This update focuses on improving how the world feels to play in - with a complete rework of Transport Quests (yes, we hear you!).
Transport Quest Rework,
We’ve rebuilt all quests related to moving people to Windmill from the ground up. Each mission now tells its own story and reacts to how you handle it. What’s new: Unique storylines and dialogue for every transport quest. Updated list of participating enclaves to better reflect the world’s state. Multiple endings, including one secret, morally questionable path. Every passenger now comes with a reason - and a consequence.
New Job Board Missions,
The Job Board has been expanded with new mission types: Elimination Contracts - destroy a set number of enemy vehicles for high pay. Passenger Transport – move travelers between enclaves (unlocked after opening the North Gate). Exploration Missions – investigate marked points of interest around the map. These new contracts bring more gameplay variety and opportunities to earn.
Other Changes,
Improved quest pacing and dialogue flow. Adjusted rewards and difficulty balance. Minor optimizations and fixes. Thanks for all your feedback and support - it keeps us improving with every update.
See you out there raiders!
The Dust Raider Team
Greetings, Seekers!
The latest demo of Seekers Alliance: Hero’s Journey is officially here!
In this update, we introduce a new map, mechanics, Heroes, and a revamped card upgrading system.
Thanks to all players who shared feedback on the previous demo — your insights helped us make the game smoother and more polished.
1. New Map: “Coastal Ruins”
A brand-new battlefield debuts! Experience themed Battlefield Effects and face off against mobs with unique skills and decks.
New mechanic: introducing Battlefield Events where special Zone quests will randomly trigger during certain Turns. Complete the event objectives to earn powerful buffs or other special effects.
2. New Heroes Join the Fray!
Unlock new Heroes including The Council and Morgan le Fay, each featuring a unique Ultimate Skill and passive abilities.
3. Card Upgrade System Overhaul
Upgrades now feature 3 paths: stats enhancement, keyword augmentation, and color attribute change.
New Dual-Color Cards added for even greater flexibility and variety in strategic deck-building.
1. Battle UI Adjustments
Improved overall visuals and information display, making battlefield events and effects easier to follow.
2. Skill Card Frame Enhancements
Added frame effects to highlight visual differences between card rarities.
3. Skill Card & Artifact Icon Update
Every Skill Card and Artifact now has its own unique artwork, making it easier to recognize and more exciting to collect!
Fixed abnormal trigger conditions for certain battlefield events.
Fixed issues with specific boss Ults and animations.
Fixed abnormal animations of certain Skill Cards.
This update marks an important step forward in our ongoing improvements.
We wanted to enhance players’ freedom and flexibility in deck-building, so the new card upgrade system not only can strengthen a card’s base stats, but also opens multiple upgrade paths including adding synergistic keywords, unlocking powerful but more conditional advanced skills, or transforming cards into dual-color versions that trade raw power for greater versatility.
We invite all Seekers to dive into the new demo and share your thoughts and suggestions in the comments! Your feedback is what drives us forward!
👉 Play the new demo of Seekers Alliance: Hero’s Journey now!
The previous AI-based English translation has been completely replaced by a human team consisting of a translator, editor, Japanese-English proofreader, and English proofreader.
The ending credits have been updated to include the new translation team's names.
I just released hotfix v1.2.4.3, addressing the issue where the camera could freeze when zooming in on the Dark Mother.
Aside from that, I’ve been continuing work on the new crowding system—though not quite at the pace I had hoped. It’s been a busy month in my personal life, so progress has slowed a little. But no worries! Development on Dwelvers continues as expected — sometimes fast, sometimes slower, but always moving forward.
I mainly wanted to check in, say hello, and let you all know that I’m alive and well 😊
Thank you so much for your continued support! If you have any questions, feel free to drop them in the comments.
Have a great day,
/ Rasmus
The Guild Battlefields are here!
Unite with your guild members, capture resource points, and fight for glory and rewards!
Start: Every Thursday at 04:00 (UTC)
End: Next Monday at 04:00 (UTC)
Guild Battlefields are divided into two tiers: Basic and Advanced.
The Guild Leader can choose the tier before the event starts.
Advanced requires a certain total guild power to join.
The battlefield has 90+ resource points; points closer to the center generate more score per time.
You may attack an occupied point. If you defeat the defending team, you capture it and gain 1 hour of protection (cannot be challenged during this time).
Unoccupied points can be captured directly (no protection).
Each player has 5 free challenges per day; attempts are consumed regardless of win/loss. After that, extra attempts can be purchased with Diamonds.
Max occupation time: 8 hours. When it expires, you leave the point and receive score based on the time held.
If your point is taken by another player, you receive score according to time already held.
A player can hold only 1 point at a time. Capturing a new point abandons the previous one and scores are granted based on time held.
Point Level
Per Minute
Per Hour
Per Day
Total (Event)
0 (Protected)
4
240
5760
23040
1
7
420
10080
40320
2
9
540
12960
51840
3
12
720
17280
69120
4
15
900
21600
86400
5
18
1080
25920
103680
📝 Note: Lv.0 points are safe zones and cannot be captured.
Individual Rewards are granted based on the player’s total score.
After the event ends, Guild Rewards are granted according to the division (Basic/Advanced) and final ranking.
Individual Rewards
Score
Reward
100
100 Diamonds
500
50 Stamina
1,000
200 Guild Coins
2,000
Rare Character Chest
3,000
Rare Equipment Chest
4,000
Rare Pearl Chest
5,000
500 Guild Coins
10,000
Rare Character Chest
15,000
Rare Equipment Chest
20,000
Rare Pearl Chest
25,000
500 Guild Coins
30,000
Rare Character Chest
35,000
Rare Equipment Chest
40,000
Rare Pearl Chest
50,000
1,000 Guild Coins
60,000
Rare Character Chest ×2
70,000
Rare Equipment Chest ×2
80,000
Rare Pearl Chest ×2
90,000
1,000 Guild Coins
Guild Rewards
Basic Division
Rank
Reward
1
3,000 Guild Coins + 1,000 Diamonds
2
2,500 Guild Coins + 800 Diamonds
3
2,000 Guild Coins + 600 Diamonds
4
1,500 Guild Coins + 400 Diamonds
Advanced Division
Rank
Reward
1
5,000 Guild Coins + 2,000 Diamonds
2
4,000 Guild Coins + 1,500 Diamonds
3
3,000 Guild Coins + 1,000 Diamonds
4
2,500 Guild Coins + 800 Diamonds
❗️AWS & EOS Outage, & Hotfix Update
We're aware of a major AWS (Amazon Web Services) outage, alongside the EOS outage, which is causing players to not be able to access games & other web-based services.
We're actively monitoring the situations with both parties and we are hoping for a resolution to the problems as soon as possible.
We are still aiming to deliver the Update 18 Hotfix 1 today, however we will keep you updated as to the status of the AWS and EOS issues which may delay release. Thank you for your patience and we hope to deliver the hotfix as soon as we can.
You asked, we answered. We're sharing our plans for developing Heart of Altai during early access. When will the major updates be released? How many will there be, and what will they include? When will the game leave early access?
Here's our detailed roadmap
30 minutes of gameplay
New location
New horse riding mechanics
New mini-games
Steam achievements
Bug fixes
30 minutes of gameplay
New location
New quadcopter mechanics
New aerial photography mechanics
New mini-games
Additional quests
Bug fixes
30 minutes of gameplay
New location
New characters
New puzzles
Additional quests
Bug fixes
60 minutes of gameplay
New location
New characters
New costume
New investigation mechanics
Additional quests
Bug fixes
30 minutes of gameplay
New location
New partner
Additional quests
Finale
Bug fixes
Stay with us and immerse yourself in the mysterious world of Heart of Altai!