Greek Tragedy - PWMike

The wait is over, put your textbooks aside and grab your tasers! At last, you can help Amy uncover the campus-wide conspiracy on October 30th starting at 1 PM UTC/GMT and 6 AM PDT!

Our PS1-style survival horror experience will launch simultaneously on Steam, PlayStation, Xbox and Nintendo Switch!

BTW don't worry that the Steam release date field shows just the year 2025. It's just a technical issue.
The game will launch next week :)

Check out the announcement trailer!

We'd love to meet and chat with you on our Discord! Just click this here banner:

Cute Spooks & Pineapple Works

Emberville - Tío Habibi

Welcome back embers! As in the name quickfire we've got two quick updates for y'all! Today we'll be taking a closer look at Loens house interior and then revealing why we had to change our beach scene. Personally I like it better but what do you think?

Oct 22
Slaughter Horse 2 - Catfood McFly

Hello! I was going to hold off until Friday for the next update, but I think this build fixes some issues so fundamental it can't really wait.

There are still many bugs on the list, thank you to all who submitted them via the in-game bug report (it does actually work!) and I will be addressing bugs in the game rather than bugs that BREAK the game more - I hope,

There's even some new fun stuff. Here be a list.

(PS: There will still be another update this Friday)

=Catfood=

VISUAL: The AGK particle pack plugin looked nice, but was causing endless issues for users, added a lot of weight to the game, ate memory and caused slowdown so it has been now been removed entirely. I'll be replacing them over time with the in-app particle system which doesn't cause such issues.

VISUAL: Snow on town screen reworked. Much less demanding.

FEATURE: You can now make Bat ponies, via the ALT button on the custom pony maker. This is purely cosmetic - their race will still be considered Earth/Unicorn/Pegi in game.

ALTERATION: You don't have to be quite so close to the drink machine to activate it.

MAPFIX: Fixed the wedge point between the burger stand and oat stall, floating trees next to crematorium now grounded.

BUGFIX: The Hayseed tail on the custom pony maker is now restored.

BUGFIX: Attempted to fix a bug where the sound would stop completely. Works on my tests, but let me know if it still crops up for you.

BUGFIX: The title music should now definitely stop when you start the game!

BUGFIX: Fixed an issue where the shader plugin would endlessly create unused images, gobbling the memory and causing slowdown after a while playing.

BUGFIX: If the thaw arrives, the game will now end correctly. And it ain't good for you!

GRAPHICS: A few small additions and alterations.

Oct 22
Space War Economy Idle - Mike
Bug Fixes
  • Neural network auto toggles now function as intended
  • Neural network surveying upgrade now works as intended
  • Fleet storage slot upgrade now works as intended
  • Crafting queue slot upgrade now works as intended

Quality of Life
  • Re-evaluated and rewrote the descriptions of every upgrade
  • Crafting queue now displays in rows of 5 (for one complete blueprint)
  • Upgrades now highlight their cost and have their description in the middle of the button

Balance
  • Move / transport upgrades from commits doubled to 2% per level
Idle Champions of the Forgotten Realms - Idle Champions


Well met!

The third Tales of the Champions update has arrived, and this time we're heading to the City of Blood and a Domain of Delight on two classic-themed adventures and six variants!

On our next adventures, Dynaheir investigates cultist activity in Baldur's Gate while Strongheart ventures into the Feywild with an old friend.

Completing the base adventures will unlock Dynaheir (Seat 3) and Strongheart (Seat 11), while completing additional variants offers exclusive Feats and a unique Skin.

Are you ready to take on the challenge? Read on to learn more!

Returning Day


See into the past as Dynaheir, Wychlaran of Rashemen, enjoys a rare but much-deserved respite following the events of the Iron Crisis. When havoc strikes, will the Heroes of Baldur's Gate band together once again to save the day?
  • Complete Area 50
  • Rewards: Dynaheir Unlock
Variant 1: A Good Tank Is Hard To Find
Dynaheir and friends investigate cultist activity in Baldur's Gate while limited in protection.
  • Dynaheir starts in the formation. She can be moved, but not removed.
  • Other than Krydle, you may not use Tanking Champions.
  • Getting to Know Idle Champions: Tanking Champions keep your formation safe when things get dangerous. Use Dynaheir's specialization choice wisely if you need help finding tanks!
  • Complete Area 250
  • Rewards: 4 Gold Dynaheir chests and 250 Corrupted Gems
Variant 2: Threading the Needle
Dynaheir and her friends, with a precise Constitution, investigate cultist activity in Baldur's Gate.

Must have completed a Tier 2 variant in an Event
  • Dynaheir starts in the formation. She can be moved, but not removed.
  • You may only use Champions with a Constitution of exactly 14, not counting any Circle Magic shenanigans.
  • Complete Area 600
  • Rewards: Epic Dynaheir Feat: Hathran Command (Increases the CON buff of Dynaheir's Circle of Magic specialization by 1) and 250 Corrupted Gems
Variant 3: Nom Nom Nom
Dynaheir and her devouring "friend" investigate cultist activity in Baldur's Gate.

Must have completed a Tier 3 variant in an Event
  • Dynaheir starts in the formation. She can be moved, but not removed.
  • The Devourer joins the formation.
  • After area 50, the Devourer eats the first quest item dropped by each defeated enemy.
  • Getting to Know Idle Champions: The Devourer is consuming the first Quest Item that each enemy drops. If only there were ways to increase that number?
  • Complete Area 1200
  • Rewards: Wychlaran Dynaheir Skin and 250 Corrupted Gems
Friends of a Feather


Strongheart of Valor's Call is a champion of righteous justice. Warduke is not. Return to the Feywild with these former friends and their 'helpful' guides as the two test their tenuous bond in search of a certain charming sorceress.
  • Complete Area 50
  • Rewards: Strongheart Unlock
Variant 1: An Event Worth Remembering
Strongheart explores the Feywild with an old friend and a few eventful guides.
  • Strongheart starts in the formation with his Justice Needs Champions ability unlocked. He can't be moved or removed.
  • You may only use Event Champions. You can get more Event Champions in events, from time gates, or in this campaign!
  • Only Strongheart and Champions affected by his Justice Needs Champions ability can deal damage.
  • Getting to Know Idle Champions: Events are the easiest way to collect and power up your Champions, and Strongheart's scavenger ability gets you additional Event tokens for use in these events!
  • Complete Area 250
  • Rewards: 4 Gold Strongheart Chests and 250 Corrupted Gems
Variant 2: The Critical Hits Strike Back
Strongheart explores the Feywild with an old friend and a few critical guides.

Must have completed a Tier 2 variant in an Event
  • Strongheart starts in the formation. He can't be moved or removed.
  • You may only Good Champions
  • After area 50, Champions deal 1 damage with normal attacks until any Champion lands a Critical Hit in the current area.
  • When a Champion deals a Critical Hit, that Champion takes damage equal to 20% of their maximum health.
  • Fire breath potions can't be used during the adventure, and click damage has no effect after area 50.
  • Complete Area 600
  • Rewards: Epic Strongheart Feat: Resolute (Grants Strongheart immunity to stun effects) and 250 Corrupted Gems
Variant 3: An Affiliation Affair
Strongheart explores the Feywild with an old friend and a few groups of guides.
Must have completed a Tier 3 variant in an Event
  • Strongheart starts in the formation. He can't be moved or removed.
  • Only Strongheart and Champions from the affiliation(s) with the most members in the formation can deal damage.
  • Once the formation has 3 Champions from the same affiliation, you can't add any more Champions from that affiliation.
  • Complete Area 1200
  • Rewards: Epic Strongheart Feat: One For All (Increases the effect of Strongheart's Courage to Stand ability by 80%) and 250 Corrupted Gems
Tales of the Champions: Tier 2 Blessings
  • Make a Strexterity Save - Local: Increase the damage of all Champions with a STR or DEX of 17 or higher by 100%
  • Spec Ops - Local: Increase the damage of all Champions by 20% for each unique species in the formation
  • A Little Bit Faster Now - Local: Decrease the base attack cooldown of all Champions by 0.01s for each Champion in the formation with a base attack speed of 5 or higher
  • Tales of Camaraderie - Global: Increase the damage of all Champions for each Champion unlocked by 5%, stacking multiplicatively
Shadowfell Emergence

The arrival of the King of Shadows is an ill omen, and now Shadar-kai Warriors and Necromites have begun to emerge across the realms. The Shadowfell Emergence brings Golden Epics for the King of Shadows and Wren, Feats for Shandie, Kalix, King of Shadows, Tess, and Baldric, and the new Shadowfell Kalix Skin!

New Items Added to the Thayan Enclave!
  • Golden Epics
    • King of Shadows Slot 2 - Accursed Harness (20,000 Corrupted Gems)
    • Wren Slot 2 - Ring of Spell Turning (20,000 Corrupted Gems)
  • Feats
    • Baldric - Lightbringer (10,000 Corrupted Gems)
    • Kalix - Death's Shadow (10,000 Corrupted Gems)
    • King of Shadows - Dark Zealot (10,000 Corrupted Gems)
    • Shandie - Tabaxi Glitch (10,000 Corrupted Gems)
    • Tess - Tess Family (10,000 Corrupted Gems)
  • Skins
    • Shadowfell Kalix (10,000 Corrupted Gems)
  • Chests
    • Unlimited Shadowfell Emergence Chests (2,500 Corrupted Gems each)
      • Contains gear for Baldric, Kalix, King of Shadows, Shandie, Tess, Wren
Campaign Feedback
What do you think about Tales of the Champions so far? Did you enjoy the Adventures? The themes? Rewards?

Join our community on one of our official platforms and let us know what you think!

BM General Hospital - zzzgame
Long lost, players!
After a long wait, I finally meet everyone again.
We are currently working hard to fix the bugs caused by replacing some art material names. After these bug fixes are completed, we will continue to vigorously update this game and hope that everyone can continue to provide more feedback.
Rise of the Village Hero - Luduspaxstudios

Hey everyone,

First, I want to say a huge thank you to everyone who has supported Rise of the Village Hero - whether by playing the demo, buying and wishlisting, or leaving feedback. Your encouragement has meant a lot and keeps me going as a solo developer, all the way from early access to 1.0 release.

I also wanted to share some news about my next project, Tiny Terra Spaces, which is now available to wishlist on Steam!

I’m continuously working on new assets inspired by historical medieval Scotland, and things are progressing well. Being a solo developer means it takes a bit longer - I handle everything from coding and design to art and assets - but I’m really proud of how it’s all coming together.

If you enjoy cosy builder games where you can create your own medieval Scottish island, populate it, and build a small community while enjoying a calm and peaceful atmosphere, then Tiny Terra Spaces might be the game for you.

The game will feature two main modes:

  • Hop Island Mode: Start on one island and travel across different Scottish islands.

  • Sandbox Mode: Build your island completely from scratch or choose between two pre-made sandbox maps.

To set expectations, Tiny Terra Spaces isn’t a deep city builder with tech trees or complex systems. It’s a relaxing, cosy island-building experience - perfect for jumping in and out at your own pace, listening to calming music, and watching your little world grow.

If that sounds like something you’d enjoy, please consider adding the game to your wishlist. It really helps and makes a big difference for solo developers like me.

I’ll keep posting updates over there on my game page as development continues, so please stay tuned - and thank you again for supporting Rise of the Village Hero and for checking out my next project.

Silv

Mini Royale - BeLow

Fixed Bug where you could not use mouse wheel as input

Fixed crash referencing the grapple hook


That's it for today, sorry for the double update - but they should be small. Have fun :)

Pathogenic - DanPos

I can't believe it - Pathogenic just hit 10,000 parasites, uh I mean wishlists (11,226 as of writing to be exact!).

9500 in the last month alone as playtests kicked off!

Don't worry, you'll be able to play yourself soon - the Pathogenic demo launches October 31st!

Thank you so much for the support everyone, we're just a two person team so every wishlist really counts to help make the game something special!

Reckon we can make it to 100,000 next?

We can't share everyone's videos but I just wanted to take a moment to share three recent videos from content creators that have really helped us out :)

Community Announcements - Marten_GOP


💎 Hold onto your hats, Governors — a brand-new, incredibly rewarding chest has entered the Team Challenge!

Introducing the 💜 Amethyst Chest 💜 — where it’s half the extra effort, double the rewards! 🤩

🏆 Earn 425,000 Team Points in the Team Challenge (only 55% more than Amber!) and reach the 8th Amethyst Chest to WIN the most wanted rewards:

✨ 1x Grand Spin (800B Chips Jackpot!)
✨ 1x Billionaire Spin (1T Chips Jackpot!)
✨ 1x Majestic Spin (50B Chips Jackpot!)
✨ 1x Cosmic Spin (800B Chips Jackpot!)
✨ 1x Ultimate Spin (23.5B Chips Jackpot!)
🎩 1x Event Hat
💍 1x Amethyst Ring
...and more surprises inside! 🎉

Round up your team, start collecting those Team Points, and claim your Amethyst treasures starting today! 💜

-Your Governor of Poker 3 Team
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