Jrago II Guardians of Eden - Jrago Studios

JRAGO III Requiem of the Night is the third entry of the JRAGO video game franchise, a gothic Metroidvania Action RPG series.  This latest installment features a major graphical overhaul from the previous entries, as well as a new combat system.

Play as JRAGO, the last Guardian of Eden, in an epic conflict of both physical and spiritual warfare.  In the ultimate battle of Light versus Darkness, fight against Satan, Baphomet, and the fallen angels in this biblical inspired adventure!  Overcome the forces of darkness to save the world and restore the light!

Slay your way through hordes of demons and monsters to a heavy metal soundtrack!  As with the previous JRAGO titles, Requiem of the Night features an original soundtrack by JRAGO the band of the same name.  An invigorating blend of heavy metal and classical music set the ominous tone of this medieval fantasy.

JRAGO III has a fresh new look with stunning high resolution 2D visuals and classic animation techniques.  Featuring stylized digitized character sprites, life-like imagery, and new high-definition enemies, Requiem of the Night brings the JRAGO Series to the next level!

GAME FEATURES

  • Become a demon slayer using an updated combat system featuring new ways to punch, kick, and slice your way through the forces of darkness!

  • Gain experience and level up in true RPG fashion.

  • Find new weapons and armor with an in-depth inventory system.

  • Learn enemy spells and unlock new abilities. 

  • Explore an immersive world, with a classic blue square Metroidvania mapping system.

  • Unlock over 150+ enemies in the detailed bestiary.

  • 100 Unlockable achievements.

  • 20-40 hours of playtime.

Add to your WISHLIST today!

https://store.steampowered.com/app/4021140/Jrago_III_Requiem_of_the_Night/

Ghost Exile - RamirezZ

All Hallows’ Eve is drawing near, and we’ve run into (you’ve run into) more trouble. Remember Timmy? Yeah — that little rascal who steals candy and dances like nobody’s watching. Well, he’s been kidnapped! A ghostly faction has captured him and sealed him inside an ancient artifact — the “Cage of Judgment.” Friends, we have to set him free!

Unlocking the “Cage of Judgment” won’t be easy — brute force definitely won’t work.

Timmy is trapped in the Hill Oak Cemetery.

But the path to him is blocked not only by the Cage — first, you’ll have to make your way into the cemetery itself. You’ll need to beat one of the ghosts’ records in Ghost Chaser.

Solve riddles, uncover hidden clues, and prove your skills as an exorcist to reach the little one and set him free.

— Eddie, do you remember that alley where we first encountered that incredibly powerful entity?

— Of course. I almost died back then… It was right after our first successful exorcism. I still remember how it twisted that poor guy like a matchstick…

It’s hard to say for sure now whether the first portal opened at that very spot, but the intersection of 59th and Park Avenue was undoubtedly one of the first places where those twisted creatures were seen — and where many lives were lost...

A few changes

  • The distance to the visual simplification of the tool has been adjusted.

  • Fixed a bug where an invisible object could appear in hallways and doorways.

  • Fixed a bug where the scaling algorithm could be enabled even if it was turned off in the settings.

  • "Viy" now activates the level 3 unique ability with a single clue, even if it is not a "laser projection"

  • Reduced the selection area for stamps in the 'Spray Can' interface to prevent potential misselection of the wrong stamp.

  • Added the ability to open the Steam profile from the 'Esc' menu.

  • Fixed a bug where the UV flashlight did not reveal fingerprints on other players when shone on them.

  • Fixed a bug where the rover moved too slowly.

AI Gallery ”Onsen” - kaoru_saitoh
■ Update Details
- Addressed the Unity vulnerability.
Oct 28
Disc Golf Playtest - CWD_gamedev
- Misc bug fixing
- OB hazards in Volcano now act like lateral hazards (or at least they're supposed to)
- Improved colliders for multiple scenes
AI Gallery ”Kimono” - kaoru_saitoh
■ Update Details
- Addressed the Unity vulnerability.
Neon Village - NeonVillage_official

Based on the feedback and reports we’ve received from everyone on Discord and Steam,

we’ve made the following fixes:

Bug Fixes

Fixed a bug where consumable items such as Acorns and Safes could be destroyed by bombs

FireAlpaca SE - tk
Function Addition
  • MP4 support for time lapse conversion and animation output (Windows).

  • Added grayscale display mode to the View menu.

  • Support for saving layer UI colors in MDZ file.

Failure Correction
  • Fixed a bug when changing the units of the manga manuscript guide.

  • Fixed an issue where layer coordinates would shift when moving a layer up, down, left, or right while holding down the Shift key.

How to Access the Beta Version

Please click here for information on how to access in the beta version.

Oct 28
HOVERDRIVE Playtest - admin
v0.2.3

Graphics
  • adjusted hover car trail
  • chromatic Abberation while boosting
  • extended Laser trails
  • replaced lighting setting with "high graphics".
  • further reduced graphics when high graphics is disabled (less particles)

UI
  • fixed start button not working to pass attract screen
  • fixed attract screen getting stuck sometimes
  • reduced attract screen framerate to prevent stuttering
  • fixed dropdown not scrolling with controllers

Gameplay
  • fixed level w1-1 not being unlockable...
  • added ramps and rain to w2-2

Misc
  • remade main menu scene with latest art changes
  • reduced overall filesize

Oct 28
Gumballs & Dungeons - Lesley

Dear Adventurers,

We've improved the Martial Art Island experience and resolved several issues to ensure your path to becoming a martial arts legend runs smoothly.

  1. Optimized Martial Art Island dungeon so that the patron will always appear on the 1st floor when not yet affiliated with a sect

  2. Optimized Martial Art Island dungeon by adding batch-use functionality for certain items

  3. Fixed an issue in Martial Art Island dungeon where using Ancestor of Blood Gumball to convert enemies with Blood Embrace during the Martial Arts Competition could cause the game to crash

  4. Fixed an issue in Martial Art Island dungeon where players could obtain reagent recipe for locked mini-challenges

  5. Fixed an issue in Martial Art Island dungeon where using Nüwa Gumball's \[Mending the Sky] ability might not fully reset slates

  6. Fixed an issue where using Space Wizard Gumball with perfect kill auto-pickup enabled, then picking up a Dragon Ball to trigger Divine Dragon's wish and simultaneously casting \[Space Door] before the perfect kill text disappeared, could cause the game to crash

  7. Fixed an issue where encountering a power outage during gameplay would prevent players from entering the game after recovery

Join our Discord community to share your strategies and connect with fellow martial artists!

Safe adventures,

Lesley and the Gumballs team

Day Of Reborns Playtest - MotaVane
Internal development
...