Oct 23
Flower Fight - viator
- New Event [Find the Four-Leaf Clover]
- [Other] Poisonous Mushroom - Effect Changes
Royal Revolt Survivors - Team Warriors

Dear Survivors and Warriors,

today we have released a new update for Royal Revolt Survivors! Thanks to the input from our great players, version 0.1.7 adresses various balancing issues, unlocking and meta progression, in-game communication and of course some bugfixes.

Unlocks & Progression
  • The quest for unlocking the Blacksmith on the map requires the player now to survive for 10 minutes in the Royal Forest.

  • The quest for unlocking the Enchantment Vendor requires the player now to survive for 5 minutes in the Red Canyon.

  • The quest for unlocking the Expedition: Mesa requires the player now to survive for 15 minutes in the Red Canyon.

  • The quest for unlocking the Glacial Northland requires the player now to complete the Red Canyon once.

  • The quest for unlocking the Limit Breaks feature now requires the player to kill the Armadillo boss in Mesa once.

  • The quest for unlocking the Poison Orb now requires 100.000 damage dealt with Kunai.

  • Changed wording of "Dark Obelisks"-quests to make the goal better understandable.

Balancing
  • Buffed the base damage of Ice Claws by 2.

  • Reduced the negative effects and buffed positive effects of many Blacksmith Forging options.

  • Reduced the enemy density of the last 5 minutes of Red Canyon (HARD).

  • Reduced enemy HP in Royal Forest when played in multiplayer.

Bugfixes & Improvements
  • Fixed a bug in german loca, where the english text "base damage" was displayed.

  • Fixed a bug that the Dragon in Glacial Northland killed himself sometimes with his own meteors, which lead to players not getting the quest completed for killing the Dragon.

  • Fixed a bug that some enchantment-requirement icons were missing in the levelup screen.

  • Fixed the bug that the "Retry" button was available for clients when disconnecting from a multiplayer session.

  • Intensified the blinking of the Blacksmith button in the main menu after the meta upgrades feature gets unlocked.

  • Intensified the player markers (coloured circles around the players on the ground).

  • Changed the font in the Twitch-Integration window to improve glyph-consistency.

If a bug you're waiting for to be fixed isn't yet included here, don't worry! We're working on the next update already and are collecting everything you're communicating to us.

Please keep the feedback coming since we want to make Royal Revolt Survivors the best experience possible! You can reach out to us in the Steam Community Hub, in the comments, or on our Discord server! All feedback is highly appreciated!

Special thanks to everyone who reached out to us and reported bugs or gave us feedback!

Your Team Warriors

https://store.steampowered.com/app/2960490/Royal_Revolt_Survivors

Test Drive Unlimited Solar Crown - Nacon

Today, October 23, 2025 at 5pm CEST, the Nacon Racing Community Manager; Alex VII and Game Director; Guillaume Guinet go live on a Season 5 build of TDUSC and showcase everything you can expect to see on day one of the update! 

You can find the livestream on the official Nacon Racing YouTube channel, but we will link the stream below!

🆕 Features Being Showcased
  • Taxi Missions

  • New Cars

  • New Outfit System

  • New Car Customisation

  • Car Bug Fixes

  • Future Car Sound Improvements

  • Construction Sites

  • Poker

  • Live Event Rewards

  • New Economy

  • Season 5 Release Date

  • New FRIM

  • & Much More!!!

🏆 Giveaway

We will be giving away some cool rewards after the stream! To be able to have a chance to win, join our Discord at https://Discord.gg/TestDrive and join the conversation during the livestream! Stay tuned for the stream on further details!

❤️ Our Final Message

We are excited to show you the hard work that has gone into the creation of Season 5 in our first livestream, and we will be ready to answer your questions in the livestream too! See you soon!

  • The TDU Team

Magic Pussy: Chapter 3 - dm studio
We’ve squashed a few pesky bugs and polished the game for a smoother experience.
Big thanks to everyone sharing feedback — you’re helping us make the game even better! ❤️
MLB Rivals - MLB RIVALS

Greetings from Com2uS.

Please read below for details on the v3.06.20 update.

 * This update applies to the Steam platform only.

â–  v3.06.20 Update Notice

https://community.withhive.com/MLB9IRIVALS/en/board/9/12581

Thank you.

Shadow Fight Arena Playtest - AndreyBNZ

The PC beta is live - and we want to hear from you!

Found a bug or want to share your experience? Use the PC beta tag and message us on Discord or Reddit.

đź“© Discord:

https://discord.gg/shadowfight

đź“© Reddit:

https://reddit.com/r/ShadowFightArena

đź“© Facebook:

https://facebook.com/shadowfightarena

đź“© X (Twitter):

https://twitter.com/SFArenaGame

SULFUR - Pluto

General: 

  • Added new item “Holoreality Projector” to Arthur’s Stamp Shop.

  • The Bulk Ammo Box now correctly gives a 20% discount.

  • Quest givers should now return your items to you if you forget them in their inventory without completing the quest (upon exiting the quest screen).

  • Fixed more LODing issues which resulted in some side rooms disappearing whilst the player was in them

  • Fixed the issue where some items/weapons couldn’t be swapped with equipped items/weapons even though space was available in the inventory.

  • Dish soap is now actually attainable.

  • Regular and Secret shops will now refresh as they should.

  • Removed visible dirt planes in the outhouse events.

  • Decreased inventory size of flash hider.

  • Fixed issue of not being able to drop items with gamepad in the inventory.

Guns and Animation:

  • Added missing sounds to Longboy’s partial reloads.

  • Fixed Longboy’s reload bugs related to ADSing.

  • Implemented new Rektor animations.

  • Fixed Mario’s casing eject flying across the screen during the full reload animation.

Church Hub: 

  • Filled in a visible hole in the ground

Caves:

  • Fixed misalignment with new explodable siderooms

  • Fixed texture misalignment

Town:

  • Fixed an issue where falling down the well in the side room left you in infinite blackness

  • Fixed a double spawning scroll reward appearing in a side room

  • Fixed a number of gaps that were appearing between chunks

  • Implemented smooth colliders for stairs that were previously missed

Sewers:

  • Fixed an issue with level generation where side rooms were incorrectly spawning (resulting in doors to the void)

  • Added Smooth stair collisions

Castle:

  • Fixed certain walls having no collisions

Forest:

  • Fixed an issue with the new flashback sequence that resulted in not returning to the forest correctly

Pools:

  • Fixed misaligned chunk generations

Hidden Dogs: In the Dog House - GrooveToast
Farmhouse Kitchen - Level Sketch

Here's a video of our artist sketching the first of Shep's levels, the Farmhouse Kitchen!

Shape of Dreams - jeehyojun

Hello, Travelers!

We hope your journey through dreams has been a wonderful one so far.

Today, we’d like to share a look into the near future — our very first major update, and the path that will shape the future of Shape of Dreams.

What Can You Expect?

We have many exciting plans ahead, and this roadmap represents our latest vision for the future of Shape of Dreams.

Let’s take a closer look at what’s coming this winter.

Official Mods Support

This winter marks a new era for creativity — official mods support is on the way!

Steam Workshop integration, an in-game mod manager, and modded co-op experiences are all on the way. You’ll soon be able to reshape the world of dreams in your own way. We’re also adding new features to empower creators and make the modding process smoother and more rewarding.

Deeper Late-Game Experiences

We’ve seen how deeply many of our core players enjoy exploring every layer of the game — in fact, more than 50% of players choose to continue looping instead of reaching the ending. To make each run more unique and engaging, we’re introducing new elite monsters, Lucid Dreams variations, and enhanced item balance to create richer, more dynamic late-game experiences.

Extreme Challenge Mode & Exclusive Rewards

For travelers who think even Nightmare Mode isn’t enough, we’re preparing a brand-new challenge mode.
Climb through escalating levels of difficulty, conquer every trial, and earn exclusive limited rewards reserved for only the most skilled adventurers.

The Future of Shape of Dreams

Many of you have shown incredible love and support for Shape of Dreams, far exceeding what we imagined. To honor that passion, we’re fully committed to continuing the game’s growth — and much of this roadmap was built upon your feedback from Discord, Steam discussions, and beyond.

In the upcoming spring update, we’ll introduce a new Corrupted Chaos system that empowers your traveler through unique, tainted enhancements.
Then, this summer, we’re preparing our largest update yet — featuring a new traveler, new traveler skins, a new boss, and more.

Beyond these major milestones, we’ll continue to deliver smaller updates and refine every aspect of the experience.
Your voices guide the evolution of Shape of Dreams, and we’ll continue walking this journey together.

Safe travels in your dreams,
– Lizard Smoothie💫

Rune Dice - JordanC
We’ve recently decided to take down our playtest. This is because we no longer feel that the playtest is a great representation of what the game looks like these days. To showcase this, here’s a short update on some of the visual changes we’ve made!

First of all, the main battleground itself, the dice board. We’ve made the board cleaner with a clear display of gold, runes available, and a gold pedestal for the next piece that’s being played.



We’ve also changed the map where you pick your battles (or rewards)! The new look is a lot more dynamic and thematically accurate to the level that you’ve selected, e.g. if you’ve selected the forest, you’ll be playing (you guessed it) on the forest map!



The shop has also had a renovation, with more dice, runes, and relics on display to add more variety to your gameplay. We’ve not changed the look of the Shopkeeper himself, and he is still as majestic as ever.



Ready your relics, gather your runes, and prepare your dice for the demo coming very soon. More information about an exact date will be provided closer to the time.

https://store.steampowered.com/app/3542380/Rune_Dice/
Let us know your thoughts and opinions on the changes we’ve made since the playtest by joining our Discord or following us on our social media accounts @runedicegame





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