly spent when recruiting Family

  • Fixed an issue where the \[Arcane Art: Millennium Dread] Skill would cause the character to become unresponsive

Wagotabi: A Japanese Journey - WLimited
  • Fixed an issue with smart test and challenge question generation, where a smart test or challenge sometimes did not start properly.

  • Fixed the window mode option not appearing for Linux users.

  • Fixed an issue where multiple-choice questions sometimes displayed duplicate answers (e.g., いった appearing twice).

  • Fixed an issue in verb audio typing questions, where the conjugated form of the verb did not match the form used in the related example sentence.

  • Fixed the heart emoji in the orange quest dialogue in だいせん町.

  • Fixed an issue with the "I don't know" button in the sentence building exercise that could prevent some words from being selected.

Melted Valor - Code 33 Productions

New missions. New enemies. New chaos.

As promised, the FREE expansion pack for Melted Valor™ is here! This update brings four brand-new missions, new enemies, new objectives, and a host of quality-of-life improvements based on community feedback.

New Campaign Missions - from scrapyard skirmishes to a Halloween suburban assaults, the story immediately drops you in where the base game ended.

New Enemy Types - Face new enemies like Sniper Dolls, Rats, and haunted Halloween decorations.

Gameplay Updates & Fixes:

  • Rebalanced Tan soldier accuracy - not every Tan trooper is a marksman now; firefights feel more dynamic and fair.

  • Fixed projectile collision - bullets no longer pass through walls or props.

  • Improved enemy bullet effects for better visual clarity.

  • Added stronger wind ambience for richer environmental audio.

  • General debugging and performance tuning across all maps.

Developer Notes

The expansion was built from the ground up while continuing to patch and improve the base game. It's been amazing to see the community's support since launch - It's not a triple A product, it's a game made with a lot of care - for you, the player, and for the classic shooters that inspired it.

If you've enjoyed Melted Valor™ in any way, please consider leaving a review! It genuinely helps the continuation of the story. As a solo dev who continues to work tirelessly on this, it would mean a lot.

Additional note: For those who don't know me - I'm not a corporate developer or studio-trained designer. I'm a first responder who taught myself how to design and built this game from pure passion for old-school shooters and late-night creativity.

If you ever run into any issues or want to share your thoughts, please reach out through the discussions - I check those more than anything else.

Thank you for being part of this journey - and enjoy the new missions.

HAPPY HALLOWEEN

RippleIsland Kyle and Cal’s Restaurant - sunsoft-*****

βテストにご参加いただいた皆様、誠にありがとうございました!

参加された方はぜひSNS投稿とクレジット掲載の応募をお願いいたします。

https://docs.google.com/forms/d/e/1FAIpQLSeimb6y2RlHcq9xV6z_E6XMjGmdaA8WkWsspFN0Z17bg7H7OA/viewform

また、もしよろしければ以下のフォームからご意見やご感想をお願いいたします!

https://docs.google.com/forms/d/e/1FAIpQLSc_r5UmSLXQPaU7do2AgZiatVz_s2WlFafjRmuY_LMfPoBcHQ/viewform?usp=header

すでにたくさんのご意見をいただいております。

多くの方に期待されているのを実感いたしました。

開発者一同全てのご意見に目を通させていただいております。

改めまして、この度はβテストのご参加、誠にありがとうございました!

※現在オンラインプレイはプレイ不能となっておりますが、オフラインプレイは11/3(月)の末日ごろまでプレイ可能予定となっております。よろしければ引き続きお楽しみください。

第2回βテスト決定!

今回、平日の18時スタートという、多くの方が遊びにくい時間での開催となっていたためか、

参加応募者に対して参加者の割合が少ないことが判明しました・・・

というわけで、土日にもう一度βテストを開始することに決定いたしました!

日程は11/15(土),11/16(日)を予定しております。 詳しい情報は弊社XやSteamのコミュニティで発信させていただきますので、続報をお楽しみください。

第一回に参加された方は引き続き参加可能であるとともに、新たに1000人ほど参加者を追加抽選いたします。

今回抽選から漏れた方、抽選に応募できていなかった方は、引き続きストアページからアクセスのリクエストをお送りください!

それでは、また次回のテストでお会いしましょう!

Jumping Steve - SteveTheFool
I have finally spent some time on VS mode and they are playable.
Also I added an itch sign in for the construct game services just incsae people don't have a steam account or feel safer using an itch account, I know i would be weary of using my steam account to sign in to some unknown developers game and would feel more comftable using my itch account.
I have made a few other changes here and there as well, always imporving but not always documenting.
Global City - anna.vasilyuk

Mayors, a brand-new construction project has begun in Global City!

  • From October 31 to November 27, build your Metallurgical Complex, complete Battle Pass tasks, and collect valuable rewards.

  • Alongside the new event, special themed competitions are also launching! Take part, climb the leaderboard, and earn unique buildings and exclusive avatars for your city.

Keep your city growing and take your industry to the next level!

...