RoPan - rxdiamcastro

_Improved game balance.

_Added new items to the merchant shop.

_Replaced all in-game buildings.

_The map's appearance has been modified and improved.

_Game icon images have been replaced and better ones added.

_Fixed some game bugs.

_Further optimization.

_New models have been added.

Sacred World - Asruan
新角色:龙坂加入
一把专属武器:丛云刀
4个掉落物
6个新合成物品(10)。
2个新的副本。
主角突破剧情。
添加角色伤害统计:你可以查看谁的伤害更高。(buff造成的伤害不统计)
自动挂机的按钮位置统一移动至右上角
Arcana Academy - Arcana Academy

\[Bug Fixes]

1. Fixed an issue where the game could freeze during saving under certain conditions.

2. Fixed an issue where some card icons displayed abnormally.

3. Fixed an issue with abnormal attack behavior for the Pumpkin Knight.

4. Fixed an issue where Gather Mithril Vein had abnormal attributes.

\[Content Adjustments]

1. Reduced the reputation required for promotion to the Intermediate Academy.

2. Adjusted the completion method for the Year 2 Main Story Event and removed the requirement to graduate Apprentices.

Woodlawn : The End of the World - unionfilms14

The Game will be released October 31, 2025.

update : Pushed back for multiplayer fixes, release will be early November.

Oct 26
Minesweeper Together - anchikai
  • Fixes erase all button not erasing whole board for clients

Spectral Prison - Moonlight Reaper Hien

The veil has opened and now the entrance to the Spectral Prison has opened. Join David as he ventures through the loops

There will be a 10% discount for this week.

Oct 26
Hyper_Sea_5000 - tofeelpain

Changelog

  • Adjusted the intensity and length of controller rumble.

  • Tips added to Campaign retry screen.

  • Attempt time added to Endless mode retry screens.

  • Score gain on defeating basic cubes in Endless mode is now dependent on basic cubes' max health.

  • Model change for Sphere cubes.

  • Individual model changes to all variations of Laser cubes.

  • Added new enemy that only appears if the player has survived for a while. Beware of the clouds above.

  • Added slight doppler effect to charge shot impacts.

  • Adjusted movement parameters for Sphere cubes.

  • Decreased Heavy cubes movement by 20%.

  • Fixed Rainbow Martyr cube not attacking.

  • Fixed purple missiles not having purple trails.

  • Added camera effects to all status effects.

  • Increased volume of Purple Power-Up laser.

  • Updated version indicator to v.0.9.1

Please use the discussion feature of this post to notify me of any issues and/or thoughts on this update.

Thank you for playing Hyper_Sea_5000,

tofeelpain.

The Hundred Youkai Master - Aki
長らくアーリーアクセスでご支援いただき、誠にありがとうございます!
皆様のおかげで、「百陽師 - 悪意に捕らわれた妖を気まぐれに解放していたら仲魔が百体になっていた戦略的コマンドバトルRPG」がついに正式版として生まれ変わります!

正式版アップデート内容
【UI/UXリニューアル】
メニュー画面を一新!より洗練されたデザインに
編集画面も大幅改善!検索機能の追加で妖怪管理がさらに便利に

【新・図鑑システム】
「妖怪図鑑」「合技図鑑」「物語図鑑」の3つの図鑑が登場
コレクション要素として、やり込みプレイがさらに楽しく!

【バトルシステム進化】
合技を大幅追加!戦略性がグッとアップ
戦闘不能以外の行動不能状態でも合技が発動するように調整

【全コンテンツ解放】
★★★、★★★★、★★★★★のクエストがすべて実装
ストーリー完結! ついに物語のクライマックスへ
敵味方含めた大規模バランス調整で、より快適なゲームプレイを実現

不具合修正
★7クエスト時の物語表示不具合
★7踏破時の実績解除不具合
※アップデート後、★7踏破済みの方はメニューを開くと実績が解除されます
※「物語図鑑」で未確認だった物語も確認可能になります

リリース日は近日中にお知らせできる予定です。 ついに完成を迎える『百陽師』の世界にご期待ください!
--------------------------------------------------------------

アーリーアクセスプレイヤーの皆様へ
ここまでプレイしてくださった皆さま、本当にありがとうございます。
ついに『百陽師』が―― 正式版としてリリースされます!

アーリーアクセスでいただいたご意見を元に、
システム、バランス、UI、物語……すべてを磨き上げました。

新しい図鑑や追加クエスト、合技の強化など、
「百陽師」の世界をより深く楽しめるようになっています。

正式リリースの日まで、もう少しだけお待ちください。
最後の仕上げ、全力で進めています!
女吊 - chrisge

Hello everyone! This is the Studio of The Scarlet Idol! We're both nervous and excited to finally meet you all. As our very first project since the team's formation, we've been incredibly thrilled and encouraged by the overwhelming attention from players since its announcement. Thank you all for your support!

let's get straight to the point! To ensure you have the best possible experience, please carefully read the following \[Technical Test Notes] before playing:

1、The full version of the game will include a total of 7 chapters. The current demo is based on Chapter 3 of the game (estimated playtime: 1 to 1.5 hours). Since this is a middle chapter, you might experience some discontinuities in the storyline. We appreciate your understanding!

2、The demo includes a room matching feature. However, to ensure version stability, room encryption has not been implemented for this test. This means that after you create a room, strangers might join before your friends have entered. In this case, you will need to remove the stranger from the room and wait for your friend to join. We sincerely apologize for any inconvenience this may cause!

3、If the network connection between players is unstable, you may try using a network accelerator to improve connectivity.

4、Due to the specific gameplay mechanics of certain levels, controller support is not available for this demo.

Hogen - Scrappyard Games

Sorry for the delay on this one. Had a minor personal crisis I had to take care of, but now I'm back. We got a new feature!

Move Timeline

Now, whenever a card is played, an icon will be created on the new Move Timeline. The timeline will show the last eight moves. Like cards, hovering over them will show you the zoomed in version of the card. This should help somewhat with readability of what was played.

I'm thinking of some tweaks for it, so likely the current state isn't final. None the less, I hope you enjoy!

Fixes

-Fixed screen being blocked in Versus mode when triggering a failed move notification

-Adjusted positions of pass icons to not overlap with decks

-Adjusted multiple assets to properly layer with each other

-Fixed error in Versus mode when hovering over an opponent's card

-Fixed music ending early during outro sequence

As always, if you encounter any problems, bugs, or just want to give feedback, you can reach me via the the Discord or via Steam comments. I'll be looking!

...