A compilation of two independent horror games: Rouge Carmin (narrative) and The To-Do List (survival). Strong atmosphere, short pacing, ideal for an event-style streaming session and quick discovery. Wishlist recommended on the Steam page!
Something wicked this way spawns…

Join us for our Operation: Haloween II Community Playdate tomorrow at 11am PT for some spooktacular shenanigans. Match us to earn your treat – the Unicorn of Ice rewards!

Costumes optional. Chaos guaranteed.




East Wood Carnival's prologue is out now!
It is now a launch option on Steam

The Foundation’s walls are shifting once again – not from containment failure, but creativity. We’re officially opening submissions for this year’s SCP: Secret Laboratory Art Contest, and this time, the theme is a slippery one: 
Illusions, disguises, misdirection, masks behind masks… We invite you to paint lies, sculpt trickery, or draw the moment reality blinks first.
To participate in the contest, we kindly ask that you first complete the following Google Form to be registered for the Art Contest: https://forms.gle/txfx3i3SSWRaq93x8
This form will ask for some general information to help us better streamline the submission process. Participants will have one week to register themselves as a contestant.
Each participant must only submit artwork that they have created by themselves.
The winning piece will be embedded directly into SCP: Secret Laboratory, displayed in-game for thousands. Your creation will become part of the facility itself, forever lurking in the corners players don’t quite trust. Furthermore, you will be recognized globally thanks to a shiny global badge that will linger next to your nickname.


Hi,
thank you all for playing Star Tower demo here and during PGA, it's been awesome to see people interested in such game.
As I've watched your playthroughs and listened to your feedback, I have decided to hide the demo for some time. Current version (1.0.9) has some great qualities, but it also contains a few big design flaws that overshadow the rest of the game (i. e. second riddle). I wouldn't want people to try Star Tower in this state, so I plan to implement general changes and fixes to most of the base gameplay and activities on the demo map.
Can't be sure when demo will be public again, my goal is to clear my 30-page (A6) long list of notes, as all of them are necessary to clean the gameplay.
Current demo 1.0.9 will be public until 8PM CET 2nd November.
Thank you once again for playing and giving feedback, I will make everything in my power to bring you the best version of Star Tower I can.
PlayGodly
