-Added Giant Pumpkin
-Added new Witch skin
	
	
	
	Hi Folks!
Finally the bug affecting the cleanup items and the cleanup objective has been fixed!
So it is no longer possible to exploit and go above the limit or spam clicking NPCs to obtain more clean-up items.
Level 01:
Cleanup item fix
Level 02:
Cleanup item fix.
Level 03:
Cleanup item fix.
No Go Zones made larger
Misc increase on colliders, to improve collectability of misc items
Some items made bigger for seeing them easier.
Additional information about the storyline added.
Playtest reward animation replaced by the final updated version.
Corrected Number of Food/Clean up items
Mice has also been added.
Truffles' animations have been added. 
Bowtie not animating fixed
Level 04:
Cleanup item fix (although levers still provide this issue when opening new train carriages)
Bowtie not animating fixed
Level 05: 
Cleanup item fix
Bowtie not animating fixed
If you find issues or have questions! Please ask on our Discord.
	It's been a jam packed few weeks with various quality of life improvements, bug fixes, preparing the demo... and most importantly of all, adding achievements.
We're approaching this in two halves, with the first batch released in v1.0.9 which is out now for our community beta testers. The second batch will be following in the next few days in v1.1.0 once they've been through the rigorous testing process and we've given our main tester a pat on the back for good work.
Also coming up in v1.1.0 is a new game mode: Hard Mode - we've been play testing and refining it ready for beta release... it's driving us mad but we can't help but love it, we hope you will too.
That's all from us for now, we'll be back soon with more achievements.
With love,
The Wakely Co Team <3
	
	


	
	

With GameNight, you can play party games by using your phone as a controller just by scanning a QR code, without any additional downloads.
So gather your friends and family, pick up your phones and dive right in for some fast-paced INVERSUS fun!
Want to share your feedback or chat with other INVERSUS players? Join our official Discord server and be part of the community!
	
	New
Added shortcut buttons for items when using keyboard. These shortcuts are bound to the number keys. This option can be enabled or disabled.
Health Potion
Speed Potion
Tricky Knife
Luck Potion
Wrench
Bomb
Changes
Added more options for keybinding.
Movement can now be changed to other keys.
Can now change inputs for swapping items.
Scroll wheel and extra mouse buttons are now accepted.
The menus for changing controls should now be more readable.
Separated the camera settings from gameplay settings.
When buying a weapon from Juliet it will automatically reload the weapon. If low on that ammo type you will also be given some extra ammo, except for legendary weapons.
Charge attack shouldn't damage enemy legs as often.
Bug Fixes
Fixed a problem where attacking after blocking an attack while aiming would cause a melee attack to happen instead of firing the ranged weapon being aimed.
Fixed attacking at the start of a roll stopping the roll.
Healing Revolver's description corrected to say it will heal 2 HP.
Fixed some menu navigation problems.
	
	
		
	
	
	Hey everyone! π
Weβve released a small but important update for the demo. Hereβs whatβs new and improved π
πΊοΈ Fixed an issue where location names were not visible on the tablet.
π Localization updated.
βοΈ General performance improvements.
π Fixed tablet alarm sound issue.
π³ Tree collision issues fixed.
π£οΈ Road edge visuals adjusted.
π View area edges optimized.
πΏ Landscape foliage issues fixed.
βοΈ Fixed an issue where pressing ESC in the settings menu did not save changes.
πͺ Added interaction prompt for the parking gate.
π₯οΈ On first launch, the game now defaults to High graphics settings, with Ray Tracing and DLSS turned off.
πΎ Updated grass visuals.
π§± Meshes merged to improve performance.
π£οΈ Fixed Area-1 spline road intersections.
π§ Fixed pool overflow issues in Area-1 hill cages.
π‘ Adjusted Area-1 gift shop lighting.
π Fixed spline road collisions.
π Increased chicken size by 20% and rabbit size by 70%.
ποΈ Reduced trash generation by 50% visitors now litter much less.
πͺ Fixed texture issue on the gift shop door.
Short gameplay clips, screenshots, and your opinions play a huge role in shaping the game. We especially value your thoughts on balance, performance, and overall playability.
