
We have a minor Update for you with some small fixes and gameplay blanaces mostly regarding maintenance the game should now generate way less work so smaller garages need fewer staff. We also reduced the amount of daily visitors needed for some achievements. As always we fixed some community reported bugs. Some older saves might experience some issues in handling new content but you can delete them and continue. Here are the details for this patch:
Added proper shader branching
Added Parking-chan as Graffiti
Added Daily Visitors to statistik panel
Fixed Dither effect for some placables
Fixed Wind Turbine Back Face Culling
Fixed Snow sparkle
Fixed Materials for shader branching
Fixed Curved Wall Material
Fixed Unity vulnerability
Fixed some localization issues
Fixed Chance for Graffiti Visitor Need
Fixed Chance for Trash Drop
Decrease requirements for the daily visitor number achievements
Halfed Spawn Chance of following Maintenance:
Damage Foundation
Damage Glass Foundation
Damage Parking Lot
Weed
Leaves
Trash Drop
Wall Damage
Visitor Need to Graffiti
Increased base car spawn rate in free play
Decreased base visitor stay duration in free play
Visitor stay duration can now be increased up to 200% from the free play menu
Because of the maintenance chance change we also adjusted material prices for tasks:
Maintenance Damage Remove Price: 10 -> 30
Maintenance Leaves & Weed Remove Price: 0 -> 1
Maintenance Graffiti Remove Price: 50 -> 120
Maintenance Vermin/Fire Remove Price: 100 -> 200 ( didn't get chance halved but increased for more weight in comparison to Graffiti)
Thanks for the Feedback on our discord and in the steam boards!
Update all biomes to new textured terrain shader
Make mineral resources walkable
Auto-darken terrain tiles below buildings and resources
Fix Help panel crash


The game has been updated to version 1.4.8
Hotfix addressing the Unity Engine security vulnerability issue
Small update! Added a few things, changed some other. Lots of bugs squashed!
- Added "Ruler in Disguise" Event;
- Renamed "Debuffed" to "Shackled";
- Renamed "Hardened" to "Bolstered";
- Improved Unit Visuals (removed compression);
- Minor Icon Tweaks;
- Army View now shows which Units have left/were killed;
- Updated Enemy Health Bar graphic;
- Icon is now of the enemy, not the building;
- Cleric now cures all conditions ("Shackled" included);
- Improved Conditions (Frozen, Shackled, etc) visuals;
- Replaced descriptions' Font to a (hopefully) more readable one;
- Abilities are now separate from Attack (i.e. Cleric's healing)
- King's Court no longer starts with some Bolstered Units;
- Random events are now more readable;
- Improved readability across all Packs;
- Some conditions now show their icons in their descriptions;
- "Show Grid" button no longer shows the enemy;
- Added clarification to Spearmen's description;
- Fixed bug where "Show Grid" button would break if other menus were activated during Grid showing;
- Fixed bug where Loot cards would go all over the place if "Show Grid" button was pressed;
- Fixed bug where Continue Menu "Play" button would not work if a "New Game" locked army was selected;
- Fixed bug where skipping a pack opening while a unit was selected would break the game;
- Fixed bug where enemy's funsies hit box would not update;
- Fixed bug where using the Restart Run button would not reset the player's army properly;
- Fixed bug where game modifiers would not reset on run restart;
Changes:
Fixed an issue where the game would freeze/crash during loading due to an inability to load user images. The game has been updated to a new secure version of Unity.
We share all the updates on several platforms. Join our other communities to stay up-to-date!
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Have a great time playing our game!
https://store.steampowered.com/app/2200780/My_Dream_Setup/
Hyperspace Warfare Schedule:
2025/10/22, 00:01 UTC
227 vs 228
Ultimate Warzone Schedule:
2025/10/23, 00:01 UTC
1|3|5|8|13|44|57|73|81|94|105
2|15|19|20|49|86|95|103
4|11|18|30|52|88|91|97
6|21|40|47|72|77|82|89|96|107
7|14|46|51|53|61|62|64
9|26|36|39|43|70|75|87|99|102|104
10|42|45|54|66|74|76|85|108
12|17|31|50|68|78|98|101|106
16|23|29|35|56|63|69|80|90
22|24|34|48|55|58|60|65|83|100
25|27|32|33|37|41|67|84
28|38|59|71|79|92|93|109
110|111|124|133
112|114|121|128|131|140
113|116|119|120|122
115|118|123|129|136|137|138
117|126|130|134|135
125|127|132|139
141|149|164|169
142|147|150|154|159|168
143|144|158|160
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153|156|157|170
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War of Goliath Schedule (Single-Server):
2025/10/24, 00:01 UTC
213
240
243
2025/10/24, 4:00 UTC
238
239
2025/10/24, 8:00 UTC
214
237
241
War of Plane Goliath Schedule (Multi-Server):
2025/10/24, 8:00 UTC
235|236
Heaven's Veil Schedule:
2025/10/24, 00:01 UTC
1|3|5|8|34|38|57|60|80|81|101|106
2|7|14|28|58|59|61|79|83|94
4|40|46|51|53|55|62|64|92|93
6|13|21|47|72|77|82|89|96|107|109
9|49|69|75|85|88|95|97|104
10|11|25|27|30|33|54|74|76|103
12|15|18|29|32|36|39|45|87
16|20|23|35|37|41|84|86|108
17|31|43|44|52|68|78|91|98|99|102
2025/10/24, 4:00 UTC
19|26|42|56|63|66|67|70|73|90
22|24|48|50|65|71|100|105
110|119|121|131|139|140
111|112|113|116|120|122|128
114|117|126|130|134|135
115|123|124|129|133
118|125|127|132|136|137|138
141|143|152|158|172
142|144|147|150|161|165|167
2025/10/24, 8:00 UTC
145|151|153|162|163|166|168|169|171
146|154|155|159|164
148|149|156|157|160|170|
173|174|175|176|177|178|179
180|181|182|183
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2025/10/24, 12:00 UTC
202|203|204|205
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235|236
NEW PAID:
Added Halloween Pack: Contains Baby Pumpkin, Mother Pumpkin and Mimic
https://store.steampowered.com/app/4090620/Idle_Pixel_Fantasy__Halloween_Pack
Mother Pumpkin boosts all Baby Pumpkin crystal generation
Mimic eats nearby chests and gives you a lot of crystals in return
NEW FREE: (Patch 1.32)
Added Lich Boss with new Curse and Blessing

Bugfix:
start gold and start crystals from prestige upgrade doesn't apply multiple times in the same run