🦌 Hello, Deer Heroes!
It’s time for some news about Deer Hero!
We’re hard at work on the next update, but we also have a few other announcements to share.
By popular request, the Deer Hero soundtrack is finally coming out!!
The store page is now live, so check it out for release dates and details.
The release will be scheduled soon, as soon as the tracks are approved!
If you're interested, please add it to your wishlist!
https://store.steampowered.com/app/4123240/
Along with standard MP3s, it includes high-quality WAV files — even higher quality than the in-game BGM.
If you want to feel the chaos while working or commuting, this is the perfect soundtrack to grab!
Many players have uploaded superplay videos of Deer Hero, but there weren’t any beginner-friendly ones.
So we made a video showing the “Day 1” stages, including the recommended order and key points.
If you want to breeze through the early game, be sure to check it out!
We’ve also launched the store page for Deer Legend, a related title to Deer Hero.
https://store.steampowered.com/app/4057770/
Unlike Deer Hero, which is action-focused, this game features exploration-based, high-speed, chaotic action RPG gameplay with growth elements.
Since we are prioritizing updates for Deer Hero, the release is still a ways off.
If you’re interested, please add it to your watchlist! We also welcome your feedback in the community.
We’re currently about 20% done.
Some bosses and additional BGM have been completed, and we’re now working on implementing the system features.

That’s all.
Deer Chaos! 🦌
My Wet Leto Comic : Fan Anthem of Deduction Demo is now officially available now.
Looking forward to your experience!
An update for for FHM12, version 12.1.24, has just been released.
This update addresses a few issues that took a little too long to fix and check to make it into the initial hotfix, as well as some things that have become evident since then. There will likely be one more update to address thing that need a little longer to work on (such as trade AI) before we begin doing content updates, the first of which will include the "current" version of the database with post-opening night player moves.
Your existing savegames will be compatible with the updated game, but some issues that are data-dependent may require a new game before you see them.
Changes:
-text play-by-play is working again in 2D mode (for full and all levels of highlights)
-the user's goalie switch tactical setting will no longer get reset to Very Slow at the start of a 2D game
-NHL free agents will no longer sign between July 1 and the draft
-notifications of players being sent up/down by a parent team (when playing as a farm team) are now working again
-a number of database updates, mainly for player data
-added some team single-game records data, will be more coming
-mental training for goaltenders should now be selectable via right-click on the training screen
-updated KHL playoff system
-fixed potential crash when shopping a player
-major junior teams will no longer sign goalies that are too old for the league
-the "Coach" job rating for human Coach/GM's will no longer get reset to 15 from 20
-fixed bug in FHM11 save import that could result in larger imported saves crashing when continued past July 1
-fixed "1 goals" text to read "1 goal" when describing game stats in a news story (and same for points/assists)
-fixed missing details in trade news for junior leagues
-fixed ? appearing instead of ' in a few news stories
-it is now impossible to choose a custom data path that's within the original game installation location (which leads to an endless loop of copying files)
-South African U20 team will no longer use older players
-fixed missing Danish national team in historical mode
-Danish U20 team will no longer use some French players in historical mode
-added RETIRED to the STAFF_RATINGS export so ratings from re-used staff ID's can be identified
Added a Status Immunities display during battle (will only show in dungeons when the monster's bestiary entry is at least partially completed);
Improved the description of the "Rune of Magic Absorption";
Reduced the penetration percentage of Dracolich's skills;
Reduced the Dracolich's initial Spell Damage value;
Void Slime is no longer immune to Curse status;
Reduced the stat bonus of the "Rune of Magic Absorption", but also reduced the negative effects on healing;
Reduced the stat bonus of the "Rune of Unbalancing";
Adjusted the stat scaling for the Arena gladiators:
- Now their Spell Damage and Attack Speed have hard limits on how far they scale;
- Gladiator stats now have diminishing returns, especially noticeable on the Endless Arena, where enemies should scale more slowly the higher level they are;
Increased the Experience and Gold rewards from Arena gladiators;
Fixed certain cards on "Card Flipper" having the wrong values;
Fixed female "Skeleton" characters having the wrong body color during certain animations;
Optimizations
Optimized some logic to improve performance.
Optimized some enemy attack-ability mechanics and reduced lag.
Limited the number of specific enemies existing simultaneously—reduced the count of memory-heavy enemies appearing at the same time.
Increased the speed of certain ultimate moves.
Bug Fixes
Fixed the pick-up mechanism.
Fixed the issue where the character could pass through walls when collisions were turned off.
Fixed the issue when collisions were enabled: running directly toward an enemy would not cause continuous health deduction.
Redeem codes can now be confirmed by pressing the Enter key.
Fixed the layer problem of Rhea Ulti.
Fixed the issue where enemy count sharply dropped after escaping turret enemies.
Fixed the issue where some auto-aim weapons locked onto airborne enemies.
Fixed the issue where retreat effect would still apply when returning from Bear Head’s ultimate state.
Balance Update
Reduced the damage impact of curses on enemies.
Reduced the rebound damage of reflecting enemies; accuracy is now affected by curse strength.
Bear Head Ball (Bear Head’s skill) now gains the ability to summon returning balls; the ultimate can be held with the mouse to continuously “lick” people.
Some enemies and allies will adjust their movement trajectory according to terrain.
Reduced the probability that Rhea Ulti will drop a cooldown-reduction potion.
New Additions
Added a dodge chance stat for characters.
Added new stage Goblin Cave.
Added Ultimateutopia package to get relative characters
Added characters: Kuroyo Meru, Murichan, Yuta Tsubasa, Utsudo, Esmea Evenid, Yun Yun, Easopdu, Cola Moonie and UniNeko
Added Boss HP display (can be toggled in the shop).
Added “Quit Game” button.
Added a practice field where custom characters can choose special skins (still need to unlock via get player from "Search character" page).
Added weapons: Sheep, Oyster, Sword and shield, Flame thrower, Cigarette, Train whistle, Raven's feather, Razor spoon cabbage, Unimon cubical
Added weapon cooldown display.
Added items: Murichan's pearl, Cardigan, Hi-tech armor, Tetrapod
Added choice in shop to turn off damage display
Known issue
Mika Ulti normal attack have no damage
Image Credit: Time to venture in by Blacky Watchy








各位道友们好呀,我是小师妹!听说那位名为“开发者”的域外大能,又对我们的世界施展了新的神通!唔……看来做域外大能也挺辛苦的,一不小心就得通宵修BUG。一起来看看这次他们到底动了哪些天地法则吧!

更新内容:
1.新增:主角比敌人高一个大境界时,敌人会逃跑;道友可以选择放跑、快速击杀、进入战斗。
2.优化:妙手空空、搜魂术获取物品可以显示详情框,偷来的宝贝再也不用瞎猜,一目了然超安心。
3.修复:套装下标显示不全的问题。
4.修复:读档界面不能用ESC退出的问题。
5.修复:路径规划不够简洁的问题得到解决,再也不用走冤枉路啦。
6.修复:重置完天赋后切磋直接失败的问题。天赋重置完切磋不翻车,终于能好好炫技啦!
7.修复:超过两个法宝会异常卸下的问题。
8.修复:罗刹岛血海秘境第一层个别剧情无法触发的问题。
9.修复:小地图迷雾不会散开的问题。
10.修复:刘武德施法再也不会异常了,他的实力终于匹配上CG里的逼格了。
11.修复:敌人气血满会进行回血的问题。
12.修复:李自死亡后还会在流云秘境出现的问题。这家伙总算不诈尸,流云秘境不会闹鬼啦!
13.修复:部分NPC战斗头像图片不一致的问题。
特别感谢道友指出问题、提出意见,要是不小心漏了,请告诉小师妹,下次一定会补上的!
昊天、执子之手、烟锁重楼、AA、2773446018、Chad、卖尤翁、土胖子
如完再入、StriKerS、杨A、stern
Brought to you by Xiaming Games (yep, that's us :)), this captivating 2.5D top-down action-adventure RPG is gearing up for its grand debut on November 21, 2025. Wishlist this game now to keep up with all the latest updates and embark on an enchanting journey through a fantastical realm!
"Retrace the Light" features a world filled with technological marvels and deep contemplation. In this realm where data merges with emotions, the line between the virtual and the real blurs. Assume the role of Enforcer Decem, an agent created by the super AI, navigating through enigmatic Mirrormazes and using innovative light-and-shadow mechanics to solve intricate puzzles.
This game ingeniously blends its "Light Trail" puzzles with an engaging combat system that echoes the Souls-like genre, delivering a truly unique gaming experience. While retaining the essence of a challenging action game, the combat system incorporates meticulous rhythm and action designs, ensuring that every player can savor the thrill of conquering formidable foes.
Mark your calendars for November 21. Prepare to dive into the Realm of Meta Mirror and uncover hidden truths amidst the collision of data and emotions.

★ Daily Rewards of November 2025 have been updated!
The attendance date count will be updated at 00:00(KST/JST) on the 1st of next month.
14th reward : Icon "Let's keep going together"
21th reward : Banner "The 4th star"
★ Daily Rewards of May 2025 have been added to the shop.
Pyramid Shop
(+) Added new resource Pyramids, obtainable through event activities.
(+) Pharaoh Mummy Skin: Changes the appearance of Pharaoh.
(+) Ancient Elder Horus Skin: Changes the appearance of Ancient Elder.
(+) Playground: Ancient Egypt: Changes the battle environment.
* Duration: 3 weeks.
* After the event ends, Playground: Ancient Egypt remains available for all players (adjustable in match settings). Afterward, only purchased players can use it.
Ancient Egypt Towers
(+) Added Bronze-tier Tower of Arcanis: Teweret
(+) Added Silver-tier Tower of Arcanis: Bastet
(+) Added Gold-tier Tower of Arcanis: Sobek
(+) Added Gold-tier Tower of Arcanis: Anubis
Activities
(A) Pharaoh’s Halloween personal mission (in-match):
Upgrade one Pharaoh Tower to level 5.
In CO-OP mode, players must share 2 Pharaoh Towers.
🎁 Reward: Pyramids.
(B) Team Pumpskin Hunt
Required Pumpskin = (Players × 30) + 9.
Pumpskin appears randomly within each Masonry key.
Pumpskin increases the wood cost of that Masonry key by 40% and boosts the chance of better Towers.
🎁 Reward: Pyramids.
(C) Pharaoh’s Legacy Achievement
Purchase all items in the Pyramid Shop.
🎖️ Reward: Unlocks Steam Achievement.