Eco - SLG-Dennis
Hey Citizens,

we have just released Hotfix 12.0.3 with the following changes:

Animals:
  • Fixed: Animals could spawn in enclosed rooms.

  • Fixed: On larger servers, animals took notably too long to load in.

  • Fixed: Animals didn't reliably register hits during specific animations.

  • Improved: Non-Aquatic animals that get stuck in water will now drown if they can't get out.

Audio:
  • Fixed: Mining sounds didn't play correctly in first person view.

  • Improved: Adjusted footstep sounds for Bighorn Sheep, Elk and Mountain Goat for easier differentiation from player footstep sounds.

Civics:
  • Changed: "Tax from All Accounts" will now always first try to tax the Personal Account.

  • Fixed: The setting for "Tax from All Accounts" wasn't respected when set to "No".

  • Fixed: When a tax law used "Tax from All Accounts", it would fail once it unsuccessfully tried to tax an account instead of continuing to the next potential account to tax.

  • Fixed: When a vehicle was sold via the "For Sale" feature it retained the sale settings after being purchased, still being up for sale by the new owner.

  • Fixed: Cultural deeds beyond the foundation deed didn't provide influence.

  • Fixed: Settlement markers didn't show to other citizens of a settlement.

  • Fixed: Destroying a plant by placing an object on it was not caught by the "Harvest or Hunt" trigger.

  • Fixed: A comparison with "Greater than" would show as "Greater than or equal to" in tooltips.

Gameplay:
  • Fixed: Chimney requirements for kitchen objects were ignored after a server restart, leading to them providing housing points despite the object not being valid due to not having a chimney.

  • Fixed: Dropping a carriable item onto a storage slot of an object that doesn't accept carriable items displayed a wrong error message about the storage being too full instead of it not accepting such items.

  • Fixed: Fixed an issue where spoilable fuel burned excessively fast in light sources.

Interaction:
  • Fixed: Rocker boxes couldn't be placed directly next to each other in grid placement mode.

  • Fixed: When moving a vehicle with the hammer failed, calories were consumed nontheless.

  • Fixed: An issue that could cause moving a vehicle with the hammer to fail without a reason.

  • Fixed: Eating while pulling a cart resulted in a broken animation.

  • Fixed: Hand feeding elk didn't work in third person view.

  • Improved: Wood pulp is no longer highlighted when targeted while holding a carriable block that can be placed. This behaviour could lead players that were also holding an axe and intending to chop the wood pulp to assume that they can chop it despite the chop interaction hint not being visible due to still being too far away to chop it.

Technical:
  • Fixed: Some turkish users couldn't see the placement preview for many objects and hence not place them.

  • Fixed: Another issue that could lead to "SetPath" error messages being spammed.

  • Fixed: Some graphic options still didn't appear in specific circumstances.

  • Fixed: The brightness slider didn't work correctly.

  • Fixed: Korean and Russian symbols didn't display in chat.

  • Fixed: Non-latin symbols couldn't be used on signs.

  • Fixed: An issue that could cause achievements to trigger multiple times at the same time.

  • Fixed: An issue that could cause the laser activation to display once per laser.

Vehicles:
  • Fixed: Implemented a potential workaround for Unity bug UUM-117450 that under specific conditions causes the wheels of vehicles to clip into the ground and skid steers to propell into the air.

  • Fixed: Vehicles wouldn't stay locked on barges when "Q" was used to lock the ramp while driving instead of interacting with it with "E".

Miscellaneous:
  • Fixed: The stack size multiplier was applied twice to stockpiles. (This could lead to stacks that no longer fit into the stockpile to be moved to the void storage on migration - in that case, please have the owner of the stockpile check the swirly SLG icon in the bottom right, to the left of the minimap area to get the items back.)

Rocksmith+ - UbiFae
New Content Playable Now in Rocksmith+!

Check it out in game, or in our Spotify Playlist.

 

New Authentic Arrangements: 24
  • Metallica - Some Kind of Monster - Bass, Lead, Alt Lead, Chord Chart

  • Obituary - Chopped in Half - Bass, Lead, Chord Chart

  • The Head And The Heart - Running Through Hell - Bass, Lead, Piano, Chord Chart

  • Silversun Pickups - Mean Spirits - Bass, Lead, Chord Chart

  • The Shadows - The War Lord - Bass, Lead, Piano, Chord Chart

  • 311 - Jackolantern's Weather - Bass, Lead, Chord Chart

  • Annie Lennox - Ghosts In My Machine - Bass, Lead, Piano, Chord Chart

  • Mike Shinoda - Ghosts - Bass, Lead, Piano, Chord Chart

  • Killswitch Engage - Holy Diver - Bass, Lead, Rhythm, Chord Chart

Song Availability May Vary by Region
AURA 2: Lust of the Gods - Al3rmo

We know, we know — you can’t wait to uncover every secret and see her again with your own eyes. But both of you still have a long journey ahead before that fated reunion. So don’t rush it, better show Aura how much you love her instead!

https://store.steampowered.com/app/3855940/AURA_2_Lust_of_the_Gods/In the meantime, a huge thank you! So many of you have already shown how eagerly you wait for the next chapter. AURA 2: Lust of the Gods has reached 20,000 wishlists! With every milestone, we’ll be able to reveal more glimpses of what awaits in Pentarull. And trust us, Gods themselves would be proud ❤️🔥

﹌﹌﹌﹌﹌

Once, you were no one. Just a peasant with a mighty… tool and a longing to be loved. You rose above the clouds, defeated Sevilla, saved the world, and married the goddess Aura. For that, mortals forged legends in your name. But silence does not mean peace. The gods have forgotten their duty, mortals have forgotten their fear. The Pantheon is cracking at the seams, divinities losing power, weaving schemes in the shadows. You once saved the world for Aura… Now you must save Aura for the world.

﹌﹌﹌﹌﹌

The rules remain the same, but the stakes have never been higher. You’ll have to master new skills (you do remember how that’s done, right? 💦), forge new alliances, and punish those who dare threaten your own happiness. What kind of story will this become?

That’s our way of saying: development of AURA 2: Lust of the Gods continues! We’re filling the world with irresistible characters, weaving new story arcs, and designing a bolder, sleeker interface. It’s a sequel, which means it’s going to be bigger, stronger, and hotter than ever 😍🔥

While we are working on the story, pouring our sweat and souls into the work, gift a little inspiration to our writers and wish our artists good fortune — add AURA 2: Lust of the Gods to your wishlist! After all, you’re not just some spectator, you’re part of the legend we’re about to tell.

Space Chef - Jake Kwalee
That's one small step for a chef, one giant leap for mankind because Space Chef is OUT NOW!!!

It’s finally time to join the family business in the Horseshoe Nebula! With the help of your loving grandma, you’ll begin your journey as a celestial chef. Start from scratch and build a culinary empire among the stars, explore strange planets, abandoned space stations, and face monstrous creatures that harbor stellar ingredients and recipes to fuel your rise to becoming a five-star chef!



Explore Alien Worlds

There's a whole universe of ingredients out there... if they don't eat you first. Explore distant planets, derelict space stations, and your own basement for plants, critters, and other tasty morsels.
Along the way, you'll come across space pirates, ancient ruins, and a suspiciously high number of recently abandoned restaurants. Keep an eye out for rare resources (and bits of random junk) that you can use to upgrade your gear, kitchen equipment, and spaceship.


Cook Up Cosmic Creations

Once your fridge is stocked with ingredients that have (mostly) stopped wriggling, it's time to flip the sign and start serving!
Craft over 140 different dishes, from simple homestyle Beefle Skewers to the legendarily tricky Octoegg Surprise. Wow your customers with delicious food and speedy service, and you’ll earn the Astronomical Culinary Excellence Stars that mark your path to intergalactic culinary success.
As your reputation grows, the customers start coming to you! Keep it flexible by continuing your delivery service or open up a sit-in restaurant with a constant flow of patrons. You're free to close the kitchen whenever adventure calls.

Serve the Nebula

The citizens of the Horseshoe Nebula are more than just hungry bellies (most of them, anyway). Get to know Zoe the scrap dealer, faded Space Ace Jack Bronzon, the definitely-not-alien barman Zlurka, and many more characters on your journey to interstellar culinary stardom. Unique recipes, side quests, and even romance awaits if you can satisfy your loyal customers.
With your new-found friends, you’ll uncover the truth about your missing grandma and take on the might of Galactic Burger as they try to muscle in on your space-turf.

https://store.steampowered.com/app/1272290/Space_Chef

With the launch of Space Chef we are running a galactic giveaway!

We’re giving away plushie versions of our two most iconic critters the Graffle and the Gnibbit! One lucky winner will take home both plushies, with runner-up prizes also up for grabs. Read more about the competition here.

Please Note: Only residents of North America and Europe (excluding Russia & Ukraine) are eligible to enter this giveaway due to postage & packaging restrictions.


Want to keep up-to-date on the latest cosmic cuisine?


Then don’t forget to mosey on over to our Discord to shoot the breeze with us and follow our exploits on social media at @SpaceChefGame

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Sphere 3 - Evanesca


On October, 29 maintenance will be carried out on the game servers. Due to this, the game may be unavailable from 11:00 to 13:00 UTC+3.

Please note that the end time of the maintenance is approximate and may be changed.

We apologize for any inconvenience.
Braveland Heroes - Julkin

Hello, Bravelanders!

An insidious bat lurks inside a huge pumpkin, skeletons locked themselves in the living room and play dominoes - all this is not good. Halloween is near. It's time to complete new tasks and get terribly appealing prizes!

It is not safe on the roads these days. Only the laziest bandit haven’t rob a caravan yet. The King will generously reward those volunteers who will manage to clean the southern tract from the robbers. Orcs armada is using new tactic against the forest defenders.

Enchanted by dark magic, thorns using their roots to entangle noble Unicorns and ferocious Bears, thus making them an easy prey for goblins. The Prince of Elves asks the heroes of Braveland to thin the enemy out and help to cope with this scourge.

Necromancers’ cunning knows no bounds. They hired armies of mercenaries to clean up the northern towers and their defenders - ice archers, magicians and their faithful snow wolves. Necromancers goal is to deploy new armies on the old mounds.

Necromancers goal is to deploy new armies on the old mounds. Hop into the game and complete this new event. It will only last a few days, so hurry up. Have a good game!

American Truck Simulator - London

The bayous are buzzin’, the trucks are rumblin’, and we’re fixin’ to show you even more of what’s cookin’ down in Louisiana. We’re back with a second look at some of the unique custom depots you’ll be hauling to and from in our upcoming Louisiana DLC for American Truck Simulator. Let’s check them out together!

If you haven’t had the chance to read the first part of this blog yet, we recommend checking it out! It showcases five custom depots created for this upcoming DLC, which you can read here.

These depots have been created by our map designers using a variety of assets, giving each one a distinct look and feel. Each one is inspired by real-world locations found across the Pelican State. Today, we'll be showcasing a further 5 of them, two River Ports, one Shipyard, one Salt Mine and a Grain Elevator.

Louisiana’s river ports are vital gateways between inland America and the Gulf. The Port of Greater Baton Rouge, the northernmost deep-water port on the Mississippi, ranks among the busiest in the U.S, handling agricultural goods, bulk materials, and more. For truckers, it’s a major interchange where river, rail, and road networks meet, keeping freight moving around the clock.

Further southwest, the Port of Lake Charles connects to the Gulf through the Calcasieu Ship Channel and plays a key role in Louisiana’s energy and industrial trade, where a wide variety of goods pass through its terminals.

Shipyards have been a cornerstone of the state’s offshore and marine industries for decades. Known for building and maintaining tugboats, dredgers, and offshore service vessels, these facilities keep the Gulf’s maritime operations running smoothly. Truckers servicing these yards are often tasked with moving everything from parts to equipment needed for the job!

Hidden beneath Louisiana’s surface lies one of its oldest natural resources, salt. The region’s vast salt domes, such as those near Lafayette and Avery Island, have been mined since the 1800s and continue to support industries ranging from food production to chemical refining. For truck drivers, these mines offer a steady stream of jobs transporting cargo and equipment needed for the mines operations.

At the mouth of the Mississippi, New Orleans has served as a vital export point for American agriculture for well over a century. Its towering grain elevators receive tons of wheat, corn, and soybeans transported by truck and barge from the Midwest before being loaded onto ocean-bound vessels. These facilities stand as icons of Louisiana’s trade heritage.

We hope we have got you a little more excited to haul cargo in Louisiana! If we did, make sure to add the Pelican State to your Steam Wishlist. Don't miss out on all the latest news from our upcoming DLCs and projects by following us on our official social media channels (X/Twitter, Instagram, Facebook, Bluesky, and TikTok) or by subscribing to our newsletter. Until next time, happy haulin'!

https://store.steampowered.com/app/3012580/American_Truck_Simulator__Louisiana/

A Quiet Day - Elif

Hello everyone, and welcome to our cozy corner! 🌤️

A Quiet Day is our first cozy puzzle game; a calm little world built around small, peaceful moments. You’ll place, match, and piece together warm scenes that follow the rhythm of a quiet day, from morning light to evening calm.

Our Steam page just went live, and it feels wonderful to finally share first peeks of our game with you. Over the next few weeks, we’ll show more puzzles, behind-the-scenes peeks, and progress toward our upcoming demo - arriving soon.

If you’d like to support us, you can add the game to your wishlist, follow our game on Steam and Tw(link below) or drop a comment below — it truly helps more than you’d imagine. ☕

Thank you for being here at the very beginning. We can’t wait to show you more of this calm little world.

Cheers...

Pocket Bat 🍀

If you'd like to follow daily updates, you can follow us on Twitter (X) too: @PocketBatGames

Trash Goblin - MilkySmith

We've all done it. Added one too many eyes to a mask and freaked ourselves out - well, now's or chance to lean into that spirit of cursed invention with our Halloween competition!

If you want to win a Trash Goblin pin badge - one of a limited run, so very rare indeed and modelled by the always-glamorous Trashy Plush in these pics - all you have to do is show us your spookiest screenshot of Trash Goblin!

It could be that you've decorated your workshop in a really cursed way, or found a combination of creepy customer and even creepier trinket... whatever you want as long as it's an unedited screenshot, and shared with us before the deadline!

Creativity and spookiness will always win!

The 2 winners will be picked by the dev team voting on it on Friday, 31 October 2025 @ 17:30 UK time - and you have to be comfortable giving us your postal address so we can send the prize to you!

Rules:

  • spookiest screenshot wins

  • submit via Steam or however you want, just make sure to post a link in the replies to this post!

  • team vote, no argument

  • deadline is Friday, 31 October 2025 17:30 UK time

  • there will be 2 winners!

Sodaman - koronerap;B

[Fixed]

  • Fixed the issue where mini-boss borders were not being removed.

  • Fixed the issue where boss health bars were not disappearing.

  • Fixed the issue where the wrong boss appeared in Planet 2 Risk 3.

...