https://steamcommunity.com/app/1727520/discussions/0/604170759802587429/
After investigating the issue you reported here, we found a problem with the Config screen's functionality and have fixed it.
Dear Shimako, thank you for contacting us!
Captains!
Halloween is just around the corner — and the Archipelago is about to get a little spooky! A festive event is starting soon, bringing gifts and daily quests with valuable rewards!
From October 31st to November 13th:
Complete event quests and earn rewards
Earn the event currency — candies — and exchange it for valuable items
Collect pumpkins scattered in the sea. They may contain valuable loot — but some of them are a little explosive!
Be careful around whales…
You can earn candies:
By completing event quests
By fishing and hunting whales
By collecting loot marked on Treasure Maps
You can exchange candies at the Overseas trader in any port. To find them, just turn the camera around!
In addition, all players will receive a commemorative flag and a decorative item for their personal island upon entering the game during the event.
Also, follow our social media platforms — we have something planned for those too!
Venturing into once-unknown waters has made our crew a little weary from its pursuit of knowledge and treasure. While sugar and rum would be adequate gifts to receive, we'd love nothing more than support from our fellow Captains beyond our spyglasses!
https://store.steampowered.com/app/2948190/World_of_Sea_Battle/
Dear friends, I'm excited to share an update that fixes a bug that prevented players from earning the "Restricted Area" achievement.
You can get it at the port by entering one of the hangars.
Hello friends!
Hope you are all doing well in this spooky halloween season, because now things will get even more spookier! We are releasing an update for Haunted ROM: The Lost Cartridge, and it includes many fixes and feedbacks that were given by you, as well as some extra secret content for you to discover :D
Let's go to the patch notes, shall we?
Fixed an error that caused the ability "Zeal Rush" to not work in Cult of Ascension.
Fixed the mouse sensitivity slider not working in NULLand.
Many balancing updates in Ukryty.
Fixed an error in the launcher that made some achievements impossible to unlock.
Secret stuff added to the in-game terminal (have you found it before?)
Also, the game will be discounted on Steam Scream Fest (starting today, October 27th 2025) and we uploaded a new bundle for Crit42 games, where you can get all the games for a discounted price! Be sure to grab it and complete your collection!
Cheers!
Eduardo
Hello Hunter's,
I have released a new game update. This will address some important issues:
\[Server] Fixed incorrect enemy removed from map after battle has ended.
\[Client] Fixed crash with no cards in player hand. (issue reported as Dragon related)
\[Server] Fixed crash with no cards in player hand for NPC turns.
\[Server] Reduced enemy spawns for maps to a more balanced number.
\[Server] Enemies turn happened after battles and also after every player turn. This was far too much turns for the enemy and could cause matches to drag far beyond expected length.
That's all for now folks! I hope to find more fixes to address in the coming months during this support period.
• Unique Leaders for Every Country: We’ve added brand-new, one-of-a-kind leaders! Each leader now comes with a unique appearance, country-specific mechanics, and custom bonuses that impact your strategy and style of play. This was one of the biggest tasks we’ve ever done - and it changes how every campaign feels! They special for countries and represents history, myths, or culture of country. Welcome Ottoman Empire for Turkey, and Byzantium Empire (or Eastern Roman Empire) for Greece.
• Smart Mod Button in Shops: Introducing a new Shop Mod System for both the Country Production Shop and the Army Shop. Choose between x1, x5, x10, or Max and instantly apply multiple upgrades or purchases at once. Faster, smoother, and perfect for late-game management.
• Massive Army and Colony Balance Rework: Armies now scale in a smarter way. Colonies now add only 10% of their army capacity to the owning player’s maximum army count. This change improves balance and makes colonization more strategic.
• Loan and Upgrade Rebalance: Loans and loan-related upgrades have been completely rebalanced for fairer progression.
• Medium Difficulty Overhaul: Medium mode now offers a tougher, more tactical challenge for players seeking something between easy and hard. Use Easy mode for a relaxed experience or Hard mode for a true test of skill.
• Improved World News System: The World News screen has been reworked! You’ll now see more frequent and more relevant news, helping you follow what’s happening around the globe with better clarity.
• Added new visual effects and particle animations for pop-ups, mission results, and notifications - making the world feel more alive and responsive.
• Fixed the final chapter benefit not triggering correctly - now it works as intended.
• Fixed incorrect army count calculations views involving colonies. Counts are now properly separated and consistent.
• Disabled achievement collection in Chapters Mode to ensure fair progress and balance (as players could previously earn achievements too easily there).
• Improved and expanded localization for all supported languages - translations are now more accurate and natural.
• General performance tweaks and optimization to make gameplay smoother and reduce small stutters or UI lags.
Our small team is working hard to keep improving the game step by step.
Please comment your requests, ideas, or balance suggestions - your feedback keeps Countryballs growing stronger with every patch!
Please share any other issues or suggestions you notice - your feedback helps us make Countryballs even better!
The game no longer ends after the first ship collision.

Ships that collide with the harbor or another ship will now sink. The game ends once the player has sunk more than 10 ships.

Added a new way to earn points: ships that successfully depart the harbor now award points equal to the number of containers they have loaded.
The game over screen now displays more detailed stats, including the total number of containers unloaded and the points earned from departing ships.
Bug Fixes
Fixed a bug that prevented routes from being displayed in loaded games when a ship was near the harbor’s edge.
Fixed the Heavy Lifter upgrade. It now correctly allows multiple ships to be unloaded simultaneously.
Fixed a bug that prevented ships from leaving the harbor.

THE PLAYTEST IS LIVE STARTING TODAY! 🎉
The tavern doors are wide open, stools are already flying, and now we just need YOU to bring glorious mayhem to TavRn’s Takedown! 🍺
This is your moment: jump in, smash stuff, test the game, and become the hero the tavern definitely didn’t ask for.
Charge, adventurer! 🥊

The bells of fear are ringing... Steam Scream Fest is underway and City Defense Z is bringing the roar of zombie hordes to your city!
From 27 October to 3 November, our game is on the Scream Fest stage with a 25% discount.
Through the bloodstained fog come the zombies, approaching with sirens and whispers. During the day you have time to breathe: reinforce the barricades, set up the defence lines, make your final preparations before lights out. Because at night, the streets turn into a field of the walking dead with a single rhythm, each wave hungrier and more crowded than the last.
Now is the best time to add the game to your library during Scream Fest: with a 25% discount, set up your first line against the zombies now.
As the smoke settles, as the steps draw closer, only one question remains:
