 
	Fixed save file IO bug (Thanks @No;Hurry and their friend)
Fixed achievements: (Thanks @Zoubdoo)
- The New World
- Orban's Guns
- Sufficient Reason to Remain Ashore
- Increased Dog loot chances at Wolf Pack for Best Friends Forever
Balancing:
- Increased Musketeer damage
- Cook job now start unlocked
- Discover River job now requires Fishing to be researched
- Increased Foraging rewards by +2 Sticks +1 Mushroom
UI:
- UI no longer will respond to key strokes while game is not focused
- Added locking mechanics to UI hovers in order to prevent them from getting in the way, should feel like how it was in previous versions
- Added Next Job, Previous Job shortcuts button to card hover menu
Added Think and Cook tips with videos as a basic 'tutorial'
 
	added hard mode. you unlock it by completing the previously normal game, now easy mode. (new achievement btw)
you can select the mode in the main menu by clicking on the mode name close to start game
the new mode will spawn all enemies randomly (with a specific %) and sometimes spawn special waves of multiple special enemies, like mixedcase and hack rockets, and boss waves!
note: new mode is in beta so it will be improved!
 
	
	I'm excited to share my new project, Stickman: Waves Of Doom!
https://store.steampowered.com/app/4113990/Stickman_Waves_Of_Doom
A description of the game:
Prepare to dive into chaos! Stickman: Waves of Doom is a horde survivor game with minimalistic graphics where endless enemies crash down upon you in waves of pure chaos and destruction while maintaining steady FPS.
Two brutal stages. Countless enemies. Every run is a desperate fight for survival as hordes of foes swarm from every direction. Each minute, the hordes grows stronger — and deadlier.
2 Playable Heroes
Random Temporary Upgrades — every run, adapt your build on the fly with powerful upgrades, new weapons and more!
Permanent Unlocks — after each death, spend your hard-earned coins to invest in permanent upgrades like more health, speed and shield.
Face off against bosses and a wide range of enemy types.
Horde-survivor action
Two challenging stages with unique themes and enemies
Dynamic upgrade system with temporary and permanent progression
Multiple bosses to defeat — each deadlier than the last
Fast, satisfying combat and stylized stickman visuals
 
	
	Thank you so much for all the feedback! Shout out to the people who are creating the monster guides in the forums! That's very helpful for me as a solo dev!
I have read your feedback and created a list of patches that I'll release in the near future. Once again thank you all so much for your support and patience. It's my first STEAM game and this community has been great. Your support really means a lot to me!
-Graggl
 
	
	I'm excited to share my new project, Stickman: Waves Of Doom!
https://store.steampowered.com/app/4113990/Stickman_Waves_Of_Doom
A description of the game:
Prepare to dive into chaos! Stickman: Waves of Doom is a horde survivor game with minimalistic graphics where endless enemies crash down upon you in waves of pure chaos and destruction while maintaining steady FPS.
Two brutal stages. Countless enemies. Every run is a desperate fight for survival as hordes of foes swarm from every direction. Each minute, the hordes grows stronger — and deadlier.
2 Playable Heroes
Random Temporary Upgrades — every run, adapt your build on the fly with powerful upgrades, new weapons and more!
Permanent Unlocks — after each death, spend your hard-earned coins to invest in permanent upgrades like more health, speed and shield.
Face off against bosses and a wide range of enemy types.
Horde-survivor action
Two challenging stages with unique themes and enemies
Dynamic upgrade system with temporary and permanent progression
Multiple bosses to defeat — each deadlier than the last
Fast, satisfying combat and stylized stickman visuals
 
	We've been listening to your feedback about readability issues with the CRT effects. This update adds new options to help everyone enjoy the game comfortably.
Window Blur Control
You can now adjust the blur amount on in-game windows. Click the cog button in any window's header to access the blur slider.
New Accessibility Options
We've added two new toggles in the Visual Effects settings:
CRT Glow/Bloom - Turn off the glow effect if the text is hard to read with the light bleeding
Chromatic Aberration - Disable the color fringing/separation to improve font readability
We also want to thank everyone for sharing your thoughts with us and helping us make the game more accessible!
 
	Flora & Fang is 30% more spooky this Halloween season!
 
	
	I'm excited to share my new project, Stickman: Waves Of Doom!
https://store.steampowered.com/app/4113990/Stickman_Waves_Of_Doom
A description of the game:
Prepare to dive into chaos!
Stickman: Waves of Doom is a horde survivor game with minimalistic graphics where endless enemies crash down upon you in waves of pure chaos and destruction while maintaining steady FPS.
Two brutal stages. Countless enemies.
Every run is a desperate fight for survival as hordes of foes swarm from every direction. Each minute, the hordes grows stronger — and deadlier.
2 Playable Heroes
Random Temporary Upgrades — every run, adapt your build on the fly with powerful upgrades, new weapons and more!
Permanent Unlocks — after each death, spend your hard-earned coins to invest in permanent upgrades like more health, speed and shield.
Face off against bosses and a wide range of enemy types.
Horde-survivor action
Two challenging stages with unique themes and enemies
Dynamic upgrade system with temporary and permanent progression
Multiple bosses to defeat — each deadlier than the last
Fast, satisfying combat and stylized stickman visuals
 
	
	Sorry guys no early access cause we want to make it the best it can be!
But the good news are that the game is in active dev now.
Almost there but there is still some work to be done so stay tuned=)
We will change the names of the difficulties later on but for a late beta it is good.


