We're participating in the Steam Scream Fest until Nov 3rd with our first 35% discount - oh so scary!
We hope you can get some scary moments and communication-headaches with your partner this cold-cold Halloween (sorry southern-hemispheres-people).
We have a giveaway that ends 29th October! You can join on Bluesky and x - same instructions just different platforms. If you read this in time there are still a chance you don't have to pay $5 💀
Win 2 steam keys to Find or be Found - one for you and a friend 🔑🔑
How to Enter!
1. Like this post
2. Reply with a GIF
+ BONUS if you @ your most scared friend
📅 3 winners will be picked on October 29th!
While I'm still here, I thought I'd give a shout out to OUR FIRST GUIDE (?!!?!?!) for all achievement-hunters! Very cool by MagicNyx
Check it out here

//the team downstairs
This update focuses on improving gameplay clarity, performance, and user experience. The RPG Mode UI has been refined for easier access, the grass system has been optimized for better visuals and smoother performance, and several quality-of-life fixes have been made like improving the Royal Knight Armor. Here’s a breakdown of the changes:
RPG Mode UI Overhaul: The interface has been redesigned and Solo Mode is now selected by default, with Co-op Mode available as an option.
Quest & Shop Indicators: Added clear visual indicators for quest givers and shop locations to enhance navigation.
Royal Knight Armor Upgrade: The armor now uses the Platformer Mode skin, improving consistency and visual quality.
Grass System Improvements:
Grass density now decreases with distance for better performance.
Recolored and optimized grass for a more natural environment.
Solo Mode Optimization: Group mechanics have been removed in Solo Mode for cleaner, more stable gameplay.
Fixed Various typos across menus and dialogues.
Fixed Collision issues in Platformer Mode that could cause players to get stuck at the end of levels.


(1)现在在战斗时释放技能后,战斗中会将其置顶在技能列表首位,最大记忆的技能数量目前设置为20个,这一改动将方便玩家使用经常使用的技能。
(2)状态衍生技能依然会生成在技能列表默认的位置。使用该技能后,下次获得对应状态时,此衍生技能会置顶在技能列表首位。
(3)此功能默认关闭,需要打开设置中的技能记忆选项才能生效,关闭时技能会恢复默认顺序,再次开启时则会继续调用关闭前的顺序。
(1)现在类似\[月之纱]的功能类技能,会默认置顶在菜单技能列表首位。该技能顺序不影响战斗技能记忆功能。
(1)DLC1中,队友在高难度战斗下会获得增益补正,但死亡后再次复活时,该补正状态不会恢复,这明显不合理。现在更新了一个特殊的插件,使队友复活后能够重新获得这类状态。
(1)原本的传送功能由于是用物品选择制作的,当DLC1加入后,传送点变得很多,寻找对应的传送点变得十分困难,因此现在加入了新的插件,重做了整个传送点的逻辑。
(2)现在与传送水晶交互后,会出现一个单独的界面,该界面可以看到传送点的大分类,以及对应的地点背景图片。这使得后续DLC加入的传送点变得一目了然。
(3)该功能目前还在测试中,如果出现问题,请及时汇报。
Fixed a Fatal Bug Caused Nested Folders.
Due to Serious Vertigo of Developer, There is No Other Update on this Fortnight. In other words, Trying to Fix Bug of People Now.
Next Fortnightly Reboot Update Log Is Before 2025.11.10


The bar’s lights are dimmed, the candles are flickering, and someone left a cauldron bubbling behind the counter…
That can only mean one thing: Halloween has officially taken over Liar’s Bar!
New Halloween Skin Collection A wickedly fun lineup of spooky and stylish skins is here! Bar Decorations Gone Boo!
The whole bar’s been redecorated for the spooky season: pumpkins, candles, cobwebs, and just a hint of black magic.
https://store.steampowered.com/app/2879840/Escape_Simulator_2/
It features 12 completely new rooms, each much larger and more detailed than before, with puzzles that take around 50 minutes to solve.
The new Lobby lets you gather with friends before entering rooms. It is also a place to display trophies, hang photos, or relax between escapes.
Under the hood, we rebuilt many systems from scratch. The game now includes improved graphics, physics, networking, animation, and a new autosave system that remembers your progress at all times. You can now invite friends mid-game with drop-in multiplayer and keep playing together instantly.
The Room Editor 2.0 is available in BETA, bringing new tools and upgrades. We’ll keep improving it and soon host the first Builders Competition for ES2 creators.

We’re not done with Escape Simulator 1 either. Our dedicated team is already working on new rooms and we plan to keep releasing content for it for a long time.
If you enjoyed Escape Simulator 1, we think you’ll love exploring what comes next in both games.
Happy escaping!
Pine team