Sex on the beach - Games For Pleasure

🌴 Smooth Lust & Sunny Frames – Beach Update!

This patch makes your tropical paradise faster, sexier, and finally free from stuck NPCs:

  • 💻 Post Process Switch – You can now toggle post process ON/OFF in settings.

    • For AMD & NVIDIA GPUs it’s ON by default (cinematic lighting & glow).

    • For integrated GPUs it’s OFF — enjoy more FPS and fewer meltdowns.

  • ⚙️ Disable Lumen & Nanite – Added settings to turn off heavy rendering features for smoother performance.

    • Great for lower-end PCs or beach laptops!

  • 🌍 Quest Fixes (All Languages) – No more broken progression for players not using English — everyone gets their happy endings now.

  • 💪 AI Carry Fix – You can finally put the AI back down after picking them up. No more eternally carried lovers.

  • 🔊 Sex Sound Fix – Fixed awkward muffled moans when the player spawns inside an NPC collider.

  • 🚪 Door Logic Fixed – No more doors flinging open just because you sprinted at them like a drunk lifeguard.

🍹 Faster, sexier, and way less buggy — the beach just became your favorite performance hotspot.

Leapventure: Countless Biomes - Chaottic Entertainment
🗺️ Level Changes
- Minor adjustments in Area 1
- Unique Ice Shield cooldown added to the Area 2 end boss
- Introduced a new mechanic in Area 2
- Small tweaks in multiple Area 2 levels

🎨 Visual Improvements
- Bonus Continue reworked (new visuals + effects)
- Respawn Point is now visible
- Checkpoints updated (new backgrounds + activation effect)
- Portals now guide the camera to the exit and include visual lighting
- Multiple new death animations
- Overlay icons upgraded
- Added button icons in Options → Controls
- Periodically appearing blocks in Area 1 now show a transparent pre-spawn indicator
- Removed level names
- Improved level number displays at checkpoints
- Added new doodads (volcano, snowy mountains, environmental props, etc.)
- Overlay now shows text when achievements and score are disabled due to using “Next Level”
- Improved Heat Shield in Area 2 – Level 20
- Added fiery emote for normal enemies in Area 1
- Added AFK indicator
- Added death location marker showing where players died
- Updated several level backgrounds
- Plus a few more minor visual tweaks

🔊 Sound Improvements
- Added new revive sound
- Added new death sound
- New portal sound
- Environmental SFX added near certain objects (bonus continues, portals, bonfire, flowing lava)
- New tornado sounds
- Added sound effects to snowballs
- Added sound to nets
- A few additional small audio improvements

General Changes:
- Default graphics settings set to Medium → minimal quality loss, major FPS boost
- Added new achievements with matching skins
- Added several Easter eggs
- Probably some more stuff I forgot about

🔄 Currently in Development
- Multiplayer
- Leaderboards
- Area 3 – Nature Theme
1998: The Toll Keeper Story - GameChangerStudio

Hello everyone,

The day is finally here. 1998: The Toll Keeper Story is NOW AVAILABLE!

This is a story from our hearts, inspired by real experiences. It's about a mother's resilience and what it's like to be an 'ant' surviving while the 'elephants' fight. We are so proud to finally share it with you.

To celebrate, the game is available with an 18% LAUNCH DISCOUNT!

https://store.steampowered.com/app/3273530/1998_The_Toll_Keeper_Story/

Thank you for your incredible support. We can't wait for you to play.

12:31am
Space Drilling Station - Ayotagames
Hello everyone , I hope you are all well!

I was reluctant to write this message in the hope of announcing a release date. Unfortunately, the game has been delayed and so, localization has not been able to begin.

I am really sorry, but the release has been pushed back to early next year

In the meantime, playtesting session will begin on the beta, first in French and then in English as soon as possible.

With the help of Leuchat and the latest playtesters, the game has improved in quality, and the interface and overall player experience have been greatly refined. 

Some sections of the manual are easier to understand. We realized that some key gameplay elements were not fully understood and needed special attention.

The tutorial has also greatly improved, with a better pace and easier learning curve.

The planet and advanced sections are difficult to balance. There are many things to build in order to progress in the game, and I had set the bar a little too high (clearly too high). I thought that modifying a few values would be enough to balance the game, but finding the right levers to make it neither frustrating nor too simple requires much more thought.

Some changes currently in progress:

- The in-game ranking now includes bonuses based on your position.

Some rewards progress, such as the productivity bonus, and others help you develop by reducing import costs. This mechanic is one of many small changes implemented to make the game interesting from start to finish. 

- A lot of work has been done on optimization

In fairly advanced games, saves have been reduced by half, and loading times, which had increased with the switch to a tile-based planet and the addition of certain features, have been greatly reduced.

- Performance has been improved

There is about 50% more FPS. You can also limit the number of FPS for optimal performance. 

That's all for the news!

Thank you again for your support and all your feedback!

 If you are French-speaking and would like to participate in future playtests, please visit the Discord server.

Eximius: Seize the Frontline - AMBX_limgf

\[Fixes]

  • Fixed Bullshark Shotgun not being able to aim down sight after reloading

  • Fixed Covert Vanguard being able to use Stealth Wall when Disguised

  • Fixed an issue where Heavy Infantry and Ace Drone could not access some high-ground areas

  • Fixed a Credit Point not being capturable by AI Units in Academy and Crossing

Meowphoria - nekodteam
What’s Changed and Fixed?
  • Removed the possibility of falling out of the map in the boss-sniper location

  • In New Game Plus, collected items are now correctly displayed on the map (not displayed at all, since they’ve already been obtained)

  • If you skip the sword pedestal at the very beginning and travel with Elysia to the temple area, you’ll have a chance to pick up the sword there

  • In the game menu, the text indicating the current version has been changed from "1.1" to "1.11"

epic explosion gif

12:26am
アリスのハニハニクラッシュ! - kojima.yoichiro
Unityの脆弱性に対応しました。
NightMare King - StarMoon Cat星月猫

Adventurers, thank you for your patience!

🎉 Nightmare King: Official Edition is now available!

This pixel-art, high-intensity bullet-hell mowing game lets you choose a hero to enter the Dream Arena. Survive 20 waves of monster hordes to the limit, craft your unique playstyle, and ultimately become the true “Nightmare King.”

🗡 Game Features

Auto-shooting mechanics deliver instant gratification—no complex controls needed, perfect for all players

20 waves of fast-paced combat, with full rounds lasting about 30 minutes for non-stop adrenaline

Freely build your playstyle: Melee blades / Arcane spells / Rapid-fire guns / Summoning / Survival loot—all covered

Dodge while collecting coins, XP, and healing apples to turn danger into opportunity

Hundreds of characters, each with unique mechanics and distinct playstyles

Encyclopedia system unlocks more weapons and gear

Multiple maps—from crypts and sewers to beaches and forests—each delivering distinct oppressive atmospheres

Adjustable difficulty, visible power progression, and an endless challenge loop

📦 Full Content Scope

42 Characters: Dragonborn, Witch, Elf, Nun, Necromancer... each with distinct styles and mechanics

80+ Weapons: Greatswords / Staves / Grimoires / Bows / Lasers / Energy Blades... define your combat style

170+ Equipment: Stat boosts, damage-on-hit counters, pickup triggers, resource bonuses, extreme revives... strategic choices abound

8 Maps: Catacombs, Sewers, Wilderness Meadows, Cursed Graveyard, Beaches, and more hidden realms

Community Announcements - lujiankun

亲爱的《R2Beat:音速觉醒》玩家:
《R2Beat:音速觉醒》将于2025年10月29日上午10:00进行停服维护,预计维护时间6小时。
维护期间无法登录并进行游戏,对此给大家造成不便,敬请谅解!
*下次预计维护时间为2025年11月12日(周三)

【本次维护内容】:

1、商城新服饰道具上架:

男生道具

道具名称(男)

价格(GB)

期限

类型

上架时间

waii天羽传说

80/255/500

7天/30天/永久

发型

永久

waii天羽T恤

80/255/500

7天/30天/永久

上衣

永久

waii天羽长裤

80/255/500

7天/30天/永久

下衣

永久

waii天羽之靴

80/255/500

7天/30天/永久

鞋子

永久

waii牛奶和牛仔男

80/255/500

7天/30天/永久

发型

永久

waii牛仔上衣

80/255/500

7天/30天/永久

上衣

永久

waii牛仔短裤

80/255/500

7天/30天/永久

下衣

永久

waii牛仔轮滑

80/255/500

7天/30天/永久

鞋子

永久

waii熊猫乐园男发

80/255/500

7天/30天/永久

发型

永久

waii熊猫乐园上身

80/255/500

7天/30天/永久

上衣

永久

waii熊猫乐园短裤

80/255/500

7天/30天/永久

下衣

永久

waii熊猫乐园轮滑

80/255/500

7天/30天/永久

鞋子

永久

活力天蝎星语

200/800/1600

7天/30天/永久

召唤

永久

女生道具

道具名称(女)

价格(GB)

期限

类型

上架时间

waii梦羽传说

80/255/500

7天/30天/永久

发型

永久

waii梦羽吊带

80/255/500

7天/30天/永久

上衣

永久

waii梦羽短裙

80/255/500

7天/30天/永久

下衣

永久

waii梦羽之靴

80/255/500

7天/30天/永久

鞋子

永久

waii牛奶和牛仔女

80/255/500

7天/30天/永久

发型

永久

waii牛奶上衣

80/255/500

7天/30天/永久

上衣

永久

waii牛奶短裙

80/255/500

7天/30天/永久

下衣

永久

waii牛奶轮滑

80/255/500

7天/30天/永久

鞋子

永久

waii熊猫乐园女发

80/255/500

7天/30天/永久

发型

永久

waii熊猫乐园吊带

80/255/500

7天/30天/永久

上衣

永久

waii熊猫乐园短裙

80/255/500

7天/30天/永久

下衣

永久

waii熊猫乐园皮鞋

80/255/500

7天/30天/永久

发型

永久

活力天蝎星语

200/800/1600

7天/30天/永久

召唤

永久

 


2、会员商店新服饰道具上架:

会员商店男生道具

道具名称(男)

价格(GB)

期限

类型

上架时间

秋季火龙果男发

500

永久

发型

永久

秋季火龙果男衣

500

永久

上衣

永久

秋季火龙果男裤

500

永久

下衣

永久

秋季火龙果男鞋

500

永久

鞋子

永久

迷情猫咪男发

500

永久

发型

永久

迷情猫咪男衣

500

永久

上衣

永久

迷情猫咪男裤

500

永久

下衣

永久

迷情猫咪男鞋

500

永久

鞋子

永久

迷情猫咪手套(男)

500

永久

饰品

永久

injor哥特盛典指环(男)

1200

永久

发型

永久

 

会员商店女生道具

道具名称(女)

价格(GB)

期限

类型

上架时间

秋季火龙果女发

500

永久

发型

永久

秋季火龙果女衣

500

永久

上衣

永久

秋季火龙果女裙

500

永久

下衣

永久

秋季火龙果女鞋

500

永久

鞋子

永久

迷情猫咪女发

500

永久

发型

永久

迷情猫咪女衣

500

永久

上衣

永久

迷情猫咪女裙

500

永久

下衣

永久

迷情猫咪女鞋

500

永久

鞋子

永久

迷情猫咪手套(女)

500

永久

饰品

永久

 

3、限时出售道具:

限时出售道具

道具名称(男/女)

价格(GB)

期限

类型

下架时间

Xya魅夜梦语男发

2000

永久

发型

11月12

Xya魅夜梦语男衣

2000

永久

上衣

11月12

Xya魅夜梦语男裤

2000

永久

下衣

11月12

Xya魅夜梦语男鞋

2000

永久

鞋子

11月12

Xya黑羽笔(男)

2000

永久

饰品

11月12

Xya魅夜梦语女发

2000

永久

发型

11月12

Xya魅夜梦语女衣

2000

永久

上衣

11月12

Xya魅夜梦语女裙

2000

永久

下衣

11月12

Xya魅夜梦语女鞋

2000

永久

鞋子

11月12

Xya黑羽笔(女)

2000

永久

饰品

11月12

Injor比翼情深

5200

个数

玩伴

11月12

 

 

4、特惠礼包更新Candy神枪手套装(男/女5件套),售价5200G币;

5、万圣节活动开启,详情请见游戏大厅NPC“黑猫”,限定套装等丰厚奖励等您来拿;

6、追逐模式开放:

* 规则说明:
游戏分为人类与僵尸两个阵营,游戏开始时,所有玩家都属于人类阵营,当人类血量为0时,会变为僵尸;
游戏开始20秒后,每7秒会对排名最后一名的人类玩家劈下一道闪电,被劈中的玩家会损失1点血量,并获得一个加速道具;

阵营详细规则(人类方):
- 人类初始拥有5点血量;
- 玩家可以点击\[c]主动扣除一点血量,并获得一个加速道具;
- 当场上只剩下最后一个人类时,不会再劈下闪电;
- 以人类身份第一个到达终点,则人类方胜利;

阵营详细规则(僵尸方):
- 僵尸初始拥有1点血量;
- 僵尸超越人类玩家后,会从被超越的人类玩家身上吸取1点血量;
- 玩家可以点击\[c]主动扣除一点血量,并获得一个加速道具;
- 僵尸仅需要37combo即可获得加速道具;
- 以僵尸身份第一个到达终点,则僵尸方胜利;

经验结算:
经验结算方式与普通竞速模式相同,按照排名、combo数、是否完成比赛等条件综合结算。

 

7、新增歌曲(详情公告将单独发布);

8、部分已知问题修复,优化游戏体验。

 

其它问题及优化,我们也将持续处理,衷心感谢大家对我们的支持与关注!

《R2Beat:音速觉醒》运营团队
2025年10月28日

My Slime Garden - Slimebox Games
Happy Halloween Week!

It's gettin real spooky this season!
Throughout this week I'll be adding nightly small additions to celebrate this spooky month!

Some small teaser would be free halloween decorations and spooky ribbons for your slime.

Make sure to hop on for free stuff!

...