It has been a long year, but the game is finally complete. I'm ready to see everyone fail when speedrunning, rage and play this game of mine. And remember, just because a game is released does not mean it's done. If you encounter any bugs or glitches, be sure to join the Discord or leave a review or comment with a detailed bug to be fixed. Other than that, thank you to the Patreons, thank you to the streamers, thank you to the YouTubers, and shoutout to everyone who's been here all the way.
-Added better feedback for the Gamble Marble using emojis and new sounds.
-Adjusted size and speed of Gamble Marble.
-Added a visual effect to Gamble Marble.
Happy Mashing!
Hello, this update contains mostly performance and behind-the-scenes improvements, but also some gameplay changes.
I've gotten feedback from a few players wanting more consistent healing, so I've added healing at the end of every level at Difficulty 0 so casual players can still enjoy the game. For players who enjoyed the challenge of no healing, there is now a difficulty modifier to disable this default healing.
I updated the Bat and Horned Bat movement behavior to add more variety among the enemies. I still think there could be more diverse enemies, so I'll continue to update and add more!
I've also reverted clouds to target enemies closest to the player.
As always, thank you for playing and feel free to share feedback!
Improved enemy and cloud physics performance
Updated pearl pickup item to fly to player at end of level
Added and updated various relics
Fixed issue where coin count could go negative
Display more stats in menu
Heal player at end of level by default
Replaced -1 max health difficulty modifier with no healing at end of level
Updated difficulty rewards
Updated Bat enemy with new movement pattern
Updated Horned Bat enemy with higher move speed but lower turn speed
Reverted clouds to target enemy closest to player

Includes:
-New Level 07 Christmas Market (requires 5 stars from previous levels to play)
-Various critical and major bugfixes.
-Bugfix on cleaning dirt items when clicking on certain NPCs.
+ Misc minor bugfixes across all levels.
Note:
The save game system is not entirely compatible with the Christmas market! So try and finish it in a single session!
We'd love to hear your feedback on our discord <3
Fixed voicelines for the end of 0-10
0-10 and 1-10 no longer show the “Title” and “Restart” buttons on the first clear to ensure that the player views the Interludes
We're pleased to announce the release of DP Animation Maker 3.14.0, which includes new features, animations and improvements. Here is the full list of changes:
Clock object was reworked and 43 new parameters were added.
Caustic Brush has been added.
New Smoke Brush: A versatile tool for adding dynamic smoke effects to your projects.
Crawling Text animation has been added.
Typewriter Text animation has been added.
Electric discharge 4 has been added to the Animation Library.
Electric arc 1 and electric arc 2 have been added to Animation Library > Lines.
WAV, OGG, and FLAC sound formats are now supported in Playlist
Fade in/out parameter added to soundtrack in Playlist
Timings Support has been added for the Erase Brush.
Turn and Fold Brushes: Revamped to simulate correct perspective distortion.
Heat Distortion Brush: Reworked for more realistic waves and perspective.
Flow Brushe (Linear): Perspective controls have been added.
Pivot Point Adjustment: You can now change the pivot point of imported images to better suit your needs.
Image Export Option: Easily export your imported images for use in other projects.
Animated Perlin Line Image: Now available in the Animation Constructor for more creative possibilities.
Magic Waves has been renamed to Wiggling Lines 01 and moved to the Template section of the Animation Constructor.
Magic Hair has been renamed to Wiggling Lines 02 and moved to the Template section of the Animation Constructor.
Wiggling Lines 03 template has been added to the Animation Constructor.
The Electric Bolts template has been added to the Animation Constructor.
The wide line and curve algorithm has been rewritten and now produces the correct shape.
Bug with loading Zoom animation of Typewriter text fixed
Bug with displaying animated wallpapers on some desktop setups fixed
A bug with non-Latin characters has been fixed in the text tools.
A bug with the Sum blend mode has been fixed for the Light Brush.
A bug with the Apply to Previous Layer mode has been fixed for the Lighting Brush.
Crash on activating group path has been fixed.
Bug in dissolution animation has been fixed.
The font selector now displays font families instead of font faces.
An image wrap issue has been fixed for imported animations.
Incorrect responses for some controls have been fixed in the Animation Constructor.
Typo Fixes: We’ve addressed some known typos to improve your experience.
A bug with the starting segment for drift in source space has been fixed.
A bug with fade-in timing has been fixed in Lightning and similar animations.