Oct 28
Station Master RPG - Telegraph Studios

Thank you for playing Station Master RPG!

Here's what's new in this update:

  • Fixed savegames taking very long to load if there are many passengers at the station

  • Fixed passengers going home after using automatic ticket gates

  • Fixed passengers not finding their way to the platform in some cases

  • Added option to enable "debug flags" which are red flags placed where a passenger could not find their way to the platform

I am now about a month behind schedule with updates due to my recent illness. However, I will do my best to catch up.

If you stumble across any problem with the game, make sure to report it in the Steam Community section!

Thanks to all of you for playing this game! I really appreciate it!

~ Shioyama

Oct 28
Flower Fight - viator
- Character Rework [Pory]
- [Christmas Mimi] Super Plague - Turn Restriction Removed
- [Christmas Mimi] Plague Remnants - Turn Restriction Removed
- [Agnis] Resurrection - Turn Restriction Removed
- [Agnis] Overload - Turn Restriction Removed
- [Agnis] Royal Flare - Turn Restriction Removed
- [Lina] Pumpkin Candy - Reduced Strength Duration
- [Ichika] Multi-Channel - Cost Increased
NTR Tales – Adventurer Corruption - naughtyarcadestudio

Hello, everyone!

I am thrilled to announce that NTR Tales: Adventurer Corruption is finally available! 🎉

Follow and give your opinion on the game to help the NTR Tales series continue!

Thank you all for your support, it's thanks to you that this release was made possible 💖

So, without further delay, let's enjoy Aria's slow descent into lust!

🔞 This game contains explicit sexual content intended for adults only. 🔞

All characters are 21 years or older.

No non-consensual or underage material is depicted.

The focus is on netorare. Caelum may not understand what happens... but you will.

For those who dare to resist temptation, a True Love path exists.

Mech Havoc - midgamedev

A quick hotfix with UI corrections and small balance updates. More fixes later this week.

Bug Fixes

⦁ Mr. Riggs. Fixed an issue where an incorrect number of weapon slots was displayed.

⦁ XOR Railgun. Corrected size: previously shown as Portable, now correctly listed as Medium.

Balance Changes

⦁ Mathilde
- Slot 1 now also accepts Experimental weapons.
- Added Slots 3 & 4. Each can equip one Portable Rocket weapon.
- Added a dozer blade at the front which can block enemy shots. It has 20HP and 80 Armor.

⦁ Jackrabbit
- Fixed stats incorrectly displaying 4 weapon slots. It now has 4 weapon slots.

⦁ Arachne
- HP: 500 > 600.

Zombie Gunship Survival - astro_cm
Trick or Treat, Airmen!

Halloween’s here, and the zombies are crawling out of the shadows with their favorite treat already picked: you.

Complete your objectives, claim your extra rewards, and clear the Halloween Chain to secure powerful weapons before the zombies chew through what’s left!

Keep your wings steady, your trigger ready, and your courage sharp.
Gamestonk Simulator: Gone Rogue - donvino

Dear Stonkers

Got a problem with your employee? There's a mod for that! We kept an eye on the pain you expressed about the employees needing to be buffed, and we thought the most creative and roguelite way to address this was with a big fat pack of 12 new mods.

Here is what you have with today's update:

  • Employees related modifiers: increase walking speed, increase running speed, reduce cash handling delays, increase enforcer stamina, increase enforcer speed, and other cool little employee perks

  • Improvement in readability of the overall employee stats: it is now explained what is affected by speed and what is affected by readability, for each role

  • Customers should now drop their bags on the floor if they haven't checked out already by day end

  • Store level should no longer reset

  • Fixed the mod that increases the max employees

  • Fixed the stocker animation when picking up boxes

Enjoy the hustle, and keep the doors of the last video game store open!

Your GameStonk Simulator: Gone Rogue team

Whisper - Betjent04

🕯️ WHISPER — SOMETHING IS STIRRING IN THE DARK... 🕯️

"When the silence grows too heavy... you start to hear it whisper."

For months, the team has been working behind dim lights, shaping a world where every shadow hides a story.
Now, something begins to move.
You might not see it yet — but you’ll feel it.

WHISPERis entering its final stage. The sound design, the atmosphere, the choices... all coming together to create something truly unsettling.

  • A world that reacts to your fear.

  • Shifting environments where nothing stays the same for long.

  • Psychological tension that follows you even after you close the game.

  • Every sound matters. Every silence hides something.

We’re not revealing the release datejust yet— but the wait is almost over.
Keep your ears open.
Listen closely... the world of WHISPER is calling.

Soon, you’ll hear it too.

What do you think the whisper is hiding?👁️
Drop your theories below — the devs are listening.

UzunProduction
#Whisper #IndieHorror #StayCurious

Paradise Beach Simulator - Maenora
Hey everyone!

Here’s this week’s news:

😶🌫 We’re making progress on the sauna! To make it work, you’ll need to pour water over the hot stones, then let the temperature rise. And let your guests enjoy their steamy experience:





👩🍳 Teddy is working on the cook’s code, who will prepare all the missing dishes for the day. He’ll need to grab ingredients from the shelves, assemble the meals, and place them on the buffets. It’s still in progress, but here’s a little preview:


💍 We’re also working on a metal detector that will let you find coins in the sand, and jewelry lost by your guests. The real question is: will you give them back… or not?


🍍Finally, and this is still at the prototype stage, here’s a sneak peek at the next major activity we’ll be developing in the coming weeks. Any guesses? :D


Also:

-A few players asked for a windowed mode : we’re working on it for an upcoming minor update
-We’re reading your feedback on the Steam Hub (sometimes with a bit of delay, but we check it at least twice a week) and on Discord. Thank you so much for keeping the community alive, and if you’d like to support us, leaving a positive review helps a lot 🙏

See you soon,

Marine & Teddy
God of Yoga - Punnz
  • Added full-screen option

  • Fixed an issue where CGs were not unlocked after clearing the game and restarting

  • Fixed an issue where character actions were not synchronized when invited to Shiliu’s house

  • Fixed an issue where voice lines could overlap under certain conditions

  • Optimized some character animations

  • Added version number display

  • Improved randomness of voice playback

  • Fixed display errors in some multilingual texts

  • Fixed certain special effect performances

  • Changed default text skip speed

  • Improved log interface

Dragon Inn - Nordexa
Improvements & Fixes

Battle Map
Fixed a bug where the system would prevent rotating Enemy Tokens.
Reworked the map editing process after setting the map. Now it includes rotation, as well as Free Mode and Snap Mode options.

Player Experience
Added the ability for players to click on Conditions to view detailed information about them.
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