We are proud to announce our new game, Wild Wizard War.
You are an all powerful Wizard. Craft spells from elemental cards. Battle against friends and other Wizards in this turn based party game. Learn deep elemental synergies or lean into wild magic for over the top destruction. Fast paced duels and the luck of the draw ensure no two battles are alike.
Wishlist now on steam and join our discord to hear about playtest opportunities.
Steam - https://store.steampowered.com/app/3775860/Wild_Wizard_War/
Discord - https://discord.gg/Fs9Wb25c6F

It’s been quite a while since the release of the DLC, and to be honest, we never really sat down to discuss everything that happened there. Time to fix that.
💼 At the center of the story — the strict and striking Inspector Mrs Palmer, and her young, shy assistant Evelyn. We’d love to hear your overall impressions of the plot and these new characters. Especially curious to know what you think of Inspector Mrs Palmer herself — did she remind you of any other heroines from our games?
We can’t wait to hear what you think! Why is that important? Because these discussions help us decide the future of potential DLCs and which characters deserve to have their stories continued. So don’t hold back — share your thoughts!
💖 And we’ve got another question for you — who’s your favorite girl in Breeze of Passion?
We know many of you are big fans of busty MILFs, but our games feature beauties of all types. So today’s the perfect time to speak your mind — who among these lovely ladies truly stole your heart?



📊 Vote for the one you find most attractive. And in the comments, feel free to share:
— Why you picked her
— And who you’d choose if the vote were based on story instead of looks
📣 We always read your comments, because they help us make every future project even better. So don’t miss the chance — join the discussion!
Cathy
Samantha
Tina
Melanie
Lilly
Stephanie
Selena
Evelyn
Summer
Fellas! It's me, Roane Vaydich. I made this fuckass game. 💯
I considered not making this post for a while, but it's been kind of nagging me. I'm not sure how many people (if any) are aware of the thing that's been bothering me, but I digress...
There's no easy way to say this... please don't make R34 of me and my friends! These are real people! Not just characters! And children at that!
I've only seen two cases of this so far, and unfortunately, one of the drawings came from someone relatively close to development (In that they've made artwork for a few small parts of this game.)
I've spoken with this person, and they've taken the post down off the websites they posted it to. So there's that! For the time being, I've also removed the small pieces of art they made, which includes the image for the "GG EZ" achievement. There will be a replacement soon! :D
I'm not sure if I should be taking this more or less seriously. Obviously I've never dealt with something like this before... although it's definitely pretty weird, I'm not incredibly bothered by it. However, the other person featured in the artwork feels very strongly about the situation. So, with their (and my) feelings in mind, I'd appreciate it if this didn't happen again!
So yeah. I'm sure most of you guys weren't planning on doing anything like this, but if you were, don't! Please! Would appreciate that brah 🙏
Also, FNaR 3 is still well underway in terms of development! I plan on releasing a demo soon! :D

Candylar is out of the oven and it’s hot Hot HOT!! No time to wait for it to cool, let's sink our teeth in and get a big bite of the sweetest set this side of the Milky Way. If this is your first time hearing about it, check out all the sweet details!
Candylar is a full set of over 100 sweet characters, treasures and spells! Summon massive Cookie Golems, Find the Magical Piping Bag and blast your opponents with the Frosting Dragon!

There are New Free Captains and even more in the shop!

Free Captains

Premium Captains
Check out the full list of spoilers!

We've got a new exciting way to collect cards in Once Upon a Galaxy.
Introducing Victory Loot!
When you get top 3 in an Async Lobby, you will now unlock all collectable cards on the last board you played against in addition to the normal random card unlocks!
This sweet bonus should give you tons of new unlocks as you play!

Early boards were edging a touch more powerful than we had anticipated. Nesting Scrubfowl in particular was providing just a few too many stats early, especially when an early silver and gold was found. We’ve decided to scrub off the additional Health to help bring it back into line while still allowing it to enable early plays.

Another tweak to help fight powerful early games, we’ve knocked Navii down from Rare to Uncommon. This will allow her to be found earlier and goldened more often.

Like with Nesting Scrubfowl, Sailor’s Spinach was supplying just a bit too much pop when found early. We all love that early punch so we pumped the Attack and reduced the Health to help lessen full heart damage early in games.

For now we’ve decided to cut Buried Chest. Candylar has brought a bunch of good ways to get uncommon treasures and we really want to give them more chances to shine.
Jasmine Dragon and similar effects now reset their counters if you have replaced them after they triggered
Transformed characters mid-fight now keep damage that was done to them prior to transformation
Goat-T was being greedy and wasn’t tracking previous captains cloned. We’ve fed him a shoe and now he’s content to work as intended.
Shoemaker Elves now only works on discovered Treasures.
Lesser Mimic now correctly copies stat increase to treasures buffed with Shoemaker Elves
Galaxy Pass timer now shows hours or minutes when under 1 day left
Gem reward for completed captains down from 10 to 5, due to increased card unlock rates
Many of you have played the base set of Galaxy for hundreds of hours and we are truly touched and feel all of the love from this community. The release of Candylar marks a monumental moment for us, as this is the first new expansion of many more to come. We have spent copious hours building a set that we hope fills your hours with sweet fun and joy. Without further ado, Candylar: The Sweet Set is now live.
See you in the stars!

There's another big update that is currently being localized, but this is not that update. This one is a lot smaller, but will have a notable impact on the balance for people in chapter 3 and onward.
This wasn't a build I was planning to do, actually, but enough people are affected by this that I figured I'd better get this out today!
If you’ve spent time with Heart of the Machine and want to leave a review, that’d be appreciated. No need to say more than you mean, but if you’ve been meaning to write one, I’d be grateful. Steam reviews carry weight. For a project like this — developed by a single person over many years, every review makes a difference.
Honest thoughts are what matter. Whatever your experience has been, sharing it helps. It’s a powerful way to have your voice heard and contributes to how future patches are prioritized and addressed.
Thanks for reading and for playing.
[expand type=details expanded=false]Full notes here.
Want to stay in the loop or share your thoughts? Join the conversation across these platforms:
💬 Discord – Best place to share feedback, get direct responses, and to talk about Heart of the Machine.
📜 Reddit – Discuss strategies, share ideas, and exchange tips with the community.
Hello everyone!
I’m finally bringing you the new update! Honestly, it took me much longer than I expected, but it’s finally here! And I promise the next one definitely won’t take as long! Let me tell you everything it includes:
Beginning of Chapter 2. This includes several main quests that will lead you to discover the four possible clubs you can join or, if you don’t like any of them, create your own club together with Katsune!
New characters added. Five new main characters and two secondary ones are introduced, with whom you can even grow closer depending on your choices. As always in this game, decisions are everything. Once unlocked, you’ll be able to find the five new main characters around the university.
New sex scenes. Naturally, there can’t be a new update for this game without adding more adult scenes. These are mainly with the two new secondary characters. As I said, it all depends on your choices — you can experience one of them, both, or continue without seeing any. There are also new midnight scenes where you can spy on the five new main girls. Keep in mind these are random! If you don’t see one on a certain night, try again the next.
New random events added. Specifically, two more — making three in total. Remember that these random events are a list of possible occurrences, and each day one of them (or none) may appear in the university. Which one appears depends entirely on the player. On your laptop, you can check the list of all random events in the game to see how many there are, which ones you’ve unlocked, and where to find those you haven’t. More random events will be added in future updates!
Bug fixes. Due to an issue I had with the project right before releasing the previous update, a bit of progress was lost, which caused some minor bugs I hadn’t noticed and have been fixing ever since. Also, some players reported that certain texts weren’t translated into English. Well, now I’ve made sure that all text so far is fully translated, so if you’re playing in English, you shouldn’t see anything in another language. As I always say, if you find any bugs or have any suggestions, feel free to message me — I’ll reply as soon as possible.
I think that’s all I had to say for now, so I’ll say goodbye, but not before promising once again that more updates are coming very soon.
Have a great day!
Finally fixed a problem that prevented aircraft collision from being detected
Added a ceiling light to the storage room, so you can see a bit more when flying
Fixed a lot of inconsistent geometry in several assets
Fixed the machine gun so it stops firing if out of ammo. Sorry, no pew pew today.
Fixed a bug where the gunfire spread was not calculated correctly
Added flak (anti aircraft gun) fire zones. Quite risky to fly through.
Slightly changed the appearance of the fixed practice target orbs
Added AI controlled auto turrets. Damn, stay clear of them!
Massively overhauled the damage system to be way more flexible
Colliding with objects now damages the aircraft, too
Fixed some issues with framerate independent physics calculation
Fixed the flight dynamics: Damages to wings now affect the lift correctly
Gave the rudder of the Bf 109 a bit more authority at lower airspeed
Tweaked the Levels "Fixed Target Training" and "Free Flight, Unfair Fight"
Implemented an adaptive gunsight with lead and elevation adjustment!
Added a temporary keyboard shortcut for "repair"
Added a temporary keyboard shortcut for "select target"
Added a temporary keyboard shortcut for "arm / disarm primary weapon"
Fixed a lot of smaller issues
Made many mistakes
Implemented some machine learning for the enemy AI to train itself "midgame"
Had a lot of fun while hunting down enemy planes
Prepared the way for an achievement / leaderboard / ranking system
Played around with "ball turrets" for things like the B-29 or so... we will see