Hello from the Finite Reflection Team👋
We’re embarking on a new quest, and today we’re delighted to reveal Mousward! If you enjoyed our previous game, Void Sols, we’re aiming to bring across a lot of what made that so special into this new project. You can see for yourself in our trailer below!
Mouseward is our attempt at a 90’s-inspired collectathon within a recognisable soulslike wrapper. Within a cursed kingdom, your role as a Royal Mouse Guard will be to restore order and dispel mysterious evils.
Mastering combat with all the juicy dodges, rolls and parries you can handle
Uncovering secrets and hidden items
Customizing your mouse guard with a range of skills and equipment at your disposal
Exploring a moody and nostalgic low-poly world
Encountering a memorable cast of woodland critters, both friend and foe

We’re looking forward to revealing more in the coming months. If you come say hello in Discord, there are ways you’ll discover to play the game today!
Yours until the kingdom is restored,
Finite Reflection Studios
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Screamers, you asked, and we listened!
We're incredibly proud to announce DON'T SCREAM TOGETHER, an improved and expanded version of DON'T SCREAM will be launching on Steam soon! You can wishlist it here.This new version will feature online co-op for up to four players! And if you played the 2023 single-player version of DON’T SCREAM, DON’T SCREAM TOGETHER will feel like a completely new experience, with major additions and meaningful improvements across the board, including new playable characters with customization, an all-new Hunted mode, new and improved animations, fresh objectives and lore, more scares and locations, vastly improved performance, full controller support, UI and HUD updates, and much, much more! The move to co-op fundamentally changes the fear. Exploring a huge, pitch-black forest with friends is genuinely terrifying. You will need to rely on each other and stay calm, yet it is all too easy to lose your cool as the tension builds! As for some important details:
DON'T SCREAM TOGETHER (Classic)
You and your friends can still take on the classic challenge of DON'T SCREAM, but with key improvements. The rules remain simple: if any one player screams, the game instantly restarts for everyone. Get ready to test the bonds of your friendship!
DON'T SCREAM TOGETHER (Hunted) - New Mode
Introducing the brand-new Hunted mode! In this mode, if a friend screams, they don't force a restart for the group. Instead, the fallen friend returns as a playable hunter! The hunter's mission is simple: track down their former teammates and finish them off before the remaining players can escape the forest.
PLAYABLE CHARACTERS
Players will be able to select from multiple characters with some customization, all of whom have their own backstory and lore.
There's a lot more changes to the co-op version, and we'll be sharing more news and details regarding the release date soon!
You can wishlist the game here: https://store.steampowered.com/app/2692990/DONT_SCREAM_TOGETHER/Thank you! - Joe - Digital Cybercherries Socials Twitter | Discord
83 lines updated — stylistic issues corrected.
Terminology consistency improved in the in-game encyclopedia.
"Евік" has been replaced with "еомка", derived from the Ukrainian abbreviation ЕОМ (електронна обчислювальна машина — electronic computing machine).
Thank you to everyone who supports us with feedback — your input is worth its weight in gold!
Haunt every Battleground. The Revenant’s Star Battle Pass is available now until November 20, 1 a.m. PT (8 a.m. UTC). It features the Revenant Carapace outfit and headpiece, Chattery Anis Amitoi, Sable Torus Dash Morph, Gesture: Taunt, and Pose: Lightning Throne.
Want even more unique rewards for completing seasonal challenges? The Battle Pass is an optional seasonal purchase that can turn your accomplishments into new cosmetics, crafting materials, items, and various in-game currency. Each Battle Pass features a free track and a premium track that can be unlocked with Lucent. Look forward to new spoils every season.
Learn more about the Revenant’s Star rewards and then explore answers to your most common questions.

There are desirable rewards at every level, but the most ambitious adventurers will strive to achieve max level (level 50) for the following loot:
Level 1 (Premium Track): Sable Torus Dash Morph
Level 20 (Free Track): Chattery Anis Amitoi
Level 31 (Premium Track): Pose: Lightning Throne
Level 45 (Premium Track): Revenant Carapace (headpiece)
Level 50 (Free Track): Motion: Taunt
Level 50 (Premium Track): Revenant Carapace Outfit
Don’t forget to use your Star Crystals for valuable items in the Revenant’s Star Point Shop. As you progress your Battle Pass, you’ll earn Star Crystals as free rewards at levels 5, 10, 15, 25, 30, 35, and 45. Additional Battle Pass experience upon reaching level 50 will be converted into Star Crystals. Be advised, at the end of the Battle Pass season, your Star Crystals will turn into Quality Recovery Crystals.
Here are some of the featured items from the Revenant’s Star Point Shop:
Adventure Coin: Fortitude
Noble Rune Category Selection Chest
Precious Blessing Pouch: Chaos
Skill Core Engraving Book
Rare Rune Category Selection Chest
Precious Ore Selection Chest
Trait Extraction & Conversion Stones
Nebula Charge Stones
Rare Artifact Chance Chests
Weapon Mastery Experience
Skill Conversion Books
Trait Unlock Stones
Precious Parchment
and more!
Want to learn more about how the Battle Pass works? Check out our FAQ.
Thanks for your support and we’ll see you in Solisium!
Frosthaven’s first-ever Early Access update, Awakening Protocol, is available now for all players! Awakening Protocol introduces a brand-new storyline, featuring:
The mysterious Unfettered machine civilization
Three highly-anticipated playable heroes
Additional bosses and quests
Major quality-of-life gameplay enhancements
And more!
Warning: Spoilers ahead!
DEFEAT THE UNFETTERED MACHINE UPRISING
Explore the great facility of an ancient civilization that fell into ruin millennia ago. Forged for service and abandoned to rust, the Unfettered now rise with vengeance, driven by an enigmatic leader and a relentless plan. The fate of Frosthaven hangs on the choices you make in the Awakening Protocol.
Check out the official patch notes below:
Features
Added The Unfettered storyline.
Added three new playable characters.
Updated the Main Menu with a Halloween theme.
Major fixes
Fixed a number of desyncs connected to the “Undo” feature.
Fixed more Multiplayer desyncs.
Door tiles no longer block any movement.
Fixed an issue causing an endless loading screen when loading in Tutorial quest 2 after beating the first Tutorial quest.
Updated the colors of the Geminate cards.
Fixed a number of stucks that were occurring.
Minor fixes
Teleporting a second character on the platform in Quest 15 “Ancient Spire” with “Magnetic Cape” is no longer possible.
Fixed a tooltip within the Bannerspear perks.
In Tutorial quest 7 “Assault on the Warchief”, Brittle is now applied to all monsters/characters simultaneously.
The reward screen can now only occur if a quest was successfully completed.
Fixed a number of issues connected to the “Snowdrifts” in Quest 6 “Avalanche”.
Added additional contextual tutorial images.
Summons no longer take damage from damaging the orb in quest 21 “Realm of endless frost”.
The game now correctly shows the right amount of damage dealt to a target if they have a shield.
Fixed a visual hex issue in Quest 16 “Derelict Elevator”.
“Guardian of the flag” mastery no longer fails on Quest 21 “A realm of endless frost”, after passing through the first door.







【bug修复】
修复了玩家入职时可以不填姓名死因的问题
修复了林栖玄晚安下线之后依旧梦游进行斗图的问题
修复了窗口过多时任务栏溢出的问题
尝试修复下一时段按钮显示异常的问题
修复了反复sl可以无限收到摄像头的问题
修复了林栖玄撤回消息后黑历史依旧会显示在历史记录中的问题
修复了部分情况存档时最新聊天记录无法保存的问题
Wanted to give you all a head’s up on the next update. It will contain a change that we are continuing to test that could be huge: a new compression technology that will reduce the game’s size on disc by a significant amount.
This change doesn't come for free however. It has the potential to introduce slight lag when streaming textures and meshes. Since we are reading less data, we are hoping this isn’t noticeable. Another possibility is that some lower end PCs (with less than 8 cores) may experience reduced frame rate. The change will be a tradeoff between disk space and performance. We are continuing to scrub the game for any severe issues across the PCs within the studio, but that is a limited set.
We shall continue to test these new systems aggressively, but there is always the chance that the myriad of hardware, driver, and software combinations out there may cause unforeseen issues or even crashes.
We will be monitoring the game closely when this update releases to make sure that nothing new appears due to this change. And if it does, we will react swiftly to correct the issues we find.
We are sharing this with you so you can all be fully aware of the change’s awesome benefits and the potential risks.
Please continue to use the discord to communicate anything you find due to this or any other change.
Stay strong, Scavs!