

Hello, survivors! We’re certain that many of you have already had the chance to look into the eyes of the infamous millipedes and experience the horror of inevitable destruction. And if not, then join the battle! The most tactical and nimble of you will find a way to make the unwanted guests on the battlefield your “allies”.
Attention! The brawl will be available from October 23 to October 29 inclusive!
“Gaze into the abyss” is a battle between two teams with preset Ravager armoured cars.
To win, your team must score points faster than the enemy team and control as many bases as possible to receive increased points for destroying enemies.
Be careful: large centipedes roam the location, and they are equally hostile towards you and your opponents. They attack the player closest to them and cannot be destroyed (but you can hide from them or divert their attention to another player who is closer).
The reward for the battles of the mode is “Tricky treats” for the Halloween event workbench.
Containers: “Fright container”, “Military reserve” (2 pcs.), “Logistician’s container”.
“Dark chrome” paint.
100 Engineer badges.
Hello, Midnight Study development team here.
We’ve returned from the Thailand Game Show in great shape.
We’ve improved the issues we received feedback on at the venue.
Thanks to your quality feedback, we’re very glad.
We’ll keep powering ahead to tackle the remaining improvements!
Changed the drag animation that teaches the game controls so that it displays only the first time.
When changing volume in settings, the change is applied immediately so the current volume can be easily recognized.
Fixed a bug where afterimages of the Sumi Sword Technique remained onscreen on some devices.
Fixed the issue where after the infirmary stage, on restart the player would return to a state before health had recovered.
Fixed the issue where during the stage start animation, if restarted that animation would not play.
Fixed the issue where at the very beginning or end of a stage screen the player could get stuck and be unable to move.
Fixed the issue where in the “Unknown Event,” if you encountered an enemy and then relaunched the game during battle, the enemy would change.
Fixed the issue where the Talisman of Vengeance’s shield would counter-attack the enemy’s counter damage.
Modified so that the Talisman of Vengeance and Counterattack activate sequentially.
Fixed the issue where the Talisman of the Poison Spear’s actual damage differed from the displayed damage. (9 → 7)
Even when Strength is reduced, you will now always be able to deal at least 1 damage.
The “Throw” pattern of the Duwokshini will now only be used when there are two or fewer rocks in the fog.
Added 49 new relics.
We’re currently working on Steam achievements.
We look forward to the day we can share them with you.
Have a fun time with Midnight Study! 🌙
Hey everyone!
We released a quick update prior to the weekend 😎
The main change is a balancing adjustment on Tahuk as it was a bit too much to have 4k science on turn 74... Thanks, GiotisFilopanos, for the save 👏
\[Version 0.72. 159705]
Fixed a balancing issue with Tahuks crazy science (Thanks to GiotisFilopanos for the report and the save!)
Surveyor councilor’s effect changes from +50% FIDSIA on Improvements to -10% Industry cost on Improvements.
Monastic Mind councilor’s effect changes from +50% Science & -25% Influence on City to +2 Science & -2 Influence on Scribes.
Divine Oculum effect reduced from +10 to +8 Science.
Divine Oculum adjacency effect reduced from +10 to +4 Science for each adjacent Laboratory district.
Fixed corruption from Tormented counted twice
Fixed a technical issue with hints
https://store.steampowered.com/news/app/3407390/view/514098767258979003
Made all Necrophages improvements as “once per empire” (Thanks, Arbledoks, for the report!)
Balanced Fortresses to make them harder > We just made tier 2 & tier 3 dungeons units more leveled and more specialized
Enjoy the weekend!
Please share your feedback after trying the new update, Into Battle.
Yesterday we released our first big update in the game.
Check here al the content 👇
https://store.steampowered.com/news/app/3407390/view/496081831875052155?l=english
There’s a reason we are putting Endless Legend 2 into Early Access: We want to hear from you, our players. So if you’ve spent some time with the game, please let us know what you think! Leave a Steam review and join our community on the forum, the Amplitude Discord, or our Amplifiers community hub.
Fixes:
Enemies Abyssal Rift in Caves (6th area in the campaign) will no longer get stuck in their spawn zone.
Gauntled modifiers no longer apply in The Hideout.
Changes:
Turning off Head Bobbing in settings will also disable camera sway motion on strafing left and right.
A big congratulations to this year's competition winners! This update brings the new, free, Community 8 book for you all to play!
Again, a huge thank you to everyone who took part. The quality was better than ever before!
Added the Community 8 Book.
For Giggles we have taken scenes from Arcade Tycoon and made them look real!
This is just a bit of fun!
Also my little one turned 4 last week! (thats not him in the photo!)


Wish you all a great Halloween!
Players can now flip both ways not just in one direction!
You can freely walk on walls, ceilings, and all the places you were never supposed to reach. Go wild with your new freedom!

Previously, you had to press an extra key to pass through doors.
Now, all you need is the key in your head the door will automatically swallow you in! Completely effortless and fully automatic.
Unfair and overly challenging levels have been redesigned.
Expect more balanced, fun, and brain-twisting puzzles instead of frustrating ones.

The old repetitive and tiring background tracks are gone!
Say hello to cheerful, pixel-perfect tunes that fit the world of Flipside much better.
Go to the Flipside Demo store or demo page.
Click Download Demo.
Install and jump right in!
Share your feedback on Steam Discussions tell us what’s good, what’s bad, and what’s just flipped!
If you’re enjoying your time in Flipside, don’t forget to add it to your Wishlist!
The demo will be available for the next one million years.
Stay gamey!

🕛 GD Purchase Event
Start: October 24, 2025, 10:00 UTC
Finish: October 26, 2025, 10:00 UTC
Event time: 48 hours
Included:
+20% GD Bonus on all GD purchases
We hope all our players enjoy this exclusive event to the fullest.
Have fun!