Community Announcements - KTG_DEV_MESSENGER
Thanks for playing “DEAD OR ALIVE Xtreme Venus Vacation!”

The following will be held from 10/28 (Tue). Click the links above to jump to their corresponding notification.

The following is/are still ongoing!
For more information, please check this week's Update Info.


Thanks for your support, and please continue to enjoy “DEAD OR ALIVE Xtreme Venus Vacation!”
Shifting Chambers - Ormy
Greetings!

A new update to the Shifting Chambers demo has been released with much improved Butler AI, we added him new behavior patterns and improved VR support. Thank you all for playing! Join our Discord and let us know what think. We appreciate all feedback!

Gameplay

  • Adaptive AI difficulty

  • Less aggressive AI behavior

  • Demo is now easier to complete

Changes

  • New AI behavior patterns

  • Improvements on VR mode and controls

  • Added setting for door interaction input (mouse drag or button)

  • Desktop mode uses now static loading screen without camera movement

  • Several improvements

Fixes

  • Fixed several bugs

Do you want to give feedback or ran into an issue? Join our discord!

https://discord.gg/AdtrzBhbFq

Follow Korpi Games:

https://linktr.ee/korpigames

Agility Game - tomas.hutyra
Added restart in pause menu. Pause menu stops time.
Updated so the dog does not need to return tu start point.
Changed color of the OverviewMap START button.
Changed rotation angle to 10 degrees.
Updated guide.
Kanka - ZUPTI

What’s new in Alpha 3:

  • Character Leveling & Attributes

  • Enemy Spawners and Loot Drops

  • Completable Missions

  • Progression Saving

  • New Enemy Types

Watch the full gameplay showcase:

https://www.youtube.com/watch?v=_Z0SsPPMX7s

This milestone marks the completion of Kanka’s core gameplay loop, setting the stage for everything that comes next. Feedback and impressions are always welcome — please share your thoughts

Oct 27
ANEURISM IV - vellocet
Changelog
Additions
  • \[EXPERIMENTAL] Gave the Dealer a radio to communicate with scumbags

  • Added waypoints to Neurostabilizers

Improvements
  • Sepsis now deals damage proportionate to max health

  • Darkness can only come every 30 minutes

  • Signals can only rot if all Neurostabilizers are down

  • Neurostabilizers now require 2x more to repair

  • \[EXPERIMENTAL] Limitation Orders will retrigger every 35 minutes if all Neurostabilizers are down or if rot level is above 50%

  • \[EXPERIMENTAL] Wartime reduced to 10 minutes

  • Rotting a signal now requires 50% of max players to be online

Fixes
  • Fixed Foodstand price fluctuations

  • Fixed bombs damaging players through walls

  • Fixed Sepsis Parcel turning into Stimulant Parcel

Gunship Battle Total Warfare - GBTW Dev

■ Weekly Maintenance & Updates

Greetings, Admirals.

We will be having our weekly maintenance soon.

Please read on for more information.

[h4]Quick Link[/h4]

https://store.steampowered.com/app/3029540/
NIGHT STRIKER GEAR - Yokeru_mtwo

We released the version 1.2.1 update patch today.


Patch preview

  • Supports simultaneous use of multiple controllers

  • Add variations to the window resolution settings

Please continue to enjoy NIGHT STRIKER GEAR!

The World of Kungfu: Dragon and Eagle - DAZAI

Developed by CHILLYROOM Shanghai Studio, the action RPG Loulan: The Cursed Sand (hereinafter referred to as Loulan) has officially released its first gameplay trailer today, alongside the launch of its Steam and Epic Games Store pages.

Wishlist it if you're interested!

https://store.steampowered.com/app/3833280

Starsand Island - Starsand Island

Dear Islanders,

In this demo update, we have made multiple optimizations and fixes to make your experience smoother and more enjoyable. The details are as follows:

Fixes

• Fixed an issue where some text was not translated in Japanese and English.

Thank you to all islanders for your feedback. We will continue to work hard to make Starsand Island warmer and more enjoyable!

Oct 27
VR Drums Ultimate Streamer - sunico4
hotfix
...