
It's time to celebrate the naughty gaming sphere with the Indie NSFW Game Festival 2025!
We are proud to be a part of this celebration of everything NSFW, so take this chance to get familiarized with ALL titles on here, not just ours!
Check it now: https://store.steampowered.com/curator/36388466/sale/IndieNSFWGameFestival2025
Join our NLT Media Discord: https://discord.gg/kFpVEahu5b

Heyo Photographers!
Y'all showed us a TON of love and support with Sapphire Safari, and we will be forever grateful for that.
Today, we participate in the Indie NSFW Game Festival 2025, and we're asking our amazing and passionate fan base to show the same amount of love to other creators in this sphere.
Today, we all celebrate the freedom we still have to enjoy whatever games we like!
LONG LIFE NSFW GAMES!
Check it now: https://store.steampowered.com/curator/36388466/sale/IndieNSFWGameFestival2025
Join us on Discord: https://discord.gg/mzNPSRMrbv
Nothing all that large in this one, in the main -- just general housekeeping. This makes some things smoother and clearer, and resolves the bulk of the items reported or requested by players in the last little while. A couple of the bugs are rather humorous.
If you’ve spent time with Heart of the Machine and want to leave a review, that’d be appreciated. No need to say more than you mean, but if you’ve been meaning to write one, I’d be grateful. Steam reviews carry weight. For a project like this — developed by a single person over many years, every review makes a difference.
Honest thoughts are what matter. Whatever your experience has been, sharing it helps. It’s a powerful way to have your voice heard and contributes to how future patches are prioritized and addressed.
Thanks for reading and for playing.
[expand type=details expanded=false]Full notes here.
Want to stay in the loop or share your thoughts? Join the conversation across these platforms:
💬 Discord – Best place to share feedback, get direct responses, and to talk about Heart of the Machine.
📜 Reddit – Discuss strategies, share ideas, and exchange tips with the community.

HAPPY HALLOWEEN Impact Point Players!
I know this once again took farrr too long. I was finishing uni and have a tonne of other excuses that you do not care to hear. But coming back to give Impact Point some much needed attention was always my plan.
This update is a culmination of a variety of work sessions over the last year and a half.
Thank you once again for all the supportive, messages, emails, music, and requests. As well as everyone in the dedicated little discord community.
Here's whats new!
Additions:
\[NEW WEAPON] UZI!
ALL NEW HALLOWEEN MAP! \[LIGHTING SYSTEM]
A LEVELING AND EXP SYSTEM
DAILY MISSIONS WITH DOZENS OF MISSIONS
LEVEL BASED COSMETIC REWARDS
A GRAFFITI SPRAY SYSTEM
PLAYTIME GRAFFITI CASE DROPS
DISCORD SKIN REWARDS
OVERHAULED LEVEL EDITOR
SERVER UPGRADE
A GOLD PASS FOR ALL DLC OWNERS
VISUAL EFFECTS SETTINGS
JOIN AND LEAVE LOBBY SOUNDS
ADDED PLAYER COUNTS PER REGION
ADDED LEVEL EDITOR AUTOSAVE
Tweaks:
Tweaked bloom and visual effects
Tweaked weapon sounds, kill sounds
Tweaked main menu
Tweaked level editor movement, selection, scaling
Tweaked in game chat to last longer
Fixes:
Fixed massive issue with joining games being on the wrong server
Fixed 2v2/gungame related win/loss bugs.
Fixed crosshair getting stuck
Fixed level editor other props not loading/saving correctly
Fixed workshop loading menu being slow
Fixed workshop searching
Fixed infinite weapon glitch
I have lost track of everything that was tweaked and changed as there were many disconnected sprints done for this update, there were a bunch more bug fixes that I didn't track and I may even have introduced quite a few more.
it makes me super happy to see people still passionate about and enjoying the game my 16 year old self made over 7 years ago, and I once again hope to offer you even more in the future.
Join our lil discord community to obtain the discord rewards!
https://discord.gg/7AZNyfG2JG
NEW FEATURES
- Added new sound effects for player and enemy hits.
- Added visual feedback (screen shake) when the player hits an enemy.
- Adjusted Troll turning speed for better responsiveness and gameplay experience.
- Replaced some rocks in level 1.
- Added sound when picking up XP coins.
- Added hit damage labels above enemies when they are hit.
- Fog now stays for only 1 or 2 minutes before going away.
- Troll grunts when trying to use an attack that is on cooldown.
- Uppercut attack now throws enemies upwards.
- Hit combo counter added to the UI when hitting enemies consecutively.
FIXES
- Corrected localization typos in some languages.
- The skill to cure 10% of max health now works once the user selects it.
- After leveling up, there is now a short timer during which you can't select anything.
- Fixed archers shooting after they are dead.
- Adjusted story scroll speed.