Track and share how focused you were throughout your day at a glance. Your focus patterns are visualized as emoji graphs, allowing you to intuitively understand your productivity rhythm. The completed graph can be copied with a single click and shared immediately anywhere (X, Discord, Bluesky, and more). Compare your daily focus records with friends or use it to document your achievements.
Daily focus time represented as emoji blocks
Color-coded by focus intensity
Default time range: 8 AM to 2 AM next day (18 hours)
Freely adjustable time range
One-click "Copy" button to clipboard
This update improves how focus data is stored. Records before this update are displayed aggregated by hour, while data from this update onward will be collected with minute-level precision.
Gacha button LED effect is now more subtle
Fixed an issue where color and eye customization settings were being reset
๐ฅณ We just dropped our first game reveal trailer!
๐ฌ It will come to PS ๐ฎ and PC ๐ป!
Check it out and donโt forget to Wishlist if you like it! ๐
https://store.steampowered.com/app/3833280The game is still in development, we currently plan to release it on PC & PS5.
Let us know what you think or what youโre looking forward to! We canโt wait to chat and share more about the game with you here.
Join Discord: https://discord.gg/6nCQEPygwm
YouTube: @Loulan: The Cursed Sand
X/Twitter: @Loulan: The Cursed Sand
Facebook: @Loulan The Cursed Sand
Ins: @loulanthecursedsand
Hello everyone,
We are thrilled to announce that Faded Forest is finally available on Steam!
Thank you all so much for your patience and support along the way. We can't wait for you to dive in and experience the game.
We hope you enjoy your journey into the Faded Forest!
Thank you
Fixed a bug where the skip function was incorrectly activated at Extra 34.
Typo correction in the English language setting.
Added instruction on how to check side quest progress while in a level.
Added a hint to Rattly Regal - 19.
Modified some text in the Korean language setting.
Hello, Everyone
For the fourth update of PUMP IT UP RISE, we have prepared Version 0.4.2,
which includes 6 new songs, various system improvements, and bug fixes,
based on valuable feedback from our users.
Date: OCTOBER 30, 2025 (Thursday)
Maintenance Time: 14:00 โ 15:00 14:27 (KST)
โป To ensure stable data saving, certain features will be restricted shortly before maintenance.
10 minutes prior: Division Challenge unavailable
3 minutes prior: Warm-Up/Division Station unavailable, login restricted

With this update, 6 new songs have been added,
bringing the total number of playable tracks to 261.
1) Galactic Metronome
Artist: Essbee
BPM: 216
Channel: RISE
2) Burning SuperNova feat. neur6sia
Artist: Palami
BPM: 210
Channel: RISE
3) Can I friend you on Bassbook? lol
Artist: Camellia & Nanahira
BPM: 128
Channel: VARIETY
4) CO5M1C R4ILR0AD
Artist: kanone
BPM: 155
Channel: VARIETY
5) Nakakapagpabagabag
Artist: Dasu feat. Kagamine Len
BPM: 145
Channel: VARIETY
6) Achluoias
Artist: D_AAN
BPM: 200
Channel: VARIETY

Previously, songs were unlocked progressively based on account level.
Following user feedback that this system felt inconvenient, we have completely removed the level-based unlock table. All songs are now available to play freely regardless of account level.
โป A new unlock system will be introduced in a different form in a future update.
Fixed an issue where certain UI elements in the Leaderboard / Leaders menu were not functioning properly.
Corrected a typo (โAttackโ message) appearing in the BGA of ใSweetronicใ.
We hope you enjoy this update along with the newly added songs. Thank you for your continued feedback and support. We will keep improving PUMP IT UP RISE through regular updates.
Thank you.
Version 1.3.5 is now live! This update includes several diary-related fixes and refinements:
Update Details:
Fixed multiple diary display issues.
Added a diary usage guide to help players understand its functions.
Adjusted the layout of the diary index page.
Adjusted the layout of the diary content pages.
Added a page-turn sound effect for the diary.
This update focuses on the diary systemโs usability and presentation. More improvements will follow to make the experience smoother and more enjoyable.
Hello Knights, Alice here!
Tonight we're putting out Patch 004, which carries with it some new UI features, cosmetics, and a heap of bug fixes! Let's take a look at what's changed.
Tracks will now show emblems for full-clears in Track Select
A full-clear medallion will now be displayed next to scores in difficulty selection
A trinket for the Godot game engine has been added
A Diamond Skin has been added as a reward for collecting all 100 gems
The settings menu has gotten a bit of an overhaul to improve navigation and clutter, which will support future expansion as new settings are added
Added an audio slider for gameplay specific SFX
Added axis inversion for gamepad joysticks
Increased maximum cursor sensitivity from 3 to 5
Increased maximum frame limit from 144hz to 360hz
Removed "Touchscreen" input device until support is fully realized
Fixed a bug which was preventing some players from receiving rewards for finishing Purple's story even after finishing the game
(If this occurred, Purple's understanding rewards should be awarded upon loading the save file)
Fixed a bug preventing modded tracks from properly displaying their frame shapes
The mouse cursor should now be confined to the gameplay window at all times
Fixed a bug causing the character to slightly slide during conversations, breaking some cutscenes
Fixed a rounding error in the calculation of Overtime
The Guidebook will now properly present examples of Rating Indicators
Fixed a bug causing improper stretching of Twister decorations