Still It Runs - 0UP GAMES

🐾 Bug Fix
  • The mouse pointer is now hidden during normal gameplay when using keyboard and mouse.

  • Fixed some text misspellings.

  • Other minor fixes and improvements.


We hope you continue to enjoy STill It Runs!

Card Cultivation: Nine Palaces Illusory Realm - OKJOY

各位修真大佬们好,我是木蛙游戏工作室的阿毛,正在开发这款卡牌生存修真游戏《卡牌修真:九宫幻境录》,游戏将于11月4日上午10点开启playtest限时测试(测试截止到11月11日),欢迎届时大家前往steam申请下载免费试玩和添加愿望单,非常感谢!

《卡牌修真:九宫幻境录》Steam商店页:

这期开发日志主要为大家带来【“天工开物”系统的拆解】,如果感兴趣的话可以 点击链接查看实机视频 或往下滑查看图文详情。

天工开物简单来说就是各种各样的蓝图配方,分为了外门开物和天工灵品两种类别,每个类别下面又细分成了生活、建筑、烹饪、装备四大板块。

外门开物是与我们日常生存有关的各种蓝图,比如烹饪用的篝火、用于睡觉的茅草床,还有钓鱼佬最爱的钓竿。

天工灵品则是与我们修真有关的蓝图,可以打造各种灵宝灵器,比如向外散发灵力的聚灵宝葫芦、炼制丹药用的丹炉,以及可以将木棍点化成皎炎木,炼化成更高级燃料的三火宝圈等等。

当我们获得新物品时,会获得与该物品相关联的蓝图知识,有的蓝图获得知识时就能直接解锁,有的则需要进行研究,过一段时间才能解锁。另外,小部分蓝图的知识需要我们在功法处解锁对应的功法后才能够获取。

我们获得的物品有的可以进一步加工获取新物品,比如绳子可以通过加工十个茅草或一个藤蔓获取。有的需要一些工具才能进行二次加工,比如将竹筛子与泥巴进行交互,就能获得陶土;陶土又能通过天工开物里的蓝图与水混合,合成陶泥。

为了增加生存的真实感,我们想要让制作工具有逐步解锁的感觉,所以需要经历一大段工序。比如我想打造一把石剑,第一步是获取燧石解锁石砧和石剑剑坯的蓝图知识,接着研究石砧蓝图,耗费1时辰2刻后解锁;第二步是准备好材料打造石砧和石剑剑坯,之后把石剑剑坯放置在石砧上进行打造,这样一把石剑就造好了。

细心的小伙伴可能注意到了石剑剑坯的打造过程经历了两个步骤,如果我们打造物品(包括工具、建筑)打造到一半不想造了,是可以直接销毁蓝图返还半数材料的。并且工具使用后再销毁,也会按当前耐久度,依据比例返还部分材料。但当建筑打造出来后进行销毁,则会直接拆除,不会返还材料。

不知道大家对“天工开物”里的蓝图有没有更多有趣的想法呢?欢迎在评论区和我们交流。

另外,我们的游戏也将在11月4日开启playtest测试,也欢迎大家在steam上申请参与免费试玩。如果你觉得我们的游戏有意思的话,希望你能把《卡牌修真:九宫幻境录》添加至愿望单,这对我们非常重要。那么这期视频就到这里了,我们下期视频再见吧!

《卡牌修真:九宫幻境录》交流群:722865287

Iron Blight - Aenthran
General Gameplay
  • Reduced the buildup time on the player kick.

  • Reduced the speed of sprinting zombies.

  • Reduced the times zombies “fake” death.

  • Reduced the projectile speed of the ranged zombie.

  • Slightly tweaked zombie hold logic.

  • Slightly nerfed zombie damage overall.

  • Increased the i-frames of the fast zombie claw attack.

Enemies
  • Shooting a downed zombie in the head now kills them instantly.

  • Headless zombies no longer make vocalized sounds.

  • Fixed a bug where headless zombies could still make you sick.

Save System
  • Save system now tracks ammo in guns.

  • Save system now tracks if an item has been picked up.

  • Save system now tracks dead zombies.

  • Fixed a bug where the continue button didn’t appear unless you restarted the game.

  • Fixed intro cutscene playing after loading a save.

Environment
  • Fixed a soft lock where you could climb the benches in the parking area.

  • Updated the in-game map to be more readable.

次元战姬-美少女.策略.卡牌.游戏 - 神秘の猫条
10月30日起[color=pink]「铃铃弥音 · 铃」SSR[/color]将可通过合约、常驻卡池和合约获取!

▶战斗员/武装信息
全名——[color=pink][/color](Linn)
属性——蓝色情绪
职业——防护
粒子形态——圆振

[color=white]「既然金钱是成功的某种具象表现,那就拭目以待吧!」[/color]



作为商业世家后裔,如何成为一个既被市场认可又忠于自我的商人,是铃面对的最大人生课题。

当然,人生的答案并非只有这一种,选择财富作为评判标准,更像是铃与家族传统的较量。家族内的商业竞争失败后,铃走上了证明自己的道路。出资建立白猫侦探社,与喵盒购物签约成为平台营销师......她总会抓住每一个有利的瞬间,努力达成人心与利益间的最优解。

尽管偶有误会,但对于铃来说金钱永远只会是她推敲自我的手段。




▶战斗员/武装技能



▶战斗员/武装养成推荐

*点击放大查看↑

▶猫娘上新礼包码(限时):
[color=gold]铃铃弥音[/color](截止11/30)
包含:猫眼石×200、银鲛鱼汤×1、雀鳝沙拉×1、新海币×10000
*使用方式:主页->设置->兑换礼包码

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《次元战姬》运营组
Schrodinger's Cat Burglar - Abandoned Sheep
Greetings boils and ghouls!

Seeing as it's nearly Hallowe'en, we thought it would be fun to add a few spooky costume items to the demo.

If you play the demo between today and November 3rd, you can find the Pumpkin Hat and Skeleton Skin for free in the Customisation Booths!

There are also a few extra bug fixes in there - nothing major, but we plugged the hole in the wall upstairs in Sector A, so no more ghosting into the scenery.

Have fun, everyone!
WARPATH OF THE UNIVERSE - 国服摆子

\[CDK]

1.重阳节CDK 20251029cyjzx

\[BUG修复]

1.修复了一些已知BUG

The Neeblarium - Ghost
✨ Highlights

Your worlds can finally remember.
This update brings the long-awaited Save & Continue system, allowing your Biome — its Neeblies, Florin Beds, and gentle chaos — to persist perfectly between sessions.

Alongside this, the Neeblarium now greets you with a developer splash screen, a first-pass credits scene, and early groundwork for future audio polish. It’s a major quality-of-life milestone wrapped in cozy presentation updates.


💾 Save & Continue — Worlds that Remember

The Neeblarium now autosaves your world quietly in the background ([c]autosave.json[/c]) and restores it when you return.

What’s Remembered
  • 🌸 Florin Beds & Resources — placement, growth logic, capacities, and sprite variation

  • 🧬 Neeblies — genomes, hunger/thirst/energy/health, family ties, homes, and IDs

  • 🥚 Eggs — position, color, and incubation progress

  • 🌍 Camera — your last position and zoom

  • 📊 World Stats — births, deaths, generations, and causes

A new load-after-scene handshake ensures the world only restores once everything’s initialized — preventing the classic “pop-in” of misplaced entities.


🎮 Start Screen Polish

Your opening moments now feel more cohesive and in-theme:

  • New Game” is now “New Biome”

  • The Save Card doubles as your Continue option, labeled “Resume Last Biome”

  • Click or press Enter/Space to continue where you left off

  • Displays your last save with Population and Generation:
    [c]Population: 18 | Gen: 5[/c]

  • A gentle “Saved X ago” timestamp keeps you connected to time passing


🎬 Presentation Updates
  • Developer Splash Screen — a short, warm greeting before the menu.
    Managed and seamlessly transitions into your start screen.

  • Credits Scene — a soft scaffold for the upcoming credits roll.
    Clean layout, centered text, and thematic typography groundwork.

  • Project Splash — background color adjusted to better suit the Biome’s palette.


🪞 Visual Identity & Assets
  • Added new coldboot.studio and Neeblarium logo assets for splash use.

  • Updated design screenshots and internal imagery.

  • Fully replaced all in-code terminology from “Fertile Zones”“Florin Beds.” 🌸


📘 Roadmap Expansion

MVP 1.5_ROADMAP.md now includes the first wave of “nice-to-have” features:

  • 🎵 Sound & Music (planned)

  • UI Sound Effects (planned)

  • 📜 Credits (in progress)

These additions establish the scaffolding for the next polish phase — sound, presentation, and finish.


🌼 In Short

Your Biome now wakes where you left it — families intact, Florin Beds thriving, and tiny lives carrying on.
The Neeblarium has learned to remember, and with memory comes meaning. 💚

Yi Xian: The Cultivation Card Game - Gamirror Games

Hi everyone, Yi Xian will be updated at 14:00, October 30 (UTC+8). Please pay attention to the update time, avoiding affect your match.

1.Balancements

·Clouds Gather and Stars Converge:Sigil Value 1→2;HP Modifier 2/4/6/8→8/12/16/20

·Necessity:HP Modifier 8/12/16→10/14/18

·Concentrate on Formation:HP Modifier 6/8→8/10

·Yin-Yang:HP Modifier 2/6/10→4/8/12

·Ruthless:Sigil Value 2→1;HP Modifier 12/16→2/4

·Mechanism Rat:HP Modifier 2→4

·Heavenly Axis Reflects Stars:Lose 1 Star Power and trigger Chase after playing Polaris Citta-Dharma for the first time

·Heart Pierce:...refund the \[Penetrate] triggered by it (maximum 3/5/7/9→3/6/9/12)

·Lava:...Each time you play a Fire Spirit card, reduce your own DEF by up to 20/20→24/30...

·Break Free:HP Modifier 3/5/7/9→4/6/8/10

·Break Limit:HP Modifier 4/5/6→4/6/8

2.Double Ninth event

During the event, completing daily missions will earn you the Maple Leaf. Maple Leaf can be used below to redeem various rewards.

In addition, during the event, the "Sigil Master" limited time game mode will be open, and your first entry into the top 4 will receive Spirit Stones and Emoticon as rewards.

3.New Event Rule "Sigil Master"

Rule:

(a) Use the Tianji Sigil seasonal mechanism.

(b)The interval between Sigil unlock rounds is reduced from 3 rounds to 2 rounds (Incarnation Phase Sigil unlocks at Round 9), and the maximum Sigil value limit is increased to 6 (the 6-point Sigil value limit is reached at Round 11).

(c) The 1 free Sigil refresh and 1 Sigil card provided at each Sigil unlock round are changed to 2 free Sigil refreshes and 2 Sigil cards.

(d) Each unused Sigil value grants additional HP Modifier: 2/4/6/8/10 HP Modifier per unoccupied Sigil value during the Meditation Phase/Foundation Phase/Virtuoso Phase/Immortality Phase/Incarnation Phase respectively.

4.Feng Xu's outfit - Reed's Whisper

5.Card style bundle

· Feng Xu's outfit - Reed's Whisper

· Rare card style - Jade Scroll of Yin Symbol

· Rare card style - Solitary Void Golden Scroll (including Face Isolation and Strike Vacuity)

*If you already own part of the bundle, you can pay the difference to complete the bundle at a discount. The rare card styles in these bundles will randomly appear in the Daily Shop available for individual purchase at the original price, four weeks after the bundle ends.

6.BUG Fix

Fix the issue that Mechanism Rune offset HP loss, but does not reduce the damage calculation.

MouseWars - Afska

The game switched to a peer-to-peer networking model. Before this change, matches were hosted on US servers and ping kinda sucked outside the US.

We went from WebSockets to WebRTC: the room creator hosts and everyone else connects directly to them. This benefits all players: you'll get smoother games with players near you.

And yeah, since I'm not paying for servers anymore, MouseWars will stay free forever :D

The only disadvantage is that room discovery is no longer available, so you have to share a link or room code with your friends, but I believe we can use our Discord for matchmaking.

Have fun! 🐭🔫

Magicraft - Mutsumi

Dear Magicians,

The Magicraft 1.2 Update featuring the free Dave the Diver crossover DLC is now live! 🎉

Head over to the store page to claim and install it:

https://store.steampowered.com/app/4099830

To celebrate the upcoming Halloween, the Halloween-themed appearance set is now available!

Get an extra 10% off when you purchase the Magicraft + Halloween Costume Bundle!

https://store.steampowered.com/bundle/61584/

https://store.steampowered.com/bundle/61584/

A Diver arrives in the world of magic?! 🐟

Harpoons, sushi, and perilous underwater adventures—what kind of surprises await this time? ~

New Set & Relics

New Set: Dave — starts with the unique weapon TripleGun and comes equipped with the new spells Triple Projectile and Harpoon.

When using the Diver Dave set, you’ll always enter the crossover stage and encounter the underwater bosses. After clearing the crossover stage for the first time, there’s also a chance to meet them again while using other sets!

TripleGun: A specially designed underwater firearm that fires three evenly spread bullets with each shot.

Triple Projectile: Fires three evenly spread bullets. Hitting enemies 30 times will charge up one Fishing Harpoon.

Harpoon: Dave’s signature weapon. Tap Space to fire a single harpoon, or hold Space to charge up and unleash all stored harpoons at once for massive damage!

New Relic Series: Harpoon Tips

Enhanced Harpoon Tip: Harpoon damage +15%.

Poison Harpoon Tip: Hitting an enemy with a harpoon applies 2 stacks of Poison.

Lightning Harpoon Tip: When a harpoon hits an enemy, 40% of its damage is transmitted to enemies within a 5-meter radius, up to 3 times.

Ice Harpoon Tip: Hitting an enemy with a harpoon freezes the target for 2 seconds.

Flame Harpoon Tip: Harpoon damage +40%. Hitting an enemy with a harpoon causes them to take damage equal to 4% of their max HP per second for 2 seconds (0.4% for bosses).

Extended Harpoon Tip: Increases harpoon capacity by +2.

When using the DAVE THE DIVER Set, opening a chest grants 1 random enhanced Harpoon Tip. After upgrading, there’s also a chance to obtain an additional one — don’t miss any treasure chest on your journey!

New Boss Creature

New Chapter I Boss: Giant Squid

An abnormally large squid — soft-bodied but razor-toothed. It’s said to have a strong ammonium flavor and is completely inedible.

New Chapter IV Boss: Truck Hermit Crab

A gigantic hermit crab that dwells in the Blue Hole. It lives inside a scrapped truck thrown into the sea and only comes out at night.

New Chapter V Boss: John Watson

Said to be a former Navy SEAL, he now operates within the Blue Hole as the leader of the violent organization Sea Blue.

New Room Scenes

On your journey, you’ll encounter Dave’s old friend Bancho and discover powerful spells within the Sea People’s dwelling, uncovering the truth behind the adventure.

New Scene Added: Bancho Sushi Restaurant (Spring)

New Scene Added: Sea People’s Dwelling (Store & Reforge)

Halloween Costume

The warm glow of greenish candles replaces the campfire’s light — the world of Magicraft is about to welcome its most “bewitching” season!

The familiar home camp has taken on a whole new look: pumpkin lanterns and Halloween candies are scattered everywhere, eerie tree shadows entangle cobwebs, and all your NPC companions have eagerly changed into their festive costumes!

🏚️ Camp Theme Revamp – Halloween Magic Camp

🎃 Special Character Outfit – Pumpkinhead Magician

👻 NPC Surprise Costumes – Trickster Companions

*Halloween-themed content is only visible after purchase on the Steam store.

Link: https://store.steampowered.com/app/4100710

Game Performance Optimization

Optimized the code structure, upgrading from MonoBehaviour to DOTS, resulting in improved baseline frame rates.

Enhanced visual effects for certain spells.

Improved collision handling for summoned entities.

Temporarily removed: Giant Troll, High-pressure Stream; will be reintroduced after optimization is complete.

For detailed information on the code refactor and potential impacts, please refer to:

https://store.steampowered.com/news/app/2103140/view/547875764461112901

Other Adjustments & Optimizations

Optimizations:

● Reduced performance cost of floating combat text and removed immunity text when instantly killing Bosses or elite monsters.

● Minor art adjustments to global lighting and the camp.

● Optimized NPC Bella’s outfit details.

● Added confirmation UI in the spell activation interface.

● Optimized scarecrow key interaction.

● Minor tweaks to certain monster behaviors.

● Minor UI adjustments.

● Minor level adjustments.

● Adjustments to some sound effects and music.

Adjustments:

● Removed potions: Pure Castor Oil, Illusion Potion.

● Removed curses: Misfortune, Doom.

● Fixed the issue where the achievement Superior Firepower Doctrine could be earned in the training room.

Spell/Item Balances:

● Arcane Barrier: Max Mana +200 → +400, Magic Block 15 → 30, Damage per point of mana 5 → 3.

● Magic Vine: Mana regen per segment 20/35/50% → 16/24/36%, Max Mana per segment 10/20/40% → 16/24/36%.

● Arcane Explosion: Damage 15/45/135 → 16/48/144.

● Ray of Disintegration: Damage 68/136/272 → 72/144/288.

● Adava Keravda: Upgrade requirement 120/240 → 100/200.

● Frost Crystal: Rarity changed from Rare → Common.

● Echo: Rarity changed from Rare → Common.

...