Thank you for playing Station Master RPG!
Here's what's new in this update:
Fixed savegames taking very long to load if there are many passengers at the station
Fixed passengers going home after using automatic ticket gates
Fixed passengers not finding their way to the platform in some cases
Added option to enable "debug flags" which are red flags placed where a passenger could not find their way to the platform
I am now about a month behind schedule with updates due to my recent illness. However, I will do my best to catch up.
If you stumble across any problem with the game, make sure to report it in the Steam Community section!
Thanks to all of you for playing this game! I really appreciate it!
~ Shioyama

Hello, everyone!
I am thrilled to announce that NTR Tales: Adventurer Corruption is finally available! 🎉
Follow and give your opinion on the game to help the NTR Tales series continue!
Thank you all for your support, it's thanks to you that this release was made possible 💖
So, without further delay, let's enjoy Aria's slow descent into lust!

🔞 This game contains explicit sexual content intended for adults only. 🔞
All characters are 21 years or older.
No non-consensual or underage material is depicted.
The focus is on netorare. Caelum may not understand what happens... but you will.
For those who dare to resist temptation, a True Love path exists.
A quick hotfix with UI corrections and small balance updates. More fixes later this week.
Bug Fixes
⦁ Mr. Riggs. Fixed an issue where an incorrect number of weapon slots was displayed.
⦁ XOR Railgun. Corrected size: previously shown as Portable, now correctly listed as Medium.
Balance Changes
⦁ Mathilde
- Slot 1 now also accepts Experimental weapons.
- Added Slots 3 & 4. Each can equip one Portable Rocket weapon.
- Added a dozer blade at the front which can block enemy shots. It has 20HP and 80 Armor.
⦁ Jackrabbit
- Fixed stats incorrectly displaying 4 weapon slots. It now has 4 weapon slots.
⦁ Arachne
- HP: 500 > 600.
Dear Stonkers
Got a problem with your employee? There's a mod for that! We kept an eye on the pain you expressed about the employees needing to be buffed, and we thought the most creative and roguelite way to address this was with a big fat pack of 12 new mods.
Here is what you have with today's update:
Employees related modifiers: increase walking speed, increase running speed, reduce cash handling delays, increase enforcer stamina, increase enforcer speed, and other cool little employee perks
Improvement in readability of the overall employee stats: it is now explained what is affected by speed and what is affected by readability, for each role
Customers should now drop their bags on the floor if they haven't checked out already by day end
Store level should no longer reset
Fixed the mod that increases the max employees
Fixed the stocker animation when picking up boxes
Enjoy the hustle, and keep the doors of the last video game store open!
Your GameStonk Simulator: Gone Rogue team
🕯️ WHISPER — SOMETHING IS STIRRING IN THE DARK... 🕯️
"When the silence grows too heavy... you start to hear it whisper."
For months, the team has been working behind dim lights, shaping a world where every shadow hides a story.
Now, something begins to move.
You might not see it yet — but you’ll feel it.
WHISPERis entering its final stage. The sound design, the atmosphere, the choices... all coming together to create something truly unsettling.
A world that reacts to your fear.
Shifting environments where nothing stays the same for long.
Psychological tension that follows you even after you close the game.
Every sound matters. Every silence hides something.
We’re not revealing the release datejust yet— but the wait is almost over.
Keep your ears open.
Listen closely... the world of WHISPER is calling.
Soon, you’ll hear it too.
What do you think the whisper is hiding?👁️
Drop your theories below — the devs are listening.
UzunProduction
#Whisper #IndieHorror #StayCurious






Added full-screen option
Fixed an issue where CGs were not unlocked after clearing the game and restarting
Fixed an issue where character actions were not synchronized when invited to Shiliu’s house
Fixed an issue where voice lines could overlap under certain conditions
Optimized some character animations
Added version number display
Improved randomness of voice playback
Fixed display errors in some multilingual texts
Fixed certain special effect performances
Changed default text skip speed
Improved log interface