
Hey Wild One,
Huge thanks to everyone who jumped in, streamed, and shared feedback! You all made this an awesome run.
We’re already tuning things up and getting ready for Steam Next Fest kicking off tomorrow, October 21.
Here’s what’s coming:
Download and play tomorrow — no sign-ups, no keys, just jump straight into the Arena!
Your feedback from Next Fest has been incredible and has helped shape what’s next for Wildcard.
A new Champion enters the fray soon... Gane approaches. Keep your eyes open for his reveal
Calling all creators! If you love making content, breaking down matches, or showing off wild plays, our Wildcard Creator Program is now open! Sign up here:
https://www.wildcardgame.com/creator-program
See you back in the arena for Early Access!
Grab your deck, call your Champion, and make your mark.
See you in the Arena, Wild Ones!
Howdy Gunslingers,
Like many a developer in these parts, we’ve made the difficult decision to postpone the release date of our game. Tombwater will now launch in early 2026.
We apologize for the disappointment but we only get one shot on this, so we hope you can understand. The game is in great shape, but there’s additional opportunities to explore and certainly a few more maddening elements to add.
We will share an update soon and appreciate your patience. From the bottom of our rotten hearts, thank you for all the support.
-The Tombwater Team
Hello everyone,
This is Morikichi, developer of NINDO – Guardian of the Starlit Shadow.
Today, NINDO has officially entered Early Access.
To everyone who wishlisted, shared a post, and already jumped in: thank you. Your support is the reason this project can take its first real step.
This is a minimum-scope EA start—tight core loop, a focused slice of content, and foundations we can grow.
Languages: EN / JA / ZH-CN / ZH-TW.
If you prefer to wait for more volume, that’s totally okay—please stay on our Wishlist and watch NINDO grow.
We’ll keep developing continuously and share progress on a monthly NINDO DAY cadence.
Patch notes, known issues, and balance ideas are centralized on our Discord: NINDO Dojo
#announcements / #patch-notes
#known-issues
#feedback-bugs / #balance-ideas
More encounters, events, and equipment to expand build diversity
Iterative balance passes informed by your feedback
Quality-of-life updates and stability work
Play if you’re curious, tell us what feels good (and what doesn’t), and drop feedback in the Dojo.
If you’re waiting for more content, please stay tuned—your Wishlist and a quick word of mouth go a long way.
Thank you for walking this path with us.
See you in the next NINDO DAY.

The wait’s over. The wildest blend of bullet heaven chaos, survivor-like madness, and world exploration is finally here. And yeah, we’ve got a brand-new trailer to show it off. Buckle up and dive in:
We’re so, so happy to finally share Bermuda Survivor with you! All the stuff we’ve added since the demo and throughout the playtests is out there for you to play - mad NPCs and sane raccoons, tanks, chickens, broken builds, a siren, triangles, a shirtless, muscular diver, and so much more of the (non)serious stuff! Enjoy! And don’t break legs.
For all the demo enjoyers, playtesters, and newcomers who fished Bermuda Survivor from the sea of new games, a well-deserved, great, great, capitalized THANK YOU!!! Just the fact of being spotted among the ton of games that have been released recently is something special! And to those who have helped along the way: your feedback has been invaluable, and we surely hope to hear more, now that the game is released!
Are you new here? Oh, ok! Stranded in both space and time, step into the shoes of a not-so-serious Diver on a serious quest to gather his scattered crew. The island is an unforgiving place, but for good and bad, you’re not alone.
Assemble crazy builds to mow down hordes of monsters! Choose to go in melee or guns blazing. Unleash hell-bringing samurai raccoons. Launch an earthquake. Drive and shoot a literal tank. Blow up exploding barrels. Break the game if you can. Both gameplay and FPS-wise!
Our game brings a twist to the survivor genre - explore a hand-crafted island, a maze full of closed paths. Open the doors, or kick them down. Plan new routes to maximize your power before you face off against deadly waves and bosses.
Of course, you play as a Diver, but there's nothing stopping you from becoming a real player who submits reports to the game's developers! Bermuda is a mystery even for us - so please, tell us what you think and what you find broken on our DISCORD!
… and make sure to kick some ass! With that price tag AND a 10% launch discount, our Diver says you should have a great time and not complain! The best deal in the history of all deals!

























Not too long ago, we invited you to join us for something a little different: three special livestreams where our colleague Annie brought a canvas to life with brush and paint. Many of you tuned in, and together we watched as an image began to take shape.

As we mentioned several times during those streams, the painting Annie was working on was not just an artistic experiment. It was created with purpose, and it has always carried a meaning, one that points toward the future of American Truck Simulator.
If you missed those livestreams or would like to refresh your memory, you can revisit them right here:
Episode #1
Episode #2
Episode #3
Across these sessions, we had a great time chatting, speculating, and watching as the mysterious picture gradually revealed itself. And now, we’d like to bring it back into the spotlight!
We won’t say too much for now, but rest assured, this image was chosen carefully. It represents something important for the road ahead in ATS. Now we’d love to hear from you, the #BestCommunityEver.
What do you think this painting represents? Why do you believe that? Share your thoughts and guesses with us in the comments below or on our social channels. We look forward to hearing them!
Don't miss out on all the latest news by following us on our official social media channels X/Twitter, Instagram, Facebook, Bluesky, and TikTok, or by subscribing to our newsletter.
Three weeks ago, we launched the very first closed alpha playtest for Fading Echo. Today, that playtest comes to an end and we couldn’t be more grateful for the incredible support we’ve received from all of you.
Seeing the game in your hands and witnessing how warmly it was received by the community means the world to us. Your enthusiasm and encouragement are a huge motivation as we continue building Fading Echo.
Of course, this is only the beginning of an exciting journey. Every single piece of feedback you shared has been carefully reviewed, and we’re already working on improvements to make the experience even better in the future.
Looking ahead, we’re preparing another opportunity for players to get hands-on time with the game. While the format and timing isn’t locked in yet, we’ll keep you updated as soon as we have more details to share.
From the bottom of our hearts — thank you for playing, testing, and sharing your thoughts with us. We can’t wait to show you what’s coming next.
Stay tuned for more updates soon. and don’t forget to stay hydrated 💧

The Fading Echo & Emeteria Team

✨ Wishlist Fading Echo
Steam | Epic Games Store | PlayStation Store | Xbox Store
💬 Join the Echoverse on Discord
And follow the adventure:
There’s a lot of excitement surrounding the launch of Tormented Souls 2 this week, so we thought it would be a good idea to post a handy FAQ to address all your questions!
What time does Tormented Souls 2 release?
The Steam version will launch at 4pm BST / 5pm CEST / 8am PDT / 11am EDT / 11pm CST. See below for the global release timings map:

How much will it cost and will there be a launch discount?
Tormented Souls 2 is priced at £24.99 / €29.99 / $29.99 and there will be a 10% launch discount running on top of this until 6th November 2025.
What is performance like?
The final release version of Tormented Souls 2 will run at a stable 60FPS on PCs that meet the recommended system requirements. 60FPS will be achievable on PCs that meet the minimum system requirements and have in-game graphics settings set to low. Please be aware that due to the constraints of the hardware the frame rate has been capped at 30FPS on Steamdeck.
Will I need to download any patches before playing?
For the best experience we recommend that all players update to version 1.2.0 or higher. This patch not only improves the game’s performance, but also includes a number of important bug fixes.
Are there multiple endings?
There are two endings to unlock and we won’t spoil them. Just be aware that like the first game, the true ending involves a little bit of lateral thinking in order to achieve…
What do I unlock by completing the game?
Complete the game on ‘Assisted’ difficulty or higher to unlock the ‘Lazy Sunday’ bonus outfit for Caroline.
Complete the game on ‘Normal’ difficulty or higher to unlock the ‘Carabinero’ bonus outfit for Caroline and the ‘Tormented’ difficulty mode.
Complete the game on ‘Tormented’ difficulty or higher to unlock the ‘Cheerleader’ bonus outfit for Caroline.
What is the Digital Deluxe Edition Upgrade?
Priced at £4.49 / €4.99 / $4.99 the ‘Digital Deluxe Edition’ upgrade is a separate DLC available at launch that includes the ‘Classic Caroline’ and ‘Rebel Biker’ bonus outfits for Caroline. This DLC content is entirely cosmetic and was designed for players that either want more options without having to first beat the game, or would simply like to show a little bit more support for us and our future projects 🙏
The bonus outfits can be accessed once you return to the wardrobe in the Convent Guest Room, roughly 15-20 minutes into the game.

Are there any plans for post-release content?
We’re not quite ready to reveal what we have planned for post-release content yet, but rest assured we do have a few things in the works that we’ll reveal as soon as we can!
Can I buy the Original Soundtrack?
The Tormented Souls 2 Original Soundtrack composed by NyxTheShield (Tormented Souls) will be available to purchase via Steam. It contains 52 x tracks and will be priced at £3.49 / €3.99 / $3.99.
How do I report bugs or issues?
You can either post in the bug reporting thread in the Tormented Souls 2 Steam forum or in the ‘Bug reports’ channel of our Discord server.
Thanks again for all the love and support, just a few more days to wait!
Dual Effect & PQube