THE GOOD OLD DAYS - h_okubo

Hello everyone,
Thank you for playing "THE GOOD OLD DAYS"

We have released an update today. The details of this update are as follows.

■ 10/28/2025 Patch Notes

Bug Fixes

- Fixed an issue where the screen would turn black in HDR environments on Steam Deck.

- Fixed an issue where the game could become unplayable under certain conditions when repaying the debt on a second playthrough.

Additionally, we have confirmed an issue where the full version of the game fails to launch on Steam Deck, and we are currently investigating. We have confirmed that the game can be launched by enabling "Proton Experimental" on Steam Deck. We apologize for the inconvenience, but please try the following steps.

1. On your Steam Deck, open the game's main page and select Settings (the gear icon).

2. Select "Properties" menu

3. In the "Properties" menu, open the "Compatibility" tab and check the box for "Force the use of a specific Steam Play compatibility tool."

4. Select "Proton Experimental" from the list.

We will continue to make improvements and adjustments to the content based on feedback we receive from all of you. Thank you for your continued support of "THE GOOD OLD DAYS"

Resonance Solstice - Katas

Complete missions to get Laplace Protocol, Crew Resonance Materials, NC Voucher, and many other

rewards!

After unlocking the Eternal Brochure, claim luxurious rewards including Livia’s new skin "Peaceful

Morning", Conductor Uniform "Classical Lolita Dress", and Arina-themed Train Livery "Shadow in Step",

among others!

Resonance will officially launch on October 30 at 05:30 (UTC+0)! All aboard and await departure!

Warhammer 40,000: Warpforge - Cunz_rac

Delve into The Vault and earn exclusive rewards and early access to Space Wolves cards! Get a handful of tickets with new bundles offering:
- 5 Vault Tickets and a new 'Wolfkin' title
- 10 Vault Tickets and a new 'Wulfen Pack Leader' Avatar

All cards currently exclusive to the Vault will also become collectable 4 weeks after the Space Wolves' release, but this is your chance to get them early. Rend and tear your enemies at the command of the spawn of Russ!
Deep Russian Depression - Grigory K.

Hello. There has been no news about the game for a long time, as work has been suspended indefinitely. At one point, I felt that Deep Russian Depression is over, and I was even ready to sell all the assets and the game's Steam page for one hundred dollars, but fortunately, there were no takers. Recent comments from two users in the community prompted me to make this post.

I have bad feelings about my future. Although I have learned to endure and hide from adversity, I cannot hide from what is to come. I am, of course, talking about the blocking of the Internet and its content within the Russian Federation. The Internet and my presence in it are among the few things that still matter to me. It would also not be an exaggeration to say that I live on the Internet. The state is unhappy with this state of affairs and offers me "traditional values," the messenger Max, and a military slaving in exchange for access to the global Internet. I refuse, but it is futile, as the rule in this country is: "If you don't want to, we'll make you."

Although I still have full access to the global Internet thanks to three magic letters (VPN), I see where our country is heading. Just a few years ago, we couldn't have imagined things would be as they are now, which leads me to conclude that it will only get worse. Undoubtedly, sooner or later, we will lose access to Steam. Whether it will be a partial block or a complete absence of the foreign segment of the Internet remains a mystery for now.

Therefore, I no longer want to work on Deep Russian Depression—it is not only pointless but also counterproductive: the hours and effort spent will never pay off, because the money from the game's sales simply won't reach me due to the events of recent years. I have no intention of working for the idea anymore, nor for donations, because I have learned to scrape together small amounts of money for the bare necessities.

Oh yes, I forgot to mention that I have no like-minded colleagues or advisors left—they all betrayed me over a sum of one dollar and sixty cents, which one of them refused to return. It's not that this is directly related to the game, but before these scoundrels revealed their vile nature, I believed I was making the game for them, too.

I see no point in continuing Deep Russian Depression. I would be glad to release the game for free for those interested, but I have no content to fill it with in order to pass Steam's moderation. If any of you are willing to provide your story and illustrations for it, I will carefully adapt them into the software code of Deep Russian Depression, but don't expect anything more from me, because, apparently, for me gamedev is over.

NosTale - Anime MMORPG - [CM] Zenitsusan


Only on Nosversary!

Have a shell of a time with the Shell Upgrade Event! Take advantage of this perfect opportunity to improve your champion level gear. During the event, you’ll get a 150% higher chance of successful upgrades!

Event period: 28th October (11 AM) to 31st October (11 AM CET)

How It Works
Collect Shell Stabilisers and different Shell Powders to upgrade your gear with the Shell Master. The better the materials, the bigger the bonuses!

Have fun!
The NosTale Team
Community Announcements - kawaii

嗨!《全民街篮》的球友们,我们又见面啦!

        上一期聊了匹配竞技和养成体验的优化,今天我们来"补作业",一次性揭秘平衡性、付费模块和新内容三大板块!信息量不小,大家准备好小板凳、瓜子和矿泉水了吗?💥

  

⚖️ 一、平衡性:我们要当"加强狂魔"了!

        我们知道,平衡性就像球场上的裁判——再怎么调整都有人"吹犯规"。但请相信,我们始终在认真聆听每个球员的心声!

        今年以来我们保持每月一调的频率,虽然踩过坑,但整体还算稳住了场子。不过随着训练模块、高斗和领悟系统的加入,平衡性调整确实越来越像"高难度上篮"——需要更多准备和勇气。

        未来调整方向:

  • "只爱不恨"原则

我们将优先加强冷门角色,除非某个球员过于IMBA,强到能"一打三",否则我们不会轻易动刀!我们的目标是:让每个角色都有机会成为MVP!

  • 核心机制优化

篮板、分球、补篮这些关键操作机制,我们正在重新评估。但是这就像调整投篮手感一样,很多调整需要较多时间评估、讨论、测试和打磨,不过我们保证:一旦准备好,就会带来更公平、更有趣的对战体验!

    

💰 二、付费模块:我们要当"良心商家"了!

        我们知道,"绿色竞技,公平无数值"这个口号,现在听起来就像"我下次一定传球"一样值得怀疑(当初这个口号也不知道是谁想的,我们真的是跪了)。现实狠狠地教育了我们:既想要完全公平,又想要嘎嘎收钱,属实是个极难完成的任务。

        但请相信,我们正在努力寻找那个微妙的平衡点!

        接下来的改变有:

  • 养成资源大放送

天洲能量站、寻宝之旅等活动将常驻开放!与此同时,我们对战利品和竞技商城等活跃模块重点优化,让活跃玩家也能收获满满,我们还在准备更多活跃向的内容,一旦准备完毕会第一时间和大家分享~

  • 养成模块阶段性升级

天赋系统将新增巅峰天赋,领悟系统会加入更贴心的保底机制。完成这些后,我们将重点评估和优化斗志与皮肤属性模块,后者已经在我们的工作表里排队了呢,我们希望让他们变得更有趣、更有性价比。

  • 视觉盛宴来袭

我们从8月七夕版本已经开始设计被动特效、限定翅膀等炫酷外观!既然数值不是唯一选择,那就让我们在视觉上卷起来吧!原创皮肤产量确实有所下降,但我们正在想办法解决这个问题~

        我们的目标:让零氪玩家玩得爽,付费玩家氪得值!虽然现在还远没有做到这点,但是我们正在朝这个方向全力冲刺!

  

🚀 三、新内容创新&生态搭建:我们要开始搞事情了!

       想要游戏越来越好?光修修补补可是不行的!新内容是必不可少的!

  • 新球员季更计划

我们计划每个季度推出1位新球员,同时持续优化现有球员,让冷门角色也有春天!

  • 赛事与社区共建

虽然线下赛事短时间内我们是办不了了,而线上比赛又面临诸多挑战,但我们还是会努力尝试举办线上比赛,如果效果不错的话,我们会把它系统化周期化,变成全体玩家的一件盛事!但线上比赛最大的难点就是公平性的问题,因此我们呼吁广大球友和我们携手一起来维护公平竞技环境,共同建设我们热爱的篮球社区~

  • 新技能设计中

我们在制作新球员的时候,会给她设计全新的技能,这些技能会成为球员的标志,与此同时,我们也会额外设计一些适用于多个球员的强力新技能,通过诸如领悟等模块投放到游戏中,从而增加游戏的趣味性和对抗性;

  • 新玩法考虑中

在完成上述那些高优先级的任务后,我们将着手开发更娱乐、更低门槛的新玩法!希望能给游戏里增添更多新的乐趣,虽然还要等待一段时间,但值得期待!

    

         以上就是本期的全部内容啦!本周四将迎来月度版本更新,你最期待哪部分内容?快来公众号和QQ群告诉我们吧!

 

——

  📢 扫描下方二维码,关注官方微信公众号,最新资讯不错过!

  👥 加入玩家QQ群,找到你的最佳队友!

《全民街篮》官方核心玩家①群:531278744

《全民街篮》官方核心玩家②群:718369740

 

  《全民街篮》团队 鞠躬敬上 🏀

Community Announcements - kawaii

亲爱的球友们:

《全民街篮》将于10月30日 09:00 迎来例行停机维护和版本更新,对于在停机期间结束的活动,其实际结束时间也将提前至停机维护开始时,敬请留意。

【维护时间】

2025年10月30日 0900-1100

(请注意:10月30日 08:40将关闭PVP模式入口,但不会影响正在进行中的PVP对局)。

【新增内容】
  • 球员限免

  1. 周期刷新限免球员池,该周期内,可免费使用指定球员;可用于练习模式(非训练中心)、街机模式、快速比赛

  2. 限免球员均为固定练度,无法进行自主养成;

    未拥有该球员的玩家:使用限免球员时按固定练度生效,无法提升自身养成进度,但可积累球员熟练度、记录对战数据

    已拥有该球员的玩家:若自身练度低于限免固定练度,将以限免练度进入比赛;若自身练度更高,则保留原有练度。

  • 领悟系统调整

更新后,领悟稀有技能的保底次数降低至100次(200→100);可选择球员的 1 个技能作为 【目标技能】。

1.每次领悟技能时,若放弃当前领悟结果,将根据技能品质获得对应【领悟能量】;

2. 领悟能量为账号累计,无论为哪个球员领悟技能,都会持续增加能量值(获得的技能不变)。

3.当领悟能量进度累计完成,可直接领取目标技能的【技能领悟书】,领取后累计能量清零。

如果中途更换目标技能,已积累的领悟能量不会清除,换目标也不浪费进度~

  • 新增巅峰天赋

SG - 巅峰跳投专家

PG - 巅峰指挥官

  • 队友ping值查看

快速比赛和自由排位模式中,进入备战后,将光标悬停至相应图标位置,可查看队友的ping值。

  • 快速进入比赛功能

快速比赛、单人排位、自由排位三种模式中,当主客队玩家均已【准备完毕】后,直接跳过30秒整备倒计时,立刻进入比赛。

  • 中秋限定称号-月满金秋

集齐四款金秋节日限定皮肤:\[枭·凌云志]、\[蒂娜·赤霄]、\[悟空·齐天沐月]、\[许霏霏·蝶仙游]的玩家,可在更新完成后,前往邮箱领取中秋限定称号【月满金秋】。

【运营活动】
  • 肯特的黑鹰振翅

活动时间:10月30日维护后-11月12日22点

活动内容:球友们可以通过完成任务、签到等方式增加热度,全服热度达到一定数值后,贡献达标的玩家均可领取终极奖励。另外,入选热度排行榜的玩家将获得特殊奖励。

活动道具:[投票卡]-使用后可随机获得5~10点热度;

\[投票卡礼包] -打开获得10个投票卡,可无限购买

参与方式:

玩家通过完成挑战任务增加热度,累计贡献达到一定热度后,可获得[潜力点随机包,高级斗志碎片,花式激活卡,新星币,潜力精华]等奖励,活动结束后全服热度达到150万,个人累计贡献热度超过1000的玩家可获得终极奖励[中高级斗志随机礼盒*1,潜力点随机包*10,高级斗志碎片*5,新星币*1000,金币*1000],活动结束后邮件发放。

结算后,热度排行榜第1名的玩家获得[肯特专属头像、专属称号(金色) 、彩绘喷罐*10]

排行前2~5名的玩家获得[专属称号(紫色)、彩绘喷罐*5]

排行前6~30名的玩家获得[彩绘喷罐*5]

排行前31~100名的玩家获得[彩绘喷罐*3]

排行101及以后的玩家获得[彩绘喷罐*1]

*本次活动称号均有特效加成,具体内容以游戏内为准

  • 充值返还

活动时间:10月30日更新维护后,活动常驻

刷新时间:每周四5:00重置

活动内容:活动期间充值金额达到指定额度,可领取对应的奖励

活动奖励:

  累计充值6元,获得[新星币*3000]

  累计充值50元,获得[高级训练手册*2]

  累计充值100元,获得[潜力核心*3]

  累计充值200元,获得[战队徽章随机箱*1];

  累计充值400元,获得[专家训练手册*1]

  累计充值800元,获得[技能领悟点*5]

  • 月度大作战

活动时间:11月1日5:00~11月16日5:00 且之后为月常驻,每月1日~16日开启

活动内容:活动期间,完成指定任务获得奖励进度,奖励进度达到一定值可领取丰厚奖励。

活动奖励:

  累计奖励进度100,获得[新星币*2500]

  累计奖励进度300,获得[高级训练手册*1];

  累计奖励进度800,获得[皮肤属性洗炼券*2]

  累计奖励进度1200,获得[技能领悟点*1]

  累计奖励进度1500,获得[皮肤属性洗炼券*3]。

  • 开黑派对

活动时间:11月14日5:00~11月28日5:00 且之后为月常驻,每月14日~28日开启

活动内容:个人或组队参与活动完成每日的挑战,领取丰厚奖励!(组队对局队友战绩共享,完成后,次日5点解锁下一挑战任务)

任务奖励:参与活动有机会获得多种养成资源奖励。

  • 叮叮当当寻宝藏

活动时间:10月30日更新维护后,活动常驻,每月1日~16日开启

活动内容:活动期间,消耗点券投掷骰子,随机前进1-6步,获得地图中的奖励;每次停留在起点格可获得\[寻宝骰子*1];前进步数积累同时积累进度,每积累一定数量的进度值可领取相应进度奖励(经过起点时自动获得)。

  • 寻宝之旅

活动时间:10月30日更新维护后

刷新时间:每周四5:00

活动内容:活动期间,消耗点券投掷骰子,随机前进1-6步,前进过程中激活所有路过的奖励,行至终点可以获得奖励。地图层数5层,层数越往后奖励内容越丰厚。

  • 对局福利

活动时间:10月30日更新维护后,每周四、五、六、日的1900-2100开启

活动内容:活动期间规定时间内参与比赛,可获得账号经验、球员经验、新星币加成的双倍提升,具体可见游戏内活动说明。

  • 赛季冲分

活动时间:11月14日5:00~11月28日5:00 且之后为月常驻,每月14日~28日开启(非常活动时间不显示)

活动内容:活动期间,赛季段位在\[白银Ⅴ]和\[铂金Ⅰ]之间,每日前10场排位赛失败不扣赛季分。

【商店上新】

10月30日维护后

  • 商城更新

【平衡性调整】
  • 转身后撤技能后的投篮2分命中率提升

  • 转身后撤技能后的投篮3分钟命中率提升

角色提升

  \[奥尔加]

  技能

  • 快速抢断等级 2 -> 4

满级属性值

  • 中投 55 -> 63

  • 抢断 52 -> 59

  • 外线防守 25 -> 18

 被动

  • 进攻时,在\[无球状态]下,每0.5秒获得1层【伺机而动】效果:\[跳投]命中率提升0.5%(0.4 -> 0.5) (最高可堆叠60层)(50 -> 60)。\[持球状态]下,每1.5秒减少10层该效果。\[中投]和\[3分球]命中时,消耗12层【伺机而动】效果。

  \[弥美]

  被动

  • 突破正常结束后1秒内(被中断不算),\[中投]命中率提升15% (10 -> 15),\[三分]命中率提升7%(5 -> 7);否则\[中投]命中率减少10%(7 -> 10),\[三分]命中率减少7%(5 -> 7).

【游戏优化】
  • 更新后,日常任务-每日活跃奖励各追加1个竞技勋章

  • 优化了自由排位匹配模式,战队玩家只会匹配战队玩家,组队玩家之间恢复禁选模式;

  • 优化了邀战显示,观战界面中不再出现比赛邀请提醒;

【Bug修复】
  • 修复快速频繁摇骰子时,奖励和格子存在误差,导致空白格子上会领到奖励的问题;

  • 修复“月卡商城兑换”跳转无效的问题‘

  • 修复技能领悟锁的部分问题;

  • 修复成长任务部分阶段无法正常领取奖励的问题。

*本次维护不排除延迟开服的可能,如若延迟请关注官方发布的具体开服时间*

《全民街篮》官方运营团队

2025年10月28日

悠久之树 - 迦美奈

致各位探求者大人:

我们计划于2025年10月29日10:00对全服进行停服更新维护,预计将在10月29日12:00开服。实际开服时间可能提前或延后,如若延迟开服我们会第一时间公布消息,还请探求者大人留意后续公告。

【维护时间】

2025年10月29日10:00~12:00(预计)

【维护补偿】

绚晶石*400

【更新内容】

▼联合讨伐·勇气之地开启

10月29日 维护后 ~ 11月12日 10:00,联合讨伐·勇气之地开启。本期活动优势属性为地属性。活动期间开放多人模式【困难】【深渊】难度关卡。完成活动任务或击败活动Boss后,可获得奖励抽选货币联合讨伐红星,在【讨伐报酬】中使用该货币抽取报酬,可获得银色誓言、银之锚、混沌之律、星光余音、星导之愿、追忆之证、老练的证明、极致的证明、奥秘精粹、绚晶石等丰厚报酬。

本期活动中,将角色「圣灵夜魔女·花凛」编入队伍,可大幅提升对活动Boss造成的伤害!

※详细活动规则请参见游戏内说明。

▼天经六塔·深层限时开启

全新高难挑战关卡:天经六塔·深层,将于10月29日 维护后 ~ 11月12日 10:00限时开放!

天经六塔·深层共开放14个关卡,通关当前关卡后可解锁下一关卡。

通关天经六塔·深层指定关卡,共计可解锁两组限定头像奖励!

若能在战斗中达成「特定条件」,关卡Boss将进入「试炼通过」的特殊状态。在此状态下通关关卡,还可获得每一关卡的专属限定称号奖励!

通关天经六塔·深层指定关卡,还可获得未来特定功能所需的珍贵道具。

※本活动将在未来不定期再次开放。再次开放时,探求者大人可继承上一次的关卡进度。

※详细活动规则请参见游戏内说明。

▼双倍掉落活动即将开启

​10月29日 维护后 - 11月12日 10:00,素材关卡、虚数体幻想战、幻象征伐战、英杰击退战、特异点讨伐战的战利品将全天候双倍掉落!

▼商会更新

常规礼包:

- 角色特惠许愿礼包

购买后可获得星导之愿·套组×1、绚晶石×2000!

- 养成加速特惠套组S1~S4

共分4步,购买后可获得大量万象之灵摆、虚数讨伐素材自选包、虚数讨伐道具自选包!

【功能优化】

- 许愿券类道具、活动货币类道具详情页面新增跳转功能,可前往对应的许愿池/活动商店。

- 回响详情页面新增「查看来源」功能,可查询获取方式。

- 灵器养成界面优化,现可直接查看未解锁的灵器技能详情与解锁所需要的等级。

感谢探求者大人对《悠久之树》的关注和支持,相信在大家的共同努力下,我们会带给大家更好的《悠久之树》!

《悠久之树》研运团队

Neon Village - NeonVillage_official

Based on the feedback and reports we’ve received from everyone on Discord and Steam,

we’ve made the following fixes:

Bug Fixes

Fixed a bug where the detail dialog could appear partially off-screen on the piece selection screen

Fixed a bug where the Mammoth’s effect did not permanently increase Population by +1

Peace / Building

Changes

Flower Girl

Changed rarity from Rare → Normal, Coins from 3 → 1, and appearance difficulty from 2 → 4
Updated effect to:

“Increase the count of 1 adjacent Grassland or Forest by +1. When one reaches 5, permanently increase that piece’s Coins by +1.”

Grassland

Remove the effect of the piece

Butterfly

Removed

Flower

Removed

Flower Shop

Changed effect to:

“Gain 1 Coin each time a Grassland, Forest, or Flower Girl is Cleared.”

Pigeon

Adjusted targeting so that uncleared pieces are prioritized

Frog

Changed appearance difficulty from 4 → 2

Reason for the Change

Compared to the Frigid Zone, the Temperate Zone still had an ongoing issue where earning Coins in the early stages was more difficult. This adjustment was made to help address that problem.
In particular, flower-related pieces had few synergies leading into the late game, and both the Butterfly and Flower Girl pieces were difficult to utilize effectively.
To improve the early-game piece composition, we removed less useful pieces, thereby strengthening the potential for strategies that connect to livestock-focused builds.

Oct 28
FBC: Firebreak - MiikaRMD

PlayStation 5: 1.006.004
Xbox Series X|S: 1.6.4.0
PC: 1.6.4
Windows PC: 1.6.4.0 

Overview 

Hotfix 1.6.4 focuses on tuning FBC: Firebreak’s balance and improving rewards at higher Threat Levels. Corrupted Items now scale with difficulty; Trace drops have been increased, and enemy waves in Alternative Objectives at higher Threat levels are more manageable.  

The update also includes fixes to achievements, localization, and several gameplay and stability issues, plus a small visual update to emitter plates in Frequency Shift.  

Patch notes

Economy & Balance Changes: 

  • The number of Corrupted Items that spawn during a Corrupted Crisis from the Crisis Board now scales with Threat level: 

    • Easy - 1 Corrupted Item  

    • Normal - 2 Corrupted Items  

    • Hard/Extreme - 3 Corrupted Items 

  • Banishing a Corrupted Item with the Neutralizer (or Black Rock Rounds) now always drops Trace. 

  • Increased Trace drop chance and amounts from Powerful Enemies on higher Threat Levels: 

    • Hard 20% (was 10%) 

    • Extreme 40% (was 10%) 

    • Trace drops now yield 1-2 Trace instead of always 1. 

  • Adjusted enemy spawn rates during 'Survive the Hiss' and 'Recover' objectives on Hard and Extreme Threat Levels to be less... endless. 

Achievements/Trophies: 

  • The OSHA Compliant can now consistently be unlocked by completing any Corrupted Crisis on Hard or Extreme Threat Level with no one downed.  

    • Note: The in-game description still lists "Corruption Level 3" as a requirement. This text issue will be fixed in a future update. 

Bug Fixes: 

  • Fixed an issue where the BOOMbox sometimes failed to be placed or appeared in the wrong location. 

  • Fixed an issue where the Experimental Amplification Gun Mod could damage the player when shooting at long range 

    • Note: The Mod still causes self-damage at point-blank range, as intended

  • Fixed an issue in Outbreak where barrels could be ejected from the Poison Mixer if two correct ones were inserted consecutively 

  • Various crash fixes and stability improvements 

Localization Fixes: 

  • Added missing subtitles for the Lab Rat Voice Pack 

  • Various localization improvements across multiple languages 

Miscellaneous: 

  • Updated the visual design on emitter plates in Frequency Shift 

Already fixed in 1.6.3 (but previously undocumented): 

  • Players now always start the Tutorial without equipped Perks or Gun Mods, regardless of their current loadout 

  • Fixed an issue in Outbreak where repairing chemical sprayers before loading the correct barrels into the Poison Mixer could break the objective.

     

List of currently known issues not related to this patch here:

https://steamcommunity.com/app/2272540/discussions/0/500576489694044746/

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