




Fixed a bug that if you typed the code too fast the buttons would not register
Thank you so much to every player who has waited for us.
Because of your support and patience, Little Gods of the Abyss is finally on the verge of its official release!
Your feedback throughout development has shaped the world, balanced the gameplay, and helped us reach this moment.
After countless revisions and improvements, the world of the Abyss that we’ve dreamed of is now ready to be unveiled.
In the official version, you’ll experience:
New content and refined presentation,
Deep exploration and intense battles,
And the true form of the Abyss, filled with stories of its little gods.
Just a little longer — the wait is almost over.
This is it. The final step before release.
Thank you for believing in us. We can’t wait to share this world with you.
We've received a ton of feedback from everyone and worked hard to implement the most requested features into the game before the start of Steam Scream 4 Fest later today!
Some of the most popular requests include an option to skip part of the prepration fase, and a mouse sensitivity slider.

See the full changelist below!
Added a hotkey (K) to skip the preparation phase, so players no longer need to wait for the wave to start.
You can now repair the Drill Core even if you don’t have enough Cash to repair it to 100% HP.
Added a Mouse Sensitivity slider
Disabled Motion Blur. This will become a graphic option in the future.
Increased fog intensity slightly during the day.
Reduced brightness of Drill Core lights when under attack.
Fixed an issue where the “Add to wishlist” button wouldn’t work.
Fixed a lamp floating in the air.
Fixed missing collision on one of the cranes.
Unity security update.
Fixed some typos in the narration in English & French.