Servers are expected to shut down for approximately ~2 hours starting around 12:30 PM / 3:30 PM ET on 10/23/25 while we redeploy some fixes. Sorry for the inconvenience!

Hello Everyone,
After a long pause, it’s finally time to move on to Part II! The first update is scheduled to arrive in early November (no specific date yet).
This upcoming update continues David’s story. As I mentioned before, Part II will be shorter than Part I, so the delay isn’t due to slow progress — it’s simply part of the natural development process.
Originally, I planned to release David’s part together with all possible endings, but it’s still a bit too early for that. I’ll need one more update to complete the full set of endings. For now, this update will focus on story progression without the endings.
While we wait for the release, here are a few previews to give you a taste of what’s coming!






Shadow-dropped at Twitch Galaxies, we’ve announced that our physics-based vehicle destruction game Instruments of Destruction is now available on PS5 and Xbox Series X|S, to join our Steam version!
Get behind the controls of over 130 wild and wondrous machines, causing total mayhem and levelling islands in mind-bogglingly glorious chaotic action.
To celebrate, we’ve released an explosive new trailer. Check it out:
Take on over 50 campaign missions and get to grips with your instruments, then revisit these maps in Challenge Mode with new vehicles and harder objectives. Or go your own way, trying out the Build & Destroy campaign with 25 new missions before editing and building your own vehicles for endless destructive fun in the Sandbox.
However you prefer to enjoy Instruments of Destruction, we invite you to join us in the official Discord server where you can meet other players, ask questions and share your creations.
Rondoku is out today! I’m happy to share the final version of the game, and I’d love to hear your thoughts once you’ve played it.

An official hardcover edition of Rondoku is also available. If you prefer to print and play, here’s the official PDF with all puzzles, free to download.
Best,
Lucas Demo
You heard that right, spirits! We just announced that we will be coming to Early Access during the Galaxies Showcase!
We do want to forewarn you that this means that the demo will be coming down after Early Access is released so that we can focus on providing our players with the best experience in the main game. Until then, we will continue to gather feedback and provide regular updates.
So be sure to play the demo while you still can!
We can also confirm that any progress you made in the demo will follow you to the Early Access game. (Provided you are using the same Steam Account)
So, why Early Access?
Well, simply put, because we know that games like Turnbound turn out best if they are community-driven. We have already been able to make significant improvements to balancing since we launched the demo. Being Early Access allows us to keep our players involved. And we also know that the real fun lies in breaking the meta which has been so fun to watch you do! Ultimately, we plan to treat this game like a living project with frequent updates that transform and elevate gameplay.
But what is coming to the game before and during Early Access?
We will have the third hero, Robin Hood, available to play, which, combined with the two other heroes, means you will have over 140 items and abilities to play around with!
It doesn't stop there; we also have a roadmap for the Early Access period, which will include all of the following (and more):

The “and more” part is that we will be actively working on bug fixes, balancing and community requested features. (Keep your eyes peeled for community Feature Requests (coming soon™️))
We don't want to promise exact details as to when these updates will arrive, because we will be balancing adding new features and content with community feedback and requests. We plan on keeping the roadmap (which will live here) as up to date as possible and will continue to have small updates every week on top of these larger content updates.
Our main goal is to ensure you have a quality Early Access game as well as to new features that keep your experience fresh and exciting.
How long will we be in Early Access?
While we are reluctant to set a final date for when we will exit Early Access, our current timeline is 4-6 months. Ultimately, our goal is to ship when we feel there is enough content to keep players entertained for hundreds of hours.
As soon as we have final dates or details, you, our community, will be the first to know.
—
Be sure to follow us on our social channels to keep up to date on all things Turnbound:
Stay spooky and safe.
~ The 1TK Team.
Hello there!
thank you so much for your continuing feedback, this means a lot!
In the last update we made the statement that this game would not be actively developed further.
Well, turns out - you gave us feedback, and we still enjoy fiddleing around! So, a quick update from our side:

Debug mode - no more! (sorry)
We have added a couple new structures to our dungeon mode, go and find the new rooms!
Added a new boss in dungeon modes
In the far lands of Loldania by the sea, new hardcore bosses have been added! They are packed with legendary loot, but are you strong enough to defeat them?
Thanks for your support, keep it coming!
Cheers
TideOver Studios







Hello everyone, thank you to all who played the early access, the feedback was invaluable to understand the bugs and issues with the game. As a solo dev, it is very tricky to manage everything but being able to listen to the community is a pleasure.
Arcadian Days is now in V1.0, an exploration game where you discover at a slow pace the wonders of a land inspired by Romania, while helping your family around the homestead. Besides that, we have some fun collectibles and curiosities for you to discover.
If the game is on your Wishlist i hope you can confidently check it out, taking inspiration from 'A Short Hike', I wanted to make an experience that respects players time for a good price and you can just wind down with.
I will write more very soon but for now I will as always keep an eye out for any game breaking bugs while also working on some Steam Achievements. Due to personal issues in my life it is hard to do everything I want for you but your support means the world!
More content may come depending on the games success in the form of FREE expansion packs, however the experience is currently complete. I will add some changes to the library when I can as at this time the dog companion will not be in the game.
Please join our discord or post in the community forums any bugs or feedback, and reviews will massively help also!
More to come,
- Cal, Arcadian Days Developer