Huntsman - chris

Fans of horror showcases, rejoice!

We’re delighted to feature in Jacob Jazz’s in-game horror showcase, alongside a selection of other upcoming titles, celebrating our favourite time of the year. Step into the screen. Watch the nightmares unfold.

https://jacobjazz.itch.io/halloweension-showcase

About the Game

It’s Halloween night in Scrimm Springs. Mike and Jess pull up to the old drive-in theater for a special double feature of Vincent Price and Christopher Lee classics. But when the lights dim and the reels start to roll…something feels off. The movies aren’t the only thing haunting the screen tonight.

FEAR the Huntsman. Forget. Everything. And. Run!

Discord: https://discord.gg/Nku7QGXqxD

Instagram: https://www.instagram.com/huntsman_gameofficial/

X: https://x.com/FEARtheHuntsman

TikTok: https://www.tiktok.com/@fearthehuntsman

YouTube: https://www.youtube.com/@TenImagePublishing

Website: https://www.tenimagepublishing.com/huntsman

Conrad Stevenson's Paranormal P.I. - D&A Studios, LLC

My next title, Daughter of Voodoo, is a first-person ghost investigation game where ancestral Voodoo rituals collide with the unseen world of the dead. You’ll play as Marie Laurette, a clairvoyant priestess walking the line between the living and the departed.

https://store.steampowered.com/app/4076530/Daughter_of_Voodoo/

契約の浮遊船 失った記憶と空の遺跡 - 200702man
How to check if your game is patched
Check that UnityPlayer.dll is 25,348 KB
  1. Update the game.

  2. Go to the folder where the game is installed.

  3. Find the file UnityPlayer.dll.

  4. Please make sure that the file size of UnityPlayer.dll is 25,348 KB.

  5. If UnityPlayer.dll is 25,348 KB, your game is already patched and safe to play.

  6. If it’s 25,344 KB, your game is not patched yet — please update to the latest version.

Dying Light 2 Stay Human: Reloaded Edition - tech_sfetrovsky
Halloween returns to Villedor - bigger, creepier, and full of treats! 🎃



🍬 Join Halloween Showdown, a three-week face-off where factions clash for glory and rewards. Earn new Halloween Candies, back your side, unlock themed weapons, and claim exclusive charms.

🍬 The Tower Raid gets its own haunted twist - new floors, a rooftop boss, and the debut of CyberRaider!

🍬 Pick your side, earn your treats, and survive the spook.

NikNaks - info
Balancing
  • Mult has been nerfed considerably, each mult now gives 0.1x increase to the value
  • Bigger inventory has a mana bonus at the start of the match (for each niknak over 6, you gain 1 additional mana)
  • Neon, Coin, Obsidian are now all forgetful (lose bonus at start of turn)

Fixes
  • Various text based and UI issues
  • steam achievement issues
Quaso Studio : The Liven Collection - QUASO Studio

A compilation of two independent horror games: Rouge Carmin (narrative) and The To-Do List (survival). Strong atmosphere, short pacing, ideal for an event-style streaming session and quick discovery. Wishlist recommended on the Steam page!

Halo Infinite - misplacedyank

Something wicked this way spawns…

Join us for our Operation: Haloween II Community Playdate tomorrow at 11am PT for some spooktacular shenanigans. Match us to earn your treat – the Unicorn of Ice rewards!

Costumes optional. Chaos guaranteed.

Military Conflict: Vietnam - waki





[Game]

- Official release of MC:V Rainbow Herbicides
- Enhanced graphics on all maps
- Added better lightmaps resulting in shadows in indoor areas and improving outdoor areas
- Added colorcorrection to all maps
- More stable performance

[Client]

- Ragdoll impact effects are now limited to only one per frame, fixes hitch when shooting ragdoll with a shotgun-like weapon

[Engine]

- Fixed "too many indices for index buffer" crashes

[Zombie]

- Moved zombie blood effects to client side, removed duplicating blood spawning code that caused blood decals spam
- Made projectiles pass through players in zombie mode (flares, underbarrel grenades, rockets, etc.)
- Fixed prediction issue when clipping into other players in zombie mode
- Player inventory in zombie mode is now updated more reliably when playing on remote server
- Fixed bug when zombies could climb over player
- Fixed bug when prop health that is set in spawnableprops.txt didnt work for props with propdata
- Increase shoving efficiency
- Fixed crows sometimes getting stuck
- Fixed bloat and orange used older animation code
- Fixed bug when zombies could remain stuck inside each other if they are not moving
- Disabled option to change to Zombie game mode on normal servers
- Zombies use slightly different pathing method when chasing player, also zombies now prefer flatter paths with less jumps even if such paths are longer
- Dog and similar zombies do not use moveattack when player is above/under them
- Dog, bloat and buffalo now use hitboxes for more precise bullet impact detection
- Added barbwire with 100HP and 150$ cost
East Wood Carnival - BlueChesFri39

East Wood Carnival's prologue is out now!

It is now a launch option on Steam

Tegula - Rise of the Roman Republic Playtest - restless.toucan
  • Fix crash on building transmutation
...