Plugged an exploit when attacking while sprinting that allowed the player to sprint for longer than normal.
	
	
	We're excited to announce that you can now wishlist our latest game: time-looping puzzle ballad The Marvelous Raincaster of Yell Holler!
Unravel the tale of a (somewhat) legendary weather-making rooster, told in verse.
š§ Navigate a story-based time puzzle
š§ Gain the assistance of a traveling conman salesman
š§ Orchestrate a shindig and other such matters
P.S. In honor of Raincaster's news, you can pick up our folktale adventure Burly Men at Sea for 70% for the next few days!
	
	You can play the 1.0 full release of our unholy roguelite deckbuilder Malys RIGHT NOW.
Expose, endure and expel evil from innocents on your hunt through a corrupted city. As Noah, former priest turned demon-hunter, you'll perform exorcisms, forge precarious alliances and strengthen your deck of arcane tricks in this unholy roguelite deckbuilder.
A huge thank you to our fellow hunters who gave us their time, feedback and support during Early Access. Malys is what it is today thanks to your generosity and we are so excited to release 1.0 into your trusted hands.
As always: reviews, telling your friends, and calling your therapist at 3am to whisper demonic chants are the BEST ways to help support us as a studio.
Weāre so excited to corrupt you with Malys.
Take care now...
Love, Summerfall
	
	Hello, this is developer RasEn.
Through a series of posts in the form of āCoffee, Code, and Ashesā, I plan to regularly share reflections, development directions, and progress updates to help ease the wait for those looking forward to Ashen Dungeonās updates.
Itās been about 20 days since I uploaded the demo of Ashen Dungeon.
Many players have enjoyed multiple playthroughs despite its shortcomings, while others couldnāt overcome the lack of a tutorial or the gameās initial entry barrier.
To everyone who played and shared their thoughts ā thank you sincerely.
Based on both the data and player feedback, Iāve been deeply reflecting on the gameās future direction.
Some players have enjoyed over five runs, taking the time to experience each piece of content the game currently offers ā yet itās clear there are still several weak points.
Even considering that Ashen Dungeon only contains early-game content, I know there are many areas where it still falls short compared to other games.
Skill descriptions are often difficult to understand, the interface only provides the bare essentials, and the visuals and presentation still have plenty of room for improvement.
Beyond that, there are numerous aspects that need refinement.
However, I believe that if I can establish a foundation where players can clearly feel the gameās core direction ā especially for those who enjoy forming their own party and nurturing mercenaries ā it will give enough reason and confidence to keep waiting for the gameās growth.
Still, there were many regrets.
At first, I thought fixing the most noticeable visual issuesāespecially the animationsāwould be enough.
But looking from another angle, I was reminded that there are many so-called āgod-tier gamesā that succeed not because of their graphics, but because of their depth and completeness.
That realization made me refocus on what truly matters: the content itself.
Rather than stopping at visual improvements, Iāll continue refining the gameās core fun so players can enjoy Ashen Dungeon more deeply and immersively.
So I started rethinking what kind of content direction players are truly expecting ā starting from the very first element they encounter: the temperaments.
Sure, players understand that these give their characters some sort of change, but could it also feel frustrating? Could they imagine what each trait really means?
While discovering these traits through gameplay has its own charm, I wondered if Iād become too fixated on that idea.
In the end, I realized: I need to make these temperamental traits something players can imagine and have fun with from the start.
As with this example, I reviewed every piece of existing content and reconsidered the overall direction of the game ā constantly asking, āWhat do players find most fun?ā
Of course, itās not just the content Iāve been thinking about.
Iām also reflecting on the negative feedback and will continue doing so.
In particular, I realized that to make exploration more enjoyable, I first need to address elements that make it feel frustrating.
Thatās why Iām planning the following changes:
Animations, visibility, and atmosphere will all be enhanced to make the experience more immersive.
As I continue testing the scenes, the overall shape is taking form.
Iām eager to update it as soon as possible so players can feel the changes themselves, but Iāve found several technical issues that must be fixed first.
Once theyāre resolved, Iāll prepare everything as quickly as I can to show you the results.
There are many other things currently being tested, but Iāll stop here for this post.
Thank you again for your continued interest and support.
Sincerely,
RasEn
	
	The wait is over ā Greedy Darts is officially available in Early Access!
Thank you so much to everyone who followed the development and supported this project.
This Early Access version represents the foundation of the full experience.
You can enjoy multiple game modes like Count-Up, Zero-One, and Cricket, combined with the strategic depth of deck-building and artifacts.
We plan to add more cards, artifacts, and modes in future updates.
Weād love to hear your thoughts and feedback!
If you encounter any bugs or issues, please report them in the Bug Report Thread.
Your feedback will directly help us shape the future of the game.
Please share your feedback with us on \[Discord] or in the Steam Community ā it really helps shape the game as we move toward Early Access.
š Join our Discord
Thanks for playing, and enjoy!
	
	We're excited to announce that you can now wishlist our latest game: time-looping puzzle ballad The Marvelous Raincaster of Yell Holler!
Unravel the tale of a (somewhat) legendary weather-making rooster, told in verse.
š§ Navigate a story-based time puzzle
š§ Gain the assistance of a traveling conman salesman
š§ Orchestrate a shindig and other such matters

	
	
Hey Panda Peeps,
Struggling with writerās block? Maybe you just need some visual inspiration in the form of a scantily-clad, sensitive wordsmith! This pinup featuring Poe is back in the Limited Time Event, and all you have to do to unlock it for your Memory Album is log in every day to collect all your Daily Tokens!
We love you so hard,
The Pandas