新内容:
增加四角亭、八角亭;
增加歇山大门;
增加庑殿大殿(单连廊)建筑;
修复
修复在移动台基或城墙时出现的报错;
Fixed an issue where armor penetration from weapons was not included in damage calculations.
Fixed a bug with the Copy skill where the clone was counted as a party member, causing various issues.
Fixed the visual effect for Mind Control.
Thank you for your continued support and feedback!
The Ring of Regeneration no longer causes a hard-lock if right-click > examined immediately after being obtained.
Fixed Rae's blacksmith hammer to prevent it from magically upgrading to +1 when dropped.
Hello everyone. Over the course of the next few weeks, I'll be giving you a sneak peek at the new levels for I'm on Observation Duty 8, one by one.
The first level will be Lighthouse, which is the level you can play now in the IOOD8 demo. As of now, the level is incomplete, so expect more anomalies in the final game. If you're interested to find out what's in store, you can watch the level reveal trailer now.
https://youtu.be/3T02xM-aUEY?si=XG95Ve1RAV3cpbzJhttps://store.steampowered.com/app/2564960
Add Tips system

The bottom bar has added a tips button and a hidden dialog box button
Optimized some scenes and plots
Optimized the interactive experience in some scenarios
Fixed the issue where reading files may cause errors in the display of illustrations in some cases
Fixed the issue where some scenes couldn't fast forward when holding down the Ctrl key
Defeat monsters and climb the floors! Carteado is a casual top-down roguelite where you use your cards to defeat monsters while building your deck and unlocking new ones!
3 maps
6 enemies
19 cards
16 perks
5 skins
13 achievements
Official support for skin mods (Template for the mod here)
And more is to come...
This is a regular maintenance and balancing update.
Updated AI to not backtrack units in certain cases.
Reduced Tactical Planning cost to $30.
Added special damage explainers to cards that deal special damage.
Fixed incorrect icons being displayed on some cards.

Friendaphants! Thank you for your patience as we officially open up The Elephant Collection basement to include Elephant Rave 2, LOOT The Game, and Treadmillasaurus Rex THIS Thursday October 30 (AM Pacific)
New achievements have already gone live for final live testing and everything is looking good! The new build of the game will go live on Basement day, so don't worry achievement hunters... your chance to climb back to 100% completion is coming soon.
This will be A FREE EXPANSION, with all new games buried deep in the brand new Basement section. This will also be the first addition of non-elephant games (yay!).
See you all on Thursday!
I am so happy to be releasing this update today which introduces 3 features I've wanted to implement for a long time. There's also plenty of other little changes from Miss Des and I.
We do want to let you know we are currently aware of an issue effecting control on steam deck for at least some users. More research is needed to correct this.
Please see below for detailed update notes, and as always, thank you so much for playing our game!
- Mia Malaise
FEATURE UPDATE
Settings are now saved and will be set from the game data file on next launch of the game
FEATURE UPDATE
Right analog stick can now control the mouse cursor.
We are in process of slowly adding confirmation action support (Bottom action button on most controllers)
The confirm button currently works on:
title screen
inspection screen
inventory screen
results screen
doors and items in the world
most of the options screen
FEATURE UPDATE
Back button added to results screen. After the ending sequence has completed you can now click back and forth between the ending screens to review what you achieved in your run.
Other Updates
CONTENT UPDATE - A certain ending event's unlock conditions were made more sensible
CONTENT UPDATE - Spare key is no longer a key item, but is still an item that is a key
CONTENT UPDATE - Main quest task tracker description now accurately reflects the quest
CONTENT UPDATE - New items - TV Remote and Chocolate Bar
CONTENT UPDATE - Updated fish tank model
UI UPDATE - Formatting fix in toolbox description
UI UPDATE - Inventory screen - Updated exit inventory and drop buttons to theme
BUG FIX - Message queue was sometimes holding messages from last playthrough
Fun Fact of the Day:
The world record for the most potatoes carried between the knees in 3 minutes is 45. I wonder how many potatoes someone can carry in our game?