Oct 29
Planet Chyton - peterjlin644

-Adjusted some distracting elements that is overwhelming some players in the beginning.

-The Player Character looks more brighter and visible.

Harem Dungeon - DioRisotto[L9]
We’ve just released a brand new update for Harem Dungeon!

Here’s what’s new: 4 brand-new Halloween Themed scenes for each character.

Full visual rework of the new scenes, with a much more polished and improved art style.

We're already preparing the Christmas event too, so expect themed scenes in the coming months.

Quality of life update:

In this update, the ability to use sword skills with the corresponding 1,2,3,4 keys has been added so as not to interrupt the flow of the game while clicking!

👉 If you want to share feedback, report bugs, or just hang out, join us on Discord:

Kiss and Tal: Seduced by Sorcery - OnyxDreammakerGames
Version 88 coming today:

  • Found some soft locks with Halloween and Prude modes, patched now. (Thank you endlessly to testers!)
  • Also fixed a freeze at the opening intro video.
  • Also patched a previous issue where Kiss' portrait wouldn't appear during certain conditions of Halloween mode or Prude mode
UnderMire - Dino

Hey all! 👋🐱

Did you know our team is on Discord?! 👀

If not, no worries! Because now is the perfect time to join us!

We are cooking up some goodness behind the scenes, and we'll be revealing info ahead of time in the Discord about what's to come for UnderMire!

If you want to be one of the first to know: head on over to our official Discord server, check the reaction channel to get yourself a flashy rank, get excited with the community and wait for some upcoming announcements from us VERY SOON!

Don't miss out! We can't wait to see you all there! ✨

Shady Lewd Kart - Shades


Thank you all for waiting...its been a hell of a few months but we have a lot of new content for Shady Lewd Kart!

Introducing Mouse of Jessika's Curse!
https://www.youtube.com/watch?v=BSNpOo3ZNCsBit of Flat Justice for you peeps now we have lil Mouse from the hand painted Jessika's Curse joining the roster of lewd racers! She brings with her a series of unlocks that will be sure to get you going~

NEW MODE: Bumpin & Grindin - Kinda a test mode but we have fallen in love with it. Use oversized karts to smash your opponents off the tracks!

NEW ARENAS: Lovense Labs and Dungeon Vixen Depths both join the roster of arenas you can play on! Also now with varients of not only these but all arenas now with the new Bumpin and Grindin mode!

EVENTS: Halloween 2025 could be our last! So get your Detour Witch outfit inspired by a creation by Trinitroid! Also an Acme Rocket to look extra spicy wacky on the track! Oh and you can now playas the ghost girls cause even when your dead you should still be allowed to posses karts!

NEW HATS AND PILLOWS: From SuzyQ, Taiga-tan, PoisonIvyVT, MokyMoo, SofiaCloud, Violet the Bat, Batty Zabella and Kira P Raptor we have new hats, accesories and even a bowl...of tator tots...you had to be there! Also a Wizard hat...because L O R E (Coming soon)

ANOTHER EVENT:
Starlit's Birthday Bash unlocks Siggy a new costume, a new pillow and unlock from the famous interview Shades did with BabyDollStarlit live on stream using lovense toys!

RETURNING CONTENT: All events from 2021 to 2024 are back! So if you missed getting a skin, kart or lewd NOW is your chance. For new players you got a LOT to do! So get out on the track!

For all the info on the update check it out here as we uploaded a Sizzle Reel of the update!
https://www.youtube.com/watch?v=b0h3yEvCSik
As always let us know as there will always be bugs in the cogs. So keep us updated on them. We hope it was worth the wait. And next month things will only get more filled~

Shades

Turning The Tide - monkey.harris

One of our demo players highlighted how difficult it is to play the game on a laptop with just a touchpad and no gamepad/controller or external mouse. We somehow managed to overlook this, so this is now fixed (in both the demo and the full game when it is released on 3rd November - not long!) and you can fully play the game using just the keyboard, keyboard and mouse or a controller.

You can edit the default keys or button mapping in the options screen within the main menu.

Happy hunting Pilot!

Hoofobia: Alien Invasion - deathyell

Howdy from Camp Swamp Ass,

I'm excited to finally launch 'Hoofobia: Alien Invasion'! This is a huge milestone, and because I'm an indie dev without a massive marketing machine, the launch will start small. That means in the early days, matchmaking might take a little longer than you’re used to, but it also means you'll be one of the first players helping us shape the community and balance of the game itself!

CASE 2: Animatronics Survival - Yae Schlommo

Changes:

- Replaced Police Station with a new one.
- Animatronics are now allowed to Text Chat with Survivors.
- Fixed a Bug Related to the Items, they didn't show the Green outline anymore.
- Fixed a Bug with the Leaderboard that the Profile pictures were massive.
- Some Performance Improvements.

Idle Champions of the Forgotten Realms - Idle Champions


Everything is coming up 'Shadowfell'!

Today's update brings 15 Shadowfell-themed variants across the Grand Tour of the Sword Coast, Wild Beyond the Witchlight, Light of Xaryxis, Turn of Fortune's Wheel, and Vecna: Eve of Ruin campaigns! Don't miss out on the final variant for Wild Beyond the Witchlight!
A Grand Tour of the Sword Coast


Return to the Tomb

Variant: Shadows in the Tomb
Return to the Tomb of Annihilation while defending yourself from some shadar-kai.
  • Areas with no weather are instead dark and foggy due to the Shadowfell's influence.
  • You may only use Champions with a magic attack.
  • 1-2 Shadar-kai Warriors spawn with each wave. They don't drop gold nor count towards quest progress.
  • A Shadar-kai Soul Monger spawns before the first wave of each boss area. You must defeat this additional boss to advance, and you can't damage other enemies until the Soul Monger is defeated.
  • Complete Area 450
Heatwave

Variant: Bel of the Ball
Repeatedly collect the Hand of Vecna from Bel, the Archduke of Avernus.
  • The only Champion that can deal damage is the one in the middle of the formation.
  • Bel spawns in each boss area. He must also be defeated to advance.
  • Complete Area 450
The Oozing Hunger

Variant: Critical Level
Search for a purple worm egg while critically limited in levels.
  • You can't level Champions past level 750.
  • Champions have an additional 20% chance (additive) to deal critical hits.
  • Two Shadowy Rats join the formation.
  • Whenever a Champion next to a Shadowy Rat deals a critical hit, enemies gain 100% move speed and 100% health, stacking multiplicatively up to 10 times per enemy.
  • Complete Area 525
The Wild Beyond the Witchlight


Beware the Jabberwock

Variant: Click or Clack
The Jabberwock is ready for a brawl. Choose between clicking familiars or a clacking Thri-kreen!
  • You may only use Champions that are not a Standard Species. Standard species are Aasimar, Dragonborn, Dwarf, Elf, Gnome, Goliath, Halfling, Human, Orc, Tiefling, Half-Orc, and Half-Elf.
  • If a Thri-Kreen Champion is in the formation, click damage is disabled and Fire Breath potions have no effect.
  • Complete Area 1150
Legends and Lore

Variant: Deities & Demigods
Skabatha is ready for revenge against those with a touch of divinity.
  • You may only use Cleric and/or Paladin Champions. In addition, you may use Aasimar champions.
  • 1-2 Shadar-kai Warriors spawn with each wave. They don't drop gold nor count towards quest progress.
  • Complete Area 1200
The End

Variant: Parting Is Such Sweet Sorrow
Time to deal with Endelyn with a rotating cast of DPS characters.
prerequisite: Must have completed all other The Wild beyond the Witchlight adventures and variants.
  • Champions with the DPS role can't be removed from the formation once they have been added.
  • Every 50 areas, all Champions with the DPS role are removed from the formation and can not be used again in the adventure.
  • Fire breath potions can't be used during the adventure, and click damage has no effect after area 100.
  • Complete Area 1250
Light of Xaryxis


Who Lurks Below?

Variant: Bosses Lurk Below
Set sail into Wildspace with those that are both strong in body and in personality.
  • You may only use Champions with a Strength and Charisma of 14 or higher.
  • Bosses immediately start to enrage upon spawning.
  • Bosses have 100% additional health, 100% additional speed, and deal 200% additional damage.
  • Complete Area 450
Xanathaaaaaaar!

Variant: Shadow Business
Investigate a trading post nestled in an asteroid while Shadar-kai try to stop your best negotiators from conducting business!
  • You may only use Champions with a Charisma of 18 or higher.
  • 1-2 Shadar-kai Warriors spawn with each wave. They don't drop gold nor count towards quest progress.
  • In Boss areas, 5 additional Shadar-kai Warriors spawn with the first two waves. They also need to be defeated to progress.
  • Complete Area 500
No One Can Hear You Scream

Variant: Game Over, Man!
Scavenge your way through Wildspace while defending yourself from Monstrosities!
  • A stray cat that Squiddly adopted joins the formation.
  • 1-2 Gray Scavvers spawn with each wave. They don't drop gold nor count towards quest progress.
  • Monstrosity enemies deal 100% additional damage and move 100% faster for each Monstrosity enemy currently present, stacking multiplicatively.
  • Complete Area 550
Welcome to the Rock

Variant: Welcome to the Jungle
Explore the Rock of Bral while being jumped by a jumble of jungle juggernauts!
  • You may only use Druid, Barbarian, and/or Ranger Champions.
  • A random jungle foe spawns with each wave, increasing by 1 for each subsequent wave in the area. They don't drop gold nor count towards quest progress.
  • Complete Area 600
Turn of Fortune's Wheel


Realm of Enchanted Mysteries

Variant: Wherever I May R04M
Escape with R04M while under attack by some shadowy warriors.
  • You may only use Good and/or Evil Champions.
  • Whenever a Good Champion is adjacent to an Evil Champion, neither Champion deals any damage.
  • R04M joins the formation.
  • 1-2 Shadar-kai Warriors spawn with each wave. They don't drop gold nor count towards quest progress.
  • Somnus, Nightmare Warrior joins every boss area as an additional boss that must be defeated to progress.
  • Complete Area 1150
Full Circle

Variant: Somewhat Aligned
Travel back to Sigil as the puzzle pieces continue to align.
  • You may only use Champions that are completely or partially Neutral.
  • Enemy Damage is multiplicatively increased by 10% every second, and resets upon changing areas.
  • Complete Area 1200
Return to Fortune's Wheel

Variant: Strike Force
Search Fortune's Wheel and the Platinum Rooms to find Shemeshka with a well-chosen team of Champions.
  • When there are more than 5 Champions in the formation, for each extra Champion above 5:
    • Champions attack 2 seconds slower, stacking additively.
    • In non-boss areas, an Overambitious City Guard with 20 armor-based hit points has a 20% chance (stacking additively) of spawning with each wave. Other enemies are immune to damage while any Overambitious City Guards are alive.
    • There is a 20% chance (stacking additively) that a Devourer spawns in each boss area that must also be defeated to progress.
  • Complete Area 1250
Vecna: Eve of Ruin


The Peylon Tree

Variant: The Foggy Tree
Investigate the peylon tree in search of the next piece of the rod, but it's so foggy you can't see your hand in front of your face.
  • Areas with no weather are instead dark and foggy due to the Shadowfell's influence.
  • You may only use Champions with a Melee base attack.
  • 1-2 Shadar-kai Warriors spawn with each wave. They don't drop gold nor count towards quest progress.
  • Champions don't recover health when moving to a new area.
  • Champions resurrect at half health when changing areas instead of full health.
  • Complete Area 900
Three Moons Vault

Variant: The Gifted Ways
Enter Three Moons Vault with Champions that must have cheated when rolling their ability scores.
  • You may only use Champions with a total ability score of 85 or higher.
  • Enemies attack twice as often.
  • Enemy Speed is multiplicatively increased by 10% every second. This speed increase is capped after 40 seconds and resets upon changing areas.
  • Complete Area 950
Opening the Vault
The Vault opens once more.

You can access the Vault from the notification pop-up or through the in-game shop.

For a limited time only...

How Did We Do?
What do you think about today's shadowy update? Let us know what you think by joining our community on one of our officially-supported platforms:
Monster Train 2 - shinycami

Echoes from the Void is launching soon on November 5th, 2025 and will include two new room cosmetics and for you to enjoy and choose from in the Train Depot. Personalize your journey with the Rootbound Alcove and Dante’s Chambers, both of which you can see for the first time below!

In addition, Echoes from the Void will have new challenges and strategic possibilities with ten powerful new Artifacts to master.

Continue reading for a first look at the Room Cosmetics and Artifacts coming to Monster Train 2 on November 5th, 2025!


Room Cosmetics

Rootbound Alcove

Something grows from behind the walls of the Skull Crusher. Vines twist and push into the train.. They are the roots of something unknowable, incomprehensible, beyond the scope of our wildest imaginations. What are they searching for? What whispers from where the roots grow? Perhaps the cosmic horrors of the void were growing beneath our feet this whole time.

Dante's Chambers

Take a seat by the fireplace and immerse yourself in the dark elegance of Dante’s Chambers. With the intricate details and subtle accents, Dante’s personal room is befitting of his character. But who is Dante? Whose skull does he keep on his side table? Do you think he'll be mad if he discovers all of these horrible monsters have been fighting all over his freshly shampooed rugs?

Excited to add some flair to your runs? Both the Rootbound Alcove and Dante's Chambers will both be available in Echoes from the Void for free on November 5th!

Next, please continue reading for a first look at the ten new Artifacts coming soon to Monster Train 2!

Ten Powerful Artifacts

Departure Manifest

The Skull Crusher's manifest, a grim tome bound in the hides of fallen foes, meticulously records every warrior who dares to march against the celestial legions of Heaven. This clanless artifact transforms non-banner units, granting them Deployable.

Void Fragment

Through a mysterious, unknown magic, a sliver of the great darkness from which the Titans emerged has been confined within an orb. At the end of the entire battle, this Artifact allows players to purge a card immediately.

Judge’s Scales

An item from Herzal’s past, this artifact has mysteriously made its way into the hands of Hell’s soldiers. During the Deployment Phase, discard any number of cards. Then, this Artifact draws that same number of cards to the player’s hand.

Crystallized Wing

Encased in crystal, a wing from Heaven has long puzzled archivists, who wonder if it belonged to a lost Angel or something more mysterious. This Artifact gives Permafrost to cards that cost three or more Ember.

Abyssal Prism

A distorted mirrored object that distorts and reveals what the holder most fears. The first time each turn you target a friendly unit with a spell, non-move effects also hit all other friendly units on the floor.

The Three Lifemother’s Artifacts

Lifemother's Seed

Lifemother's Bloom

Lifemother's Remnant

A horrid plant emerges from the earth. Each artifact offers a different opportunity to create a permanent copy of a card to your deck. Players will have to roll the dice and decide if they wish to continue and get a potentially higher reward, or take the option before them.

The first option, Lifemother’s Seed, creates a permanent copy of a random non-champion card in your deck.

The second option, Lifemother’s Bloom, creates a permanent copy of a non-champion card in your deck.

The third option, Lifemother’s Remnant, creates a permanent copy of the first non-champion card played each turn.

Pact of the First Armageddon

A relic from the time of the First Armageddon, this artifact only offers selections from your allied clan.

Shardsoul

The most mysterious and (perhaps) powerful of the ten newest Artifacts, the Shardsoul grants an extra ember per turn, one more ember during the Deployment Phase, an increase in capacity on each floor, and draws an extra card each turn. An incredible artifact, if you can find it!

With these powerful new artifacts, Echoes from the Void promises to shake up your strategies and test your deckbuilding prowess. Is there an Artifact that you just can't wait to use in a run? Let us know in the #mt2-future-content-chat channel in the official Shiny Shoe Discord server!

We hope you’re as excited as we are for Monster Train 2: Echoes from the Void, the second FREE content update launching on November 5th, 2025! This is the last sneak peek on Steam but, if you want to get a spooky look at the boss designs that never were, please subscribe to our newsletter, which will be sent out on October 31st!

See you on November 5th!

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