Gaze of Dread - Just Sauce Studio

Hey everyone. Just a few things we're fixing.

  • Changed how the 150 coins achievement triggers. Instead of having to leave the Slot Machine you'll automatically get the achievement when you hit 150.

  • Fixed Bill appearing twice at a certain point in the game.

  • Fixed some interactions during Night 1.

みんなでPhysical TRAIN ~チャムランド国営鉄道~ - madlax666
Hello everyone! We've made some updates to the demo version to reflect the evolution of the early version. - Added a vehicle catalog to the Help section (Ver. 0.2) - Added a parking barrier to the Swift Lumberyard (Ver. 0.2) - Added a towable vehicle guide to the vehicle catalog (Ver. 0.3) - Improved the accuracy of vehicle acceleration characteristics (Ver. 0.3) Please look forward to the release of the early version!
UnderAttack - age_of_junqian
1.Vicar re-commit.
未知原因vicar没更新,再提交
Community Announcements - tuan_zhang2
新增功能
  1. 为机器人角色新增【改造系统】,可用通过消耗旧时代电路,为队伍内的机器人角色进行不同功能的改造。 玩家可用通过机器人角色的详情面板,通过【机械改装】进入该系统

    玩家可用通过使用旧时代电路,为机器人角色提供改造点数,并通过改造点数加装不同的功能模块,以在特定场合获得加成;也可以消耗改造点数对已有的模块进行升级。

  2. 新增了部分机器人角色

修复与优化
  1. 修复了部分特殊情况下,与酒馆NPC聊天导致游戏卡死的问题;

  2. 修复了与酒馆NPC进行【交易废品】时,成功概率显示不正常的情况;

  3. 修复了部分情况下,可以将分辨率设置为并不支持的选项,导致表现不正确的情况;

Oct 25
Frontline: Panzers & Generals Vol. I - Frontline GS

+ ========================================

+ PATCH NOTES - v1.2.0

+ ========================================

+

+ NEW FEATURES

+ • Extra Save Slots – Never lose progress again!

+ • Fog Of War

+ • Leapfrog Movement

+ • Next Unit Hotkey & Unit Indicator – Press \[SPACE] to cycle!

+ • Auto-Transport

+ • Multi-Move – Spend leftover AP to keep rolling!

+

+ QUALITY OF LIFE

+ • Improved Pathfinding – Smarter routes, fewer bumps!

+ • Unit Selection FX – Crisp click feedback!

+ • Smooth Camera – Glide across the battlefield!

+

+ ========================================

+ Thank you friends, I am beyond humbled to see you enjoy this game so much!

Some of you clocked hundreds of hours of gameplay and even a case of more than 3000 hours!!!

I did my best to implement all the features you asked for, if there is something missig let me know and I'm add it for you.

Please rate the game so we can unlock the Tradig Cards for this game, I have a complete set of TCG and emotions ready for you, just need a few more reviews and hopefully Steam will unlock the option.

Cheers!

========================================

SuperTaxCity - Aj
🎯 “Super Tax City VTuberOnly: Calm and Collected Cup” — Official Participant Announcement!

Hosted by V-Cool Studio and co-hosted by MuLive,
🎮 the exciting streaming tournament “Super Tax City VTuberOnly: Calm and Collected Cup” is about to begin! ✨

Who will thrive on the edge of taxation and bankruptcy?
Let’s watch as VTubers show their sharpest survival instincts and creative city-building strategies!


🏁 Participant Line-up (Total: 10 Players)

Group A

  • 欣希亞

  • 有・柚実 yuzzmi

  • 舒狐

  • 愛庫娃

  • 土司喵

Group B

  • 朵法娜

  • 尼皮

  • 砂糖楓梨

  • 皮瑞瑟

  • 咪迷宅這麼可愛


📅 Tournament Schedule

🗓 Preliminary Round: November 6 (Wed) — Starts at 9:00 PM
🗓 Finals & Losers’ Fun Challenge Match: November 7 (Thu) — Starts at 9:00 PM

📺 Streaming Platforms:
YouTube (main broadcast) / Twitch (simulcast)
🎤 Hosts & Commentators: 綾璃子 × 幽璃子


✨ Stay tuned and witness who will remain “calm and collected” under tax pressure
to claim the championship title in Super Tax City!

#SuperTaxCity #VTuberOnly #VCoolCup #LivestreamTournament #CityBuilderRoguelite


📺 Broadcast Platforms

Main Stream: YouTube
Backup Simulcast: Twitch


👥 Participants

Slots Available: 10
(Participants must meet the eligibility criteria and agree to cooperate with the organizer’s schedule and promotional activities.)

Registration Deadline: October 31, 2025, 23:59 (GMT+8)


⚙️ Tournament Format
1️⃣ Group Stage

Grouping:
10 participants will be randomly divided into Group A and Group B, with 5 players each.

Match Format:
One match per group.

Advancement:
The top 2 players from each group will advance to the Final Round, for a total of 4 finalists.


2️⃣ Final Round

Participants: 4 finalists from the group stage.
Format: A single match to determine the Champion and Runner-up.


3️⃣ Consolation Fun Challenge

Participants: The 6 players who did not advance to the finals.
Format: A single match to determine the “Consolation Champion.”

Challenge Type: 🎯 Special themed challenges (announced by the organizer on the day of the event)

Example Challenges:

  • “Who can build the most dining facilities?”

  • “Who can pay their 5th tax the fastest?”

  • “Who can create the weirdest facility combination?”

Winning Condition: The participant who best completes the assigned challenge goal wins.


💰 Prizes
🎖️ Main Tournament

Placement

Prize

🥇 1st Place

Postal Gift Voucher NT$10,000

🥈 2nd Place

Postal Gift Voucher NT$8,000

🎯 Consolation Fun Challenge

Placement

Prize

🏆 1st Place

Postal Gift Voucher NT$3,000

🥈 2nd Place

Postal Gift Voucher NT$2,000

※ Prizes are personally sponsored by AJ, and distributed by V-Cool Studio for administrative execution.
This is a non-profit promotional event, and prizes do not constitute commercial commissions or labor compensation.


🧩 Competition Rules Summary
  • If a match is interrupted due to technical issues, the organizer reserves the right to decide on a rematch.

  • The use of any external tools, mods, or memory-editing software is strictly prohibited. Violators will be disqualified.

  • The tournament uses single-player versions; the organizer may review VODs as needed.

  • Any disputes must be reported immediately to the referee and organizer.

  • All final decisions will be made by the organizer after review.

  • Participants must maintain good sportsmanship and uphold a positive image of the VTuber community.


📦 Prize Distribution & Data Protection
  • Postal gift vouchers will be delivered or electronically sent within 7 business days after results are announced.

  • Taiwan-based participants may choose mail delivery or digital code.

  • Overseas VTubers may appoint a representative in Taiwan to receive the prize.

  • Participants under 18 years old must provide a parental consent form and have their guardian receive the prize.

  • If prizes are collected by proxy, a letter of authorization and copies of both parties’ IDs are required.

  • The organizer will handle all personal data in accordance with the Personal Data Protection Act of Taiwan, used solely for administrative purposes.


⚖️ Legal Terms & Rights
  • By registering, participants agree to all rules, terms, and subsequent announcements stated in this document.

  • The organizer reserves the right to interpret, modify, or terminate the event.

  • All legal matters are governed by the laws of the Republic of China (Taiwan), and the Taipei District Court shall be the court of first instance.

SpiritVale Playtest - Phil
New advanced class PRIEST!
4 new gems for priest skills

Improvements/Fixes
Fix duping exploit via dropping
Fix combo finisher with projectiles (shadow release)

Balance Changes
The goal was to make the game less spikey, by reducing monster damage and player sustain.
Reduced monster ATK/MATK scaling (around 25% reduction at Lv130)
Reduced Leech and Health Regen by 25%
Revamped Heal formula, now based on INT/VIT instead of MATK (healing is much less effective for builds without INT/VIT, and Healing% is much more effective)
Reduced summon damage reduction to compensate for changes

Item Changes
Revamp utility item values
Added leech backpack
Changed some maces back to melee substats
Chompy Hood: Leech 10 > 10 + 1 per refine
Moon Hat: CastSpd 2% > 1%, Regen 5% > 3%
Oct 25
Airflow Playtest - ethanmcmike

After months of hard work, the next playtest is here! Thank you to all the previous testers - your feedback was extremely valuable and directly contributed to the development process. We are excited to share these new features with you and look forward to hearing about your experience with this latest release!

New Features
Tutorial Sections

The tutorial has been completely restructured and is now broken down into multiple independent sections that should each take 5-15 minutes to complete. Learn to control regardless of your experience level with aviation.

Complete the all sections to earn the 'Tutorial' achievement.

Runway Selection

Experience an entirely new challenge in the same airspaces by changing runway flows. Select active runways in the airport configuration page before and during your control session.

SID/STARs

Organize busy airspaces by activating SID/STARs in the airport configuration page. Aircraft will fly the routes and meet altitude/airspeed restrictions along the way based on active runways.

Leaderboards

Score high, climb the leaderboards and earn achievements.

New Leaderboards:

  • All-time region score

  • Monthly region score

  • Position score

  • Total completed flights

New Achievements:

  • Region leader (All-Time)

  • Region leader (Monthly)

  • Region top-10 (All-Time)

Regions

Control new airspaces by downloading regions as DLC from the Steam store page. Watch for new regions to come out soon!

Feedback

Let us know what you liked, what you didn't like, and if you found any bugs using any of the following links:

Changes

These are the significant changes that need most attention in testing.

  • Tutorial redesign

  • 3D position-select page

  • Full-size keyboard input

  • Procedure airspeed restrictions

  • SID/STAR video maps

  • Airspace ceiling labels

  • Leaderboards page

  • Airport configuration page

  • Post-session stats page

  • In-game help panel

  • Main menu settings

  • New scoring/efficiency equations

  • All-Time Region Leader achievement

  • Monthly Region Leader achievement

  • Departures initial altitude

  • Radio sequencing improvements

  • Voice settings

  • Conflict alarm disable setting

  • Secondary window bugs

  • Tooltips on UI elements

  • Range ring labels

Cat Puzzle - rodtlrdl97

First of all, I would like to express my sincere gratitude and apologies to the two Korean users and one British user who showed interest in my game.

However, due to my lack of ability, the game’s sales have been very low, and I decided it would be better to make it free so that more people can enjoy it.

The transition to a free version will take place as soon as possible.
If you are considering purchasing the game, please read this notice and kindly wait until the change is made.

Trawel - dragon

v0.9.b_1h1 has been released to 'beta' and 'default', v0.8.b_16 has been moved to the 'previous' branch. Report issues and bugs in the Steam Forums.

Saves from v9b1 should be compatible with this hotfix.

Fixes
  • Fix crash when examining Persons using the [c]Really Attack?[/c] screen.

  • Fix health multiplier on armors with the Soothing quality. (It granted +100% health multiplier instead of +3% as intended.)

  • Mangled wound deals 50% condition damage instead of 500%.

  • Targeting on Mimics and Fell Reavers now correctly varies per-form again.

  • You can donate Emeralds to Merchant Guilds even when you match the minimum donation amount.

  • Gem laundering at Rogue Guild's properly selects target gem to convert to. Credits menu also improved and rep cost lowered.

  • Minor text and graphical display fixes.

Changes
  • Reduce Doctor and Black Market Doctor Punishment removal price, so it doesn't scale for each Punishment you have.

  • Significantly increased world currency rewards from sidequests. (By a factor ranging from 8x to 3x as profitable per giver and type.)

  • NPCs no longer steal from the player on their death. (The Punishment system handles death penalties.)

  • When gaining a new skill config option, it selects a starting configuration, even outside of QuickStart.

  • Weapons will show their CRM damage multipliers if you have a skill config. This can be disabled in indicator options.

  • Elementalist and Pyro/Cyro/Aero Boost now only trigger once per attack maximum. (It was both unbalanced and an excessive amount of note text.)

  • Target Summary now appears for every attack in 1v1's, combines HP and TempHP, and doesn't show CRM (since CRM is factored into every attack and showing the average of all slot's defenses is misleading).

  • Improve display of dodge/hit increases and decreases in battle.

  • Shortened and colorized Wound and Effect descriptions.

  • Abandoning Sidequests now prompts for confirmation.

...