 
	
	


 
	Hello survivors,
We want to thank you once again for the amazing support, feedback, and suggestions. To everyone on Steam, Discord, and beyond — your kindness and involvement help shape the future of Dreadzone.
This update is another step forward, bringing new features, fixes, and gameplay improvements. The highlight of this update is the first edition of the Pet System, along with a few new additions and technical tweaks!
Added first edition of the Pet System
Added Buildable Animal Feeder — used to obtain pets
Added Fox Pet
Added new sitting and lying animations for foxes
Added Buildable Vehicle Platform — used to retrieve vehicles
Added Buildable Small Animal Trap
Added new weapon: Crossbow
Added new ammo type: Bolts
Added new items to the loot table
Added Crossbow crafting recipe to the Fabricator
Added Bolts crafting recipe to the Workbench and Ammo Table
Tweaked and improved vehicle physics
Tweaked and improved animal AI elements
Tweaked item loot tables
Improved and tweaked vehicle sounds
Improved overall performance and optimization
Improved certain UI elements
Fixed bug where buildable metal door spawned as a wooden door
Balancing and tweaking to weapon durability

This update continues to build the foundation for upcoming larger content updates. We’re working hard to expand the world and systems even further — and your patience and support make it all possible.
We wish all of you a great, chill, and happy weekend — and as always, happy gaming!
— The Dreadzone Team
 
	Hello Citizens,
Have you ever wondered what it would be like to experience Frostpunk 2 in real life?
This February 12–15, 2026, our friends at Larp Venture will take over a historical fort in Poland to host an official live L.A.R.P. experience created in partnership with us.
The Last Recon puts you in one of Frostpunk’s remote outposts. Food is scarce, the cold is merciless, and tensions rise as survival becomes uncertain. You’ll negotiate, lead, build, and sacrifice because not everyone can be saved. The city depends on you.
You can buy tickets and use code CITYMUSTLIVE to receive a 10% discount here:
https://larpventure.com/frostpunk
Take care,
~ 11 bit studios Team  
 
	
	





 
	 
	Hello! Here is the promised Friday update. Still plenty of work to do, but reports seem to indicate the game is much more stable (!) now. So here's what's new.
FEATURE: There is now a Steam Workshop for SH2, where you can upload and subscribe to other player's ponies. ** THIS IS STILL UNDER TESTING! ** Packs you subscribe to should appear in your Documents>slaughterHorse2>Workshop folder to import via the QR loader on the Custom Pony screen. To upload your own QR code ponies, in the "Steam>steamapps>common>Slaughter Horse 2>SteamWorkshopUploader" folder is the app to submit packs to the workshop. Let me know how you get on!
As of now, it's single QR code ponies only - not whole sets, although you can put more than one QR pony in a workshop pack. I'll take a look at that later.
BUGFIX: Bug where you could murder a pony who was already dead.
BUGFIX: Options button no longer shows up on update bulletin.
BUGFIX: Pet names should now be remembered correctly, as is your chosen pony set and town name.
BUGFIX: If you send your pet to raid the crematorium and they find it empty, you can now exit without being trapped in there.
BUGFIX: A visit from the Preacher now blocks you correctly.
GAMEPLAY: You should now not find yourself being constantly hanged when there is generally low suspicion in the town unless you are in fact more suspicious or insane than anyone else.
FEATURE: If you click on a fanart poster in the kitchen, you now get a better look at it.
GRAPHICS: Full Investigation particles restored.
GRAPHICS: When your pet raids the crematorium, you now see a third-person view of them.
GRAPHICS: A little glow-up for the Night Mare.
MUSIC: Night Mare's loop changed to something more sinster and less elevator music.
*KNOWN ISSUES*
Currently, the Magician can spawn as a race other than Unicorn and the Noble too.
The Magician does not yet attack you, as I have yet to fathom out how this is going to work!
Cakes need work.
Torture works, but is unfinished.
 
	
	 
	
	As I promised, today I’ll talk about half-bloods, but first let’s briefly return to the subject of the previous entry to clarify certain things and answer some questions.
Where did all brotherhoods, cults and other hobby groups of Midian that you encounter (or don’t) in the game come from?

The Divine Mite is older than Midian itself, but it was sealed away in its den since the creation of the world—till better days. The Shoots partially freed the Mite, limiting its influence to the Boundless Bog. The Mite’s corruption changed the Boundless Bog and its inhabitants. Thus the Rotten Bog and the Mite Cult came to be.
The Divine Mite is not one of a kind. Similar dens exist in other parts of Midian, which means there are other cults out there that revere mysterious chthonic monsters.
As it’s easy to guess, the Mite Cult appeared during the 6th age called the Sprouting of the Shoots.

After the New Agreement (the 5th age), many humans became disappointed in the Gods and started to worship the Primordial Spirits and organised their own little clubs. The Brotherhood of Fire is the biggest and most influential of them.
The Fire Spirits are notoriously intolerant, which carried over to their followers, resulting in the following philosophy. Midian belongs to the Primordial Spirits, period. Demons, mites, all alien living and undead creatures have no right to exist. The unnatural must burn.
A lunar druid? Toss him into the fire!
A blood mage? Burn her just in case.
A lycan? Corrupted to the bone. The sa-mes will cleanse your impure mind.
A worshipper of the Supreme Gods? Fine, you can live for now. But your gods better not stick their noses into the matters of Midian.

Death is neither a deity, nor a demon, nor a spirit. It’s simply a given. It’s unknown who came up with the idea to revere that given, and when, but someone or something on the other side is undoubtedly reciprocating.
One can find a member of any race of Midian among the servants of Death. She doesn’t play favourites, either.
The reward for the service is turning into some kind of undead. The most talented and ardent ones become powerful liches. If a servant has done no wrong, but has brought no benefit either, then they face the fate of a ghoul—a resident of crypts and a pitiful scavenger. But woe betide anyone who heard the commands of the Mistress and refused to carry them out—they will be turned into a submissive wight, bound to their dwelling place.
The most ancient community of mages who have been fascinated by the magical properties of blood since the primeval times. Elves find this fascination subversive, although blood magic easily combines with other powers of Midian. One can be a druid, a shaman, a priest, an acolyte of death and a blood mage at the same time. One can even be a mage of both fire and blood, but it’s not recommended.
In the game, you can only meet one servant of death and a couple of goblins who dabble in blood magic. You can also dabble in it yourself by putting on the crimson equipment set.

Some elves, on account of their incredible receptiveness, come into contact with so-called Spirits of the Stars. However, the archdruids fear that those entities have nothing to do with the Primordial Spirits, so any unauthorized contacts are forbidden.
The elves who have dared to violate the ban of the Supreme Council, succumbed to the enticing whisper of the stars and entered their service becoming lunar druids.
Theoretically, the orc shamans also can communicate with the Spirits of the Stars, but they need very heady incense for that.
There’s only one lunar druid in the game, it’s Bjorn.
There are plenty of them—for example the ice mages of the Northern Ridge, the sea worshippers of the coast, the imperial lords’ alliance. There’s no point in developing them yet because those locations don’t exist in the game.

Let’s move on to half-bloods (they do exist in the game).
In Midian, half-bloods are quite a rare sight because they lose almost all the traits of one of their parental races as soon as the second generation. Simply put, if an elf-human marries an elf, their children will be indistinguishable from elves.
An inquisitive reader might ask, who will the offspring of an elf-human and dwarf-orc resemble? To answer this tricky question, we will first need to figure out the fundamental principles of miscegenation in Midian.
Goblins can’t mix with the other races, plus they look like aliens from another planet, which raises suspicion if you’re familiar with the legend of the Guiding Star.

Orcs can mix with others, but they don’t want to. They’re the strongest race in their eyes and they don’t want their kids to be weaklings. That doesn’t fully rule out the birth of a half-orc, but the probability is still low. Still, still… Male orcs can sometimes draw the attention of females from other races. And males from other races can sometimes draw the attention of female orcs.
Elven males differ too much from other races to draw their attention, but elven females on the other hand look like humans, have you noticed?
Interracial unions involving elven females are more common than others, so I’ll go into more detail about them.
Elf-humans are rarely accepted by elves, but are easily assimilated into human society. Their appearance resembles that of a human.
Elf-orcs look very much like orcs, but their skin colour is azure. That, again, raises suspicion if you’re familiar with the legends of the Guiding Star.
Elf-dwarves differ from other half-elves in that they look more like elves and prefer to associate with elves.
There’s a myth that no one has ever seen dwarf females, except dwarf males. In fact, if you were to see a female dwarf, you wouldn’t be able to tell her apart from her human counterpart. She will definitely be short-statured, and, most likely, stout, but never square-built or bearded.
Long story short, a human might marry a dwarf woman and only realize that when their sweet little son grows to about 2 meters tall and 2 meters wide. With a 90% probability he will become a berserker chief.

Now that you know the fundamental principles of miscegenation, let’s return to the hypothetical question of our inquisitive reader.
While the elf-human would look more like a human and live among humans, the dwarf-orc would grow to be either a two-meter high berserker with a waist-length beard and fangs or a female tavern keeper who can stop a horse on the run and walk into a burning house. If such individuals form a romantic bond in a heterosexual relationship (which is possible), then I suggest that you imagine what their little ones might look like.
Now let’s look for half-bloods in the game:
All the oversized dwarves have humans in their lineage.
The buff elf is actually a half-dwarf.
An azure orc? There is one. Try to find him (but you won’t succeed if you don’t have the add-on installed).
The Mite Queen is a one-quarter elf. Don’t tell that to the cultists, though, or they’ll figure out why mite brides don’t produce offspring.


I believe the topic has been fully explored, but if you have more questions, I’m at your service. Let’s continue our voyage across the vast expanses of Midian.
 
	
	To everyone who played the demo during Steam Next Fest, shared feedback, posted videos, and reported bugs, thank you so much. Your input helped us squash issues quickly and understand which parts of the game you enjoy most. The next step is bringing this foundation to Early Access and delivering a much better experience.
There is still a lot we want to build. To ship a satisfying amount of content with the polish it deserves, we need a bit more time. We are moving our release window from Q4 2025 to Q1 2026. Because development can be unpredictable, we prefer not to promise a specific month and day until we are fully confident. Thank you for understanding.
You can review our detailed plans on the Steam page and in the Roadmap channel on Discord. It is a good snapshot of where Campsite Hustle is headed long term.
A frequently asked question: will there be co-op or multiplayer?
At Early Access launch, the game will be single-player. We are working on co-op and aim to release it about 5–6 months after Early Access. Our priority is to nail the core experience first. We appreciate your patience and support.
Many of you found large builds cumbersome. We are introducing a more practical top-down build system, inspired by life-sim workflows, so you can design your campsite on a larger scale with more comfort and control.
Campsite Hustle actually offers two distinct management paths.
Outdoor store: Set up, expand, customize, and sell close to a hundred items.
Camp management: Build campsites, bungalows, showers, toilets, food stands, and more.
The demo gave a small taste of both. In Early Access, these paths will diverge into deeper mechanics. You can focus on one or run both in parallel. We are especially expanding the camp side. Structures can get dirty or break down, and when maintained properly, facilities become passive income sources.
One of our core pillars in Early Access. As your income grows, you can delegate tasks to staff:
Cashiers, cleaners, security, medical staff, and stand vendors that sell automatically. As your operation scales, you can lean back and enjoy the nature.
We love that you loved hauling. You will be able to purchase more vehicles with different capacities. After Early Access, we plan to add vehicle customization options too.
The current sign system is basic. We plan to add multiple sign types, 3D font options, and small decorative elements so you can craft the perfect sign for your vibe.
For stores, expect four size tiers, different materials, and interior–exterior color and finish options to make it truly yours.
These are only the highlights. We will keep sharing progress with visual dev updates on both Discord and Steam.
You can support us by joining the Discord, following the Steam page, and adding Campsite Hustle to your wishlist.
 
	
	Goldpine City is getting spooky once again! 👻 
🧡 What’s New: 
🕶️ Pumpkin Mask – wear it proud, scare the crowd! 
🧛 Halloween Costume – bring fear and style to the streets! 
🌆 Halloween Environment Update – pumpkins, fog, and eerie lights all over Goldpine!
 🍕 New Job Added:   
Reggie needs your help delivering pizzas around the city! 🍕💨  
Time’s ticking  don’t keep those hungry customers waiting!   
💥 Other Improvements:  
⚙️ General bug fixes and performance tweaks  
🎨 Graphics updates – smoother visuals, better lighting, and improved atmosphere   
🕯️ The Halloween Event runs until November 3 – jump in before it disappears into the night!      
 See you in Goldpine, heroes. 🦸♂️🦸♀️
