Resident Evil 3 - capcomjapan_marketing

Prepare to escape death in a heart-stopping experience that will chill you to your core.

Set roughly 30 years after the Raccoon City incident, the biological disaster that shook the world, Resident Evil Requiem follows Grace as she comes face to face with the past, while fighting to survive the horrors that now surround her.

Gameplay allows you to freely switch between first and third-person views in a way that suits your playstyle, making it a great entry point for those new to the Resident Evil series.


Along with the Standard Edition, there will be a Deluxe Edition packed with additional content! Plus, get the Grace's Costume: Apocalypse pre-order bonus when you pre-order either edition!






https://store.steampowered.com/app/3764200/BIOHAZARD_requiem/
Resident Evil 2 - capcomjapan_marketing

Prepare to escape death in a heart-stopping experience that will chill you to your core.

Set roughly 30 years after the Raccoon City incident, the biological disaster that shook the world, Resident Evil Requiem follows Grace as she comes face to face with the past, while fighting to survive the horrors that now surround her.

Gameplay allows you to freely switch between first and third-person views in a way that suits your playstyle, making it a great entry point for those new to the Resident Evil series.


Along with the Standard Edition, there will be a Deluxe Edition packed with additional content! Plus, get the Grace's Costume: Apocalypse pre-order bonus when you pre-order either edition!






https://store.steampowered.com/app/3764200/BIOHAZARD_requiem/
METAL GEAR SOLID Δ: SNAKE EATER - Doktor_J3

Ver. 1.2.1 is now live as of October 30, 2025.

The main changes implemented in this patch are as follows.

Update Details:

1. Additional Game Mode
・ The online multiplayer mode FOX HUNT is now live.

Please refer to Steam News for more details on FOX HUNT.

https://store.steampowered.com/news/app/2417610/view/605297293021675570

Please click here for more details on FOX HUNT.

https://www.konami.com/mg/mgs3r/foxhunt/asia/ja/

2. Additional Features
・  Implemented support for 21:9 Aspect Ratio Displays.

16:9 Display(Captured at 1920x1080)

21:9 Display(Captured at 3440x1440)

*On certain screens —such as cutscenes and menu displays— the aspect ratio will be locked to 16:9 regardless of your system settings or display environment.

*Some UI elements will remain positioned as they are in the 16:9 layout.

・ Added the option to fix camera distance settings when playing in New Style.

・ Introduced an in-game feature that allows players to view their system environment.

3. Bug Fixes

- Improved overall performance stability.

- Resolved an issue where background music would not play during certain cutscenes.

- Fixed a timing mismatch between user actions and background music ending.

- Corrected an issue that occasionally prevented specific actions by Raikov from triggering.

- Implemented minor bug fixes and general adjustments.

We will provide further update information as soon as it becomes available.

Ancient Dungeon - Xyz
The Halloween + Arena Update Has Arrived!

Adventurers, it’s time to dive back into the dungeon this Halloween if you dare.

This is one of our biggest and spookiest updates yet, introducing the brand-new Arena Mode: a wave defense mode! Explore the revamped home base, complete with a Mirror to try on new cosmetics, a full Halloween makeover, and even a Photo Booth to capture your frightfully good looks.

We’ve also brewed up a cauldron of reworks, fixes, and treats in this massive update. So without further ado… grab your pumpkin lantern and dive into the sweet (and spooky) details below!

Arena Mode: New Game Wave-Defense Game Mode

This new game mode can be found next to our classic dungeon crawler mode at the home base. You can hop in with up to 3 other players with all the weapons you have unlocked. Face wave after wave of enemies in the toughest challenge Ancient Dungeon has ever seen. Shorter runs, higher stakes!

For most it will be unlocked, but if you haven't filled out your bestiary with at least 35 dungeons you'll see a progress bar at the area and it will be locked.

To unlock it simply hop into the dungeon and discover 35 monsters by going through each floor.

In this new game mode you'll start with just a few monsters spawning. Fight them off and survive the wave and be rewarded with a selection of relics to pick.

After you pick a relic the next wave starts, each wave spawns new relics for you to strengthen yourself and survive so pick carefully! With more players more relics spawn each wave and you're able to select more than 1 relic.

Occasionally you'll be forced to choose a shared curse! These curses range from waves spawning faster and more chaotic to taking more damage per hits.

After your selection the floor dynamically changes, this can mean raised platforms, the ceiling crashing down on you, the floor disappearing below you so you have to stay on your feet!

We've also added a ton of traps randomly appearing like this new fire trap besides your classic traps like spikes, darts and more!

Arena mode has 3 doors featuring shops, items, and other goodies for you to unlock. As you kill monsters keys will drop allowing you to unlock these hidden treasures. The doors in this game mode feature a new lock which display how many keys you'll need to unlock them.

LIV Implementation: In-Game Camera System

Take pictures and videos from all kinds of angles. Selfies, action shots, and cinematic clips are now just a tap away! Find the toggle for LIV in the MISC in-game settings to spawn the tablet!

Home Base Updates: Photo booth + Mirror

Find some new additions at the homebase, like a new Halloween themed photo booth to take selfies with your friends!

Find the mirror at the Homebase to change your look. From hats to hairstyles, colors, and all kinds of cosmetics. Unlock more by completing milestones and drip yourself out!

Other changes include:

  • Halloween makeover: An assortment of pumpkins (WITH ONE SECRET PUMPKIN SOMEWHERE)

  • A button?

  • Skeleton head on tree trunk for you to punch around (for good luck)

Gameplay Changes & Improvements
  • Sealed rooms have been added back into the game

  • Reworked challenge chest rooms to be more interesting and more difficult in multiplayer

  • Burning enemies now ignite nearby enemies

  • Wisps now stack; more than 4 merge into stronger, multi-hit versions

  • Locked loot rooms now offer better rewards

  • Relics not yet found now show a small icon on the top right when you find them in-game

  • Abberrants and Bosses now have small indicators in the bestiary

  • Changed the probability system of orbs and relics into a weight-based system

  • Reworked climbing, if a climbable object moves, players move with it

  • Two new milestones added

  • Minimap now shows player names in multiplayer

Performance & Visual Updates

All optimizations, quality-of-life, and graphics-related changes:

  • You can actually see your body when looking down (toggled in settings)

  • Increased view distance on Quest 2

  • Improved audio system: handles overlapping sounds more efficiently

  • Increased text scroll speed when pressing trigger

  • Relics in home base UI are now correctly sorted by name

  • Mods are now installed as .zip files for easier modding

  • Improved world generator stability, especially in multiplayer

  • Fixed wrong minimap scaling

  • Skeletons now bone-splode on death

Bug Fixes & Polish
  • Fixed fly hive performance issues

  • Fixed smorgasbord augment and other item-related bugs

  • Fixed rotating Beast beam particle issue

  • Fixed player collider height in seated mode

  • Fixed feed the friend achievement

  • Fixed statistics UI time formatting

  • Fixed credits names and Craven speech bubble

  • Fixed statistics and milestones not updating correctly in multiplayer

  • Fixed rotten plant projectile sounds

  • Fixed runs not starting after unlocking a new weapon

  • Potion effects now flash faster before running out

  • Fixed cascading power augment not working correctly

  • Fixed enemy network sync issues in multiplayer

  • Tons of smaller fixes and optimizations to make runs smoother

That's all for now, adventurers, jump in, try the new Arena game mode, and let us know what you think in the comments!

Mud and Blood - urb Games

Good day folks, Urb here.


Hope you’re all doing great and gearing up for the holidays, candy, chaos, and all that good stuff. This one’s a small Halloween drop while I keep hammering away at the road to 1.0. I’ve got a few surprises cooking for classic players, especially around stats and ribbon tracking, but for now, enjoy some zombie mayhem in Classic and a fresh round of fixes.

Campaign AI’s been completely rewritten in the spirit of German doctrine, which means expect smarter moves and plenty of undeserved violence. A few sounds got beefed up, trench mode got its act together, and I’ve started experimenting with shaders, still early days, but the fire’s looking spicy.

As always, thanks for sticking around. Here's what we got in this quick drop:

  • Added a fail safe for the German weapons directive faulting the game at times

  • Resetting your campaign will no longer reset combat jumps in Classic

  • Removed rock spawns around bridges

  • Fixed an issue where sound volume wasn’t adjusting with distance when Radar stations were destroyed

  • Randomized samplings for longer abstract voice lines (like bleeding screams) to make them more procedural

  • Couple of fixes in Map generation to avoid some clipping especially with house.

  • Fixed a bug in Trench mode where scouts wouldn’t move or engage due to long-range detection

  • Selecting a soldier in the squad menu now plays a feedback sound

  • Moongrave (Halloween) ribbon added

  • Beefed up AAA sounds (like the Bofors) a bit

  • Completely rewrote enemy AI in Campaign, inspired by German infantry doctrine with subgroup mutators (SS are aggressive, Luftwaffe more defensive and such) they also take cover behind trees when reloading and such. Overall very fun fights.

  • Changed the manual turret sound

  • Started experimenting with shaders, beginning with fire and muzzle flashes

  • Land Mattresses and Bofors now use historical call signs thanks to LThunter for the lore digging

  • Programmed updates and special events to turn on and off automatically

  • Johnson LMG ultra rare lootable rifle

  • Fixed the Discipline ribbon in classic

  • Fixed a couple of crashes reported on our discord. Thanks for taking the time to post them, keep them coming and I'll patch as they come.

  • Changed the menu UI images for historical pictures

So yea, a little shadow patch drop this time, but we can all have some fun with the zombies and the Halloween ribbon until the 5th of November. The next event will be Remembrance Day — you’ll need to hit wave 100 in the special event to earn the Remembrance ribbon, which carries the same effect as in MnB2 for the old vets out there.

Here's some community highlights:


Excellent Bridge too far action from Mud and Blood master (and stil the only one), MeeM

https://www.youtube.com/watch?v=YIuwjrLXn3AOur home boy, Mentally, with some good tactics, good stuff to watch if you want to learn.

https://www.youtube.com/watch?v=4qIeMDympA4Potentially our next Master Skalar with one of his rare moment where he struggles. Mind you folks, he is playing master mode which for most of us, non cyborg individuals, is impossible (NG +++++) https://www.youtube.com/watch?v=t0Hjj7kneu8One of my personal fav, MT with some good ol' sluggin

https://www.youtube.com/watch?v=NQNwKomSdicLance Getting pretty good at this, Hurtgen is not easy:

https://www.youtube.com/watch?v=S7stiA3r0KgSome good Vire action from one of our new members:

https://www.youtube.com/watch?v=6SFgl2tu0UM
and to top it off the Definitive URB community iceberg, by Cheekistrelok



Welp that is it for me now folks, i'll get back to work on the rest of that patch now. I’m really grateful for all the feedback, the pretty cool community of flamboyant savages that you are all are. Be safe out there, and I’ll see you soon with the 1.0 drop.

Respectfully,

urb

Quantic River - FluidFury

The support so far has been incredible, we’ve already reached nearly 40% of our Kickstarter goal in just a few days! Your feedback, shares, and messages are keeping the energy alive and i can’t thank you enough for helping us push Quantic River forward.

If you haven’t joined yet, you can still support the project and unlock exclusive rewards here:

K I C K S T A R T E R

Path of Exile - Natalia_GGG
Twitch Drops
To celebrate the launch of Path of Exile: Keepers of the Flame, we'll be running two weeks of Twitch Drops starting from 12PM October 31st PDT!



Week 1 Twitch Drops - Exile's Treasurer Hideout Decoration + Breachlord's Claw Character Effect
Start Time: October 31st 12:00 PM PDT
End Time: November 8th 2:59 AM PST

You will get the Exile's Treasurer Hideout Decoration and Breachlord's Claw Character Effect after 3 hours of accumulated watch time on any channel in the Path of Exile category during the first week of launch.

Week 2 Twitch Drops - Xesht's Slam Rare Finisher Effect
Start Time: November 8th 3:00 AM PST
End Time: November 16th 2:59 AM PST

You will get the Xesht's Slam Rare Finisher Effect after 3 hours of accumulated watch time on any channel in the Path of Exile category during the second week of launch.

The drops are guaranteed for everyone who has watched any Path of Exile stream for the amount of time specified above. This promotion is available for all accounts.

Support a Streamer
To support our community streamers, we'll also be offering the Incarnation of Dread Portal Effect for purchasing or gifting 2 Twitch subscriptions of any tier from October 31st 12:00 PM PDT to November 16th 2:59 AM PST.

To participate:
  • Log in to your Twitch account.
  • Visit any Twitch channel in Path of Exile category.
  • While the channel is live streaming Path of Exile, purchase a cumulative of two subscriptions of any tier to earn the Incarnation of Dread Portal (Prime Subs are excluded).
How do I link my Path of Exile account with Twitch?
Visit your Twitch Settings page while logged in. If your account isn't connected, click the "Connect" button for Twitch under "Other Connections". Please also make sure that the sub-account you’re linking with Twitch is the one that you want to receive the Drop on. Complete the process on Twitch and you will be redirected back to your Twitch Settings page. If your account is already connected, this page should say "Your Path of Exile account is currently linked to your Twitch account."

How do I redeem my rewards?
After you've accumulated enough watch time to earn your Drops, you must redeem them from your Twitch Inventory before the promotional period ends.

The Incarnation of Dread Portal for Twitch Subscriptions must also be claimed from the Twitch Inventory.

How do I enable Twitch Drops on my channel?
If you’re planning to stream Path of Exile at launch and want to enable Twitch Drops for your viewers, you can do it via your Twitch Creator Dashboard here.

How do I purchase or gift a subscription on Twitch?
Log into Twitch, using either a PC or mobile device. Purchases may be made on either a PC or mobile device. Detailed information on purchasing subscriptions can be found here, and information on purchasing gift subscriptions can be found here.

Which Twitch subscriptions are eligible for the Support a Streamer promo?
  • New monthly subs (any tier)
  • Multi-month subs (3-month, 6-month)
  • Gift subs (any tier for any number of months)
Are Twitch Drops rewards and the Incarnation of Dread Portal Effect exclusive?
The cosmetics that are part of this campaign will not be exclusive to Twitch Drops and will eventually be sold in our Microtransactions Store.

Will these cosmetics work in Path of Exile 2?
Yes, all cosmetics from this promotion should work in Path of Exile 2 right away.

METAL GEAR SOLID Δ: SNAKE EATER - ts.12523

FOX HUNT is a thrilling hide-and-seek based, completely original online multiplayer mode where you can play with up to 12 players.

Hone your skills on the battlefield and outlast the other cadets in survival-style training missions to prove who is best suited to serve the FOX Unit.

The FOX HUNT game mode option will be available in the main menu after the free update.

Additionally, we will be performing maintenance on our servers at the following date and time:

 Planned maintenance 11/04 (Tue) 1:00-2:00 (UTC)

Please be aware that players will not be able to access the servers during the maintenance period. We appreciate your understanding.

Microvania - DREAMPUNK
Greetings MicroKnights!

Another quick patch, where I finally figured the pesky quiet music in boss fights.

  • Fixed: Music going quiet during Boss Fights.

  • Fixed: Bug where Recharge Station didn't refill empty pips if Healthbar was full.

  • You can now use the Claw on the targets in the same room you get the upgrade.

  • Mecha Scorpion's weakpoint covers now bounce projectiles away like how grey doors do.

Pixel Game Maker MV - Gotcha Gotcha Games
This week, two brand-new music packs join the lineup!

"Media Maiden's A Little Bit of 8 Bit" features 10 “neo-nostalgic” tracks that fuse retro 8-bit tones with modern pop sensibilities.

https://store.steampowered.com/app/4118310/Pixel_Game_Maker_MV__Media_Maidens_A_Little_Bit_of_8_Bit/
https://youtu.be/QZvL4rWCkfo


"Media Maiden's Acoustic Vibe" features 11 tracks with an acoustic flavor, mixing elements from various genres to create a diverse collection.

https://store.steampowered.com/app/4118320/Pixel_Game_Maker_MV__Media_Maidens_Acoustic_Vibe/
https://youtu.be/xyDWRBV_th8
...