Hi,
We updated the game with the version 1.0. Now you are able to play on different maps, unlock achievements, drop the game item from Steam to sell it on the Steam market. We only had a bug to display this items on the game UI inventory so it will be fixed with update 2.0. You can visit the game page or download the game if you have it already to see all changes on the game.
New features will be available with the update 2.0. We'll bring the Steam Inventory Items display on the game Inventory UI function with the update 2.0.
Thank you for your patience.
Enjoy!
All in-game text - including UI, menus, dialogue, and tooltips - is now fully localized for German-speaking adventurers.
This update is part of our ongoing commitment to make Dolven accessible to more players worldwide, and we’re thrilled to welcome more of you into the battle against the Darkstrand!

If you notice anything that looks mistranslated or out of context, please let us know - your feedback helps us polish and improve the experience for everyone!
Vielen Dank for your support, and may your runes guide you to victory!
More languages will be coming soon, and we are still hosting the Leader Board competition.
—The Covyne Entertainment Team


Welcome to the Black Rose Manor... From the twisted imagination of erotic mastermind, Sei Shoujo, SLEEPLESS - A Midsummer Night's Dream is now available on Steam fully uncut and uncensored! Save 10% during launch!
Deep in the woods stands a secluded mansion: Black Rose Manor...
Takamiya Ryouhei, a college student invited to stay the week as a private tutor, arrives at the manor in high spirits. Living there are Mamiya Marie, an alluring older woman, Maria, her gorgeous daughter, and Aira, the estate’s maid and caretaker.
Takamiya has been entrusted with tutoring Maria, a girl as undisciplined as she is beautiful, but soon he finds himself seduced by the lewd advances of the three sex-starved women. As their new plaything, he spends his days in abject debauchery as the gears of fate turn increasingly askew...
Will it be a rosy future that awaits him in the end? Or a nightmarish reality...?
The doors of Black Rose Manor are now open...

The Halloween version of Play Friends: Party Games is live!
And this time, there are 2 brand-new characters ready to join the fun with you!
2 new playable characters
Spooky Halloween vibes 🎃
Guaranteed fun with your friends!
We’re currently fixing a few issues with the iOS build, but you can still play smoothly using the web controller!
Just go to https://playfriends.app/ and use your phone as the controller.
Download the demo now and check out the new update!
When fewer than 50 placements remain, a button appears to find empty spaces.

Displays the remaining count and location for a set time when clicked.
Reduced rod length to prevent the diamond pen from obstructing the view and moved the placement count to a more visible position.
When selecting window mode, changes to the previously set size. If no previous information exists, changes to 90% of the screen size.
Processed to ensure diamonds are placed accurately when placed consecutively.
Processed so the cover always displays over the diamond during the cover removal animation.
Fixed an error causing placement errors when placing consecutively or moving immediately after placement.
Clear the terrain of the invasive Husk; a fungus that drains power from your robots and uses it to grow.
Attack the husk with Jackhammers, Chainsaws, and Dynamite.
Husk is passive until you engage with it and only grows outside the starting area so you won't run into it until you are placing relays.
There's more of husk to come; this is the start of the next beat in our story.
Jackhammers can break husk tiles.
Craft Black Powder in the chemical factory so you can make Dynamite for clearing out husk or any other terrain.
Make a Large Storage at Tier 6.
At Tier 6 also make a Large Crane. For those who have been with a while this is a slightly modified version of the old Tower Crane.
The command bar has been moved to the bottom of the screen and has a similar layout to the new build bar.
The role book UI can now import roles directly from old saves. You can also use it to import and export roles using a blueprint string (that doesn't have any buildings). The save format has changed in 0.6.x to support this so if you want to import roles from older saves you'll need to open them and resave them so they update.
Can now use the mouse scroll wheel to adjust sliders.
The mouse scroll wheel also adjusts the count on requests.
Key binds for rotating the camera.
Deconstruct Selected now requires the control key to avoid accidental demolition.
Click on dimmed commands to see why they would fail.
Tab key now cycles through coordinates when editing a map location or size.
Show error information over the command bar.
We now have a true return stack and a Call command which starts another action returning to the original action when done. The call stack prevents recursion--if an action that is already on the stack is called again the Call fails.
Return command can return either success or failure to a call.
When now uses the return stack so one When can interrupt another and return to it.
Can now select a different action for the Play command.
Loop to a fixed Count.
Surveyor can now use "Take For" to copy a terrain filter.
Remembering a map location and then using "Take For" that memory location uses the tile at that location as the request.
Heavy drone can now use chainsaws and jackhammers.
Can now replace a pipe stand with a water tower.
The crane now shows the reachable area while you are placing it.
Show markers on the map for memory locations when a drone is selected.
Tweak the recipe for making glass--more boron and less sand.
Tone down the brightness of beacons so the colors are a bit more colorful.
Upgrade to Unity 2022.5.62f2 to take the security patch.
FIXES
VOLUMETRIC FOG, the maps look much better now and the flashlight should have a much better feel and usefulness,
Movement updates, should feel a bit more reactive on stopping but we use real force movement for realism so there will be some drag restricting stopping movement or moving in two directions,
If out of sprint or sight, notification on ui to let you know if you try to do an action without charge ready.,
Fixed levels not generating past floor 2,
SIGHT now shows informational text on blue objective items to give some extra detail on what they do or are for,
Map wireframe visual fixed, also updated some icons and colors on the map,
Main menu note added to inform the host that they can only invite once the lobby is started,
Added proper loading at game launch to wait for all processes to be ready and good to go,
AURORA speech should no longer be all grouped together in one long word, also they were updated with a more informational prompt.,
Ultrawide screen size should be restricted now, we may add support for it later but we'd have to make big ui changes that could take some time.,
Video resolutions settings,
Reset all settings now has popup confirmation before applying,
Fixed keycard text,
Small text culling and hologram pulse error logs fixed,
STILL NEED TO FIX
SIGHT scanning not working on joined clients,
J-NK (trash robot) breaking joined clients on stealing an item,
Spectator cam stuck below surface (need to confirm this still),
Research station not syncing on all clients (could be related to sight scanning broken),
TTS takes longer on slower systems, maybe investigate cheaper TTS methods (considering the REPO approach using a synthesizer),
POTENTIAL ADDITIONS IN NEAR FUTURE
Welcome board on arriving at floor instead of popup ui, could be more fun and informational and immersive.,
NEED more screenshots/video of gameplay if anybody wants to provide anything!,
Update Steam thumbnail and trailer, my first pass was rough and quick I'd like to polish it,
LONG FUTURE UPDATES
More random generated room types to use across the floors,
Non dangerous RDLs,
More Steam achievements,
Player end of floor achievements,
More AURORA lore,
More death scenes on game over,
New RDLs, have a few planned but just want to finish up polishing the existing ones,
Improve audio occlusion (the way it sounds through walls and around corners, etc),
Revive machine? Spend items to revive players,
More boss RDLs and RDL custom mechanic varieties
Occasionally live stream during the release week, might help boost sales:).
Event Duration: 10/31 – 11/2
We have one last Halloween event for you, Heroes! This flash weekend event only runs for 3 days so make sure you jump in and complete all the missions!
From 10/31 – 11/2 players will get extra rewards if they complete a Boss Party or Raid Battle with a FULL party. Complete both of these each day to earn maximum rewards, including Limited Hero Recruitment Plaques! Stock up on them for the release of the new limited Hero, Jinsoyun, coming next week November 4!
Details
Date
Content
Reward
10/31
Boss Party
Refined Soul Gem x8
10/31
Raid Battle
Limited Hero Recruitment Plaque x5
11/1
Boss Party
Refined Soul Gem x8
11/1
Raid Battle
Limited Hero Recruitment Plaque x5
11/2
Boss Party
Refined Soul Gem x8
11/2
Raid Battle
Limited Hero Recruitment Plaque x5
*Rewards will be distributed after the event is finished.