Dragonheir: Silent Gods - transjoingdragon

Season 2โ€™s Otherworld Exploration is now underway! Every ticket, Affinity Solvent, and upgrade counts toward unlocking top-tier rewards like Heliolite Dice, Master Scrolls, and rare growth materials.

Hereโ€™s how to plan your resources wisely and make the most of every day in The Echoes of Mekkashon!

๐Ÿ’ก ๐“๐ข๐œ๐ค๐ž๐ญ ๐Œ๐š๐ง๐š๐ ๐ž๐ฆ๐ž๐ง๐ญ ๐“๐ข๐ฉ๐ฌ:

Youโ€™ll have ๐Ÿ– ๐Ž๐ญ๐ก๐ž๐ซ๐ฐ๐จ๐ซ๐ฅ๐ ๐„๐ฑ๐ฉ๐ฅ๐จ๐ซ๐š๐ญ๐ข๐จ๐ง ๐“๐ข๐œ๐ค๐ž๐ญ๐ฌ ๐ฉ๐ž๐ซ ๐๐š๐ฒโ€”and using them efficiently is the key to faster progress.

๐ƒ๐š๐ฒ๐ฌ ๐Ÿโ€“๐Ÿ (๐‘๐จ๐š๐ ๐ญ๐จ ๐‘๐ž๐ฌ๐ญ๐จ๐ซ๐š๐ญ๐ข๐จ๐ง): Focus on clearing Stages 1โ€“5 in all Elemental Domains to complete early quests and unlock more Affinity Solvents.

๐€๐Ÿ๐ญ๐ž๐ซ ๐ƒ๐š๐ฒ ๐Ÿ‘ (๐‚๐ก๐š๐จ๐ฌ ๐’๐ก๐š๐๐จ๐ฐ๐ฌ ๐จ๐ฉ๐ž๐ง๐ฌ): If your teams deal 3.5M+ damage in a single run, prioritize Chaos Shadows for better rewards. Otherwise, spend tickets on your highest clearable Domain stages.

๐Ÿ‘‰ In Chaos Shadows, ๐ž๐š๐œ๐ก ๐ก๐ž๐ซ๐จ ๐œ๐š๐ง ๐จ๐ง๐ฅ๐ฒ ๐›๐ž ๐๐ž๐ฉ๐ฅ๐จ๐ฒ๐ž๐ ๐จ๐ง๐œ๐ž, so build multiple teams to maximize your overall damage and rewards!

๐Ÿฐ ๐€๐ฅ๐ฅ๐ข๐š๐ง๐œ๐ž ๐๐จ๐จ๐ฌ๐ญ๐ฌ & ๐๐ฎ๐ž๐ฌ๐ญ๐ฌ

Donโ€™t go soloโ€”join an ๐š๐œ๐ญ๐ข๐ฏ๐ž ๐€๐ฅ๐ฅ๐ข๐š๐ง๐œ๐ž! Completing ๐€๐ฅ๐ฅ๐ข๐š๐ง๐œ๐ž ๐๐ฎ๐ž๐ฌ๐ญ๐ฌ grants valuable ๐€๐Ÿ๐Ÿ๐ข๐ง๐ข๐ญ๐ฒ ๐’๐จ๐ฅ๐ฏ๐ž๐ง๐ญ๐ฌ and boosts your ๐€๐ฅ๐ฅ๐ข๐š๐ง๐œ๐ž-๐ฐ๐ข๐๐ž ๐›๐ฎ๐Ÿ๐Ÿ๐ฌ, improving your performance across Domains and Shadows alike.

โš”๏ธ ๐’๐ฆ๐š๐ซ๐ญ ๐‘๐ž๐ฌ๐จ๐ฎ๐ซ๐œ๐ž ๐ˆ๐ง๐ฏ๐ž๐ฌ๐ญ๐ฆ๐ž๐ง๐ญ

Short on materials? Focus your upgrades on one ๐„๐ฅ๐ž๐ฆ๐ž๐ง๐ญ๐š๐ฅ ๐€๐Ÿ๐Ÿ๐ข๐ง๐ข๐ญ๐ฒ first, and build several teams around it. This ensures consistent high damage and helps you advance faster in ๐‚๐ก๐š๐จ๐ฌ ๐’๐ก๐š๐๐จ๐ฐ๐ฌ and later ๐‘๐š๐ฌ๐ฉ ๐จ๐Ÿ ๐†๐ž๐š๐ซ๐ฌ battles.

๐ŸŽฏ ๐“๐š๐œ๐ญ๐ข๐œ๐š๐ฅ ๐“๐ข๐ฉ: Choose your main Elemental Affinity based on the heroes you own. The more Legendary heroes you can align within one Affinity, the stronger your multi-team strategy becomes!

๐Ÿ–ผ๏ธ Check the full infographic for detailed resource plans, ticket schedules, and team-building references to make every action count in Otherworld Exploration: The Echoes of Mekkashon!

๐Ÿ“ฅDownload the Reborn version and enter the world:

https://dragonheir.sgrastudio.com/

๐Ÿ“š Explore the official Wiki for guides & tips:

https://www.dragonheir.info/

#Dragonheir #Dragonheirsilentgods #Reborn #downloadnow

After Long Night - OKJOY

New Gameplay:
  • Challenge Mode โ€“ Halloween Special Stage: โ€œHalloween Trickstersโ€
    Pumpkin Zombies will come asking for food every night โ€” if you refuse, theyโ€™ll cause trouble!

  • Endless Mode โ€“ Safe Raccoon Town
    A version of Raccoon Town without fixed zombie waves! Use the in-game editor to freely adjust the timing and number of zombie attacks during your run.

Fixes & Optimizations:
  • Fixed a bug where worker animations occasionally failed to switch properly.

  • Increased the clay stack limit from 99 to 299.

  • Increased bullet crafting speed by 20%, and raised the bullet stack limit from 99 to 199.

Lumina Veil - Sayaka

Hey everyone!

I'm making good progress on the fourth and final chapter of Lumina Veil. Itโ€™s going to take quite some time to finish, so I canโ€™t promise a release date yet. Thereโ€™s still some work to be done on the older chapters as well but thanks to your feedback, I was able to identify and fix several bugs, and Iโ€™ve made some general improvements.

You can now find explosive ammo for your trusty boltgun! This ammo is very rare but also incredibly powerful. Itโ€™s still in an early state and might be a bit janky, but blowing up monsters is just too much fun, so I decided to include it in the current build.

If youโ€™d like to know more, please check out the patch notes.

For more information you can follow me on X Twitter/X or join our discord.

Patchnotes v 0.2.6 C3

First Person player now has hands mesh

fixed bug where Entity 8 spawned too early

fixed bug where Entity 8 could be killed early

normal light is now automatically switched on after UV light overheats

gate for the sewer keycard now has better marking

chapter 2 courtyard can only be left when the empty can has been found

explosive bolts can now be found in chapter 3

Blood of Titans - ะšะธัะปะพ-ัะปะฐะดะบะธะน


The tournament of magicians has started!

The best of the best will get the epic Vorga Pups card!

Fight with other players, earn valuable resources and rise in the ranking.

The bonus is already in the game! You have 24 hours to pick it up!
Lake of Creatures - Antenna Games

I have been blown away by the love on Lake of Creatures ๐Ÿ˜ญโค๏ธ I never expected such a wave of support to suddenly come after the not so great launch.. but this is most amazing thing to happen and I finally have started to feel like this game is not bad at all! I couldn't be more hyped about this game again, thank you SUPER MUCH!! โค๏ธโค๏ธโค๏ธ

I made some fixes and improvements!

  • Improved sound effects on couple places

  • Improved readability of toxic gas puddles with more obvious looking art and even added a sound effect to indicate danger

  • Added wiki button inside the game

  • Fixed achievements so they don't stop working everytime you return to main menu!! (this should've been done a long time ago, but I just today realized why this happens lol)

You guys are the best, your support is SO AMAZING and it really hypes me up super much!! I will keep you posted on new stuff :)

Another Farm Roguelike: Rebirth - ไธ‡ไธ‡-v-

Hey guys! ๐Ÿ‘ฉ๐ŸŒพ๐Ÿ‘จ๐ŸŒพ

Weโ€™ve just rolled out a new update with some adjustments and improvements to make your farming experience even better! Jump in and see whatโ€™s new, and we hope you enjoy it!

New

4 new characters:

  • Trader

  • Stonebreaker

  • Lifekeeper

  • Buccaneer

Added a โ€œRestore Defaultsโ€ button in settings

Added Steam Trading Cards

Bug Fixes

The โ€œFarm and Beautyโ€ achievement now works correctly

The Cook now correctly gives 1 extra item

Fixed a crash when playing as the Wishamaker

Fixed the functionality of Berry Candy

Improved biome area detection

Changes
  • Starting maximum energy increased: 150 โ†’ 160

  • Starting money increased: 200 โ†’ 250

  • XP thresholds for levels 1โ€“4 reduced: 75 | 150 | 250 | 500 โ†’ 50 | 120 | 200 | 400

  • Increased the minimum and maximum resource drops from trunk, tree, apple tree, orange tree, bush, berry bush, rock, coal, copper, iron, gold:

    Trunk 2-6 -> 3-8

    Tree 3-8 -> 4-10

    Apple tree 3-8 -> 4-10

    Orange tree 3-8 -> 4-10

    Bush 1-2 -> 2-4

    Bush berry 2-4 -> 2-5

    rock 1-3 -> 2-4

    coal 2-4 -> 2-5

    copper 2-5 -> 2-6

    iron 2-5 -> 2-6

    gold 2-5 -> 2-6

  • Berry, Apple and Orange - increased energy gained when eaten 5 -> 7

  • Price Increases - Wood, Stone, Plank, Polished Stone, Grass, Copper Ore, Iron Ore, Apple, Orange, Berry

    Wood: 7-12 -> 10-15

    Stone: 8-12 -> 15-25

    Plank: 20-40 -> 30-50

    Polished Stone: 15-45 -> 25โ€“60

    Grass: 3-5 -> 5โ€“10

    Copper Ore: 20-25 -> 40-60

    Iron Ore: 30-60 -> 50-75

    Apple 5-10 -> 10-15

    Orange 5-10 -> 10-15

    Berry 5-10 -> 10-15

Ocean Keeper: Dome Survival - Vidchaydukh
Hey Guardians!

While our whole feed is buzzing about Ocean Keeper: Co-op, our devs have been quietly locked in their office roomโ€ฆ (totally voluntary, we swear!)

Inside that little room theyโ€™ve been flipping through the tenth volume of โ€œThe Complete Fish Encyclopediaโ€ and moving UI buttons around the screen trying to find the perfect spot (totally not a jokeโ€ฆ)

All that hard work brings you something fresh and shiny โ€“ a brand-new and longawaited update for Ocean Keeper: Dome Survival!

So letโ€™s not pull the squid by its tentacles, hereโ€™s whatโ€™s new in the Deep Tides update!

Smarter HUD & Interface
  • You can finally track your current objective directly in the HUD, no more wandering around wondering, โ€œWait, what was I supposed to do again?โ€

  • We also added a mission token that points toward the mine you need to visit. Consider it your personal underwater GPS (without the annoying voice)

[carousel][/carousel]
  • Youโ€™ll also notice a new low-health indicator and a cool Mech repair effect. Itโ€™s our subtle way of saying: โ€œHey, you might wanna fix that before you explodeโ€ Oh, and we moved the Repair button closer to your abilities.

  • For all dialogue enjoyers out there: you can now manually skip lines! Auto-skip is off, delay between skips is minimal, but yes. Mech still talks too much. We love him.

  • We also gave relic upgrade cards a little visual pop, they look as fancy as the treasures they represent.

  • And oh, weโ€™ve added Hungarian localization!

Tutorial

The tutorial just got a quality-of-life changes!

  • We added a new step explaining Mech repair mechanics (because, apparently, just throwing duct tape at the player wasnโ€™t enough).

  • The Hub interface is now fully unlocked, so you can browse all upgrades right from the start.

  • Plus, we sprinkled in a few micro UX tweaks to make your first dive smoother than a dolphinโ€™s backflip.

Gameplay

Weโ€™ve added new ability for your Digger!

  • X-Ray โ€“ see through walls, grab more ores.

Also, we reduced the number of sessions needed to get a new task from the Collector (he finally learned how to multitask)

Balance
  • Weโ€™ve rebalanced waves, improved enemy variety and adjusted difficulty progression so youโ€™ll face less hardcoreโ€ฆ well, slightly less.

  • Meet the newest troublemaker of the Ocean Keeper ecosystem: the Aura Worm โ€“ a cute (not really) mini-tank that buffs enemies around it. Youโ€™ll hate it. >:3

[carousel][/carousel]
  • We tuned meta-upgrades, making them cheaper for a smoother start

  • Beating a boss now means extra upgrade picks. Treat yourself.

Ah yes, everyoneโ€™s favorite section, where we pretend those bugs never existed.

  • Titanic Softlock (aka โ€œBox vs. Door Sagaโ€)

    If you placed a box near the door, hit the button, and somehow trapped yourself forever โ€“ congratulations, you discovered a feature. Well, it was a feature. Now itโ€™s fixed.

  • Blocked Mines

    Some mines decided to generate unbreakable blocks and block progress. We told them to chill. They now behave like proper mines again.

  • Laser Digger Visual Bug

    That mysterious gray square following your laser? Gone. It had a good run, but itโ€™s time to say goodbye, Squarey.

  • Story Mech Light

    The flashing light that could blind a whale has been toned down. You can safely look at your Mech again.

  • Rays From the Sky

    The heavens have returned! Missing light rays are back where they belong, dramatically shining through the depths once more.

  • Gamepad UI

    Added the missing โ€œ(X)โ€ icon to the Buy button in the Customization > Upgrades tab. Both Digger and Mech now officially recognize your inputs.

  • Xbox Login on Steam

    Some players got an unexpected Xbox login popup when launching the Steam build. The console gods have been appeased โ€“ it wonโ€™t appear again.

  • Graphics Settings

    Your graphics settings will now actually save. No more eternal โ€œLow graphicsโ€ life.

  • Reports Window

    It finally opens! And doesnโ€™t immediately throw an error at you. Small miracles.

  • Localization Fixes

    Fixed overflowing text in several places. Letters now stay inside the boxes.

Thatโ€™s the Deep Tides Update. Now itโ€™s your turn: dive in, test the waters and tell us what you think!

Join our Discord to share your feedback, report what still bites, or pitch your wildest ideas for the next update โ€“ our devs read everything (sometimes even at 3 AM).

And one more thing before we swim off...

Ocean Keeper: Co-op is heading to Early Access at the end of November!

https://store.steampowered.com/app/3937360/Ocean_Keeper_Coop_Drill_Multiplayer/So keep your sonar tuned and wishlist the game ;)

See you, Guardians!

โ€“ The Ocean Keeper Team

Check out our very-very serious video about Deep Tides Update on YT!

Naval Action - Ink

Captains,

In todayโ€™s update, October 31, we adjusted the composition and score values for NPC ships in Raider Port Battles.

  • For all Raider Port Battles (shallow and deep) the NPC lineup is now 12 warships and 4 trader ships.

  • Points awarded to trader ships for entering the capture zone lowered from 325 to 150.

  • Points awarded to warships for entering the capture zone increased from 15 to 35.

  • For ports with BR 1450 and BR 325 the NPC ship composition has been adjusted (made easier).


Spotlight image from Alexenyanna from the May 2021 screenshot competition

Blood of Titans - ะšะธัะปะพ-ัะปะฐะดะบะธะน


A Mysterious Island awaits adventurers!

Don't waste time and hurry up to take part!

You only have 5 days to complete the island!

Adventure awaits!
MIMESIS - ReLu_Rabbit
With the November 1st hotfix, the โ€œPre-releaseโ€ beta version has been updated to match the live version.
You donโ€™t need to use the beta anymore.
Just select โ€œNONEโ€ and enjoy MIMESIS on the live version.


Hey Survivor!

We have received many reports on inability to start the game in certain regions, and issues concerning sound and microphone.

Hence, we are actively working at this moment to improve the gameโ€™s stability in CIS and Brazil region.

Since we do not have any resources and team at these locations, I would like to ask for your help on testing our fixes.

If you are one of those people who are influenced by the error, this update may be a fix.

** Important: Make sure to update your graphics driver and do Windows updates to the latest.**

** How to Access the Beta branch **

MIMESIS (on steam library) > Cog button > Properties > Betas tab > select Pre-release build at the drop down button

Make sure to instruct your teammates to download and update to the pre-release beta in order to test together.

Finally, if you encounter any errors, mention it on our separate channel <prerelease-report> and please send us your logs through ModMail as usual.

Find your Player.log and Player-prev.log from this address <%USERPROFILE%\\AppData\\LocalLow\\relugames\\MIMESIS>

Thank you for your participation!

We genuinely couldn't do this without your help.

...