Oct 28
Royal's Gambit Playtest - 96 Games Studio
Version 0.9.4 Patch Notes

• New Intro Cinematic
• General Additions & Improvements
• Bug Fixes

New Intro Cinematic

The new trailer has been added as the game’s opening cinematic.
(Fun fact: The trailer was created from in-game footage first — and later became the trailer.)

General Additions & Improvements

  • Dialogue window lines have been spaced out for better readability
  • Various background modifications across stages
  • Tutorial improvements and controller support added
  • Force-feedback (vibration) now supported for controllers
  • You can now toggle your deck view during gameplay — not just during the reward screen
  • Point Reward Cards:
     • Tooltips now update in real time instead of showing a static snapshot
     • Now grant more points to make them more rewarding choices
  • Tooltip fonts now use anti-aliasing for clearer text

Bug Fixes

  • Card slots no longer draw above cards in your hand
  • Fixed reward confirm button size
  • Fixed accidental clicking on menu items when skipping intros
  • Discord button now works properly with controller input
  • Mouse cursor now hides correctly after using controller input
  • Player hand now hides during pause screens as intended
  • Fixed ultrawide resolution being forced back to widescreen after Game Over
  • Fixed adjacency errors in:
     • Chapter 4 Stage 6
     • Chapter 5 Stage 6_03
     • Chapter 5 Stage 6_15
  • Wild Cards and The One Ring:
     • Now function properly when used with normal cards
     • No longer allow mixing of different suits
  • X2 and X3 cards:
     • Can now be selected together or with other cards correctly
  • Credits Screen:
     • Now displays your final score correctly, including the last card played
     • Note: Score calculation was always correct — this was a display bug
Oct 28
Apex Point - malongotemp0

Hello everyone,

A few updates about Apex Point and Apex Studio as a whole.

We’re about to finish a mobile game project.
This project allows us to diversify Apex Studio’s activities and potentially fund future operations related to Apex Point.

As we’ve mentioned before, we want to avoid crowdfunding at all costs.
In addition, this project has been a great playground for us, as it helped us develop many valuable skills for Apex Point — including localization (multi-language translation), network and backend systems, and optimization.

From a team perspective, it also helped build confidence in our ability to develop and publish a complete game, not just an Early Access version.

Some of you may have already seen a few pictures of the project on our Instagram page.
We’ll make an official announcement once it’s ready.

As for Apex Point,
before starting the mobile project, we began to define an internal roadmap.
The partnership with Dynamic Map Platform (DMP) also allowed us to resolve major uncertainties regarding Level Design.

We also want to clarify that we’ve stopped publishing updates for the current version of Apex Point.
As a result, the game will no longer be available for purchase by 2026, although it will remain playable for existing owners.

By then, the UE5 version’s page should already be online, and you’ll automatically receive the new game in your library (some details are still being worked out — we’ll keep you informed).

Regarding our Patrons (Patreon): we will conduct a thorough review to identify all assets that were commissioned through Patreon.

If this applies to you, we would greatly appreciate it if you could email me at contact@apexstudio.fr and attach the corresponding invoice/receipt. Thank you!

We also want to clarify that we won’t be using Patreon (or any similar service) for any of Apex Studio’s future projects.

Once the roadmap is fully defined, we plan to gradually share parts of it publicly throughout development.
It will serve as the main source of information about Apex Point UE5’s content and features.
An update to our official website is also planned to integrate this roadmap in the best possible way.

Although there’s no new content to show yet, I want to emphasize that a lot of progress has been made in key areas, especially in the restructuring of Apex Studio as a company.

2024 and 2025 have been challenging years for us.

We went through major doubts and questions about the viability of the project, and we’re truly grateful to have been able to resolve a situation that once seemed hopeless.

Thank you all for your continued support — we hope to share exciting news very soon.

Elias

Error 259 - Mini Rowan✨
Hi everyone!

While recently working on Kitty Combat I came up with some new ideas on how to optimize the game, which some of it translates over to Error 259. That being said I remembered how some people would have fps issues and have about 30 fps most of the time..... which is like super bad. SOOOOOOOO, I just went back through all off Error 259's code and painstakingly optimized most of the main things that should be in theory slowing the game down. Just a reminder too, any updates will only effect the dlc/complete version of the game.👍

In other words, YOUR GAMES SHOULD NOW RUN MUCH BETTERRRR 🎉✨✨✨✨



Ps. Thank you all again as always for supporting me and my games! 😄
Caden's Climb - SillyManStudios
  • made blackube easier....

  • the level results shouldn't break anymore!!!

  • bunga's mischievous quest has an air gap at that One Part.

  • achievement work.

  • you can change difficulty too now man.

  • lots of other things i cant name righta bout now.

Voor De Kroon - Future Minimalism
Changelog
  • Add loot system: commanding officer will keep picked up weapons and shields
  • Add more dialog options when interacting with other faction leaders
  • Add squire dialog after battle if lord: do you want to recover original equipment
  • Add small public order bonus to faction leader present in settlement
  • Add control icons for tactical map and artillery fire to battle UI
  • Add more officer report dialogs during campaign (Eg when running low on silver)
  • Add relationship modifier UI popup
  • Add logic that makes units with ceremonial banners draw secondary if attacked
  • Prevent resources from going negative, except silver
  • Make helmets fly off if any damage removes the head from unit
  • Increase formation rally distance
  • Executing lords lowers relation with other faction (militia officers are expendable)
  • Fix reinforcements interface elements showing in campaign with large armies mode enabled
  • Fix jousting AI tracing
  • Fix invalid weapon data stuck in custom unit
  • Fix unit count getting clipped to 5 after battle if large armies mode is enabled
  • Fix player death scene mossy stone
  • Fix player win scene
  • Fix potential crash related to non-affiliated lords
  • Fix lords not losing loyalty when stationed with peasant land owner
  • Fix siege battles charging player double for siege engines in some cases
  • Fix faction unit preview for custom units
Oct 28
Athemore - Aces Games
The save system has been temporarily disabled due to major gamebreaking issues. Instead the old Check-Point system has been re-implemented, til this issue has been fully solved.
Banzai Escape 2: Subterranean - XenoAisam★
Greetings, Sisters! ːBwinkː

We’re thrilled to bring you some exciting news straight from the Subterranean frontlines!
Banzai Escape 2: Subterranean has just received a major new update, and it’s one you won’t want to miss.

Embark on the Final Chapter: Operation Home Brain -Sweep-

This marks of our final journey, returning to the long-abandoned underground labs that were once our home. A failed experiment turned this place into a nightmare of chaos and mutation. Now, it’s time to reclaim what was lost and cleanse the infestation.

Your Mission:
Take Back the Base and Eliminate the Mutant Threat

New operations comes with New Features in Operation Home Brain -Sweep-:

  • 2 new campaign missions

  • 3 themed random-generated mission levels

  • 11 new melee weapons (single-use only)

  • 5 new mutant enemies, plus several special enemy types

  • 6 randomized mission sets

Unfortunately, this update doesn’t include new ranged weapons or nano-plugins. We’re saving those for a future update. But trust us, the new melee system brings a whole new layer of close-quarters chaos!

Without giving away too much, we encourage you to dive in, explore the missions, and experience the thrill firsthand.

⚠️ Note: Operation Home Brain -Sweep- has not yet been fully tested on higher loops. Bugs and balance issues may occur especially on co-op mode. Because our limited team for test, your feedback will help us refine the experience further!

🧩 Patch 47 Notes
  • Added Operation Home Brain -Sweep-

  • Reverted rate of fire for Tesla Gun and C-Nar

  • Fixed occasional random map glitch appearing in the lobby (still under observation)

  • Removed third-party occlusion culling controller (slight performance decrease, fewer pop-up bugs)

  • Improved battle music event detection

  • Revised story UI/UX presentation

  • Adjusted Sumbu Gembita flamethrower damage rate from 2.5 → 1

Thank you for being an essential part of the Banzai Escape community!
If you encounter any issues, please let us know — your feedback is invaluable.

We also encourage everyone to spread the word about the update! Share it with your friends, allies, and fellow agents to help us reach even more players.

Your continued support keeps our mission alive.
Stay tuned — more updates are on the horizon!

Warm regards,
Aisam & the Banzai Escape Team

FOLLOW XENOAISAM STUDIO

For tiny news / update / something
Discord : DISCORD
Facebook : FACEBOOK

Mutant Football League - CrazyMax

Hey Steam Community!

If you still do not have MFL or you'd like to gift the game to your friends, that's a great time for action - Mutant Football League is taking part in Steam Scream IV!

You'll be able to grab base game with special discount!
https://store.steampowered.com/app/529520/

Also do not forget that about Mutant Football League: Dynasty Edition for Dynasty type action:
https://store.steampowered.com/bundle/8501/

And for those of you who prefer all in one, check the Mutant Football League: Complete Bundle:
https://store.steampowered.com/bundle/34393/

P.S. In case if you still didn't claimed Dynasty DLC for any reason, follow this link, after all it's FREE:

https://store.steampowered.com/app/884760/


Best wishes,
The MFL Team
Unregulated - Somiaz

It's time!! I've been wanting to make a mini Halloween event for a small while now, but was focused on all the other game stuff. Plus I've been making some fun ideas for future updates too! Plus I was able to fix some graphical errors that I really should have found before EA release. Sorry about that.

Changelog
Changes
  • New Halloween Items! The main menu now features some Halloween stuff dotted about, also boxes will be set to Halloween themed items and will only be available between the 24th - 31st (I know I missed some days, but that's for next year).

  • The building grid has been made opaque and now includes a fancy black outline, now it should be more visible under bright lights.

  • The destruction marker has been given more pixels and has an outline too. It's also not a sprite anymore.

  • The Collection Cart now uses the Van wheels instead of the older wheel design.

Bugs
  • Conveyors were showing missing textures when placed. Not sure how I missed that one, sorry.

  • Water texture wasn't properly changing colour during the time of day. Also something I missed.

Mabinogi - Elebon

Embark on the Iria Expedition Event where survival meets adventure across the harsh wilds of Physis, Courcle, and Connous! Test your endurance as you battle the elements, uncover ancient relics, and push your limits before your health depletes. Brave the challenges for a chance to claim powerful rewards and prove yourself as Iria's ultimate survivor! Check below for more details.

Event Dates: Thursday, October 30th, After Maintenance - Wednesday, November 26th, Before Maintenance
Event Details
  • Upon logging in, you’ll receive the quest [Guide] Join the Treasure Seekers Association!
    • Head on over to Qilla Base and speak with Iriana Jones to sign up for promised fortune and glory and to register a main character.
    • You’ll receive the following rewards for completing the quest:
      • 5,000 EXP.
  • After registering, an Event Icon will appear allowing you to teleport to her for your future expeditions.
  • Before you can dive in, you’ll be given the follow up quest [Event] Safety Training Before you Explore. It’s required to speak to Iriana once more so she can teach you all the basics and challenges you’ll encounter during the expeditions. It’s recommended to pay attention to this survival class.
    • We don’t want Milletians getting lost and starving after all…
The Expedition
Speak with Iriana Jones to bring up the expedition menu, allowing you to choose the mode, region, supply kits (if any), and relics (if any). Keep in mind that your decisions will influence your score with multiplier bonuses.
Mode
You’ll be given the option to choose between Normal Mode and Challenge Mode.
  • In Normal Mode, you’re allowed to run as many times as you’d like, so it’s heavily recommended to do this mode for practice and getting a feel for your runs. Your only rewards will be Exploration EXP and Golden Fruit (100%), but it’s a great way to get a hang of the basics.
  • In Challenge Mode, you’ll receive more expedition points than in normal mode and have the opportunity to score rare treasures in treasure chests. However, you’ll only have 7 opportunities per week to challenge yourself, so make each attempt count! Some of the items you can find in the chests are:
    • Pieces of the Abyss Dragon Outfit Set
    • Pieces of the Saint Guardian Outfit Set
    • Pieces of the Forest Ranger Outfit Set
    • Pieces of the Eiren Chain Slasher Outfit Set
Region
The region you pick will determine the difficulty of your run.
  • Physis / Snowfield - your expedition will be cold, so remember to bring your parka and cook warm foods.
  • Courcle / Jungle - it gets hot in the jungle, be sure to stay cool and eat cold dishes to keep yourself from overheating.
  • Connous / Desert - for those who love a challenge, temperature swings will be extreme in both hot and cold.
Supply Kits
Each run, you’ll be allowed to choose to bring some supplies that will give you an edge at the start of the expedition, but in return, it’ll lower your final score multiplier. Be sure to find a good balance!
Relics
During your run, you’ll find powerful relics in treasure chests that will aid (or curse!) you. Should your expedition be successful, you’ll be able to bring up to 2 relics you obtained from your previous run on your next run to give yourself a head start.


What you’ll encounter once you begin is anyone’s guess, but Iriana Jones does provide more details on how to handle cooking/crafting, temperature control, and encounters in her expedition info, so be sure to check with her before setting out!

Daily Quests
To keep minds and survival instincts sharp, Iriana Jones has provided members of the Treasure Seekers Association with a daily expedition quest. Each real-life day, you’ll receive the quest [Event] A Great Day to Explore and the chance to earn Falias Fragments!
Objective
Rewards
  • Take part in an [Iria Expedition] Exploration Mission and earn at least 1,000 Exploration Points
  • 10,000 EXP
  • 1x Falias Fragment
Practice makes perfect after all. Completing the daily quest multiple times will count towards your daily achievement quests - [Event] To a Hardcore Overcomer of Hardships and [Event] The Gratitude of the Treasure Seekers Association. Completion of these quests will award you with unique rewards!
Objective
Rewards
  • Complete the ‘A Great Day to Explore’ quest 10 times.
  • 100,000 EXP
  • 1x Frolicsome Gesture Card
  • Complete the ‘A Great Day to Explore’ quest 10 times.
  • 50,000 EXP
    1x Continental Compass 2nd Title Coupon
Cumulative Score Rewards
For our Milletians that enjoy taking several expedition trips, the Treasure Seekers Association will keep track of your Cumulative point score for the week, allowing you to earn the following prizes each week. You can check your progress and pick up your rewards by speaking to Iriana Jones.

Note: All cumulative score rewards do not expire.
Points
Week 1
Week 2
Week 3
Week 4
1,000
Golden Experience Fruit (500%) x2
Special Artifact (1000%)
Golden Experience Fruit (500%) x2
Special Artifact (1000%)
3,000
Ladeca Combat 4x EXP Potion (1 Hour)
Ladeca Combat 4x EXP Potion (1 Hour)
Ladeca Combat 4x EXP Potion (1 Hour)
Ladeca Combat 4x EXP Potion (1 Hour)
5,000
AP 300 Potion
Royal Academy Crystal (Not Tradable) x2
AP 300 Potion
Royal Academy Crystal (Not Tradable) x2
8,000
Forgetful Potion
AP 300 Potion
Forgetful Potion
AP 300 Potion
12,000
Platinum Hammer of Durability
Golden Experience Fruit (500%) x3
Platinum Hammer of Durability
Golden Experience Fruit (500%) x3
16,000
Rebirth Potion (Event)
Rebirth Potion (Event)
Rebirth Potion (Event)
Rebirth Potion (Event)
20,000
**NEW** Hot-Air Balloon Support Puppet
**NEW** Iria Expedition Stardust
**NEW** Seeker of Treasure Title Coupon
**NEW** Continent of Iria Treasure Map Whistle


Point Achievement Club
Brag about your survival skills with these achievement titles through reaching point milestones in your expeditions! Reserved for the best of the best - these can only be acquired when you’ve reached the point milestone in a single Iria Expedition Mission. These may seem like surmountable values, but remember – Challenge Mode provides more expedition points!

The 10,000 / 20,000 / 30,000 Point Club
Objective
Rewards
  • Participate in an Exploration Mission and earn at least 10,000 Exploration Points
  • 10,000 EXP
  • 1st Title Coupon for “Achieving 10,000 Iria Exploration Points”
  • Participate in an Exploration Mission and earn at least 20,000 Exploration Points
  • 20,000 EXP
  • 1st Title Coupon for “Achieving 20,000 Iria Exploration Points”
  • Participate in an Exploration Mission and earn at least 30,000 Exploration Points
  • 30,000 EXP
  • 1st Title Coupon for “Achieving 30,000 Iria Exploration Points”
Hot Day Event
Event Dates: Thursday, November 13th, After Maintenance - Wednesday, November 26th, Before Maintenance
Starting on the 3rd week of the event, the Treasure Seekers Association will be helping their members by providing them with a special item every day (resets at 7:00 AM PST)! Log in each day to receive a Treasure Seeker’s Iria Expedition Additional Entry Pass - allowing you to participate in Challenge Mode one additional time.

The Association will also be putting in an extra rare prize during the expeditions! During your runs (normal or challenge), opening treasure chests may grant you a **NEW** Shining Camping Chair for keeps! Be sure to search every treasure chest you come across during the event those last two weeks! The chair will be tradable depending on the mode you run:
  • Normal Mode - Untradable
  • Challenge Mode - Tradable

{LINK REMOVED}
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