Roots Devour - Yume

The Seed of Fear is Rooted Deep. The Forbidden Feast Awaits Your Presence.

Roots Devour is now part of Steam Scream 4 Fest!

Night descendants, where grotesque whispers entwine with the ancient, sprawling roots.

Extend your roots, imbibe fresh blood, and embrace demise. As a newborn God, how will you sustain your existence amidst this festival of screams?

Play the Roots Devour Demo and add it to your Wishlist:
https://store.steampowered.com/app/2612690/Roots_Devour/

Action Taimanin - -

Greetings Commanders.

The update for October 28th, 2025, is complete.

If the update hasn't been applied, please restart the game to apply the update.

1. Special Limited Package Repeat!

A special package where purchase streak rewards are given!

The "Luxury Box Package," which allows commanders to obtain one random item, is back with a 50% discount!

※ Period until: ~ Nov. 4th, 2025, 01:59 (UTC)

※ "Luxury Box" Items

└ Demonite (UR) x 1

└ Nanomachine (UR) x 1

└ Crystal (Mirage) x 1

└ UR Gacha Ticket x 10

└ Crystal Kit x 5

※ 5 Purchase Streak Reward: "Luxury Ticket" x 1

※ Purchase streak rewards can be checked and claimed by clicking the present box icon of each package on the bottom right corner of the sales page.

※ Purchase streak rewards can only be acquired during the sales period for each package. Please acquire the rewards before the end of the sales period.

※ Gacha Rate: All items 20%

2. Surprise Missions & Surprise Campaign #5 Commences!

Surprise missions and campaign will be held during the Seasonal Event!

Take advantage of the perks during the campaign period to clear missions and receive rewards!

※ Please check the exact schedule for each week in the game.

◇ Surprise Missions

※ Event until: ~ Nov. 4th, 2025 01:59 (UTC)

※ Mission Details:

① Play Battle Arena

└ Mission Rewards: Gems x 20 (play 3 times), Pot of Gold x 3 (play 5 times), Pot of Gold x 5 (play 10 times)

② Win Battle Arena

└ Mission Rewards: Gems x 20 (win 1 time), Golden Ticket x 1 (win 5 times)

③ Use EXP Training Facility 5 times

└ Mission Reward: Clover x 1

④ Use Skill Training Facility 5 times

└ Mission Reward: Blue Paper Crane x 1

⑤ Use Weapon Facility 5 times

└ Mission Reward: Tomato Juice x 1

◇ Surprise Campaign

※ Event until: ~ Nov. 4th, 2025, 01:59 (UTC)

※ Campaign Perks

└ Daily Quest AP item drop increase

└ Heal 20% of HP upon clearing Taima-Five VR

Stay tuned!

Nourish - Anarkorp
🌱 Nourish -- Update v1.1.0

We heard you loud and clear - the game was WAY too difficult. So we’ve made some changes to improve the experience for everyone.

✅ New + Updated Content

Standard Mode (10 Minutes)
- A more accessible survival time for players to learn the game.

Challenge Mode (15 Minutes) - The original experience - now clearly labeled for those who are looking for a more challenging experience.

Plant Vitals Rework
- Removed the battery icon
- Plant Vitals now runs directly off the power crank
- If power hits 0, Vitals shuts off until power is restored

🏆 Steam Achievements

We’ve updated existing achievements and added new ones to match the new mode structure.

❤️ Thank You

We’re learning fast thanks to your feedback. Please keep telling us what you like, hate, or want changed. We’re here to make Nourish the best it can be.

Thanks for supporting us!
- Ian @ Anarkorp
Oct 27
Lustful BlackJack: My Succubus Dealer - contact
  • Fixed an issue where HCG09 might require two wins to unlock.
Oct 27
Frontier Forge - goodlinegames
Hello
Time for a new patch!

This patch has mostly been focused on fixing bugs that caused lag, but now most of the game is working i just need to add content.

Patch notes:
-Added buildings.
You can now build houses and the workers will try to help build it.
-Fixed a lagspike that would occur when changing priorities for workers.

It might not seem like theres a lot of gameplay right now, because there isnt. I have mostly been working on backend stuff, making the game more optimized and running smoother. But that is almost done.

Right now theres a worker system, where you can assign them priorities and they will go do things in the world, like chopping wood or mining stone, as well as building, farming hunting or crafting.

Systems that are in the game but need to be implemented:
-Questing
-Dialogue
-Merchant / shops
-Combat
-Tech tree
-All kind of crafting, hunting, farming etc

From now on ill probably be working on making the world more alive. Even though i still have a huge backlog of tasks so yea, will probably take a while before its in a somewhat playable state.

Thats it from me for now.
Have a good day.
Decktamer - Horizon Edge Studio
Hello Tamers!

Thank you so much for your support, the release of Decktamer was a big success!

Now with that out of the way, let's focus on the newest update :)

Changelog:

  • Increased the rate at which XP is earned (x1.5)

  • Decreased level requirements for Bosses (from 3, 6, 9 to 2, 3, 4)

  • Decreased level requirements for Endless Mode and Boss Rush (12 -> 5)

  • Fixed 'Time Paradox' move not consuming limited use if no target available

  • Fixed Leftovers Event bug when leaving the menu too early

Endless Mode and Boss Rush allow you to have longer play sessions, so we wanted to make it easier for you to get your hands on them :)

That's it for today, enjoy the game and keep an eye out for future updates!

See you in the abyss
– Horizon Edge & Assemble Entertainment
Pixel Puzzles Traditional Jigsaw Puzzles - Rōnin浪人
20% OFF ːgoldenpuzzlepieceː

https://store.steampowered.com/app/1176221/

Oct 27
Wildcard - jeffason
  • Fixed an issue with loading into tutorial and getting stuck on splash screen
  • Fixed an issue with Lily using both dashes in poison stance
Backroom Company - Kelly

Hello, this is the Backroom Company Development Team.

Through this V2 backend maintenance, we will improve service stability and payment system efficiency.
Maintenance Schedule: October 28, 2025 (Mon) 04:00–09:00 (UTC)
During this period, some in-app purchases and paid product features may be temporarily unavailable.

Thank you for your understanding.
We are always working to provide a better and more stable experience.

Thank you.
– Backroom Company Dev Team

Eternal Voyager - Rinthis

Hey Voyagers! 🌌

This week has reached a major milestone — the first chapter of Eternal Voyager's story is now complete! Last Stand mode has also been added to the game.

We now have a much stronger foundation for both narrative and gameplay.

Let's take a look at what's new in the latest update. 👇

🏰 ⚙️ Headquarters – Redesigned

Players can now complete the Part I missions in any order they choose from within the main base. Sample images are below:

🧭 📖 Story – “Second Part” is Being Prepared

The foundations of the story are now fully established in the first episode of Eternal Voyager.

This episode has been reworked to provide a clearer understanding of both the character motivations and the underlying mysteries.

Players will now have a clearer understanding of the limits of their decisions for the first time.

Now, the second episode is here. Below are photos of the first map of the second episode, Spaceship, and its follow-up mission map:

⚔️ 🩸 New Battle System – “Last Stand”

Our first battle map, currently active, is:

🏛️ Ancient Arena – Ancient Gladiator Arena

This arena features a wave-based combat system.

Each enemy type has its own unique strategy, and each wave hits a little harder.

Unlike the wave attack mode, this mode is more challenging. It also lacks various support items.

🔮 🧠 Coming Soon: "Key Hunter" Mode

Our next big challenge: Key Hunter

This mode challenges you to search for numerous keys and unlock all the doors to progress.

Limited resources, increasing enemy waves, and an ever-shrinking space...

All the doors are locked. The mazes are chaotic. Each key has a different location. The guardians of the keys are also different.

Can you be the last one standing? Will you find all the keys and reach the end?

💬 Community Note

Every post and comment you make inspires us. Don't forget to share your thoughts and suggestions with us on Discord.

🌠 Closing

With each update, Eternal Voyager grows a little more, takes a little more shape.

This story isn't just ours anymore—it's your journey, too.

Stay vigilant, Voyagers.

— Fireplex Team

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