Epic Musical Chairs - Juliaan
🎵 Welcome to Epic Musical Chairs!

You think you know everything about musical chairs? Wait until chaos joins the game.

Epic Musical Chairs reinvents the childhood classic in a wild multiplayer version that mixes action, strategy, and a healthy dose of good old bad faith.

Up to 4 players compete in colorful arenas, pushing, shoving, and outsmarting each other to grab the last remaining chair when the music stops.

Accessible, fast-paced, and full of laughs, the game combines the instant fun of a party game with the precision of competitive gameplay. Here, anyone can win… or almost.

🪑 The story behind the chaos

It all started with a random idea one morning between roommates. Martin and Léo, the two founders, imagined a top-down multiplayer game inspired by musical chairs, just to see where it would go.

One month later, a small prototype was born. The concept was simple, a bit absurd… and insanely fun.

Before they knew it, they were pitching their project at the Let’s GO incubator by Game Only, and what started as a joke turned into a real party game, built for fun, laughter, and friendly competition.

🎨 The Morbleu! studio

Based in Villeurbanne, France, Morbleu! brings together seven passionate creators with one shared vision: making games that are accessible, social, and full of energy, perfect for playing with friends or family.

The team blends developers, 3D artists, composers, and sound designers, all driven by the same goal: crafting experiences that make players smile… and sometimes scream with laughter.

🎶 Let’s make those wishlists sing!

Epic Musical Chairs is still in development, but you can already help us a lot.

Every Steam wishlist matters. It boosts the game’s visibility and directly supports the Morbleu! team.

If you enjoy fast, chaotic, and hilariously competitive party games, add it to your wishlist today!

💬 Join the community!

Want to take part in early playtests, see how the game is made, or challenge your friends to the next chair?

Join us on Discord to follow the adventure, chat with the team, and warm up your vocal cords!

Oct 22
A Planet of Mine MasterMine Edition - Tuesday Quest

Players and wishlisters: we 💙 you!

A big THANK YOU to everyone who played A Planet of Mine: MasterMine Edition’s demo during Steam Next Fest!

We hope you enjoyed this preview of the future game. We still have a lot of bugs to catch, features to release and platforms to test, but the development journey for PC is coming to an end.

And a special shout out to all the wishlisters! If you like the game, feel free to spread the word: each wishlist is a win for us.

The demo is still available!

Next Fest is over but the demo of A Planet of Mine: MasterMine Edition is still playable on Steam.

Don’t forget that the experience will be better with a gamepad. We’re currently working on keyboard+mouse controls for the whole version.

We may release an update of the demo if we have time (we don’t have enough of that resource!! It should grow on bushes like redballs…). Of course, we’ll let you know. And if we don’t, the complete game will be released very soon, promise!

Join our community!

One of the main feature of the game is the ability to share GameIDs and to reproduce any game on any profile. So, if you want to dare other players, please join our Discord Community!

https://discord.gg/VasPJGA8EH

You’ll also receive updates and goofy memes about the game.

See you there explorers!

Ship of Heroes - Integral

Updates for every patch are posted here: https://shipofheroes.com/forum/patch-notes/

GENERAL

 

Staying inactive at the login screen or in the character creator while an update to SoH or the Steam client was available could cause a crash when attempting to play a mission. This has now been fixed. If you stay inactive at the login screen or for longer than 15 minutes, it will automatically exit the game.

 

EVENTS

Improved the code which calculates the average player level inside of area wide events, so that it will handle full area instances better when players are straggling into an area wide event instance.

Halloween Event 

·        Improved Halloween enemies in the science park.

·        Added a notification of where to go when defeating a Lord of Pumpkins

·        The Trick or Treat door at the Lights Out entrance has been removed to avoid players getting a Warlord or other boss spawn when trying to enter the mission.

·        Fixed a tooltip on icon for hidden door in the office mission.

·        Fixed Halloween city effect transitions.

 

Raid - Winter Raid 

·        Fixed an issue with the King of Winter falling through terrain on spawn in some cases.

·        Increased the Queen of Winter's resistance to crowd control.

·        Standard NPCs in the Winter League raid will now hit harder.

·        Tweaked difficulty ranks in the Winter League event. The hard setting will now have a level 24 king, and level 22-23 NPCs. The highest setting will have a level 25 king, and level 24-25 NPCs.

 

GAMEPLAY

 

Missions 

·        Improved navigation in the Suspicious Intel, Melted Circuits, Choke Point, Immovable Object, Force Majeure, Plasma Cannon Assault, Rescue, and Permanent Quarantine maps.

·        Fixed a bug related to the active team mission not changing if the leader of the group logged out in some cases.

·        The innocent NPCs in Buyer Beware will now run away when near enemies.

·        Made some adjustments to the spawners in the Teleport Jammer mission.

·        Made some adjustments to spawners in the Containment mission.

·        Fixed potential navigation and spawner related issues in the Eviction Notice map.

·        Updated the Return the Time Cube mission so the objective text mentions to return to Dr. Strikewell, instead of simply Return to the hospital.

·        Fixed some "Return To" missions where the NPC would not close the mission properly if you did the series out of the expected order, or under other circumstances it was not anticipating.

·        Fixed an IK related issue in the Mage Quarter.

 

NPCs 

·        Reduced the effectiveness of some NPCs energy drain effects.

·       Level 21+ bosses (from higher difficulty levels) now are more likely to spawn. This is intended to encourage higher difficulty runs in events.

·       Increased the radius of the Jack-o-Lantern attack by the Lord of Halloween.

·        Drones spawn collision adjustments.

·        Fixed an orientation issue with the Staff and Pets vendor.

·        The Snow Blizzard healing bubble visuals now expire rather than staying permanently.

·        Fixed a targeting marker issue on some Werewolf NPCs.

 

Powers

·        Fixed an invalid target message issue in regards to Autocast powers.

·        Fixed a bug that could occur if your energy regeneration went negative.

·        Fixed some erroneous text in the Plasma Bolt description.

 

Crafting

 ·        Increased the rate at which you gain crafting experience. Making it easier to level up your crafting skills.

·        Advanced Healing Trainers will now give you a Support Pack recipe upon training Advanced Healing.

 

UI 

·        Fixed a rare issue that could allow progress widgets on timed objectives to display a negative value if they displayed before fully initialized.

·        QoL: Added a Reset Key bindings button to the Key Bindings window. This will reset all of your key bindings back to the default state.

·        QoL: Current title is now displayed on the Character Sheet and Combat Analyzer windows.

·        Subscription time remaining now displays the days and hours, rather than just the days. Or if under a day, the hours and minutes. This is to avoid confusion in the number of days remaining. Previously if you logged in with 11 days, 0 hour remaining, and then the next day logged in an hour later you might have 9 days and 23 hours remaining, but it only displayed as 9 days. That could be confusing.

 

MISCELLANEOUS

Audio

·       Added some subtle vehicle sounds in the city.

·       Reduced the volume of fountain sounds.

 

Social 

·       Fixed a bug related to old group members reappearing in your group after a relog.

 

Badges 

·        Fixed a bug with a couple of achievements that were meant to tie in with a Steam Achievement but did not award one. They will retroactively grant the Steam achievement the next time your character logs in.

Retro Gadgets Playground - seya
We’re delighted to announce the launch of Retro Gadgets Playground, now available on Steam!

Retro Gadgets Playground lets you download and use the creations made with Retro Gadgets completely for free, with more than 2000 Gadgets currently available for browsing.

If you are a Retro Gadgets creator

You can now share your Gadgets with your friends, family and community for free, without the need from them to purchase Retro Gadgets.

If you are new to Retro Gadgets

Browse among thousands of Gadgets, pick your favourite ones and use them like any other application to run on your computer throughout your day, for free

If you feel ready to get creative and give life to your own Gadgets, make sure to check out Retro Gadgets! And don't forget to join our Discord server and follow us on social media <3

Oct 22
THE GOOD OLD DAYS - gv_steam

<THE GOOD OLD DAYS> is now available!To celebrate the official launch of <THE GOOD OLD DAYS>, a teenage Metroidvania adventure that recalls the 'good old days' of 19XX, we're offering a 10% discount for two weeks.
So, get it now!

You play as Sean, a boy who must pay off his father's debt before the deadline.
To clear the game, you must rescue your three captive friends and collect money through various methods.
Find hidden cash, win the lottery, play mini-games, or take down villains—any method is fair game. Explore every corner of Arostia to achieve your goal!

Play <THE GOOD OLD DAYS> right now!

https://store.steampowered.com/app/2996540/THE_GOOD_OLD_DAYS/

Midautumn - sherveenuduwana
Hi folks!


Just pushing a couple more bug fixes we've found as we get closer to our next content update:

  • Fixed an issue that was causing the lunar blood collecting chamber in the tutorial to soft lock progress
  • Fixed a number of typos in dialogue
30 Birds - laurent

Version number: 25.6.0f1

This is 25.6.0 patched with the Unity patching tool with a reinforcement of the Model Bird post complete interaction. This addresses a bug that a user reported. I can't reproduce it so it's more a test than a definitive fix.

Oct 22
Planet Chyton - peterjlin644
  • Fixed missing key bindings.

  • Fixed a glitch where the player could get stuck while interacting with NPCs.

  • Moved parts of the tutorial into the intro scene for better onboarding.

  • Added an earlier checkpoint to improve game flow.

Becoming a King - Al3rmo

✨ Hello, my ambitious Prince!

Can you hear that? The palace clock is already counting down the minutes. On October 24, we will open the gates of our castle — and you will take your first confident step toward the crown. We will tell you what awaits you at the start and which edition to choose to get used to your new role better 💕

https://store.steampowered.com/app/3597020/Becoming_a_King/

🎮 Standard Edition

The complete game, there's no compromise. Everything you came here for, to reign and seduce.

👑 Emperor's Edition

The most interesting part begins outside the castle. If you choose the Emperor's Edition, you get everything at once:

❤️ Artbook with 116 pages, where we have revealed the path from sketches to final illustrations. It turns out that we have written the story of the game for you and collected all the juiciest bits.

🎵 Soundpack with 17 tracks, so that the sounds of the Kingdom will accompany you even after the long-awaited adventure.

💃 Animation pack with 19 hot scenes. You can return to your favorite moments and relive the emotions with your favorite characters!

🖼 96 wallpapers so that the throne and secrets of the Kingdom can take up their place on your screen.

Add the game to your Steam wishlist now. Just one click brings you closer to the throne and helps us open the doors louder on release day 👑💛

https://store.steampowered.com/app/3597020/Becoming_a_King/

Dealer's Life 2 - yokai

Greetings Dealers!

Get ready to play Dealer's Life 2 like never before!

Full Controller Support is coming with Update #53 next week!

Embark on a new journey to become rich on October 29th and discover a few other surprises included in the upcoming patch.

Follow us on socials to keep updated about the latest Dealer's Life news!

Your friendly indie devs,

Abyte Entertainmnet

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