Oct 25
Paper Kingdom - obece

Fixed save file IO bug (Thanks @No;Hurry and their friend)
Fixed achievements: (Thanks @Zoubdoo)
- The New World
- Orban's Guns
- Sufficient Reason to Remain Ashore
- Increased Dog loot chances at Wolf Pack for Best Friends Forever

Balancing:
- Increased Musketeer damage

- Cook job now start unlocked

- Discover River job now requires Fishing to be researched
- Increased Foraging rewards by +2 Sticks +1 Mushroom

UI:

- UI no longer will respond to key strokes while game is not focused

- Added locking mechanics to UI hovers in order to prevent them from getting in the way, should feel like how it was in previous versions

- Added Next Job, Previous Job shortcuts button to card hover menu

Added Think and Cook tips with videos as a basic 'tutorial'

Oct 25
TYPE - Parsy
  • added hard mode. you unlock it by completing the previously normal game, now easy mode. (new achievement btw)

  • you can select the mode in the main menu by clicking on the mode name close to start game

  • the new mode will spawn all enemies randomly (with a specific %) and sometimes spawn special waves of multiple special enemies, like mixedcase and hack rockets, and boss waves!

note: new mode is in beta so it will be improved!

Five Nights At Stickman - Ecliptica

I'm excited to share my new project, Stickman: Waves Of Doom!

https://store.steampowered.com/app/4113990/Stickman_Waves_Of_Doom

A description of the game:

🕹️ Stickman: Waves of Doom

Prepare to dive into chaos! Stickman: Waves of Doom is a horde survivor game with minimalistic graphics where endless enemies crash down upon you in waves of pure chaos and destruction while maintaining steady FPS.

Survive the Onslaught

Two brutal stages. Countless enemies. Every run is a desperate fight for survival as hordes of foes swarm from every direction. Each minute, the hordes grows stronger — and deadlier.

⚔️ Fight, Die, Upgrade, Repeat
  • 2 Playable Heroes

  • Random Temporary Upgrades — every run, adapt your build on the fly with powerful upgrades, new weapons and more!

  • Permanent Unlocks — after each death, spend your hard-earned coins to invest in permanent upgrades like more health, speed and shield. 

Bosses & Enemy Variety

Face off against bosses and a wide range of enemy types.

🔥 Key Features
  • Horde-survivor action

  • Two challenging stages with unique themes and enemies

  • Dynamic upgrade system with temporary and permanent progression

  • Multiple bosses to defeat — each deadlier than the last

  • Fast, satisfying combat and stylized stickman visuals

PONE - graggl

Thank you so much for all the feedback! Shout out to the people who are creating the monster guides in the forums! That's very helpful for me as a solo dev!

I have read your feedback and created a list of patches that I'll release in the near future. Once again thank you all so much for your support and patience. It's my first STEAM game and this community has been great. Your support really means a lot to me!

-Graggl

Biorage - Ecliptica

I'm excited to share my new project, Stickman: Waves Of Doom!

https://store.steampowered.com/app/4113990/Stickman_Waves_Of_Doom

A description of the game:

🕹️ Stickman: Waves of Doom

Prepare to dive into chaos! Stickman: Waves of Doom is a horde survivor game with minimalistic graphics where endless enemies crash down upon you in waves of pure chaos and destruction while maintaining steady FPS.

Survive the Onslaught

Two brutal stages. Countless enemies. Every run is a desperate fight for survival as hordes of foes swarm from every direction. Each minute, the hordes grows stronger — and deadlier.

⚔️ Fight, Die, Upgrade, Repeat
  • 2 Playable Heroes

  • Random Temporary Upgrades — every run, adapt your build on the fly with powerful upgrades, new weapons and more!

  • Permanent Unlocks — after each death, spend your hard-earned coins to invest in permanent upgrades like more health, speed and shield. 

Bosses & Enemy Variety

Face off against bosses and a wide range of enemy types.

🔥 Key Features
  • Horde-survivor action

  • Two challenging stages with unique themes and enemies

  • Dynamic upgrade system with temporary and permanent progression

  • Multiple bosses to defeat — each deadlier than the last

  • Fast, satisfying combat and stylized stickman visuals

Coldwake - Senor Abravanel

We've been listening to your feedback about readability issues with the CRT effects. This update adds new options to help everyone enjoy the game comfortably.

Window Blur Control

You can now adjust the blur amount on in-game windows. Click the cog button in any window's header to access the blur slider.

New Accessibility Options

We've added two new toggles in the Visual Effects settings:

  • CRT Glow/Bloom - Turn off the glow effect if the text is hard to read with the light bleeding

  • Chromatic Aberration - Disable the color fringing/separation to improve font readability

We also want to thank everyone for sharing your thoughts with us and helping us make the game more accessible!

Flora & Fang: Guardians of the vampire garden - magnus

Flora & Fang is 30% more spooky this Halloween season!

Cucumber Champion - Ecliptica

I'm excited to share my new project, Stickman: Waves Of Doom!

https://store.steampowered.com/app/4113990/Stickman_Waves_Of_Doom

A description of the game:

🕹️ Stickman: Waves of Doom

Prepare to dive into chaos!
Stickman: Waves of Doom is a horde survivor game with minimalistic graphics where endless enemies crash down upon you in waves of pure chaos and destruction while maintaining steady FPS.

Survive the Onslaught

Two brutal stages. Countless enemies.
Every run is a desperate fight for survival as hordes of foes swarm from every direction. Each minute, the hordes grows stronger — and deadlier.

⚔️ Fight, Die, Upgrade, Repeat
  • 2 Playable Heroes

  • Random Temporary Upgrades — every run, adapt your build on the fly with powerful upgrades, new weapons and more!

  • Permanent Unlocks — after each death, spend your hard-earned coins to invest in permanent upgrades like more health, speed and shield. 

Bosses & Enemy Variety

Face off against bosses and a wide range of enemy types.

🔥 Key Features
  • Horde-survivor action

  • Two challenging stages with unique themes and enemies

  • Dynamic upgrade system with temporary and permanent progression

  • Multiple bosses to defeat — each deadlier than the last

  • Fast, satisfying combat and stylized stickman visuals

Hideous - Igor Meler

Sorry guys no early access cause we want to make it the best it can be!

But the good news are that the game is in active dev now.

Almost there but there is still some work to be done so stay tuned=)

We will change the names of the difficulties later on but for a late beta it is good.

Silver Daze - Sawyer Friend
-Repaired incorrect sprites in Black Zone
-Repaired incorrect scene transition during Orange Zone chapter
-Reworked "PainSplit"
-Adjusted EP rate when equipped with multiple copies of a card
-Foil versions of Warden cards can be used to navigate White Zone
-Added internal contingencies to ensure Randomizer mode remains unlocked
-Changed incorrect weather when otherworldly foes spawn in Purple Tower
-Added "Oli" Card
-Additional scene implemented
-Repaired light bulb in Yellow Zone
...