
The Vampire Nurse’s Mystical Clinic is open! 🩸
From Oct 21–Nov 4, clear event stages, collect Sneezy Cat Dolls, and trade them in for exclusive rewards: backgrounds, 4★ Bond Tickets, and more spicy goodies.
Don’t forget to use code: Arkaoi456 to claim Aoi Hinamori Recruit Contract x5 & Energy x50! Free treats straight from your favorite vampire nurse. 💋
Join now and add Aoi Hinamori to your harem! 🦇
🎪Hello everyone! We’re here to announce that the long-awaited The Mare Show opens its gates to those brave enough to enjoy its attractions. The fun is so intense it might kill you.
Hi!!!!
I'm very happy to announce that after weeks of trying to get my FL Studio to work and finishing publishing on Steam, the page for the Cargo OST is now available to wishlist!!
You can view it here or by visiting Cargo in the library.
I'm only planning on pricing it for a dollar or two, so I'm not wasting y'all's money LMAO.
But anyways, it should be available in the coming day(s), so keep a lookout for that :3
Steam Next Fest has concluded, and my solo-developed game, Harem of Valerius, received far more attention than I ever expected — we surpassed 2,000 wishlists! Thank you all so much for this incredible support.
Now, it’s time to look ahead.
Taking your feedback from the festival to heart, I’ve refined our development roadmap.

We’ll be wrapping up the story mode with 6 full episodes, and depending on player interest, we may explore side quests or DLC content after the full release.
I’d love to hear your thoughts and ideas — please don’t hesitate to share them below.
With gratitude,
Val
A minor version update has been released.
This update mainly addresses bug fixes.
・Fixed an issue where the "Field Guide" could not be opened under certain conditions.
・Fixed an issue in "Challenge" Mode where "Relics" related to the "Shop" would not appear.
Hi Slappers,
Due to an engine issue we ran into some excessive bloom issues on certain cosmetics which impacted visibility of the game. We've hotfixed this by clamping the maximum amount of bloom. This means some cosmetics that had the issue might still have a strange glow to them which we're looking into. We wanted to make sure the core of the issue was patched first and foremost.
Happy slapping!
GLHF,
Oddshot Games
Thank you for participating in the Steam Next Fest.
We will add further updates, and the release is now planned for December 2025!

We want to thank everyone for your patience and understanding while we worked to get this hotfix ready. Your feedback since the launch of Update 18 has been invaluable and continues to help us improve the experience.
Read the full list of fixes and changes below:

Enemy flares can be seen on the tac-map by the opposing team
All Recon Tanks and Half-Truck wheels can not be repaired with a blowtorch
Killed In Action screen shows an issue when killed by environmental fire
Kubanka hat has incorrect ribbon model and colouring
Panther tank has a very difficult time dealing with terrain variance
Addressed reports of collision inconsistencies and reduced performance with the Panther. Adjustments have been made to the vehicle’s suspension behaviour and physics collision system to align its performance with its original specifications.
Artillery Strike can trigger the “Rain Hell” achievement
Tank skin preview can be seen through geometry to all players
The recoil on the Luchs is excessive, making it difficult to aim as an autocannon
Following the implementation of the new tank knockback, the Luchs experienced excessive recoil due to its high rate of fire. Adjustments have been made to the recoil and knockback force to restore proper control during rapid fire.
The commander artillery strike ability has had several balance changes:
The strike zone radius has been slightly increased, making the shots less accurate
The number of shells that fall has been decreased from 16 to 12
The munition cost per placement has been increased to 125
The cooldown time has been increased to 430 seconds
On top of this, the model used has been adjusted and the smoke trail removed
Artillery Strike ability can take out spawn points
The commander artillery strike ability can no longer destroy garrisons
Following playtesting and community feedback, it was determined that tank handling was not performing as intended, particularly in higher gear ranges. The balance between applied braking and thrust during steering has been adjusted to deliver a smoother and more responsive experience.
To continue the Armor update, all tanks have undergone suspension and physics collision updates. These adjustments aim to reduce issues with vehicles becoming immobilized on uneven terrain or smaller objects, particularly those located directly beneath the tank. This change is a part of an ongoing effort to enhance Armor and provide a more consistent driving experience for future updates.
Following player feedback and testing, several gameplay balance refinements have been made:
Blowtorch Repair Speed: Increased slightly, improving repair efficiency on all tank components
Anti-Tank Launcher Damage: Increased from 325 to 380. This adjustment preserves the same number of required hits to destroy tanks while heightening the threat level to Armor units
Anti-Tank Gun Damage: Increased from 350 to 400. This adjustment makes these weapons more potent against all tanks; particularly heavy tanks which can now be destroyed in fewer hits compared to the anti-tank launchers
We’re also aware of other issues reported by the community, including client-side crashes, and our team is actively investigating them. Please continue to share any problems you encounter with the support team at
Thanks for everyone's support during Steam Next Fest with the release of the Fawn the Florist Demo! Fawn the Florist achieved over 500 wishlists, this is a major milestone for our team, so thank you for supporting a small student game project ːsteamhappyː
If you played the Demo, we would appreciate if you could complete our short survey to help Fawn prepare your garden before the final game release.
Demo Feedback Survey -> https://docs.google.com/forms/d/e/1FAIpQLSd410LvuKsiuhCjYVOQxzrHAhfGxDfQg6nwjtm3z0ZebImuTA/viewform
The CozyBit Games Team are working hard to refine and fix bugs in the game to release a Fawn the Florist Demo Update on Thursday the 23rd of October, 3 pm AEST.
