Bundle Alert – Grab both games for less!
We’re excited to announce a brand-new bundle on Steam featuring Coffee Caravan and House Builder 2, now available at 10% off!
☕ In Coffee Caravan, run your mobile café, serve up coffees, teas and ice creams, upgrade your gear and embark on a road-trip like no other.
🛠️ In House Builder 2, dive into a sandbox building adventure—buy materials, deliver them, then build and design in a vibrant open world.
Whether you’re in the mood to manage a cozy café or build your dream world from the ground up, this bundle has you covered. Check it out now!

This update tackles critical gameplay bugs while delivering substantial visual improvements and system refinements to the level design.
Respawn Health Bug Fixed - Resolved the issue where players would respawn without health
Gold Pile Restored - Single gold pile has been added back into the game
Hugo Cave System Fixed - Hugo's functionality within the cave system now works properly
Hoop Mini-Game Corrected - Fixed issues with the hoop mini-game mechanics
Button Re-Arming Fixed - The button in the hoop mini-game now properly re-arms after use
First Gate Rotation Fixed - The first gate now descends straight down instead of rotating 20 degrees during descent
Pixies Fully Implemented - Pixies are now active throughout the game
Custom Button Re-Arm Effects - Added custom re-arm visual effects for Harper and Lyre buttons that sync with event timing
Event Mounting Timing - Added proper timing delays between functions to ensure events mount correctly to objects (buttons, shells, etc.)
Level Completely Remeshed and Retextured - Comprehensive visual overhaul of the level
High-Resolution Bamboo Walls - Upgraded bamboo wall textures to higher resolution for improved visual quality
Level Boundary Tightened - Removed bamboo walls that allowed map escapes; level boundaries are now more secure
Cleaned Up Treehouse Area - Removed saws and sawhorses near the treehouse for cleaner aesthetics
Pixie Relocation - Moved the pixie from Sammy Breadington's location to a different area
Report bugs and connect with fellow testers: Discord:
https://discord.com/invite/qVNnvmTKeV
This update represents significant progress in both stability and visual polish. Thank you for your continued testing!
The Harper and Lyre Development Team 🎵
The moment you've been waiting for is almost here.
Get ready to dive into a hauntingly beautiful narrative that’s filled with more chills than ever before and is sure to keep you on the edge of your seat.
Not only will you get to experience a freshly polished build of the game, but we're also bringing a new key art illustrated by the talented Satchely that perfectly captures the essence of the game.
Add the demo to your wishlist now and be ready for October 27th! Our story is in your hands. 🌸
https://store.steampowered.com/app/4029780/Fractured_Blooms_Demo/


Fixed an issue with Blobber Direction resolution for first person views.
Fixed an issue with map/tools not updating on moving Entity/Reference/Doodad/Light.
Behind-the-scenes work for a new Action Sequence detail.
This game wouldn't exist without Unreal Engine, and the support from the MegaGrant is a very meaningful boost for development.
I'll be polishing the custom guitar designer, guitar shop, and dream realm gameplay...
And hopefully the game will be in your hands soon! 🤘🤘
Feel free to follow development and reach out to me on any of these platforms:
