Greetings, winemakers.
Our new project, Chinese Strange Stories, now has a free demo available!
Step into a living Chinese painting that blends the mystical, supernatural, and the struggles of daily life in the final years of the Ming dynasty. Experience a unique mix of classic turn-based RPG mechanics and dynamic card battling, where strategy and fate intertwine.
The demo includes the prologue and the first town’s storyline. You can experience the core gameplay features — exploration, combat, and choices that reshape both fate and outcome.
🌟Add Chinese Strange Stories to your Steam wishlist to be the first to know when it’s live!
https://store.steampowered.com/app/3379860/Chinese_Strange_Stories/
Thank you all once again for your continued support! We warmly invite you to become part of our community and share your wonderful experiences with us. Looking forward to hearing from you! 🍷
Attack on Hex Island is now fully localized, so players around the world can enjoy the game in their own language.
『Attack on Hex Island』は完全にローカライズされ、世界中のプレイヤーが自分の言語でゲームを楽しめるようになりました。
Attack on Hex Island ahora está completamente localizado, para que jugadores de todo el mundo disfruten del juego en su propio idioma.
Attack on Hex Island est désormais entièrement localisé, permettant aux joueurs du monde entier de profiter du jeu dans leur propre langue.
Attack on Hex Island ist jetzt vollständig lokalisiert, sodass Spieler auf der ganzen Welt das Spiel in ihrer eigenen Sprache genießen können.
이제 『Attack on Hex Island』이 완전히 현지화되어 전 세계 플레이어들이 자신의 언어로 게임을 즐길 수 있습니다.
《Attack on Hex Island》现已全面本地化,全球玩家都可以用自己的语言畅玩游戏。
Attack on Hex Island è ora completamente localizzato, così i giocatori di tutto il mondo possono godersi il gioco nella propria lingua.
Attack on Hex Island agora está totalmente localizado, para que jogadores do mundo inteiro aproveitem o jogo em seu próprio idioma.
Attack on Hex Island теперь полностью локализован, и игроки по всему миру могут наслаждаться игрой на своём языке.
Hello Dear Postcard Designers!
Even though we planned to release our game on the 1st of November, I’m sorry to inform you about pushing our release by 2 weeks from the 1st of November to the 15th of November, because me and my team need more time to polish the game and increase the amount of content we will have on the release day.
There were many reasons why we had to make this decision, but the biggest one was poor planning on my part (Burak) as the producer of the game. We as a team decided we’d rather release a game that we are 100% confident about, the polish, and the amount of content in it. Especially after we realized a game like Carefully Stamped will need a lot of asset variety to make it replayable and fun for a longer time.
Final game on November 15th will have:
- 16 Categories of assets
- 500 Assets (pieces of artwork you can use to design your postcards)
- 60 Stamps to Collect
- 400 unique orders from your customers
- 50 Achievements to complete
Finally, I am excited about the concept and vision we have for the game, and the cute game coming out of it. I’m sorry if any of our players made plans to play it on the release day, my team and especially I will work harder to bring more value during these extra 2 weeks.
- Carefully Stamped Team
Meantime, you can give our game Cats & Cups a try, which is actually coming out on the 1st of November!
Play as a barista in a cat-inspired coffee shop, where your customers are cats! Brew coffee and various drinks. Wholesome and cozy hand-drawn art, various mini-games and a lot of cats & coffee! Learn to craft complex orders, keep your catstomers happy. 🐱☕
Wishlist it and don't miss 40% off on the release day.
https://store.steampowered.com/app/3521410/Cats__Cups/
The Neeblarium now sings softly to itself. This update introduces a full audio system with ambient world sound, gentle menu music, responsive UI tones, and the first Neeblie SFX — all tuned for warmth, balance, and headroom.
Menu music now plays on startup at a calm level (-12 dB).
Entering the world triggers a smooth music → ambience crossfade, fading gracefully instead of cutting.
World ambience settles at -24 dB for a cozy background tone.
Safe app quit fades the master bus to avoid pops.
Each world now hums quietly, like distant life beneath the glass.
New click, open, and hover sounds with light pitch variation to reduce fatigue.
Volume balanced for comfort (-18 dB to -20 dB).
Hover sounds are skipped for hidden or disabled buttons.
Startup chirp removed — the UI stays silent until your first real input.
Default audio sliders start at 75% across all categories, giving plenty of headroom.
Neeblies now emit a subtle “chip” sound when greeting.
Audible only when you’re fully zoomed in — bringing life close, without cluttering the wider world.
Fixed crash when resetting settings (missing [c]window_position[/c]).
Cleaned up obsolete [c]current_scene_changed[/c] usage.
Prevented hover sounds from playing on disabled buttons.
Smoothed volume transitions and removed abrupt pops on exit.
The free demo of Chinese Strange Stories is now live!
Step into a living Chinese painting that blends the mystical, supernatural, and the struggles of daily life in the final years of the Ming dynasty.
The demo includes the prologue and the first town’s storyline. You can experience the core gameplay features — exploration, combat, and choices that reshape both fate and outcome.
Press F11 in-game to submit bug reports or feedback directly — we truly appreciate your help!
Join us and share your thoughts with the community!
NPC ships have slight improvements to their navigation for more stable trajectories. This is an ongoing project and more improvements are on the way.
Launched items now do not collide with the launching ship at all.
Multiple copies of modules and special abilities can no longer be added to a ship.
Deimonian Legacy no longer counts missile kills towards its buff.
Fixed an issue preventing purchases of duplicate weapons in shops.
Fixed issue causing module icons to show as blank in shops.
Refineries now have higher fuel and coolant stockpiles for sale.
Satellite launch velocities have been reduced for finer control.
Launch trajectories have now had their lengths extended.
Harpoon now has much faster launch velocity for easier looting.
Auxiliary batteries now give more power.
Good day!
There Will Be Ink has been fully translated to Brazilian Portuguese. Check it out, if you will! Please comment if you notice any issues and I will fix them in no time, by which I mean some indeterminate amount of time, but I will fix them!
Also be sure to check out SpOoKy Edition by firing up the game before the end of the month. Cheerio!
Brazilian Portuguese!
Minor adjustment to line spacing on help page
Added credits page
Fixed rare crash when launching skirmish in campaign created between versions 1.1.1.0 and 1.1.1.1
Fixed faction names not displaying correctly on Victory page
Fixed maps not loading all items in non-English languages