To download the Demo, visit the store page and look for the Demo section. The section is underneath the trailer and screenshots.
Have fun playing multiplayer with friends. Don't forget to wishlsist !
Halloween is almost here.
Added a game cosmetic option such that you can play Co-Op Crunch and keep the Halloween spirit alive.
Carnival: Monkeys now look at players when pursuing
Slaughterhouse: Improved frozen air fog visuals in the freezer room
The Exclude from Quick Play checkbox will now appear consistently when leaving a public lobby that you joined via Quick Play
New Additions:
1.Added Portuguese localization.
2.Difficulty Customization: after unlocking Pure-blood V, you can enable additional custom difficulty in all difficulty levels.
3.Added weapon encyclopedia / food encyclopedia entries, combined the encyclopedia access into one entry point.
4.Added a feature to view inventory upon death.
5.In the tutorial level, added a relic introduction interface.
6.Added unique entries for Blood Magic, Standard Spear, Severed Palm.
7.Added the attribute Luck, which affects the probability of obtaining higher quality plugins / weapons / entries.
Adjustments:
1.Some plugin effects have been adjusted.
Bug Fixes:
1.Fixed an issue with the “Shadow” skill tracking effect being incorrect.
2.Fixed enemy teleportation anomalies.
3.Fixed abnormal plugin effect activation caused by SL.
4.Fixed a case where Extermination Program did not apply properly.
5.Fixed abnormal UI highlight issues.
6.Fixed quitting issues during strong enemy challenges.
7.Fixed BOSS generation and unlock issues in Endless Mode.
Hey fellow frogs! 🐸
This patch hopefully addresses issues that many of you have had with the demo so far.
THIS PATCH IS NOT SAVE COMPATIBLE!
As this patch aims to address several save/load issues, it will automatically erase any progress currently made in the demo. This is entirely required to fix the game-breaking bugs that many players are being impacted by (namely, the Temple Doors not opening).
Note: If the Main Menu's Play button says "Continue" and has a "Clear Save" button beneath it, please Click "Clear Save" as these fixes may not work in existing saves.
Patch Notes:
Fixed several instances where the Temple Door would appear with the Temple Orbs already inserted, locking the player from progressing.
Fixed an issue where Lumi wouldn't reset if she takes damage from hazards or enemies.
Fixed save state issues involving Gear Puzzles.
Fixed save state issues involving Tutorial Prompts that reappeared after reloading the game, even if previously completed.
Fixed save state issues involving collected Spirit Shards respawning after loading from Main Menu.
Fixed instances where the Unlock Door sound would play whenever nearby doors were loaded in.
Added a collider atop the Ascent room so players cannot escape the map that way.
Audio settings no longer reset when starting game.
You can now skip all of the logos during the startup sequence.
Removed the "tinnitus" sound that plays when the player is at low Health (We'll look into creating a sound that better suits the game's soundscape!).
Thank you for your patience, hopefully this resolves the issues. If you still encounter any issues with the board please continue to report them on our discord server: https://discord.com/invite/vuY4thycPK
We hope you continue to enjoy the playtest!

