Hello, this is ROCKY STUDIO.
We would like to inform you about the update for the new Clear Pass season, which will take place on October 23, 2025.
The new Clear Pass will be available for purchase in each platform store starting at 12:00 PM on the day of the update.
Please note that the sales start time may vary depending on the platform.
Users who purchase the Premium Ticket will be able to play songs in the 'CLEAR PASS+' category from the song list.
1. Exclusive New Songs for CLEAR PASS PREMIUM TICKET
Exclusive new songs for Premium Ticket users will be added to the 'CLEAR PASS+' category. These exclusive songs will become free tracks after three seasons.



S17 CLEAR PASS+ Exclusive Track : Gate of Elysium by kanone
S16 CLEAR PASS+ Exclusive Track : PUPA (xi Remix) by Morimori Atsushi (remix by xi)
S15 CLEAR PASS+ Exclusive Track : alliance by seatrus
2. DLC Experience Rotation
The 'CLEAR PASS+' category will feature some DLC songs, and Premium Ticket purchasers will be able to play these songs even if they do not own the DLC. The song list will rotate regularly, and the rotation period will be displayed in the top left corner of the list.
※ Purchasing the PREMIUM TICKET allows you to play the ‘CLEAR PASS+’ category until the start of the next season.
3. Premium Ticket purchasers will receive an exclusive badge for their plate profile.
They can obtain CLEAR PASS premium rewards and earn BONUS POINTS during gameplay. (BONUS POINTS earned: 100 -> 500)
4. Premium Ticket purchasers can play songs they do not own in ONLINE MODE - OPEN MATCH as guests when chosen by the host.
However, if they are the host, they cannot select DLC songs that they do not own.
The Clear Point Booster is an item that allows you to earn four times the usual amount of clear points during the season period (an additional 300% on top of the base acquisition). Additionally, purchasers of the Clear Point Booster will automatically reach STEP 30 at the end of the season, even if they have not achieved it during the season. If they have not collected their rewards, they will automatically receive all the rewards at the beginning of the next season. The booster is applied throughout the season and will stack with any additional events that take place.
This product will be available for purchase on each platform's store starting at 12:00 PM on October 23. Time may vary due to Store Status
Special rewards will be provided to users who achieved a top 100 ranking in LADDER MATCH SEASON 16. You can earn it by entering the ladder match after the start of season 17.

all players who completed their ladder match placements will receive PLAY POINTS and rewards based on their tier. The awarded PLAY POINTS and rewards can be viewed by entering the ladder match window after the season begins.

10 Profile Card will be updated.
2 Mouse cursor items will be updated.
10 DJ ICONs will be updated.
12 Comment Items will be updated.
1 Manager costume item will be updated.
The selection criteria for new DJ CLASS eligible songs are as follows:
As of the update date, all songs released within the last six months will be included.
After the season update, the eligible DJ CLASS songs are as follows.


In addition to the existing average RATE display, a cumulative BREAK display feature has been added.
You can now choose to display RATE + BREAK, RATE only, BREAK only, or turn the display off.

In the “DISPLAY” section, you can now select the side track notification style.
You may choose from Show All, Panel Only, Light Only, or Off.
In the “POSITION” section, you can change the location where the side track panel is displayed.

A CUSTOM option has been added to the “COLOR” section.
By selecting the CUSTOM option, you can freely adjust the note output colors.
When CUSTOM is selected, a three-color bar at the bottom will be activated. The bar’s color will change in real time according to your adjustments. Move the cursor toward your desired color, and the new color will be applied to the notes.
Sound balance improvements have been made for certain songs from PORTABLE 1 and PORTABLE 2. The affected songs are as follows.

(XBOX) Fixed an issue where the RESPECT V theme was displayed as the previous version’s theme.
(DPC) Fixed an issue where it was possible to return to the song selection screen from the DPC mode results screen without entering a rating.
Thank you to everyone who participated in the DPC 2025 preliminaries. To allow for the exclusion of invalid scores, score calculation, and pattern verification after the preliminaries have ended, the main event schedule will be changed as follows.
Previous: From the end of maintenance on October 30 to November 30, 23:59
Changed: From the end of maintenance on November 6 to November 30, 23:59 (postponed by one week)
We apologize for the one-week delay in the start of the main event. We appreciate your continued participation and support for the DPC 2025 finals.
Added note eraser: In note mode, press E to switch to erase mode.
You can use Shift + Mouse Wheel to adjust the eraser size, and Right Click to erase notes.
Added difficulty selection:
In Normal Mode, after completing a certain number of tutorial stages, the corresponding rules will be shown directly as text.
In Hard Mode, tutorials will still require players to deduce the rules on their own.
Fixed duplicate boards — 2 duplicated puzzles were replaced with a new one.
Fixed all puzzles that previously had multiple valid solutions.
Removed all text-based riddles from the demo.
These will appear only in the full version; the demo no longer includes encrypted text puzzles.
Uncle Kenny 1.5 will be a little bit larger with more additions. But here are some small adjustments/fixes.
WHATS NEW:
The rising water level in the facility has been adjusted to have a more exciting ending.
Several slight adjustments to facility levels
Dead enemies should actually move with move walls instead of moving randomly. That's been an issue since 2022. Finally fixed.
Fixed some enemies awkwardly changing horizontal speed after being telepathically thrown
Attempted optimizations for level loading
If you are having crash issues, please reach out to me with your crash message so I can fix. Some players are reporting crashing especially in Act 1, looking to squash all issues. Thank you <3
Hey everyone, thanks for checking out our debut game as Clip Through: ODYSSEY: Starship Pinball, coming to Steam in Early Access on November 28.

Endless pinball gameplay
Procedural roguelite progression
Zany physics comedy
Over 30 handcrafted levels
4 unique biomes
Idle mode
Starship is expected to exit Early Access in Early 2026 with the following new features:
Boss battles
Local multiplayer (Remote Play Together)
Achievements and Community Items
Mac support

Early Access allows us to get the game into your hands sooner, and to make choices about the direction of future updates with help from our community. It also allows us a bit more time to polish art, audio, and bug fix while the game is still fully playable. Let us know in the comments if you prefer any of our scoped feature additions, or if there are other features you'd like to see that we haven't thought of yet!
Starship is designed for mobile and gamepad, and we want it to be great on Steam Deck. At launch, Steam Deck is fully playable with a Gamepad configuration and we plan to further optimize the game for Steam Deck's wide screen and touch in a similar fashion to Downwell and other mobile-first games.
Starship began as a very different solo Jam project (https://thermyy.itch.io/babblingbrooke) with the concept of minimalist touch-capable controls and an endless physics-driven gameloop. We took it on as a team in the first half of 2025, established the Pinball theme, and built the foundation for a procedural progression system. From there, we worked with a student artist to design and develop visuals, created dozens of levels inspired by real pinball tables, and optimized the project for mid-spec computers, gamepad, and mobile.
Our team members have been prolific in the VR space since 2016, with over 10 VR credits including the DICE VR GOTY winner, Pistol Whip. Now, Clip Through is exploring new modes of play with Starship Pinball while we cook up the next big VR thing...
If you'd like to support us outside of Steam, please find us on socials (likes and follows are always helpful), or connect with us on discord at https://clipthru.gg.
This update is also a major one ːsteamhappyː you've got to check it out!
After long hours of work, tests and community playtests we are giving you a new updated version of Cooking Simulator VR. It is a huge change to us as whole game has been re created from the ground in new engine and opens new page in further development of Cooking Simulator VR.
Why is so different even this is the same game?
We have rebuilt game in Unreal Engine 5.5
We added 4K visuals,
We have enhanced physics,
We added dynamic day/night lighting,
and many many more changes, tweaks, bug fixes etc.
Why we did it?
For a long time we have been cooperate with our partner however they were not able to deliver further development and DLC's so we made decision to bring it home and refresh,
Next we want Cooking Simulator VR to grow,
So we started fixing bugs and delivering new physics, visuals, functions, upgraded textures and many more,
We also started creating DLC's which always was missing in VR - this December we want you to enjoy Cakes and Cookies - perfect time for baking
Result
We builded fully refreshed Cooking Simulator VR and we hope so you will be enjoying as we are.
Meanwhile if you want to engage, find more about changes which are making please be invited to join our Discord Server where you can discuss, find more about us and join great community and be part of Cooking Simulator creation.
Btw, if you find that we should update, fix or change something please write to us here on Steam Post or Discord so we can work on those improvements as there is no better option then doing it together. Meantime please follow us and add to your Wishlist so we can inform you about all events.
Cooking Simulator Discord Server
ps. If you are new to Cooking Simulator VR please be patient we have raised ticket to Steam Support to bring back BUY button right away - so once Steam support move ticket it will be open to buy.
Thank you for being with us,
Your Cooking Simulator Team
Thank you for playing the demo version of "BugBunny: Discontroll".
The following update was made on October 21, 2025 (UTC).
*Fixed a bug in which the hit judgment of clown attacks during various interactions, such as the opening and closing of doors, would sometimes occur in situations where the hit judgment would not normally occur.
*Other minor bug fixes
Please look forward to the addition of various environments, support items and new clowns in the abandoned school in the full version.