This game update is packed with improvements and new content!
Every map in the game has been updated — some just with fresh visual upgrades, and others with significant layout redesigns to improve gameplay flow and combat balance.

Several maps have been adjusted to reduce long, open sightlines that previously encouraged sniper dominance. The new layouts promote more tactical movement, closer combat opportunities, and better cover flow while still keeping long-range play viable.

You can now instantly test and fine-tune your loadouts in the Firing Range!

Deployable Cover is now available for the Support class!

A new Hoodie uniform plus 3 new callsigns!
New G3SG1 skins
New ACR 6.8 skins
New AK-47 skins
New AS VAL skins
New M4A1 skins
New SCAR-12 skins
New UMP-45 skins
New MAC-10 skins
New USP .45 skins
1 new Aimpoint skin
1 new Sniper Scope skin
These new skins are automatically included in the Skin Bundles:
https://store.steampowered.com/app/4017250/Deadswitch_Combat_Weapon_Skins_Bundle/https://store.steampowered.com/app/4017260/Deadswitch_Combat_Attachment_Skins_Bundle/
Deadswitch Combat has partnered with Imperium Hosting, a veteran-owned & operated hosting company, offering new Dedicated Servers!
Check out the official announcement for more info:https://steamcommunity.com/games/3408170/announcements/detail/529861365954776454?snr=2___
Added adjustable pingTimeout
Added adjustable pingInterval
Added adjustable maxVoteChoices
Stay tuned for a special Halloween event this week! ːsteamhappyː
Added hip-fire inaccuracy when not aiming
Increased M60E4 damage and recoil
Slightly reduced WA2000 damage and fire rate
Slightly increased character sprint speed
Reduced mobility for AX-50 and GM6 Lynx
Added new Camera Speed While Aiming setting
Added ability to assign Middle Mouse + Mouse Wheel to controls
Added new Battlezone server locations
Added new filters for Quick Join
Friends connected to servers are now shown in the Server Browser
New sandbag and door styles
Performance and memory usage optimizations
Other minor bug fixes and UI updates

Hello Adventurers!
We will be performing a brief maintenance to adjust our servers for Daylight Saving Time, changing the time zone from PDT to PST.
This maintenance will take place on Sunday, November 2nd, 2025, at 2:00 AM PDT, and is expected to last for approximately one hour.
Please note that this adjustment will not affect the regular maintenance schedule.
We sincerely apologize for the inconvenience and thank you for your continued support!
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🔧 Regular Maintenance Notice – November 4, 2025 🔧
We will be performing maintenance on November 4, 2025, from 10:00 PM to 10:30 PM (PST) to address the following issues:
War time will be adjusted according to the time shift from PDT to PST.
*Please be advised that logins will be restricted 30 minutes prior to server maintenance.
We hope this change improves your gameplay experience.
We apologize for the inconvenience and appreciate your continued support!
Hello, imcGAMES here.
We would like to announce the details of the maintenance scheduled for October 29, 2025. Make sure to check below for the schedule and patch notes.
MAINTENANCE PERIOD
- [SGT] 13:00 to 17:00 (October 29, 2025)
- [EST] 00:00 to 04:00 (October 29, 2025)
- [CET] 06:00 to 10:00 (October 29, 2025)
Visit here to view the full patch note.
Reworked the boss fight flow.
Fixed first-person/FPS camera view issues.
Fixed duplicate tutorial prompts appearing twice.
Inventory: items now auto-fill storage and no longer auto-occupy hotbar slots 1–6.
I have been trying to focus on some of the visuals. With main mechanics falling into place, we need something to look at while we're out there blowing up bad guys!
This update also addressed some fixes with the UI system that was not allowing the proper adjustments from the Settings Window.
Added some visual changes to the Large Round and allowed the Rotary Canon to use it.
Also....Settings Menu is a little broken
As Always if you have any feedback please leave comments or reach out to us!

JRAGO III Requiem of the Night is the third entry of the JRAGO video game franchise, a gothic Metroidvania Action RPG series. This latest installment features a major graphical overhaul from the previous entries, as well as a new combat system.

Play as JRAGO, the last Guardian of Eden, in an epic conflict of both physical and spiritual warfare. In the ultimate battle of Light versus Darkness, fight against Satan, Baphomet, and the fallen angels in this biblical inspired adventure! Overcome the forces of darkness to save the world and restore the light!
Slay your way through hordes of demons and monsters to a heavy metal soundtrack! As with the previous JRAGO titles, Requiem of the Night features an original soundtrack by JRAGO the band of the same name. An invigorating blend of heavy metal and classical music set the ominous tone of this medieval fantasy.
JRAGO III has a fresh new look with stunning high resolution 2D visuals and classic animation techniques. Featuring stylized digitized character sprites, life-like imagery, and new high-definition enemies, Requiem of the Night brings the JRAGO Series to the next level!

GAME FEATURES
Become a demon slayer using an updated combat system featuring new ways to punch, kick, and slice your way through the forces of darkness!
Gain experience and level up in true RPG fashion.
Find new weapons and armor with an in-depth inventory system.
Learn enemy spells and unlock new abilities.
Explore an immersive world, with a classic blue square Metroidvania mapping system.
Unlock over 150+ enemies in the detailed bestiary.
100 Unlockable achievements.
20-40 hours of playtime.

Add to your WISHLIST today!
https://store.steampowered.com/app/4021140/Jrago_III_Requiem_of_the_Night/
All Hallows’ Eve is drawing near, and we’ve run into (you’ve run into) more trouble. Remember Timmy? Yeah — that little rascal who steals candy and dances like nobody’s watching. Well, he’s been kidnapped! A ghostly faction has captured him and sealed him inside an ancient artifact — the “Cage of Judgment.” Friends, we have to set him free!

Unlocking the “Cage of Judgment” won’t be easy — brute force definitely won’t work.
Timmy is trapped in the Hill Oak Cemetery.

But the path to him is blocked not only by the Cage — first, you’ll have to make your way into the cemetery itself. You’ll need to beat one of the ghosts’ records in Ghost Chaser.

Solve riddles, uncover hidden clues, and prove your skills as an exorcist to reach the little one and set him free.

— Eddie, do you remember that alley where we first encountered that incredibly powerful entity?
— Of course. I almost died back then… It was right after our first successful exorcism. I still remember how it twisted that poor guy like a matchstick…
It’s hard to say for sure now whether the first portal opened at that very spot, but the intersection of 59th and Park Avenue was undoubtedly one of the first places where those twisted creatures were seen — and where many lives were lost...



The distance to the visual simplification of the tool has been adjusted.
Fixed a bug where an invisible object could appear in hallways and doorways.
Fixed a bug where the scaling algorithm could be enabled even if it was turned off in the settings.
"Viy" now activates the level 3 unique ability with a single clue, even if it is not a "laser projection"
Reduced the selection area for stamps in the 'Spray Can' interface to prevent potential misselection of the wrong stamp.
Added the ability to open the Steam profile from the 'Esc' menu.
Fixed a bug where the UV flashlight did not reveal fingerprints on other players when shone on them.
Fixed a bug where the rover moved too slowly.
