Frontier Control : Invasion - StarvingFox Studio
Changelog


Features
- New camera move speed and panning setting
- Keepos can now sometimes drop titanium
- Added falling leaves VFX to trees

Improvements
- Juggernaut suit move speed increased (1.5 => 1.75)
- Improved crash site explosion VFX
- Reduced medusas attack range (2 => 1.3)
- Increased health generation delay for under construction structures (0.5 => 2)
- Improved selection and interaction detection for all interactables
- Improved crash sites prop cleaning upon generation
- Delayed units firing rate when garrisoned to prevent shooting sounds from playing all at once
- Increased crash sites experience drop (1200 => 2000)
- Reduced siren sound loudness
- Dead enemies and structures now have a grey tint to improve clarity
- Improved drop pods explosion VFX
- Added resource name to resource info panels
- Added some UI gizmos to show the player where he's panning the camera from
- Improved dropships thrusters VFX
- Reworked sirens shader

Fixes
- Fixed crash sites not having a selection icon
- Fixed medusas ragdolls missing some model parts
- Fixed suit passive skills french localization missing
- Fixed medusa wave counter being incorrect upon destroying drop pods
A.A.U. Black Site - Gabe
What's up, everyone!

A.A.U. Black Site is participating in the official Steam Scream 4 Fest, which means more visibility for our project and agents overall. Super awesome to see this happening, especially after our recent Development Update which you can read here:

https://store.steampowered.com/news/app/3607440/view/617681009992796278?l=english



To mark the occasion, we’re hosting a Halloween Giveaway across our platforms where four lucky winners will each snag a $25 Steam Gift Card!

We highly recommend you guys joining Discord and following the instructions to get a chance at the prize: https://www.discord.gg/eAJhCMUmGE

The giveaway will be live from October 28 through November 11!

🎃 Happy Halloween! 👻

Monsters are Coming! Rock & Road - rayfury

Attention Heroes!

Just announced during the ID@Xbox IGN Fall Showcase, Monsters are Coming! Rock & Road will be launching on Steam on November 20!

It will also release on PC Xbox Game Pass, GOG and is verified on both Steam Deck and Xbox Ally at launch. Monsters are Coming! Rock & Road will also launch on the Xbox Series of Consoles in the future.

Check out the brand new date reveal trailer.

The brand new trailer shows even more tower and city combinations, a first look at the Arch, more explosive chaos in each of the biomes and more.

You can keep playing the demo until then as we'll be keeping it up to launch and beyond, let us know if you can beat the boss and shout about it on our Discord! And if you've had a blast, please be sure to leave us a review. We're getting closer and closer to that magical 500 number and need your help to hit it.

Thanks for all your support. It won't be long until you can grab the game for yourself and fend off hordes aplenty!

See you on the battlefield

Ludogram and Raw Fury!

Oct 28
Tiny Life - Ellpeck
Additions
  • Added the ability to disable individual mods in the options
  • Added keybinds for all build mode tools (which are unbound by default, but can be configured in the options)

Improvements
  • Recommend to players what hint settings to choose when starting a new game

Fixes
  • Fixed loading screen hints with keybinds in them displaying incorrectly on the initial game loading screen
  • Fixed some additional recursive ui layouting exceptions
Oct 28
One Last Clip - Struggle Games Studio

Hey everyone,

Great to see so many people enjoying the content update! In this small patch, I’ve made a few performance improvements for certain anomalies, which should help reduce lag when they occur.

I’ve also fixed a few issues that some players made me aware of, thanks a lot!

Fixes:

  • Fixed an issue where two anomalies blocked the rewatch function, even though they shouldn’t.

  • Fixed a problem where specific anomalies appearing one after another could cause strange behavior.

  • Fixed a few minor spelling errors.

Wish you all a Happy Halloween! 🎃

MartenStruggle Games Studio

Walkies - Gaslight Mark

Whilst we're working hard on some huge updates to Walkies, we are so excited to say that we were included in the Galaxies Autumn Showcase 2025!

We'll be back with a more detailed update on all the things that we've been working on, the new features, quests, art and more!

Splatter - Zombiecalypse Now - Piotr | Untold Tales
This week, we aim to showcase games from our portfolio that are sure to get your heart pumping. Today, the spotlight goes to Splatter - Zombiecalypse Now. It’s not that you’re humanity’s last hope, holding the apocalypse at bay: the apocalypse already happened, and you’re trying to survive as long as possible.



About Splatter - Zombiecalypse Now

You like top-down-shooter with a film-noir single-player campaign, challenging fights against zombies and monsters, gory splatter effect,s and destructible level environments? Fight your way through an apocalyptic city in the single-player story mode, and test your skills in the survival mode.

🎃 Get Splatter - Zombiecalypse Now now and celebrate Halloween with us 🎃
https://store.steampowered.com/app/281920/Splatter__Zombiecalypse_Now/
Beneath - WiredAlex

Hey Divers,

It’s been just over 24 hours since Beneath launched, and we’re honestly blown away by your support. Seeing your screenshots, streams, reviews, and reactions means the world to our small team - thank you for diving in with us. 💙

Developing Beneath has been a wild journey for our tiny studio, and watching players explore the world we built (and scream at the things lurking in it) has made every long night worth it.

Win the One-of-a-Kind BENEATH Gaming Chair

We’ve partnered with Noblechairs and Overclockers UK to give one lucky diver the ultimate prize - a custom, one-of-a-kind BENEATH Noblechairs HERO gaming chair, forged for those who dare to descend.

Enter the giveaway here:

https://Wired.gg/BeneathGiveaway

UK entrants only!*

Once again — thank you all for joining us under the waves. We can’t wait to see what you discover Beneath.

Stay safe down there,
– The Camel 101 Team

Marvel Contest of Champions - Kabam Pinwheel
Foreword

Hey all, and welcome to another Changelog for Season 62 of Alliance War! As we ramp up into the end of year, we have some exciting developments coming down the pipe for Alliance War. To ensure that those plans line up with other events for the End of Year, this Season will be 5 weeks long. 2 Weeks of Off Season, and 3 Weeks of On-Season, with 9 War Season matches rather than the normal 12. To compensate, we are lowering the threshold to qualify for season rewards from 5 to 4 wars. In addition, we have some minor changes for the map to allow for more Attackers to take on some Tricky Nodes, and reduce the difficulty of some key nodes on the map. What are those changes? Let’s find out, shall we?

Map Changes

Node 16 was a particularly rough placement for some players. Aggression: Fury is a Buff that stacks up quick, and with the right Defender, means that you could potentially be taking unavoidable damage which leads to a frustrating War Experience. Our in-house Balance Team has taken a look at recommendations, and we have settled on the following change broken down by Tier…

ELITE

Champion Boost 200%

Health Boost 200%

Special Burst Tranquilize - 3

Blood in the Water - 2

Physical Resistance - 60

EXPERT

Champion Boost 150%

Health Boost 150%

Special Burst Tranqualize - 3

Blood in the Water - 2

Physical Resistance - 60

CHALLENGER

Champion Boost 150%

Health Boost 100%

Special Burst Tranqualize - 3

Blood in the Water - 1

Physical Resistance - 40

HARD

Champion Boost 150%

Health Boost 75%

Special Burst Tranqualize - 2

Physical Resistance - 20

INTERMEDIATE

Champion Boost 100%

Health Boost 75%

Special Burst Tranqualize - 1

Physical Resistance - 20

We have outright removed Aggression nodes from lower Tiers, and replaced the Aggression Node with Blood in the Water in higher tiers to push Non-Damaging Debuffs from Special Burst Tranquilize as the main threat. Purify / Cleanse those debuffs from you to avoid the increased damage from Blood in the Water, and you'll reign supreme upon any Defender that is placed on that node.

In addition, we have opened up the counters to Node 49 using a modified version of the buff, Polka Dot Power. Before, the node used to look for Damaging Debuffs alone. We’ve deemed it a restrictive node, and as a result, have decided to allow Passive Effects as well for players. This opens players up to let them use Champions who rely on Passive Damage Effects to earn Power for their Specials. This is now what the Node looks like between Tiers…

ELITE

Champion Boost 200% 

Health Boost 450% 

Stunning Reflection (Poison, Incinerate)

Polka Dot Power! (Debuff, Passive)

Brute Force

EXPERT

Champion Boost 200% 

Health Boost 400% 

Stunning Reflection (Poison, Incinerate)

Polka Dot Power! (Debuff, Passive)

Brute Force

CHALLENGER

Champion Boost 150%

Health Boost 300%

Stunning Reflection (Poison, Incinerate)

Polka Dot Power! (Debuff, Passive)

Brute Force

HARD

Champion Boost 150%

Health Boost 200%

Polka Dot Power! (Debuff, Passive)

Stunning Reflection (Poison, Incinerate)

INTERMEDIATE

Champion Boost 100%

Health Boost 200%

Polka Dot Power! (Debuff, Passive)

Stunning Reflection (Poison, Incinerate)

Timeline

Wednesday, October 29th, 2025

  • Pre-Season 62 kicks off

Wednesday, November 12th, 2025

  • Season 62 kicks off

Bans

Elite

Blacklist - Nico Minoru, Spider-Woman

Whitelist - Frankencastle, Yelena Belova, Baron Zemo, Night Thrasher, Mole Man, Patriot, Shang-Chi, Lumatrix, Spider-Man (Stealth Suit), Blade, Mr. Knight, Black Cat, Solvarch, Howard The Duck, The Maker, Bastion, Arnim Zola, Viv Vision, Iron Man (Infamous), Punisher 2099, Ant-Man (Future), Iron Man, Ultron, Coming Soon, Isophyne, Mister Sinister, Deathless Thanos

Expert

Blacklist - Nico Minoru, Okoye

Whitelist - Frankencastle, Yelena Belova, Baron Zemo, Night Thrasher, Mole Man,Patriot, Shang-Chi, Lumatrix, Spider-Man (Stealth Suit), Blade, Mr. Knight, Black Cat, Solvarch, Howard The Duck, The Maker, Bastion, Arnim Zola, Viv Vision, Iron Man (Infamous), Punisher 2099, Ant-Man (Future), Iron Man, Ultron, Coming Soon, Isophyne, Mister Sinister, Deathless Thanos

Challenger

Blacklist - Mister Sinister

Whitelist - Frankencastle, Yelena Belova, Baron Zemo, Night Thrasher, Mole Man,Patriot, Shang-Chi, Lumatrix, Spider-Man (Stealth Suit), Blade, Mr. Knight, Black Cat, Solvarch, Howard The Duck, The Maker, Bastion, Arnim Zola, Viv Vision, Iron Man (Infamous), Punisher 2099, Ant-Man (Future), Iron Man, Ultron, Coming Soon, Isophyne, Kushala

Task Time - WIRED Annina

Hey Tasklings!

We’ve got exciting news to share: Task Time is officially coming to Xbox PC and yes — it’s Play Anywhere!

Whether you're a seasoned playtest taskling or just discovering the world of Task Time, this expansion to another platform brings more ways to play, more flexibility, and more fun.

Watch the New Trailer from the ID@Xbox x IGN Showcase

We were thrilled to be featured in the ID@Xbox x IGN Showcase, where we revealed a brand-new trailer packed with fresh gameplay and a sneak peek at what’s coming next. If you missed it, you can watch below!

Remember to wishlist and join in with the playtest (steam exclusive) now!

Also if you fancy watching a group of tasklings try out Task Time tonight, check out the Wired Productions twitch at 7pm GMT for a very special playtest stream!

https://store.steampowered.com/app/2182680/Task_Time/

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