Toy Smash Kaboom! - 沐雨千秋

Hey everyone!

Steam Next Fest has wrapped up, but our demo is still open, and it just got a brand-new toy update to spice up your tabletop battles!

This update adds a new item, \[Potato Trap]. You’ll find it in the starting lineup of Doll Chef – Super Gardener. We’ve also tweaked the drop rates of Balloons and Slots, and fixes several known issues.

https://store.steampowered.com/app/3743450/_Demo/

Patch Notes

Optimizations:

Adjusted the drop rates of Balloons and Slots.

Balance:

Temporarily disabled item: Flying Shoes.

Ice Cream: added “Water” tag.

Bug Fixes:

  • Fixed an issue where some opponent items of old match data could exceed slots.

  • Fixed an issue where items in the storage area might be blocked and couldn’t be dragged.

New Item:

Potato Trap has been added as a new toy item to the Doll Chef – Super Gardener default starting lineup.

Next Fest Recap

During the Next Fest, our concurrent player count hit a brand-new record, topping the Roguelite demo charts on Steam!

We’re also thrilled to share that Toy Smash Kaboom! has been nominated for Best Visual Art at the Taipei Game Show! None of this would’ve been possible without your amazing support ❤️

Our demo players have spent an average of 5.5 hours in the game — far above the usual playtime for Steam demos!

We can’t wait to see how you’ll experiment once the full release arrives, featuring more hero classes and hundreds of wildly creative toys. Expect even deeper, more immersive toy battles, and perhaps a few touching stories hidden behind the chaos...

(Pop-up Book Assets in Development👆)

We'd also love to see you show off your best Toy Battle lineups on X, Reddit, Discord and Youtube!

Post your highlight clips or lineup screenshots with the hashtags #ToySmashKaboom — we may pop in to cheer you on!

The full version is now in its final stage of development, and we’ll be sharing exciting news about the official launch very soon!

And don’t forget to add Toy Smash: Kaboom! to your Wishlist, and join our community to share feedback and ideas!

https://store.steampowered.com/app/3573070

Our Official Discord:

https://discord.gg/GfrHR2mn5r

RaceRoom Racing Experience - Georg

This week’s Ranked Multiplayer schedule is live — packed with new daily and weekly races!

Daily Sprint Races (15 min)
  • DTM 2016 – Hockenheimring

  • MX-5 – Daytona Road

  • Super Touring – Nürburgring

  • GT3 – Watkins Glen

  • F4 – Suzuka


Daily Feature Races (~30 min)
  • 🔥 GT4 – Sachsenring

  • 🔥 DTM 2016 – Nordschleife NLS


Weekly Races (45–60 min)
  • 🏆 Friday: GT4 + TCR – Bathurst (45 min)

  • 🏆 Saturday: LMDh + GT3 – Silverstone (60 min)

  • 🏆 Sunday: FR X22 – Interlagos (45 min)

🆕 Weekly Free2Play Combo

Audi RS 5 DTM 2016 at Hockenheimring GP

Race it for free all week!

Oct 20
The Dead Await - Shot
  • Changed: Hatchet of Death recipe requires 2 silver bars instead of 30. (Crazy Steve was really out of his mind.)

  • Changed: Updated Workshop cube sprite and particles.

  • Fixed: Dismantling boxes results in a crash after acquiring shelter.

  • Fixed: Typo in quest “Tell Me The Future” objective string.

  • Fixed: Bug that stops quest progression inside shelter mode.

  • Changed: Rebalanced Shelter production.

  • Changed: Rebalanced Shelter scavenging expeditions.

  • Fixed: Duplication bug occurring after adding items to a container list.

  • Fixed: Items that were restricted by type could still be transferred to Armory while right clicking and adding to trade.

Catch Me - GoodPing

🦊 Fox Tail — Halloween Special (Oct 20 – Nov 3, 2025)

The Halloween event has arrived!
Throughout the dark corners of the map, mysterious pumpkins are hidden.
Find them to receive valuable rewards — and with some luck, you might discover the unique “Fox Tail” item!
This rare treasure can only be obtained during Halloween, so don’t miss your chance!


🎮 Game Update

Along with the event, the game has received several important updates:

  1. Localization: The interface is now 80–90% translated into the following languages:
    English, Russian, German, French, Spanish, Japanese, and Chinese (Simplified).
    Minor inaccuracies will be refined soon for a full-quality translation.

  2. AI Improvements: Fixed an issue where the hunter could freeze at the start.

  3. Item Interface: The inventory tab has been redesigned — players can now view their full collection, item counts, and missing collectibles.

  4. Sound Design: Added new in-game and UI sound effects for a more immersive experience.


Enjoy the spooky season and good luck finding your Fox Tail! 🎃🦊

Eternal Return - GM_Goddess
Hello Lumia Island Survivors,

As the new Ranked Season approaches, we’d like to inform you about upcoming changes to Ranked Reward conditions.

We’re deeply grateful to everyone who challenges themselves each season to climb the ranks in Eternal Return.
Our goal is to make rewards better reflect each player’s effort and maintain fairness across all regions, especially since rank distribution can vary globally.

This includes our ongoing efforts to ensure that Immortal and Titan rewards remain fairly accessible for players in every region.

We’ll continue refining these systems based on player data and feedback, which means adjustments may occur from time to time.
We hope you’ll understand the vision behind these changes and continue to share your thoughts with us.

Please check the details below for more information.

1. Ranked Rewards Qualifications
- (NEW) Rewards will only be awarded to players who completed 5 or more ranked matches during the season.

* This conditions will be effective from the start of Season 9 and players who haven't played at least 5 matches will not receive rewards.
* Accounts with a total ban record of 14 days or longer within the season are ineligible for ranked rewards.
* Rewards that have already been sent out, will be retrieved back from said accounts.

2. Rewards per Tier
- Rewards per tier are disributed at the end of ranked season based on their final tier.
- Detailed rewards will be announced through a different post later on.

3. Immortal & Titan Rewards Criteria
- Immortal: Top 300 players that reached Mythril with 700+ points
- Titan: Top 301-1,000 players that reached Mythril with 700+ points

*If you meet the criteria for Immortal or Titan, you will receive the respective tier rewards.
*Players 1,001 and beyond will receive rewards based on their final tier.
*Any abnormal gameplay detected will result in an immediate account supension and you will be excluded from receiving season rewards.

4. (NEW) Tier Assignment per Server

Some servers have limited Ranked availability, which can lead players to join matches in other servers while their own in closed. Others may also play across multiple servers while traveling or after relocating.
While multi-server play is permitted, to ensure fairness, players will always be evaluated under the most "disadvantageous" conditions so as not to gain an advantage over those who play on a single server.
- Immortal and Titan: Rankings will be determined based on the most challenging (disadvantageous) server, preventing multi-server players from achieving high ranks on easier servers. (Existing Policy)
- However, once the tier is achieved, it will be bound to the least competitive server (the one where the player achieved the highest rank), preventing players from occupying leaderboard spots in more competitive servers. (New Policy)

■ Assigned Tier (Unfavorable Tier)
- Your lowest-tier among those where you played at least 3 Ranked games will designate your tier as Immortal or Titan.
- Unfavorable Server Tier:
- Asia 1→ North America → Europe → South America → Asia 2 → Asia 3

■ Assigned Server (Favorable Tier)
- The server with your highest-tier among those where you played at least 3 Ranked games will be designated as your Assigned Server.

- Favorable Server Tier
- Asia 3 → Asia 2 → South America→ Europe → North America → Asia 1

This criteria will take effect starting with Season 8 Ranked Rewards and is intended to maintain a fair reward system that accounts for differences in competition across servers.

We’ll continue refining this system based on the Ranked environments of each server.

Thank you.
Gold Rush Playtest - matthew.madden
- Fixed a bug where the AI would auto-surrender at the start of the match
- Added a Linux build
Community Announcements - 트리 오브 세이비어
안녕하세요, 트리 오브 세이비어입니다.


10월 21일(화) 정기점검이 진행될 예정입니다.
아래 내용을 참고하시어 게임 이용에 불편이 없으시길 바랍니다.
※ 점검 중에는 게임에 접속할 수 없으며, 점검 일정은 변경될 수 있는 점 참고 부탁드립니다.
※ 안내해 드리는 내용은 점검 예정사항이며, 실제 점검 시 내용이 추가/변경될 수 있습니다.

점검 일시 : 2025년 10월 21일(화) 오전 10시 ~ 오후 3시 (총 5시간)


[h5]【업데이트】[/h5]
  • 2025 단풍맞이 이벤트
  • 여신의 축복 상품 리뉴얼
  • 블랙 마켓 일정 업데이트
  • [아우스테야] 상급 어깨/허리띠 장비 방어력 조정
    - 상급 장비가 일반 장비보다 방어력이 높게 나오도록 상급 장비의 방어력이 조정됩니다.

[h5]【오류 수정】[/h5]
  • 고고학 - 유물 상점을 이용할 수 없는 현상
  • [아츠] 월식: 개기월식(허밋) 효과가 적용되지 않는 현상
  • [유라테] 상급 맹렬의 어깨보호구 업그레이드 시 여신의 주화(아우스테야)를 요구하는 현상
  • 특정 상황에서 [Lv.460] 지령서가 필드맵에서 드롭되지 않는 현상
  • 본맨서[A] - 받는 피해 감소 특성 툴팁 수정
    - 특성을 습득한 상태임에도 미습득으로 표시되는 툴팁이 수정됩니다.

감사합니다.
Hunting Pack - Vaeril

Hello!

Changes:

  • introduced some tutorial texts hinting at basic mechanics

  • changed starting meat amount

  • added a "stashed meat" counter at the beginning of every level

  • fixed bug with delayed skill tree panel update after a skill purchase

  • added additional UI animation on deer death

  • changed deer number in the first level to avoid overwhelming situations

Big thanks to everyone who played during the Steam Next Fest!

Deck Vs Doom - Rashidi Interactive
The game got updated to Version 1.0.501!
It includes the following changes:

This is the first official release candidate! With this change, the game will have all the features and content that is planned for the release of the game. Additional cards, levels, artifacts and enemies will be added as updates to the game. There will also be balance changes and bug fixes.

Features:

+7 New Cards (Full Game Only)

Bug Fixes:

- Fixed Map Movement speed incorrectly set to 0 in some cases

- Fixed toggling from draw deck to discard deck showing not hiding/showing cards correctly

- Healing shop did not remove a card correctly in one offer.

Balance changes:

- Remove the Play max 6 Towers/Spells/Traps level modifiers. It's simply not fun not being able to play cards.

- Changed Help Citizens quest. You now have to play 3 help citizen cards instead of 5. They cost 90 Mana instead of 70.

Polish:

- Artifact shops now tell you that you can only buy 1 artifact

雀エボライブ - nao.yamaguchi
『雀エボライブ』Steam版ついに配信開始!

新感覚エンタメ麻雀ゲーム『雀エボライブ』 が、 本日ついに Steam で配信開始 しました!

Steam版では、スマートフォンなどでプレイしているデータと連携してのプレイが可能です。

https://store.steampowered.com/app/3697720/

大型アップデート実施!

Steam版の配信開始と同時に、全プラットフォームでの大型アップデートを実施しました。

新機能「レンタルドール」や新ハプニングの追加で、よりエンタメ麻雀を気軽に楽しみやすくなりました。これから『雀エボライブ』をプレイする方も、すでにゲームを楽しんでいる方も、PCの大きな画面で迫力のプレイをお楽しみください。


新機能「レンタルドール」登場!

エンタメモードなど、スキルありの対局で

「そのドールを所持していなくても一時的にそのスキルを編成して対局ができる」

機能として「レンタルドール」機能を実装いたしました。

  • 所持していないドールのスキルも一時的に 編成可能!

  • チュートリアルや「初心者チャレンジ」でレンタルドールを入手

  • チームに編成して対局すると、レンタル回数を1回消費

様々なスキルを試しながら、自分だけの戦略を楽しもう!


「初心者チャレンジ」で豪華報酬をゲット!

全プレイヤーが挑戦できる新コンテンツ、「初心者チャレンジ」 が登場!

  • エンタメモードをプレイ

  • レンタルドールを使って対局

  • ランクを上げてチャレンジ達成!

など、いくつかあるチャレンジをすべてクリアすると、 ★5ドールと交換できる 「★5ドール交換券」 を獲得することができます!


新ハプニングが3種追加!

さらに、対局を盛り上げる新ハプニングが登場!

  • リスキーバトル:上がった際の点数が2倍になる。立直棒や罰符、本場点数などは対象外

  • 鳴かずのターン:鳴きが禁止になる

  • やくやくフィーバー:選ばれた3種の役の翻数が増加する

エンタメモードでランダムに発生する他、フレンドマッチなどで一部のハプニングを選んでプレイすることも可能です。

...